diff --git a/mobs/ant_queen.lua b/mobs/ant_queen.lua index c93bc4f..576fb56 100644 --- a/mobs/ant_queen.lua +++ b/mobs/ant_queen.lua @@ -18,7 +18,7 @@ mobs:register_mob("nssm:ant_queen", { rotate = 270, sounds = { random = "ant", - attack = "ant", + attack = "ant" }, damage = 4, jump = true, @@ -51,7 +51,7 @@ mobs:register_mob("nssm:ant_queen", { run_start = 120, run_end = 160, punch_start = 170, - punch_end = 190, + punch_end = 190 }, custom_attack = function(self) @@ -76,7 +76,7 @@ mobs:register_mob("nssm:ant_queen", { minetest.sound_play(self.sounds.attack, { object = self.object, max_hear_distance = self.sounds.distance - }) + }, true) end local pos1 = { @@ -95,7 +95,7 @@ mobs:register_mob("nssm:ant_queen", { end end - if ((pos1.x~=s.x) and (pos1.z~=s.z)) + if ((pos1.x ~= s.x) and (pos1.z ~= s.z)) and (minetest.get_node(pos1).name == "air") and (counter < 4) then diff --git a/mobs/ant_soldier.lua b/mobs/ant_soldier.lua index 40aec1f..d7fc65a 100644 --- a/mobs/ant_soldier.lua +++ b/mobs/ant_soldier.lua @@ -16,7 +16,7 @@ mobs:register_mob("nssm:ant_soldier", { run_velocity = 3, rotate = 270, sounds = { - random = "ant", + random = "ant" }, damage = 6, jump = true, @@ -24,7 +24,7 @@ mobs:register_mob("nssm:ant_soldier", { {name = "nssm:life_energy", chance = 1, min = 1, max = 2}, {name = "nssm:ant_leg", chance = 2, min = 1, max = 6}, {name = "nssm:ant_mandible", chance = 3, min = 1, max = 2}, - {name = "nssm:ant_hard_skin", chance = 3, min = 1, max = 2}, + {name = "nssm:ant_hard_skin", chance = 3, min = 1, max = 2} }, reach = 2, armor = 70, @@ -49,6 +49,6 @@ mobs:register_mob("nssm:ant_soldier", { run_start = 90, run_end = 130, punch_start = 60, - punch_end = 80, + punch_end = 80 } }) diff --git a/mobs/ant_worker.lua b/mobs/ant_worker.lua index b8e4517..2bf5d03 100644 --- a/mobs/ant_worker.lua +++ b/mobs/ant_worker.lua @@ -17,7 +17,7 @@ mobs:register_mob("nssm:ant_worker", { run_velocity = 2, rotate = 270, sounds = { - random = "ant", + random = "ant" }, damage = 2, reach = 2, @@ -26,7 +26,7 @@ mobs:register_mob("nssm:ant_worker", { {name = "nssm:life_energy", chance = 2, min = 1, max = 1}, {name = "nssm:ant_leg", chance = 2, min = 1, max = 6}, {name = "nssm:ant_mandible", chance = 3, min = 1, max = 2}, - {name = "nssm:ant_hard_skin", chance = 3, min = 1, max = 2}, + {name = "nssm:ant_hard_skin", chance = 3, min = 1, max = 2} }, armor = 70, drawtype = "front", @@ -49,6 +49,6 @@ mobs:register_mob("nssm:ant_worker", { run_start = 120, run_end = 160, punch_start = 50, - punch_end = 70, + punch_end = 70 } }) diff --git a/mobs/black_widow.lua b/mobs/black_widow.lua index 09b1abd..c1275f2 100644 --- a/mobs/black_widow.lua +++ b/mobs/black_widow.lua @@ -16,7 +16,7 @@ mobs:register_mob("nssm:black_widow", { run_velocity = 2.5, rotate = 270, sounds = { - random = "black_widow", + random = "black_widow" }, damage = 4, reach = 2, @@ -25,7 +25,7 @@ mobs:register_mob("nssm:black_widow", { {name = "nssm:life_energy", chance = 1, min = 1, max = 2}, {name = "nssm:spider_leg", chance = 3, min = 1, max = 8}, {name = "nssm:silk_gland", chance = 4, min = 1, max = 3}, - {name = "nssm:spider_meat", chance = 4, min = 1, max = 2}, + {name = "nssm:spider_meat", chance = 4, min = 1, max = 2} }, armor = 70, drawtype = "front", @@ -49,9 +49,10 @@ mobs:register_mob("nssm:black_widow", { run_start = 120, run_end = 140, punch_start = 150, - punch_end = 160, + punch_end = 160 }, + do_custom = function(self) webber_ability(self, "nssm:web", 2) - end, + end }) diff --git a/mobs/bloco.lua b/mobs/bloco.lua index 5f4e8c3..97977a4 100644 --- a/mobs/bloco.lua +++ b/mobs/bloco.lua @@ -16,7 +16,7 @@ mobs:register_mob("nssm:bloco", { run_velocity = 2.5, rotate = 270, sounds = { - random = "bloco", + random = "bloco" }, damage = 4, reach = 2, @@ -24,7 +24,7 @@ mobs:register_mob("nssm:bloco", { drops = { {name = "nssm:life_energy", chance = 1, min = 1, max = 1}, {name = "default:stone", chance = 1, min = 2, max = 3}, - {name = "nssm:bloco_skin", chance = 3, min = 1, max = 2}, + {name = "nssm:bloco_skin", chance = 3, min = 1, max = 2} }, armor = 40, drawtype = "front", @@ -37,12 +37,12 @@ mobs:register_mob("nssm:bloco", { knock_back = 0, blood_texture = "stone_blood.png", immune_to = { - {'default:sword_stone', -2}, - {'default:stone', -2}, - {'default:cobble', -2}, - {'default:axe_stone', -2}, - {'default:shovel_stone', -2}, - {'default:pick_stone', -2} + {"default:sword_stone", -2}, + {"default:stone", -2}, + {"default:cobble", -2}, + {"default:axe_stone", -2}, + {"default:shovel_stone", -2}, + {"default:pick_stone", -2} }, stepheight = 1.1, attack_type = "dogfight", @@ -56,6 +56,6 @@ mobs:register_mob("nssm:bloco", { run_start = 120, run_end = 160, punch_start = 170, - punch_end = 190, + punch_end = 190 } }) diff --git a/mobs/crab.lua b/mobs/crab.lua index cc5afb0..bf223f6 100644 --- a/mobs/crab.lua +++ b/mobs/crab.lua @@ -10,7 +10,7 @@ mobs:register_mob("nssm:crab", { {"crab2.png"} }, sounds = { - random = "crab", + random = "crab" }, visual_size = {x = 3, y = 3}, makes_footstep_sound = true, @@ -27,7 +27,7 @@ mobs:register_mob("nssm:crab", { {name = "nssm:life_energy", chance = 1, min = 1, max = 2}, {name = "nssm:surimi", chance = 1, min = 1, max = 2}, {name = "nssm:crab_chela", chance = 4, min = 1, max = 2}, - {name = "nssm:crab_carapace_fragment", chance = 4, min = 1, max = 1}, + {name = "nssm:crab_carapace_fragment", chance = 4, min = 1, max = 1} }, armor = 40, drawtype = "front", @@ -51,6 +51,6 @@ mobs:register_mob("nssm:crab", { run_start = 120, run_end = 140, punch_start = 90, - punch_end = 110, + punch_end = 110 } }) diff --git a/mobs/crocodile.lua b/mobs/crocodile.lua index e04fcad..134f703 100644 --- a/mobs/crocodile.lua +++ b/mobs/crocodile.lua @@ -22,7 +22,7 @@ mobs:register_mob("nssm:crocodile", { drops = { {name = "nssm:life_energy", chance = 1, min = 1, max = 2}, {name = "nssm:crocodile_tail", chance = 2, min = 1, max = 1}, - {name = "nssm:crocodile_skin", chance = 3, min = 1, max = 1}, + {name = "nssm:crocodile_skin", chance = 3, min = 1, max = 1} }, armor = 60, drawtype = "front", diff --git a/mobs/daddy_long_legs.lua b/mobs/daddy_long_legs.lua index c9d2060..d96cbd7 100644 --- a/mobs/daddy_long_legs.lua +++ b/mobs/daddy_long_legs.lua @@ -16,14 +16,14 @@ mobs:register_mob("nssm:daddy_long_legs", { run_velocity = 3.3, rotate = 90, sounds = { - random = "daddy", + random = "daddy" }, damage = 3, jump = true, drops = { {name = "nssm:life_energy", chance = 1, min = 1, max = 2}, {name = "nssm:spider_leg", chance = 3, min = 1, max = 8}, - {name = "nssm:spider_meat", chance = 4, min = 1, max = 2}, + {name = "nssm:spider_meat", chance = 4, min = 1, max = 2} }, armor = 70, drawtype = "front", @@ -47,6 +47,6 @@ mobs:register_mob("nssm:daddy_long_legs", { run_start = 80, run_end = 120, punch_start = 140, - punch_end = 165, + punch_end = 165 } }) diff --git a/mobs/dolidrosaurus.lua b/mobs/dolidrosaurus.lua index 1dd3216..7bb24aa 100644 --- a/mobs/dolidrosaurus.lua +++ b/mobs/dolidrosaurus.lua @@ -26,11 +26,11 @@ mobs:register_mob("nssm:dolidrosaurus", { jump_chance = 0, jump_height = 0, sounds = { - random = "crocod", + random = "crocod" }, drops = { {name = "nssm:life_energy", chance = 1, min = 1, max = 3}, - {name = "nssm:dolidrosaurus_fin", chance = 2, min = 1, max = 3}, + {name = "nssm:dolidrosaurus_fin", chance = 2, min = 1, max = 3} }, armor = 60, drawtype = "front", @@ -54,6 +54,6 @@ mobs:register_mob("nssm:dolidrosaurus", { run_start = 140, run_end = 180, punch_start = 190, - punch_end = 220, + punch_end = 220 } }) diff --git a/mobs/duck.lua b/mobs/duck.lua index 3f10db8..cd95e5b 100644 --- a/mobs/duck.lua +++ b/mobs/duck.lua @@ -17,13 +17,13 @@ mobs:register_mob("nssm:duck", { damage = 2, jump = true, sounds = { - random = "duck", + random = "duck" }, drops = { {name = "nssm:life_energy", chance = 1, min = 1, max = 1}, {name = "nssm:duck_legs", chance = 1, min = 1, max = 2}, {name = "nssm:duck_beak", chance = 5, min = 1, max = 1}, - {name = "nssm:duck_feather", chance = 3, min = 2, max = 4}, + {name = "nssm:duck_feather", chance = 3, min = 2, max = 4} }, armor = 100, drawtype = "front", @@ -48,6 +48,6 @@ mobs:register_mob("nssm:duck", { run_start = 20, run_end = 40, punch_start = 40, - punch_end = 60, + punch_end = 60 } }) diff --git a/mobs/duckking.lua b/mobs/duckking.lua index e2c9fba..0b99a8a 100644 --- a/mobs/duckking.lua +++ b/mobs/duckking.lua @@ -21,14 +21,14 @@ mobs:register_mob("nssm:duckking", { jump = true, sounds = { random = "duckking", - attack = "duckking", + attack = "duckking" }, drops = { {name = "nssm:life_energy", chance = 1, min = 7, max = 8}, {name = "nssm:duck_legs", chance = 1, min = 40, max = 50}, {name = "nssm:helmet_crown", chance = 1, min = 1, max = 1}, {name = "nssm:duck_beak", chance = 4, min = 10, max = 20}, - {name = "nssm:duck_feather", chance = 3, min = 20, max = 40}, + {name = "nssm:duck_feather", chance = 3, min = 20, max = 40} }, armor = 50, drawtype = "front", @@ -60,6 +60,6 @@ mobs:register_mob("nssm:duckking", { punch_start = 190, punch_end = 220, shoot_start = 160, - shoot_end = 180, + shoot_end = 180 } }) diff --git a/mobs/echidna.lua b/mobs/echidna.lua index 14c458a..dee15b6 100644 --- a/mobs/echidna.lua +++ b/mobs/echidna.lua @@ -19,11 +19,11 @@ mobs:register_mob("nssm:echidna", { damage = 12, jump = true, sounds = { - random = "echidna", + random = "echidna" }, drops = { {name = "nssm:life_energy", chance = 1, min = 6, max = 7}, - {name = "nssm:snake_scute", chance = 1, min = 1, max = 1}, + {name = "nssm:snake_scute", chance = 1, min = 1, max = 1} }, armor = 40, drawtype = "front", @@ -39,7 +39,7 @@ mobs:register_mob("nssm:echidna", { jump_height = 8, attack_type = "dogshoot", dogshoot_switch = true, - arrow = "nssm:super_gas"; + arrow = "nssm:super_gas", reach = 5, shoot_interval = 3, animation = { @@ -54,6 +54,6 @@ mobs:register_mob("nssm:echidna", { punch_start = 160, punch_end = 190, shoot_start = 200, - shoot_end = 240, + shoot_end = 240 } }) diff --git a/mobs/enderduck.lua b/mobs/enderduck.lua index 7fccaf7..f8bf55c 100644 --- a/mobs/enderduck.lua +++ b/mobs/enderduck.lua @@ -16,7 +16,7 @@ mobs:register_mob("nssm:enderduck", { run_velocity = 3.9, rotate = 270, sounds = { - random = "duck", + random = "duck" }, damage = 5, reach = 2, @@ -25,7 +25,7 @@ mobs:register_mob("nssm:enderduck", { {name = "nssm:life_energy", chance = 1, min = 1, max = 2}, {name = "nssm:duck_legs", chance = 1, min = 1, max = 2}, {name = "nssm:black_duck_feather", chance = 3, min = 1, max = 4}, - {name = "nssm:duck_beak", chance = 5, min = 1, max = 1}, + {name = "nssm:duck_beak", chance = 5, min = 1, max = 1} }, armor = 80, drawtype = "front", @@ -51,6 +51,6 @@ mobs:register_mob("nssm:enderduck", { run_start = 100, run_end = 130, punch_start = 60, - punch_end = 90, + punch_end = 90 } }) diff --git a/mobs/felucco.lua b/mobs/felucco.lua index 9d9c3b2..75a2e0c 100644 --- a/mobs/felucco.lua +++ b/mobs/felucco.lua @@ -15,7 +15,7 @@ mobs:register_mob("nssm:felucco", { fear_height = 4, run_velocity = 5, sounds = { - random = "felucco", + random = "felucco" }, damage = 5, jump = true, @@ -23,7 +23,7 @@ mobs:register_mob("nssm:felucco", { {name = "nssm:life_energy", chance = 1, min = 3, max = 4}, {name = "nssm:felucco_steak", chance = 2, min = 1, max = 2}, {name = "nssm:felucco_fur", chance = 2, min = 1, max = 1}, - {name = "nssm:felucco_horn", chance = 3, min = 1, max = 2}, + {name = "nssm:felucco_horn", chance = 3, min = 1, max = 2} }, armor = 70, drawtype = "front", @@ -47,6 +47,6 @@ mobs:register_mob("nssm:felucco", { run_start = 140, run_end = 160, punch_start = 200, - punch_end = 240, + punch_end = 240 } }) diff --git a/mobs/flying_duck.lua b/mobs/flying_duck.lua index 7d3bd7a..c7fb570 100644 --- a/mobs/flying_duck.lua +++ b/mobs/flying_duck.lua @@ -15,7 +15,7 @@ mobs:register_mob("nssm:flying_duck", { fall_speed = 0, stepheight = 3, sounds = { - random = "duck", + random = "duck" }, damage = 3, reach = 2, @@ -24,7 +24,7 @@ mobs:register_mob("nssm:flying_duck", { {name = "nssm:life_energy", chance = 1, min = 1, max = 2}, {name = "nssm:duck_legs", chance = 2, min = 1, max = 2}, {name = "nssm:duck_beak", chance = 5, min = 1, max = 1}, - {name = "nssm:duck_feather", chance = 2, min = 4, max = 8}, + {name = "nssm:duck_feather", chance = 2, min = 4, max = 8} }, armor = 80, drawtype = "front", @@ -48,6 +48,6 @@ mobs:register_mob("nssm:flying_duck", { run_start = 160, run_end = 220, punch_start = 110, - punch_end = 140, + punch_end = 140 } }) diff --git a/mobs/giant_sandworm.lua b/mobs/giant_sandworm.lua index 5000b93..4adb338 100644 --- a/mobs/giant_sandworm.lua +++ b/mobs/giant_sandworm.lua @@ -21,7 +21,7 @@ mobs:register_mob("nssm:giant_sandworm", { {name = "nssm:worm_flesh", chance = 1, min = 20, max = 30}, {name = "nssm:sandworm_skin", chance = 2, min = 3, max = 12}, {name = "nssm:life_energy", chance = 1, min = 7, max = 8}, - {name = "nssm:digested_sand", chance = 1, min = 1, max = 1}, + {name = "nssm:digested_sand", chance = 1, min = 1, max = 1} }, armor = 40, drawtype = "front", @@ -44,6 +44,6 @@ mobs:register_mob("nssm:giant_sandworm", { run_start = 110, run_end = 140, punch_start = 150, - punch_end = 180, - }, + punch_end = 180 + } }) diff --git a/mobs/icelamander.lua b/mobs/icelamander.lua index e00a85b..f1a0801 100644 --- a/mobs/icelamander.lua +++ b/mobs/icelamander.lua @@ -16,7 +16,7 @@ mobs:register_mob("nssm:icelamander", { walk_velocity = 2, run_velocity = 4, sounds = { - random = "icelamander", + random = "icelamander" }, damage = 12, jump = true, @@ -25,7 +25,7 @@ mobs:register_mob("nssm:icelamander", { {name = "nssm:frosted_amphibian_heart", chance = 1, min = 1, max = 1}, {name = "nssm:ice_tooth", chance = 1, min = 1, max = 1}, {name = "nssm:little_ice_tooth", chance = 1, min = 0, max = 20}, - {name = "nssm:amphibian_ribs", chance = 2, min = 1, max = 1}, + {name = "nssm:amphibian_ribs", chance = 2, min = 1, max = 1} }, armor = 40, drawtype = "front", @@ -55,9 +55,10 @@ mobs:register_mob("nssm:icelamander", { punch_start = 160, punch_end = 190, shoot_start = 190, - shoot_end = 210, + shoot_end = 210 }, + do_custom = function(self) midas_ability(self, "default:ice", self.run_velocity, 1, 3) - end, + end }) diff --git a/mobs/icesnake.lua b/mobs/icesnake.lua index 89d7c53..b1b10ff 100644 --- a/mobs/icesnake.lua +++ b/mobs/icesnake.lua @@ -16,7 +16,7 @@ mobs:register_mob("nssm:icesnake", { walk_velocity = 1.2, run_velocity = 3, sounds = { - random = "icesnake", + random = "icesnake" }, damage = 4, reach = 2, @@ -25,7 +25,7 @@ mobs:register_mob("nssm:icesnake", { {name = "nssm:life_energy", chance = 1, min = 1, max = 2}, {name = "nssm:frosted_amphibian_heart", chance = 2, min = 1, max = 1}, {name = "nssm:little_ice_tooth", chance = 2, min = 0, max = 4}, - {name = "nssm:amphibian_ribs", chance = 2, min = 1, max = 3}, + {name = "nssm:amphibian_ribs", chance = 2, min = 1, max = 3} }, armor = 70, drawtype = "front", @@ -49,9 +49,10 @@ mobs:register_mob("nssm:icesnake", { run_start = 80, run_end = 120, punch_start = 130, - punch_end = 160, + punch_end = 160 }, + do_custom = function(self) putting_ability(self, "default:ice", self.run_velocity) - end, + end }) diff --git a/mobs/kraken.lua b/mobs/kraken.lua index 4275087..70fb169 100644 --- a/mobs/kraken.lua +++ b/mobs/kraken.lua @@ -24,12 +24,12 @@ mobs:register_mob("nssm:kraken", { jump_chance = 0, jump_height = 0, sounds = { - random = "kraken", + random = "kraken" }, drops = { {name = "nssm:life_energy", chance = 1, min = 6, max = 7}, {name = "nssm:tentacle", chance = 1, min = 30, max = 40}, - {name = "nssm:tentacle_curly", chance = 1, min = 1, max = 1}, + {name = "nssm:tentacle_curly", chance = 1, min = 1, max = 1} }, armor = 50, drawtype = "front", @@ -52,6 +52,6 @@ mobs:register_mob("nssm:kraken", { run_start = 60, run_end = 100, punch_start = 120, - punch_end = 150, + punch_end = 150 } }) diff --git a/mobs/larva.lua b/mobs/larva.lua index 9374f16..9289644 100644 --- a/mobs/larva.lua +++ b/mobs/larva.lua @@ -18,13 +18,13 @@ mobs:register_mob("nssm:larva", { walk_velocity = 0.4, run_velocity = 0.4, sounds = { - random = "sand", + random = "sand" }, damage = 1, reach = 1, drops = { {name = "nssm:life_energy", chance = 3, min = 1, max = 1}, - {name = "nssm:larva_meat", chance = 2, min = 1, max = 2}, + {name = "nssm:larva_meat", chance = 2, min = 1, max = 2} }, armor = 80, drawtype = "front", @@ -47,7 +47,7 @@ mobs:register_mob("nssm:larva", { run_start = 100, run_end = 160, punch_start = 180, - punch_end = 230, + punch_end = 230 }, do_custom = function (self) @@ -56,8 +56,7 @@ mobs:register_mob("nssm:larva", { if os.time() - self.metatimer > 20 then - minetest.log("action", - "metatimer expired, metamorphosis! ") + minetest.log("action", "metatimer expired, metamorphosis!") local pos = self.object:get_pos() diff --git a/mobs/lava_titan.lua b/mobs/lava_titan.lua index 81984d3..fc412fb 100644 --- a/mobs/lava_titan.lua +++ b/mobs/lava_titan.lua @@ -17,7 +17,7 @@ mobs:register_mob("nssm:lava_titan", { run_velocity = 1.3, floats = 1, sounds = { - random = "lava_titan", + random = "lava_titan" }, damage = 8, jump = false, @@ -25,7 +25,7 @@ mobs:register_mob("nssm:lava_titan", { drops = { {name = "nssm:life_energy", chance = 1, min = 7, max = 9}, {name = "nssm:lava_titan_eye", chance = 1, min = 1, max = 1}, - {name = "bucket:bucket_lava", chance = 2, min = 1, max = 3}, + {name = "bucket:bucket_lava", chance = 2, min = 1, max = 3} }, armor = 20, drawtype = "front", @@ -70,9 +70,10 @@ mobs:register_mob("nssm:lava_titan", { run_end = 110, punch_start = 301, punch_end = 340, - shoot_start =340, - shoot_end=400, + shoot_start = 340, + shoot_end = 400 }, + do_custom = function (self) digging_attack(self, nil, self.run_velocity, {x = 0, y = 4, z = 0}) --digging_ability(self, nil, self.run_velocity, {x=0, y=5, z=0}) diff --git a/mobs/manticore.lua b/mobs/manticore.lua index 710241b..279998a 100644 --- a/mobs/manticore.lua +++ b/mobs/manticore.lua @@ -15,14 +15,14 @@ mobs:register_mob("nssm:manticore", { walk_velocity = 2, run_velocity = 4, sounds = { - random = "manticore", + random = "manticore" }, damage = 6, jump = true, drops = { {name = "nssm:life_energy", chance = 1, min = 3, max = 4}, {name = "nssm:manticore_spine", chance = 3, min = 2, max = 5}, - {name = "nssm:manticore_fur", chance = 3, min = 1, max = 2}, + {name = "nssm:manticore_fur", chance = 3, min = 1, max = 2} }, armor = 60, drawtype = "front", @@ -53,6 +53,6 @@ mobs:register_mob("nssm:manticore", { punch_start = 110, punch_end = 143, shoot_start = 180, - shoot_end=230, + shoot_end = 230 } }) diff --git a/mobs/mantis.lua b/mobs/mantis.lua index a24dcc9..c5cdf67 100644 --- a/mobs/mantis.lua +++ b/mobs/mantis.lua @@ -16,7 +16,7 @@ mobs:register_mob("nssm:mantis", { walk_velocity = 2, run_velocity = 2.5, sounds = { - random = "manti", + random = "manti" }, damage = 4, jump = true, @@ -24,7 +24,7 @@ mobs:register_mob("nssm:mantis", { {name = "nssm:mantis_claw", chance = 2, min = 1, max = 4}, {name = "nssm:life_energy", chance = 1, min = 1, max = 2}, {name = "nssm:mantis_skin", chance = 3, min = 1, max = 2}, - {name = "nssm:mantis_meat", chance = 2, min = 1, max = 2}, + {name = "nssm:mantis_meat", chance = 2, min = 1, max = 2} }, armor = 70, drawtype = "front", @@ -51,6 +51,6 @@ mobs:register_mob("nssm:mantis", { punch_start = 120, punch_end = 140, punch2_start = 145, - punch2_end = 165, + punch2_end = 165 } }) diff --git a/mobs/mantis_beast.lua b/mobs/mantis_beast.lua index c61042f..aadde4b 100644 --- a/mobs/mantis_beast.lua +++ b/mobs/mantis_beast.lua @@ -16,7 +16,7 @@ mobs:register_mob("nssm:mantis_beast", { walk_velocity = 2.5, run_velocity = 3.5, sounds = { - random = "manti", + random = "manti" }, damage = 5, reach = 2, @@ -25,7 +25,7 @@ mobs:register_mob("nssm:mantis_beast", { {name = "nssm:mantis_claw", chance = 2, min = 1, max = 6}, {name = "nssm:life_energy", chance = 1, min = 2, max = 3}, {name = "nssm:mantis_skin", chance = 3, min = 1, max = 2}, - {name = "nssm:mantis_meat", chance = 2, min = 1, max = 2}, + {name = "nssm:mantis_meat", chance = 2, min = 1, max = 2} }, armor = 70, drawtype = "front", @@ -49,6 +49,6 @@ mobs:register_mob("nssm:mantis_beast", { run_start = 70, run_end = 110, punch_start = 140, - punch_end = 165, + punch_end = 165 } }) diff --git a/mobs/masticone.lua b/mobs/masticone.lua index 695d0a8..ef563c3 100644 --- a/mobs/masticone.lua +++ b/mobs/masticone.lua @@ -17,14 +17,14 @@ mobs:register_mob("nssm:masticone", { walk_velocity = 1.5, run_velocity = 2.5, sounds = { - random = "masticone", + random = "masticone" }, damage = 5, jump = true, drops = { {name = "nssm:life_energy", chance = 1, min = 7, max = 8}, {name = "nssm:masticone_fang", chance = 1, min = 1, max = 2}, - {name = "nssm:masticone_skull_fragments", chance = 2, min = 1, max = 2}, + {name = "nssm:masticone_skull_fragments", chance = 2, min = 1, max = 2} }, armor = 60, drawtype = "front", @@ -50,8 +50,9 @@ mobs:register_mob("nssm:masticone", { run_start = 20, run_end = 40, punch_start = 150, - punch_end = 180, + punch_end = 180 }, + on_die = function(self, pos) self.object:remove() @@ -90,5 +91,5 @@ mobs:register_mob("nssm:masticone", { end end end) - end, + end }) diff --git a/mobs/mese_dragon.lua b/mobs/mese_dragon.lua index 4902fbe..d89b250 100644 --- a/mobs/mese_dragon.lua +++ b/mobs/mese_dragon.lua @@ -18,14 +18,14 @@ mobs:register_mob("nssm:mese_dragon", { sounds = { shoot_attack = "mesed", attack = "mese_dragon", - distance = 60, + distance = 60 }, damage = 18, jump = true, jump_height = 10, drops = { {name = "nssm:rainbow_staff", chance = 1, min = 1, max = 1}, - {name = "nssm:energy_globe", chance = 1, min = 99, max = 99}, + {name = "nssm:energy_globe", chance = 1, min = 99, max = 99} }, armor = 30, drawtype = "front", @@ -60,7 +60,7 @@ mobs:register_mob("nssm:mese_dragon", { punch2_start = 330, punch2_end = 370, dattack_start = 120, - dattack_end = 160, + dattack_end = 160 }, do_custom = function(self) @@ -93,11 +93,11 @@ mobs:register_mob("nssm:mese_dragon", { minetest.sound_play(self.sounds.attack, { object = self.object, max_hear_distance = self.sounds.distance - }) + }, true) end -- punch player - self.attack:punch(self.object, 1.0, { + self.attack:punch(self.object, 1.0, { full_punch_interval = 1.0, damage_groups = {fleshy = self.damage} }, nil) @@ -115,7 +115,7 @@ mobs:register_mob("nssm:mese_dragon", { local k = {x = s.x + dx, y = s.y + 20, z = s.z + dz} local n = minetest.get_node(k).name - if n == "air" and math.random(1, 23) == 1 then + if n == "air" and math.random(23) == 1 then minetest.set_node(k, {name="nssm:mese_meteor"}) minetest.check_single_for_falling(k) end diff --git a/mobs/moonheron.lua b/mobs/moonheron.lua index f2f5e6c..176da64 100644 --- a/mobs/moonheron.lua +++ b/mobs/moonheron.lua @@ -17,13 +17,13 @@ mobs:register_mob("nssm:moonheron", { stepheight = 3, sounds = { random = "moonheron", - distance =40, + distance = 40 }, damage = 5, jump = true, drops = { {name = "nssm:life_energy", chance = 1, min = 2, max = 3}, - {name = "nssm:heron_leg", chance = 1, min = 1, max = 1}, + {name = "nssm:heron_leg", chance = 1, min = 1, max = 1} }, armor = 70, floats = 1, @@ -47,6 +47,6 @@ mobs:register_mob("nssm:moonheron", { run_start = 20, run_end = 60, punch_start = 80, - punch_end = 120, + punch_end = 120 } }) diff --git a/mobs/mordain.lua b/mobs/mordain.lua index 0b8ac7b..f1f85e6 100644 --- a/mobs/mordain.lua +++ b/mobs/mordain.lua @@ -16,13 +16,13 @@ mobs:register_mob("nssm:mordain", { run_velocity = 3.5, rotate = 270, sounds = { - random = "mordain", + random = "mordain" }, damage = 6, jump = true, drops = { {name = "nssm:life_energy", chance = 1, min = 1, max = 1}, - {name = "nssm:slothful_soul_fragment", chance = 3, min = 1, max = 1}, + {name = "nssm:slothful_soul_fragment", chance = 3, min = 1, max = 1} }, armor = 80, drawtype = "front", @@ -46,7 +46,7 @@ mobs:register_mob("nssm:mordain", { run_start = 170, run_end = 200, punch_start = 210, - punch_end = 225, + punch_end = 225 }, custom_attack = function(self) @@ -71,7 +71,7 @@ mobs:register_mob("nssm:mordain", { minetest.sound_play(self.sounds.attack, { object = self.object, max_hear_distance = self.sounds.distance - }) + }, true) end -- punch player @@ -115,7 +115,7 @@ mobs:register_mob("nssm:mordain", { if up == "air" and current ~= "air" then - d.y = d.y + j+1.5 + d.y = d.y + j + 1.5 flag = 1 @@ -133,7 +133,7 @@ mobs:register_mob("nssm:mordain", { if dist >= 2 then - for j = -3,3 do + for j = -3, 3 do ty = d.y + j @@ -149,7 +149,7 @@ mobs:register_mob("nssm:mordain", { if up == "air" and current ~= "air" then - d.y = d.y + j+1.5 + d.y = d.y + j + 1.5 flag = 1 diff --git a/mobs/morde.lua b/mobs/morde.lua index 13749b2..5ca14a8 100644 --- a/mobs/morde.lua +++ b/mobs/morde.lua @@ -18,11 +18,11 @@ mobs:register_mob("nssm:morde", { damage = 6, jump = true, sounds = { - random = "morde", + random = "morde" }, drops = { {name = "nssm:life_energy", chance = 1, min = 2, max = 4}, - {name = "nssm:proud_soul_fragment", chance = 3, min = 1, max = 1}, + {name = "nssm:proud_soul_fragment", chance = 3, min = 1, max = 1} }, armor = 60, drawtype = "front", @@ -48,7 +48,7 @@ mobs:register_mob("nssm:morde", { run_start = 100, run_end = 120, punch_start = 130, - punch_end = 160, + punch_end = 160 }, custom_attack = function (self) @@ -77,7 +77,7 @@ mobs:register_mob("nssm:morde", { minetest.sound_play(self.sounds.attack, { object = self.object, max_hear_distance = self.sounds.distance - }) + }, true) end -- punch player @@ -89,12 +89,20 @@ mobs:register_mob("nssm:morde", { minetest.add_particlespawner({ amount = 6, time = 1, - minpos = {x=p.x-0.5, y=p.y-0.5, z=p.z-0.5}, - maxpos = {x=p.x+0.5, y=p.y+0.5, z=p.z+0.5}, - minvel = {x=(s.x-p.x)*m, y=(s.y-p.y+1)*m, z=(s.z-p.z)*m}, - maxvel = {x=(s.x-p.x)*m, y=(s.y-p.y+1)*m, z=(s.z-p.z)*m}, - minacc = {x=s.x-p.x, y=s.y-p.y+1, z=s.z-p.z}, - maxacc = {x=s.x-p.x, y=s.y-p.y+1, z=s.z-p.z}, + minpos = {x = p.x - 0.5, y = p.y - 0.5, z = p.z - 0.5}, + maxpos = {x = p.x + 0.5, y = p.y + 0.5, z = p.z + 0.5}, + minvel = { + x = (s.x - p.x) * m, + y = (s.y - p.y + 1) * m, + z = (s.z - p.z) * m + }, + maxvel = { + x = (s.x - p.x) * m, + y = (s.y - p.y + 1) * m, + z = (s.z - p.z) * m + }, + minacc = {x = s.x - p.x, y = s.y - p.y + 1, z = s.z - p.z}, + maxacc = {x = s.x - p.x, y = s.y - p.y + 1, z = s.z - p.z}, minexptime = 0.2, maxexptime = 0.3, minsize = 2, @@ -113,7 +121,7 @@ mobs:register_mob("nssm:morde", { self.object:remove() minetest.add_entity(pos, "nssm:mortick") - end, + end }) minetest.register_entity("nssm:mortick", { @@ -134,7 +142,7 @@ minetest.register_entity("nssm:mortick", { self.timer = self.timer + dtime local s = self.object:get_pos() - local s1 = {x=s.x, y = s.y-1, z = s.z} + local s1 = {x=s.x, y = s.y - 1, z = s.z} --[[ if (os.time()-self.mortick_timer > self.lifetime) then diff --git a/mobs/morgre.lua b/mobs/morgre.lua index 318de33..5f97804 100644 --- a/mobs/morgre.lua +++ b/mobs/morgre.lua @@ -17,14 +17,14 @@ mobs:register_mob("nssm:morgre", { walk_velocity = 0.5, run_velocity = 3.5, sounds = { - explode = "tnt_explode", - random = "morgre1", + explode = "tnt_explode", + random = "morgre1" }, damage = 1, jump = true, drops = { {name = "nssm:life_energy", chance = 1, min = 1, max = 2}, - {name = "nssm:greedy_soul_fragment", chance = 5, min = 1, max = 1}, + {name = "nssm:greedy_soul_fragment", chance = 5, min = 1, max = 1} }, armor = 60, drawtype = "front", @@ -48,6 +48,6 @@ mobs:register_mob("nssm:morgre", { run_start = 120, run_end = 140, punch_start = 100, - punch_end = 110, + punch_end = 110 } }) diff --git a/mobs/morgut.lua b/mobs/morgut.lua index dd05f42..069cc0c 100644 --- a/mobs/morgut.lua +++ b/mobs/morgut.lua @@ -19,11 +19,11 @@ mobs:register_mob("nssm:morgut", { runaway = true, jump = true, sounds = { - random = "morgut", + random = "morgut" }, drops = { {name = "nssm:life_energy", chance = 1, min = 1, max = 3}, - {name = "nssm:gluttonous_soul_fragment", chance = 3, min = 1, max = 1}, + {name = "nssm:gluttonous_soul_fragment", chance = 3, min = 1, max = 1} }, armor = 70, drawtype = "front", @@ -49,7 +49,7 @@ mobs:register_mob("nssm:morgut", { run_start = 100, run_end = 120, punch_start = 130, - punch_end = 160, + punch_end = 160 }, do_custom = function (self) @@ -61,7 +61,7 @@ mobs:register_mob("nssm:morgut", { self.inventory = {} for i = 1, 32 do - self.inventory[i] = {name = '', num = 0} + self.inventory[i] = {name = "", num = 0} end end @@ -106,12 +106,20 @@ mobs:register_mob("nssm:morgut", { minetest.add_particlespawner({ amount = 6, time = 1, - minpos = {x=p.x-0.5, y=p.y-0.5, z=p.z-0.5}, - maxpos = {x=p.x+0.5, y=p.y+0.5, z=p.z+0.5}, - minvel = {x=(s.x-p.x)*m, y=(s.y-p.y)*m, z=(s.z-p.z)*m}, - maxvel = {x=(s.x-p.x)*m, y=(s.y-p.y)*m, z=(s.z-p.z)*m}, - minacc = {x=s.x-p.x, y=s.y-p.y, z=s.z-p.z}, - maxacc = {x=s.x-p.x, y=s.y-p.y, z=s.z-p.z}, + minpos = {x = p.x - 0.5, y = p.y - 0.5, z = p.z - 0.5}, + maxpos = {x = p.x + 0.5, y = p.y + 0.5, z = p.z + 0.5}, + minvel = { + x = (s.x - p.x) * m, + y = (s.y - p.y) * m, + z = (s.z - p.z) * m + }, + maxvel = { + x = (s.x - p.x) * m, + y = (s.y - p.y) * m, + z = (s.z - p.z) * m + }, + minacc = {x = s.x - p.x, y = s.y - p.y, z = s.z - p.z}, + maxacc = {x = s.x - p.x, y = s.y - p.y, z = s.z - p.z}, minexptime = 0.2, maxexptime = 0.3, minsize = 2, @@ -126,22 +134,22 @@ mobs:register_mob("nssm:morgut", { local pname = self.attack:get_player_name() local player_inv = minetest.get_inventory( - {type = 'player', name = pname}) + {type = "player", name = pname}) - if player_inv:is_empty('main') then + if player_inv:is_empty("main") then --minetest.chat_send_all("Inventory empty") else for i = 1, 32 do --minetest.chat_send_all("Inventory is not empty") - local items = player_inv:get_stack('main', i) + local items = player_inv:get_stack("main", i) local n = items:get_name() - if minetest.get_item_group(n, "eatable")==1 then + if minetest.get_item_group(n, "eatable") == 1 then local index local found = 0 - for j = 1,32 do + for j = 1, 32 do if found == 0 then @@ -153,7 +161,7 @@ mobs:register_mob("nssm:morgut", { --found a corrsponding itemstack if self.inventory[j].name == n then - self.inventory[j].num = self.inventory[j].num +1 + self.inventory[j].num = self.inventory[j].num + 1 found = 1 end @@ -168,7 +176,7 @@ mobs:register_mob("nssm:morgut", { items:take_item() - player_inv:set_stack('main', i, items) + player_inv:set_stack("main", i, items) end end end @@ -202,7 +210,7 @@ mobs:register_mob("nssm:morgut", { local elem - for i = 1,32 do + for i = 1, 32 do if self.inventory[i].num ~= 0 then @@ -221,5 +229,5 @@ mobs:register_mob("nssm:morgut", { end self.object:remove() - end, + end }) diff --git a/mobs/morlu.lua b/mobs/morlu.lua index dcf692a..edd2053 100644 --- a/mobs/morlu.lua +++ b/mobs/morlu.lua @@ -24,7 +24,7 @@ mobs:register_mob("nssm:morlu", { }, drops = { {name = "nssm:life_energy", chance = 1, min = 3, max = 4}, - {name = "nssm:lustful_soul_fragment", chance = 3, min = 1, max = 1}, + {name = "nssm:lustful_soul_fragment", chance = 3, min = 1, max = 1} }, armor = 40, drawtype = "front", @@ -50,7 +50,7 @@ mobs:register_mob("nssm:morlu", { run_start = 50, run_end = 90, punch_start = 100, - punch_end = 130, + punch_end = 130 }, do_custom = function (self) @@ -63,7 +63,7 @@ mobs:register_mob("nssm:morlu", { self.invnum = 0 for i = 1, 6 do - self.inventory[i] = {name = ''} + self.inventory[i] = {name = ""} end end @@ -107,13 +107,13 @@ mobs:register_mob("nssm:morlu", { if minetest.get_modpath("3d_armor") then - local pname, player_inv, armor_inv, ppos = armor:get_valid_player( - self.attack, "[set_player_armor]") + local pname, player_inv, armor_inv, ppos = armor:get_valid_player( + self.attack, "[set_player_armor]") local pname = self.attack:get_player_name() - local player_inv = minetest.get_inventory({type='player', name = pname}) + local player_inv = minetest.get_inventory({type="player", name = pname}) - if player_inv:is_empty('armor') then + if player_inv:is_empty("armor") then -- punch player if he doesn't own an armor self.attack:punch(self.object, 1.0, { @@ -140,37 +140,38 @@ mobs:register_mob("nssm:morlu", { steal_pos = math.random(armor_num) steal_pos = steal_pos - 1 - --[[for i=0,armor_num-1 do - minetest.chat_send_all("Posizione: "..armor_elements[i].pos.." Oggetto: "..armor_elements[i].name) - end - ]] - --minetest.chat_send_all("Selezionato: pos: "..armor_elements[steal_pos].pos.." nome: "..armor_elements[steal_pos].name) local cpos = string.find(armor_elements[steal_pos].name, ":") - --minetest.chat_send_all("Posizione dei due punti: "..cpos) - - local mod_name = string.sub(armor_elements[steal_pos].name, 0, cpos-1) - local nname = string.sub(armor_elements[steal_pos].name, cpos+1) - --minetest.chat_send_all("Armor Mod name: "..mod_name) + local mod_name = string.sub( + armor_elements[steal_pos].name, 0, cpos - 1) + local nname = string.sub( + armor_elements[steal_pos].name, cpos + 1) if mod_name == "3d_armor" then - nname = "3d_armor_inv_"..nname..".png" + nname = "3d_armor_inv_" .. nname .. ".png" elseif mod_name == "nssm" then - nname = "inv_"..nname..".png" + nname = "inv_" .. nname .. ".png" else nname = "3d_armor_inv_chestplate_diamond.png" end - --minetest.chat_send_all("Nome della texture: "..nname) minetest.add_particlespawner({ amount = 1, time = 1, - minpos = {x=p.x, y=p.y+1, z=p.z}, - maxpos = {x=p.x, y=p.y+1, z=p.z}, - minvel = {x=(s.x-p.x)*m, y=(s.y-p.y)*m, z=(s.z-p.z)*m}, - maxvel = {x=(s.x-p.x)*m, y=(s.y-p.y)*m, z=(s.z-p.z)*m}, - minacc = {x=s.x-p.x, y=s.y-p.y-1, z=s.z-p.z}, - maxacc = {x=s.x-p.x, y=s.y-p.y-1, z=s.z-p.z}, + minpos = {x = p.x, y = p.y + 1, z = p.z}, + maxpos = {x = p.x, y = p.y + 1, z = p.z}, + minvel = { + x = (s.x - p.x) * m, + y = (s.y - p.y) * m, + z = (s.z - p.z) * m + }, + maxvel = { + x = (s.x - p.x) * m, + y = (s.y - p.y) * m, + z = (s.z - p.z) * m + }, + minacc = {x = s.x - p.x, y = s.y - p.y - 1, z = s.z - p.z}, + maxacc = {x = s.x - p.x, y = s.y - p.y - 1, z = s.z - p.z}, minexptime = 0.5, maxexptime = 0.5, minsize = 10, @@ -183,24 +184,27 @@ mobs:register_mob("nssm:morlu", { if self then - local armor_stack = player_inv:get_stack("armor", armor_elements[steal_pos].pos) - armor_stack:take_item() - player_inv:set_stack('armor', armor_elements[steal_pos].pos, armor_stack) - armor_stack = armor_inv:get_stack("armor", armor_elements[steal_pos].pos) - armor_stack:take_item() - armor_inv:set_stack('armor', armor_elements[steal_pos].pos, armor_stack) + local armor_stack = player_inv:get_stack("armor", + armor_elements[steal_pos].pos) + armor_stack:take_item() + player_inv:set_stack("armor", + armor_elements[steal_pos].pos, armor_stack) + armor_stack = armor_inv:get_stack("armor", + armor_elements[steal_pos].pos) + armor_stack:take_item() + armor_inv:set_stack("armor", + armor_elements[steal_pos].pos, armor_stack) - armor:set_player_armor(self.attack, self.attack) + armor:set_player_armor(self.attack, self.attack) --armor:update_armor(self.attack) - armor:update_inventory(self.attack) + armor:update_inventory(self.attack) --armor:update_player_visuals(self.attack) --Update personal inventory of armors: if (self.invnum ~= nil) and (self.invnum <= 5) then - --minetest.chat_send_all("Invnum: "..self.invnum) - --minetest.chat_send_all("Salvo: "..armor_elements[steal_pos].name) self.invnum = self.invnum + 1 - self.inventory[self.invnum].name = armor_elements[steal_pos].name + self.inventory[self.invnum].name = + armor_elements[steal_pos].name end mobs:set_animation(self, "run") @@ -208,14 +212,15 @@ mobs:register_mob("nssm:morlu", { self.morlu_timer = os.time() self.curr_attack = self.attack self.state = "" - local pyaw = self.curr_attack: get_look_horizontal() + math.pi / 2 + local pyaw = self.curr_attack:get_look_horizontal() + + math.pi / 2 self.dir = pyaw self.object:set_yaw(pyaw) if self then set_velocity(self, 4) end end - end,self) + end, self) end end else @@ -233,7 +238,7 @@ mobs:register_mob("nssm:morlu", { minetest.sound_play(self.sounds.attack, { object = self.object, max_hear_distance = self.sounds.distance - }) + }, true) end -- punch player @@ -257,7 +262,7 @@ mobs:register_mob("nssm:morlu", { for i = 1, self.invnum do - local items = ItemStack(self.inventory[i].name.." 1") + local items = ItemStack(self.inventory[i].name .. " 1") local obj = minetest.add_item(pos, items) obj:set_velocity({ @@ -270,5 +275,5 @@ mobs:register_mob("nssm:morlu", { end self.object:remove() - end, + end }) diff --git a/mobs/morvalar.lua b/mobs/morvalar.lua index 449a4f1..f5f349f 100644 --- a/mobs/morvalar.lua +++ b/mobs/morvalar.lua @@ -1,5 +1,5 @@ local time_limit = 120 -local posmorvalarblock = {x=827, y=-30094, z=-817} +local posmorvalarblock = {x = 827, y = -30094, z = -817} function respawn_block(self) --start a timer if it doesn't exist @@ -43,7 +43,7 @@ mobs:register_mob("nssm:morvalar", { runaway = true, jump = true, sounds = { - random = "morvalar7", + random = "morvalar7" }, armor = 50, drawtype = "front", @@ -67,7 +67,7 @@ mobs:register_mob("nssm:morvalar", { run_start = 10, run_end = 50, punch_start = 55, - punch_end = 80, + punch_end = 80 }, do_custom = function(self) @@ -97,7 +97,7 @@ mobs:register_mob("nssm:morvalar", { local pname, player_inv, armor_inv, ppos = armor:get_valid_player( self.attack, "[set_player_armor]") local pname = self.attack:get_player_name() - local player_inv = minetest.get_inventory({type='player', name = pname}) + local player_inv = minetest.get_inventory({type = "player", name = pname}) if player_inv:is_empty('armor') then -- punch player if he doesn't own an armor @@ -126,14 +126,16 @@ mobs:register_mob("nssm:morvalar", { steal_pos = math.random(1,armor_num) steal_pos = steal_pos-1 - local cpos = string.find(armor_elements[steal_pos].name, ":") - local mod_name = string.sub(armor_elements[steal_pos].name, 0, cpos - 1) - local nname = string.sub(armor_elements[steal_pos].name, cpos + 1) + local cpos = string.find(armor_elements[steal_pos].name, ":") + local mod_name = string.sub( + armor_elements[steal_pos].name, 0, cpos - 1) + local nname = string.sub( + armor_elements[steal_pos].name, cpos + 1) if mod_name == "3d_armor" then - nname = "3d_armor_inv_"..nname..".png" + nname = "3d_armor_inv_" .. nname .. ".png" elseif mod_name == "nssm" then - nname = "inv_"..nname..".png" + nname = "inv_" .. nname .. ".png" else nname = "3d_armor_inv_chestplate_diamond.png" end @@ -141,12 +143,20 @@ mobs:register_mob("nssm:morvalar", { minetest.add_particlespawner({ amount = 1, time = 1, - minpos = {x=p.x, y=p.y+1, z=p.z}, - maxpos = {x=p.x, y=p.y+1, z=p.z}, - minvel = {x=(s.x-p.x)*m, y=(s.y-p.y)*m, z=(s.z-p.z)*m}, - maxvel = {x=(s.x-p.x)*m, y=(s.y-p.y)*m, z=(s.z-p.z)*m}, - minacc = {x=s.x-p.x, y=s.y-p.y-1, z=s.z-p.z}, - maxacc = {x=s.x-p.x, y=s.y-p.y-1, z=s.z-p.z}, + minpos = {x = p.x, y = p.y + 1, z = p.z}, + maxpos = {x = p.x, y = p.y + 1, z = p.z}, + minvel = { + x = (s.x - p.x) * m, + y = (s.y - p.y) * m, + z = (s.z - p.z) * m + }, + maxvel = { + x = (s.x - p.x) * m, + y = (s.y - p.y) * m, + z = (s.z - p.z) * m + }, + minacc = {x = s.x - p.x, y = s.y - p.y - 1, z = s.z - p.z}, + maxacc = {x = s.x - p.x, y = s.y - p.y - 1, z = s.z - p.z}, minexptime = 0.5, maxexptime = 0.5, minsize = 10, @@ -157,16 +167,20 @@ mobs:register_mob("nssm:morvalar", { minetest.after(1, function (self) - local armor_stack = player_inv:get_stack("armor", armor_elements[steal_pos].pos) - armor_stack:take_item() - player_inv:set_stack('armor', armor_elements[steal_pos].pos, armor_stack) + local armor_stack = player_inv:get_stack("armor", + armor_elements[steal_pos].pos) + armor_stack:take_item() + player_inv:set_stack("armor", + armor_elements[steal_pos].pos, armor_stack) - armor_stack = armor_inv:get_stack("armor", armor_elements[steal_pos].pos) - armor_stack:take_item() - armor_inv:set_stack('armor', armor_elements[steal_pos].pos, armor_stack) + armor_stack = armor_inv:get_stack("armor", + armor_elements[steal_pos].pos) + armor_stack:take_item() + armor_inv:set_stack("armor", + armor_elements[steal_pos].pos, armor_stack) - armor:set_player_armor(self.attack, self.attack) - armor:update_inventory(self.attack) + armor:set_player_armor(self.attack, self.attack) + armor:update_inventory(self.attack) end, self) end end @@ -185,7 +199,7 @@ mobs:register_mob("nssm:morvalar", { minetest.sound_play(self.sounds.attack, { object = self.object, max_hear_distance = self.sounds.distance - }) + }, true) end -- punch player self.attack:punch(self.object, 1.0, { @@ -205,7 +219,7 @@ mobs:register_mob("nssm:morvalar", { self.object:remove() add_entity_and_particles("nssm:morvalar6", pos, "morparticle.png", 10) - end, + end }) mobs:register_mob("nssm:morvalar6", { @@ -229,7 +243,7 @@ mobs:register_mob("nssm:morvalar6", { runaway = true, jump = true, sounds = { - random = "morvalar6", + random = "morvalar6" }, armor = 50, drawtype = "front", @@ -253,7 +267,7 @@ mobs:register_mob("nssm:morvalar6", { run_start = 90, run_end = 130, punch_start = 132, - punch_end = 162, + punch_end = 162 }, do_custom = function(self) @@ -273,30 +287,29 @@ mobs:register_mob("nssm:morvalar6", { mobs:set_animation(self, "punch") local m = 2 - - minetest.after(1, function (self) if self.attack:is_player() then local pname = self.attack:get_player_name() - local player_inv = minetest.get_inventory({type='player', name = pname}) + local player_inv = minetest.get_inventory({ + type = "player", name = pname}) - if player_inv:is_empty('main') then + if player_inv:is_empty("main") then --minetest.chat_send_all("Inventory empty") else local imhungry = 0 for i = 1, 32 do --minetest.chat_send_all("Inventory is not empty") - local items = player_inv:get_stack('main', i) + local items = player_inv:get_stack("main", i) local n = items:get_name() if minetest.get_item_group(n, "eatable")==1 then imhungry = 1 - for t = 0,2 do + for t = 0, 2 do items:take_item() end - player_inv:set_stack('main', i, items) + player_inv:set_stack("main", i, items) end end if imhungry == 0 then @@ -305,16 +318,24 @@ mobs:register_mob("nssm:morvalar6", { damage_groups = {fleshy = self.damage} }, nil) else - s.y = s.y+1.8 + s.y = s.y + 1.8 minetest.add_particlespawner({ amount = 1, time = 1, - minpos = {x=p.x, y=p.y+1, z=p.z}, - maxpos = {x=p.x, y=p.y+1, z=p.z}, - minvel = {x=(s.x-p.x)*m, y=(s.y-p.y)*m, z=(s.z-p.z)*m}, - maxvel = {x=(s.x-p.x)*m, y=(s.y-p.y)*m, z=(s.z-p.z)*m}, - minacc = {x=s.x-p.x, y=s.y-p.y-1, z=s.z-p.z}, - maxacc = {x=s.x-p.x, y=s.y-p.y-1, z=s.z-p.z}, + minpos = {x = p.x, y = p.y + 1, z = p.z}, + maxpos = {x = p.x, y = p.y + 1, z = p.z}, + minvel = { + x = (s.x - p.x) * m, + y = (s.y - p.y) * m, + z = (s.z - p.z) * m + }, + maxvel = { + x = (s.x - p.x) * m, + y = (s.y - p.y) * m, + z = (s.z - p.z) * m + }, + minacc = {x = s.x - p.x, y = s.y - p.y - 1, z = s.z - p.z}, + maxacc = {x = s.x - p.x, y = s.y - p.y - 1, z = s.z - p.z}, minexptime = 0.5, maxexptime = 0.5, minsize = 10, @@ -327,14 +348,14 @@ mobs:register_mob("nssm:morvalar6", { end end - end,self) + end, self) end end, on_die = function(self) local pos = self.object:get_pos() self.object:remove() add_entity_and_particles("nssm:morvalar5", pos, "morparticle.png", 10) - end, + end }) @@ -347,7 +368,7 @@ mobs:register_mob("nssm:morvalar5", { --rotate= 270, mesh = "morvalar.x", textures = {{"morvalar.png"}}, - visual_size = {x=5, y=5}, + visual_size = {x = 5, y = 5}, makes_footstep_sound = true, view_range = 50, walk_velocity = 1.6, @@ -357,7 +378,7 @@ mobs:register_mob("nssm:morvalar5", { runaway = true, jump = true, sounds = { - random = "morvalar5", + random = "morvalar5" }, armor = 40, drawtype = "front", @@ -368,8 +389,8 @@ mobs:register_mob("nssm:morvalar5", { fire_damage = 0, light_damage = 0, blood_texture="morparticle.png", - blood_amount=10, - knock_back=0, + blood_amount = 10, + knock_back = 0, on_rightclick = nil, attack_type = "dogfight", animation = { @@ -382,7 +403,7 @@ mobs:register_mob("nssm:morvalar5", { run_start = 170, run_end = 210, punch_start = 215, - punch_end = 245, + punch_end = 245 }, do_custom = function(self) respawn_block(self) @@ -397,16 +418,16 @@ mobs:register_mob("nssm:morvalar5", { local p = self.attack:get_pos() minetest.after(2, function(self) mobs:set_animation(self, "punch") - tnt_boom_nssm(p, {damage_radius=6,radius=5,ignore_protection=false}) + tnt_boom_nssm(p, {damage_radius = 6, radius = 5, ignore_protection = false}) self.morvalar5_timer = os.time() - end,self) + end, self) end end, on_die = function(self) local pos = self.object:get_pos() self.object:remove() add_entity_and_particles("nssm:morvalar4", pos, "morparticle.png", 10) - end, + end }) @@ -419,7 +440,7 @@ mobs:register_mob("nssm:morvalar4", { --rotate= 270, mesh = "morvalar.x", textures = {{"morvalar.png"}}, - visual_size = {x=5, y=5}, + visual_size = {x = 5, y = 5}, makes_footstep_sound = true, view_range = 50, walk_velocity = 1.6, @@ -429,7 +450,7 @@ mobs:register_mob("nssm:morvalar4", { runaway = true, jump = true, sounds = { - random = "morvalar4", + random = "morvalar4" }, armor = 30, drawtype = "front", @@ -454,11 +475,13 @@ mobs:register_mob("nssm:morvalar4", { run_start = 255, run_end = 295, punch_start = 300, - punch_end = 320, + punch_end = 320 }, + do_custom = function(self) respawn_block(self) end, + custom_attack = function(self) self.morvalar4_timer = (self.morvalar4_timer or os.time()) if (os.time() - self.morvalar4_timer) > 1 then @@ -468,18 +491,19 @@ mobs:register_mob("nssm:morvalar4", { mobs:set_animation(self, "punch") - if minetest.line_of_sight({x = p.x, y = p.y +1.5, z = p.z}, {x = s.x, y = s.y +1.5, z = s.z}) == true then + if minetest.line_of_sight({x = p.x, y = p.y + 1.5, z = p.z}, + {x = s.x, y = s.y + 1.5, z = s.z}) == true then -- play attack sound if self.sounds.attack then minetest.sound_play(self.sounds.attack, { object = self.object, max_hear_distance = self.sounds.distance - }) + }, true) end -- punch player - self.attack:punch(self.object, 1.0, { - full_punch_interval=1.0, - damage_groups = {fleshy=self.damage} + self.attack:punch(self.object, 1.0, { + full_punch_interval = 1.0, + damage_groups = {fleshy = self.damage} }, nil) end @@ -488,34 +512,34 @@ mobs:register_mob("nssm:morvalar4", { local flag = 0 local m = 3 - local v = {x=(p.x-s.x)*m, y = ty, z = (p.z-s.z)*m} - local d = {x=s.x+v.x, y = ty, z = s.z+v.z} + local v = {x = (p.x - s.x) * m, y = ty, z = (p.z - s.z) * m} + local d = {x = s.x + v.x, y = ty, z = s.z + v.z} d.y = ty - for j = -3,3 do + for j = -3, 3 do ty = d.y + j local current = minetest.get_node({x = d.x, y = ty, z = d.z}).name - local up = minetest.get_node({x = d.x, y = ty+1, z = d.z}).name + local up = minetest.get_node({x = d.x, y = ty + 1, z = d.z}).name if up == "air" and current ~= "air" then - d.y = d.y + j+1.5 + d.y = d.y + j + 1.5 flag = 1 break end end while flag ~= 1 do - d.x = p.x + math.random(-m,m) - d.z = p.z + math.random(-m,m) + d.x = p.x + math.random(-m, m) + d.z = p.z + math.random(-m, m) d.y = p.y local dist = dist_pos(d, p) - if dist>=2 then - for j = -3,3 do + if dist >= 2 then + for j = -3, 3 do ty = d.y + j local current = minetest.get_node({x = d.x, y = ty, z = d.z}).name - local up = minetest.get_node({x = d.x, y = ty+1, z = d.z}).name + local up = minetest.get_node({x = d.x, y = ty + 1, z = d.z}).name if up == "air" and current ~= "air" then - d.y = d.y + j+1.5 + d.y = d.y + j + 1.5 flag = 1 break end @@ -530,7 +554,7 @@ mobs:register_mob("nssm:morvalar4", { local pos = self.object:get_pos() self.object:remove() add_entity_and_particles("nssm:morvalar3", pos, "morparticle.png", 10) - end, + end }) mobs:register_mob("nssm:morvalar3", { @@ -542,7 +566,7 @@ mobs:register_mob("nssm:morvalar3", { --rotate= 270, mesh = "morvalar.x", textures = {{"morvalar.png"}}, - visual_size = {x=5, y=5}, + visual_size = {x = 5, y = 5}, makes_footstep_sound = true, view_range = 50, walk_velocity = 1.6, @@ -552,7 +576,7 @@ mobs:register_mob("nssm:morvalar3", { runaway = true, jump = true, sounds = { - random = "morvalar3", + random = "morvalar3" }, armor = 30, drawtype = "front", @@ -583,16 +607,18 @@ mobs:register_mob("nssm:morvalar3", { punch_start = 375, punch_end = 395, shoot_start = 400, - shoot_end = 450, + shoot_end = 450 }, + do_custom = function(self) respawn_block(self) end, + on_die = function(self) local pos = self.object:get_pos() self.object:remove() add_entity_and_particles("nssm:morvalar2", pos, "morparticle.png", 10) - end, + end }) mobs:register_mob("nssm:morvalar2", { @@ -604,7 +630,7 @@ mobs:register_mob("nssm:morvalar2", { --rotate= 270, mesh = "morvalar.x", textures = {{"morvalar.png"}}, - visual_size = {x=5, y=5}, + visual_size = {x = 5, y = 5}, makes_footstep_sound = true, view_range = 50, walk_velocity = 1.6, @@ -614,7 +640,7 @@ mobs:register_mob("nssm:morvalar2", { runaway = true, jump = true, sounds = { - random = "morvalar2", + random = "morvalar2" }, armor = 50, drawtype = "front", @@ -624,9 +650,9 @@ mobs:register_mob("nssm:morvalar2", { lava_damage = 0, fire_damage = 0, light_damage = 0, - blood_texture="morparticle.png", - blood_amount=10, - knock_back=0, + blood_texture = "morparticle.png", + blood_amount = 10, + knock_back = 0, on_rightclick = nil, attack_type = "dogfight", animation = { @@ -639,11 +665,13 @@ mobs:register_mob("nssm:morvalar2", { run_start = 460, run_end = 500, punch_start = 505, - punch_end = 545, + punch_end = 545 }, + do_custom = function(self) respawn_block(self) end, + custom_attack = function(self) self.morvalar2_timer = (self.morvalar2_timer or os.time()) if (os.time() - self.morvalar2_timer) > 1 then @@ -656,7 +684,13 @@ mobs:register_mob("nssm:morvalar2", { for _,obj in ipairs(objects) do if obj:get_luaentity() then local name = obj:get_luaentity().name - if (name == "nssm:mordain" or name == "nssm:morde" or name == "nssm:morgut" or name == "nssm:morgre" or name == "nssm:morlu" or name == "nssm:morwa" or name == "nssm:morvy") then + if (name == "nssm:mordain" + or name == "nssm:morde" + or name == "nssm:morgut" + or name == "nssm:morgre" + or name == "nssm:morlu" + or name == "nssm:morwa" + or name == "nssm:morvy") then counter = counter + 1 end end @@ -669,8 +703,8 @@ mobs:register_mob("nssm:morvalar2", { --local v = {x = s.x-p.x, y = s.y-p.y , z= s.z-p.z} v = vector.normalize(v) local per = perpendicular_vector(v) - local p1 = vector.add(s,v) - p1 = vector.subtract(p1,vector.multiply(per,4)) + local p1 = vector.add(s, v) + p1 = vector.subtract(p1, vector.multiply(per, 4)) add_entity_and_particles("nssm:morwa", p1, "morparticle.png", 1) p1 = vector.add(p1,per) @@ -693,7 +727,7 @@ mobs:register_mob("nssm:morvalar2", { local pos = self.object:get_pos() self.object:remove() add_entity_and_particles("nssm:morvalar1", pos, "morparticle.png", 10) - end, + end }) mobs:register_mob("nssm:morvalar1", { @@ -705,7 +739,7 @@ mobs:register_mob("nssm:morvalar1", { --rotate= 270, mesh = "morvalar.x", textures = {{"morvalar.png"}}, - visual_size = {x=5, y=5}, + visual_size = {x = 5, y = 5}, makes_footstep_sound = true, view_range = 50, walk_velocity = 1.6, @@ -715,7 +749,7 @@ mobs:register_mob("nssm:morvalar1", { runaway = true, jump = true, sounds = { - random = "morvalar1", + random = "morvalar1" }, armor = 20, drawtype = "front", @@ -740,11 +774,13 @@ mobs:register_mob("nssm:morvalar1", { run_start = 560, run_end = 600, punch_start = 610, - punch_end = 640, + punch_end = 640 }, + do_custom = function(self) respawn_block(self) end, + custom_attack = function (self) self.morvalar1_timer = (self.morvalar1_timer or os.time()) if (os.time() - self.morvalar1_timer) > 3 then @@ -757,28 +793,30 @@ mobs:register_mob("nssm:morvalar1", { local m = 3 - if minetest.line_of_sight({x = p.x, y = p.y +1.5, z = p.z}, {x = s.x, y = s.y +1.5, z = s.z}) == true then + if minetest.line_of_sight({x = p.x, y = p.y +1.5, z = p.z}, + {x = s.x, y = s.y +1.5, z = s.z}) == true then -- play attack sound if self.sounds.attack then minetest.sound_play(self.sounds.attack, { object = self.object, max_hear_distance = self.sounds.distance - }) + }, true) end -- punch player - self.health = self.health + (self.damage*3) - self.attack:punch(self.object, 1.0, { - full_punch_interval=1.0, - damage_groups = {fleshy=self.damage} + self.health = self.health + (self.damage * 3) + self.attack:punch(self.object, 1.0, { + full_punch_interval = 1.0, + damage_groups = {fleshy = self.damage} }, nil) end end end, + on_die = function(self) local pos = self.object:get_pos() self.object:remove() add_entity_and_particles("nssm:morvalar0", pos, "morparticle.png", 10) - end, + end }) mobs:register_mob("nssm:morvalar0", { @@ -790,7 +828,7 @@ mobs:register_mob("nssm:morvalar0", { --rotate= 270, mesh = "morvalar.x", textures = {{"morvalar.png"}}, - visual_size = {x=5, y=5}, + visual_size = {x = 5, y = 5}, makes_footstep_sound = true, view_range = 50, walk_velocity = 1.6, @@ -800,13 +838,10 @@ mobs:register_mob("nssm:morvalar0", { runaway = true, jump = true, sounds = { - random = "kamehameha", + random = "kamehameha" }, drops = { - {name = "nssm:death_scythe", - chance = 1, - min = 1, - max = 1,}, + {name = "nssm:death_scythe", chance = 1, min = 1, max = 1} }, armor = 30, drawtype = "front", @@ -831,11 +866,13 @@ mobs:register_mob("nssm:morvalar0", { run_start = 650, run_end = 690, punch_start = 700, - punch_end = 750, + punch_end = 750 }, + do_custom = function(self) respawn_block(self) end, + custom_attack = function (self) self.morvalar1_timer = (self.morvalar1_timer or os.time()) if (os.time() - self.morvalar1_timer) > 1 then @@ -851,41 +888,43 @@ mobs:register_mob("nssm:morvalar0", { s.y = s.y+0.5 p.y = p.y+0.9 - local dir = {x=(p.x-s.x)*m, y=(p.y-s.y)*m, z=(p.z-s.z)*m} --direction of the kamehameha + --direction of the kamehameha + local dir = {x = (p.x - s.x) * m, y = (p.y - s.y) * m, z = (p.z - s.z) * m} obj:set_velocity(dir) end end, + on_die = function(self) local pos = self.object:get_pos() self.object:remove() minetest.add_particlespawner({ amount = 500, time = 2, - minpos = {x=pos.x-2, y=pos.y-1, z=pos.z-2}, - maxpos = {x=pos.x+2, y=pos.y+4, z=pos.z+2}, - minvel = {x=0, y=0, z=0}, - maxvel = {x=1, y=2, z=1}, - minacc = {x=-0.5,y=0.6,z=-0.5}, - maxacc = {x=0.5,y=0.7,z=0.5}, + minpos = {x = pos.x - 2, y = pos.y - 1, z = pos.z - 2}, + maxpos = {x = pos.x + 2, y = pos.y + 4, z = pos.z + 2}, + minvel = {x = 0, y = 0, z = 0}, + maxvel = {x = 1, y = 2, z = 1}, + minacc = {x = -0.5, y = 0.6, z = -0.5}, + maxacc = {x = 0.5, y = 0.7, z = 0.5}, minexptime = 2, maxexptime = 3, minsize = 3, maxsize = 5, collisiondetection = false, vertical = false, - texture = "morparticle.png", + texture = "morparticle.png" }) if minetest.get_modpath("nssb") then minetest.set_node(posmorvalarblock, {name="nssb:dis_morvalar_block"}) end --minetest.add_entity(pos, "nssm:morvalar3") - end, + end }) minetest.register_entity("nssm:kamehameha_bad", { textures = {"kamehameha.png"}, on_step = function(self, dtime) - local pos = self.object:get_pos(); + local pos = self.object:get_pos() if self.timer == 0 then self.timer = os.time() end @@ -903,7 +942,7 @@ minetest.register_entity("nssm:kamehameha_bad", { if obj:get_luaentity() then local name = obj:get_luaentity().name if name ~= "nssm:morvalar0" and name ~="nssm:kamehameha_bad" then - obj:set_hp(obj:get_hp()-5) + obj:set_hp(obj:get_hp() - 5) if (obj:get_hp() <= 0) then if (not obj:is_player()) then obj:remove() @@ -915,14 +954,14 @@ minetest.register_entity("nssm:kamehameha_bad", { local objects = minetest.get_objects_inside_radius(pos, 1) for _,obj in ipairs(objects) do if obj:is_player() then - tnt_boom_nssm(pos, {damage_radius=6,radius=5,ignore_protection=false}) + tnt_boom_nssm(pos, {damage_radius = 6, radius = 5, ignore_protection = false}) self.object:remove() minetest.chat_send_all("Dentro il raggio piccolo") end if obj:get_luaentity() then local name = obj:get_luaentity().name if name ~= "nssm:morvalar0" and name ~="nssm:kamehameha_bad" then - tnt_boom_nssm(pos, {damage_radius=6,radius=5,ignore_protection=false}) + tnt_boom_nssm(pos, {damage_radius = 6, radius = 5, ignore_protection = false}) self.object:remove() end end @@ -936,7 +975,7 @@ minetest.register_entity("nssm:kamehameha_bad", { end, life_time = 40, timer = 0, - custom_timer = 0, + custom_timer = 0 }) diff --git a/mobs/morvy.lua b/mobs/morvy.lua index b84b2f1..df9848b 100644 --- a/mobs/morvy.lua +++ b/mobs/morvy.lua @@ -17,12 +17,12 @@ mobs:register_mob("nssm:morvy", { rotate = 270, damage = 4, sounds = { - random = "morvy", + random = "morvy" }, jump = true, drops = { {name = "nssm:life_energy", chance = 1, min = 5, max = 7}, - {name = "nssm:envious_soul_fragment", chance = 3, min = 1, max = 1}, + {name = "nssm:envious_soul_fragment", chance = 3, min = 1, max = 1} }, reach = 8, armor = 60, @@ -47,7 +47,7 @@ mobs:register_mob("nssm:morvy", { run_start = 50, run_end = 90, punch_start = 100, - punch_end = 130, + punch_end = 130 }, custom_attack = function(self) @@ -100,7 +100,7 @@ mobs:register_mob("nssm:morvy", { and counter < 5 then local bat - local which = math.random(1,3) + local which = math.random(1, 3) if which == 1 then bat = "nssm:morbat1" @@ -119,12 +119,12 @@ mobs:register_mob("nssm:morvy", { minetest.add_particlespawner({ amount = 20, time = 0.1, - minpos = {x=pos1.x-0.2, y=pos1.y-0.2, z=pos1.z-0.2}, - maxpos = {x=pos1.x+0.2, y=pos1.y+0.2, z=pos1.z+0.2}, - minvel = {x=0, y=0, z=0}, - maxvel = {x=0.1, y=0.3, z=0.1}, - minacc = {x=-0.5,y=1,z=-0.5}, - maxacc = {x=0.5,y=1,z=0.5}, + minpos = {x = pos1.x - 0.2, y = pos1.y - 0.2, z = pos1.z - 0.2}, + maxpos = {x = pos1.x + 0.2, y = pos1.y + 0.2, z = pos1.z + 0.2}, + minvel = {x = 0, y = 0, z = 0}, + maxvel = {x = 0.1, y = 0.3, z = 0.1}, + minacc = {x = -0.5, y = 1, z = -0.5}, + maxacc = {x = 0.5, y = 1, z = 0.5}, minexptime = 0.1, maxexptime = 4, minsize = 2, @@ -138,7 +138,6 @@ mobs:register_mob("nssm:morvy", { end }) - --Morbats mobs:register_mob("nssm:morbat1", { @@ -165,7 +164,7 @@ mobs:register_mob("nssm:morbat1", { jump = true, rotate = 270, drops = { - {name = "nssm:life_energy", chance = 1, min = 1, max = 2}, + {name = "nssm:life_energy", chance = 1, min = 1, max = 2} }, armor = 80, drawtype = "front", @@ -186,7 +185,7 @@ mobs:register_mob("nssm:morbat1", { run_start = 10, run_end = 50, punch_start = 100, - punch_end = 115, + punch_end = 115 } }) @@ -214,7 +213,7 @@ mobs:register_mob("nssm:morbat2", { jump = true, rotate = 270, drops = { - {name = "nssm:life_energy", chance = 1, min = 1, max = 2}, + {name = "nssm:life_energy", chance = 1, min = 1, max = 2} }, armor = 100, drawtype = "front", @@ -236,7 +235,7 @@ mobs:register_mob("nssm:morbat2", { run_start = 10, run_end = 50, punch_start = 100, - punch_end = 115, + punch_end = 115 } }) @@ -265,7 +264,7 @@ mobs:register_mob("nssm:morbat3", { jump = true, rotate = 270, drops = { - {name = "nssm:life_energy", chance = 1, min = 1, max = 2}, + {name = "nssm:life_energy", chance = 1, min = 1, max = 2} }, armor = 100, drawtype = "front", @@ -288,6 +287,6 @@ mobs:register_mob("nssm:morbat3", { run_start = 10, run_end = 50, punch_start = 100, - punch_end = 115, + punch_end = 115 } }) diff --git a/mobs/morwa.lua b/mobs/morwa.lua index f0fd446..403b929 100644 --- a/mobs/morwa.lua +++ b/mobs/morwa.lua @@ -15,13 +15,13 @@ mobs:register_mob("nssm:morwa", { walk_velocity = 0.5, run_velocity = 4, sounds = { - random = "morwa", + random = "morwa" }, damage = 8, jump = true, drops = { {name = "nssm:life_energy", chance = 1, min = 3, max = 4}, - {name = "nssm:wrathful_soul_fragment", chance = 3, min = 1, max = 1}, + {name = "nssm:wrathful_soul_fragment", chance = 3, min = 1, max = 1} }, armor = 50, drawtype = "front", @@ -53,7 +53,7 @@ mobs:register_mob("nssm:morwa", { punch_start = 130, punch_end = 160, shoot_start =176, - shoot_end=226, + shoot_end=226 }, do_custom = function (self) @@ -66,5 +66,5 @@ mobs:register_mob("nssm:morwa", { self.object:remove() minetest.set_node(pos, {name = "nssm:morwa_statue"}) end - end, + end }) diff --git a/mobs/night_master.lua b/mobs/night_master.lua index 5f6b9c0..0c1f190 100644 --- a/mobs/night_master.lua +++ b/mobs/night_master.lua @@ -19,7 +19,7 @@ mobs:register_mob("nssm:night_master", { stepheight = 3, sounds = { random = "night_master", - distance = 45, + distance = 45 }, damage = 10, jump = false, @@ -43,7 +43,7 @@ mobs:register_mob("nssm:night_master", { run_start = 20, run_end = 50, punch_start = 130, - punch_end = 160, + punch_end = 160 }, on_die = function(self, pos) @@ -51,12 +51,12 @@ mobs:register_mob("nssm:night_master", { minetest.add_particlespawner({ amount = 200, time = 0.1, - minpos = {x=pos.x-1, y=pos.y-1, z=pos.z-1}, - maxpos = {x=pos.x+1, y=pos.y+1, z=pos.z+1}, - minvel = {x=-0, y=-0, z=-0}, - maxvel = {x=1, y=1, z=1}, - minacc = {x=-0.5,y=5,z=-0.5}, - maxacc = {x=0.5,y=5,z=0.5}, + minpos = {x = pos.x - 1, y = pos.y - 1, z = pos.z - 1}, + maxpos = {x = pos.x + 1, y = pos.y + 1, z = pos.z + 1}, + minvel = {x = -0, y = -0, z = -0}, + maxvel = {x = 1, y = 1, z = 1}, + minacc = {x = -0.5, y = 5, z = -0.5}, + maxacc = {x = 0.5, y = 5, z = 0.5}, minexptime = 0.1, maxexptime = 1, minsize = 3, @@ -68,7 +68,7 @@ mobs:register_mob("nssm:night_master", { self.object:remove() minetest.add_entity(pos, "nssm:night_master_2") - end, + end }) mobs:register_mob("nssm:night_master_2", { @@ -92,7 +92,7 @@ mobs:register_mob("nssm:night_master_2", { stepheight = 3, sounds = { random = "night_master", - distance = 45, + distance = 45 }, damage = 10, jump = false, @@ -114,7 +114,7 @@ mobs:register_mob("nssm:night_master_2", { run_start = 20, run_end = 50, punch_start = 130, - punch_end = 160, + punch_end = 160 }, on_die = function(self, pos) @@ -122,12 +122,12 @@ mobs:register_mob("nssm:night_master_2", { minetest.add_particlespawner({ amount = 200, time = 0.1, - minpos = {x=pos.x-1, y=pos.y-1, z=pos.z-1}, - maxpos = {x=pos.x+1, y=pos.y+1, z=pos.z+1}, - minvel = {x=-0, y=-0, z=-0}, - maxvel = {x=1, y=1, z=1}, - minacc = {x=-0.5,y=5,z=-0.5}, - maxacc = {x=0.5,y=5,z=0.5}, + minpos = {x = pos.x - 1, y = pos.y - 1, z = pos.z - 1}, + maxpos = {x = pos.x + 1, y = pos.y + 1, z = pos.z + 1}, + minvel = {x = -0, y = -0, z = -0}, + maxvel = {x = 1, y = 1, z = 1}, + minacc = {x = -0.5, y = 5, z = -0.5}, + maxacc = {x = 0.5, y = 5, z = 0.5}, minexptime = 0.1, maxexptime = 1, minsize = 3, @@ -139,7 +139,7 @@ mobs:register_mob("nssm:night_master_2", { self.object:remove() minetest.add_entity(pos, "nssm:night_master_1") - end, + end }) mobs:register_mob("nssm:night_master_1", { @@ -163,14 +163,14 @@ mobs:register_mob("nssm:night_master_1", { stepheight = 3, sounds = { random = "night_master", - distance = 45, + distance = 45 }, damage = 12, jump = false, drops = { {name = "nssm:life_energy", chance = 1, min = 6, max = 7}, {name = "nssm:heron_leg", chance = 1, min = 1, max = 1}, - {name = "nssm:night_feather", chance = 1, min = 1, max = 1}, + {name = "nssm:night_feather", chance = 1, min = 1, max = 1} }, armor = 50, drawtype = "front", @@ -190,6 +190,6 @@ mobs:register_mob("nssm:night_master_1", { run_start = 20, run_end = 50, punch_start = 130, - punch_end = 160, + punch_end = 160 } }) diff --git a/mobs/octopus.lua b/mobs/octopus.lua index f460ae3..b957e83 100644 --- a/mobs/octopus.lua +++ b/mobs/octopus.lua @@ -26,7 +26,7 @@ mobs:register_mob("nssm:octopus", { }, drops = { {name = "nssm:life_energy", chance = 1, min = 2, max = 3}, - {name = "nssm:tentacle", chance = 1, min = 1, max = 8}, + {name = "nssm:tentacle", chance = 1, min = 1, max = 8} }, armor = 70, drawtype = "front", @@ -49,7 +49,7 @@ mobs:register_mob("nssm:octopus", { run_start = 60, run_end = 100, punch_start = 120, - punch_end = 160, + punch_end = 160 } }) @@ -77,11 +77,11 @@ mobs:register_mob("nssm:xgaloctopus", { jump_chance = 0, jump_height = 0, sounds = { - random = "octopus", + random = "octopus" }, drops = { {name = "nssm:life_energy", chance = 1, min = 2, max = 3}, - {name = "nssm:tentacle", chance = 1, min = 1, max = 8}, + {name = "nssm:tentacle", chance = 1, min = 1, max = 8} }, armor = 60, drawtype = "front", @@ -104,10 +104,10 @@ mobs:register_mob("nssm:xgaloctopus", { run_start = 60, run_end = 100, punch_start = 120, - punch_end = 160, + punch_end = 160 }, replace_rate = 1, replace_what = {"default:torch"}, replace_with = "default:water_source", - replace_offset = 0, + replace_offset = 0 }) diff --git a/mobs/phoenix.lua b/mobs/phoenix.lua index 086afb9..4ad238e 100644 --- a/mobs/phoenix.lua +++ b/mobs/phoenix.lua @@ -19,7 +19,7 @@ mobs:register_mob("nssm:phoenix", { stepheight = 3, sounds = { random = "phoenix", - distance = 45, + distance = 45 }, damage = 2, jump = false, @@ -27,7 +27,7 @@ mobs:register_mob("nssm:phoenix", { {name = "nssm:life_energy", chance = 1, min = 7, max = 8}, {name = "nssm:sun_feather", chance = 1, min = 1, max = 1}, {name = "nssm:phoenix_tear", chance = 1, min = 5, max = 6}, - {name = "nssm:phoenix_nuggets", chance = 6, min = 10, max = 20}, + {name = "nssm:phoenix_nuggets", chance = 6, min = 10, max = 20} }, armor = 40, drawtype = "front", @@ -54,6 +54,6 @@ mobs:register_mob("nssm:phoenix", { punch_start = 80, punch_end = 110, shoot_start = 80, - shoot_end = 110, + shoot_end = 110 } }) diff --git a/mobs/pumpboom.lua b/mobs/pumpboom.lua index b35e285..6fd1b3c 100644 --- a/mobs/pumpboom.lua +++ b/mobs/pumpboom.lua @@ -23,7 +23,7 @@ mobs:register_mob("nssm:pumpboom_small", { jump = true, drops = { {name = "nssm:life_energy", chance = 1, min = 1, max = 2}, - {name = "nssm:black_powder", chance = 2, min = 1, max = 2}, + {name = "nssm:black_powder", chance = 2, min = 1, max = 2} }, armor = 100, drawtype = "front", @@ -47,7 +47,7 @@ mobs:register_mob("nssm:pumpboom_small", { run_start = 81, run_end = 97, punch_start = 70, - punch_end = 80, + punch_end = 80 } }) @@ -75,7 +75,7 @@ mobs:register_mob("nssm:pumpboom_medium", { jump = true, drops = { {name = "nssm:life_energy", chance = 1, min = 2, max = 3}, - {name = "nssm:black_powder", chance = 2, min = 1, max = 3}, + {name = "nssm:black_powder", chance = 2, min = 1, max = 3} }, armor = 100, drawtype = "front", @@ -99,7 +99,7 @@ mobs:register_mob("nssm:pumpboom_medium", { run_start = 81, run_end = 97, punch_start = 70, - punch_end = 80, + punch_end = 80 } }) @@ -127,7 +127,7 @@ mobs:register_mob("nssm:pumpboom_large", { jump = true, drops = { {name = "nssm:life_energy", chance = 1, min = 3, max = 4}, - {name = "nssm:black_powder", chance = 2, min = 2, max = 4}, + {name = "nssm:black_powder", chance = 2, min = 2, max = 4} }, armor = 100, drawtype = "front", @@ -151,6 +151,6 @@ mobs:register_mob("nssm:pumpboom_large", { run_start = 81, run_end = 97, punch_start = 70, - punch_end = 80, + punch_end = 80 } }) diff --git a/mobs/pumpking.lua b/mobs/pumpking.lua index 0f088c6..7ce0850 100644 --- a/mobs/pumpking.lua +++ b/mobs/pumpking.lua @@ -18,14 +18,14 @@ mobs:register_mob("nssm:pumpking", { run_velocity = 4, sounds = { random = "king", - explode = "tnt_explode", + explode = "tnt_explode" }, damage = 13, jump = true, drops = { {name = "nssm:life_energy", chance = 1, min = 7, max = 9}, {name = "nssm:cursed_pumpkin_seed", chance = 1, min = 1, max = 1}, - {name = "nssm:black_powder", chance = 1, min = 9, max = 12}, + {name = "nssm:black_powder", chance = 1, min = 9, max = 12} }, armor = 40, drawtype = "front", @@ -40,11 +40,16 @@ mobs:register_mob("nssm:pumpking", { jump_height = 12, attack_type = "dogfight", animation = { - stand_start = 165, stand_end = 210, - walk_start = 220, walk_end = 260, - run_start = 220, run_end = 260, - punch_start = 300, punch_end = 330, - speed_normal = 15, speed_run = 15, + stand_start = 165, + stand_end = 210, + walk_start = 220, + walk_end = 260, + run_start = 220, + run_end = 260, + punch_start = 300, + punch_end = 330, + speed_normal = 15, + speed_run = 15 }, on_die=function(self,pos) diff --git a/mobs/sand_bloco.lua b/mobs/sand_bloco.lua index 93ba7b0..fee740f 100644 --- a/mobs/sand_bloco.lua +++ b/mobs/sand_bloco.lua @@ -16,7 +16,7 @@ mobs:register_mob("nssm:sand_bloco", { run_velocity = 2, rotate = 270, sounds = { - random = "bloco", + random = "bloco" }, damage = 4, reach = 1.5, @@ -24,7 +24,7 @@ mobs:register_mob("nssm:sand_bloco", { drops = { {name = "nssm:life_energy", chance = 1, min = 1, max = 1}, {name = "default:sandstone", chance = 1, min = 2, max = 3}, - {name = "nssm:sand_bloco_skin", chance = 2, min = 1, max = 3}, + {name = "nssm:sand_bloco_skin", chance = 2, min = 1, max = 3} }, armor = 40, drawtype = "front", @@ -47,6 +47,6 @@ mobs:register_mob("nssm:sand_bloco", { run_start = 190, run_end = 200, punch_start = 100, - punch_end = 130, + punch_end = 130 } }) diff --git a/mobs/sandworm.lua b/mobs/sandworm.lua index 186a8ba..850a81f 100644 --- a/mobs/sandworm.lua +++ b/mobs/sandworm.lua @@ -19,13 +19,13 @@ mobs:register_mob("nssm:sandworm", { damage = 6, sounds = { random = "sandworm", - distance = 40, + distance = 40 }, jump = false, drops = { {name = "nssm:worm_flesh", chance = 2, min = 1, max = 3}, {name = "nssm:sandworm_skin", chance = 2, min = 1, max = 3}, - {name = "nssm:life_energy", chance = 1, min = 2, max = 3}, + {name = "nssm:life_energy", chance = 1, min = 2, max = 3} }, armor = 60, drawtype = "front", @@ -49,9 +49,9 @@ mobs:register_mob("nssm:sandworm", { run_start = 110, run_end = 140, punch_start = 150, - punch_end = 180, + punch_end = 180 }, do_custom = function(self) digging_attack(self, "sand", self.run_velocity, {x = 0, y = 3, z = 0}) - end, + end }) diff --git a/mobs/scrausics.lua b/mobs/scrausics.lua index 7712408..056a909 100644 --- a/mobs/scrausics.lua +++ b/mobs/scrausics.lua @@ -18,13 +18,13 @@ mobs:register_mob("nssm:scrausics", { floats=1, sounds = { random = "scrausics", - distance = 40, + distance = 40 }, damage = 4, jump = true, drops = { {name = "nssm:life_energy", chance = 1, min = 3, max = 4}, - {name = "nssm:raw_scrausics_wing", chance = 1, min = 1, max = 2}, + {name = "nssm:raw_scrausics_wing", chance = 1, min = 1, max = 2} }, armor = 80, drawtype = "front", @@ -48,6 +48,6 @@ mobs:register_mob("nssm:scrausics", { run_start = 190, run_end = 210, punch_start = 20, - punch_end = 50, + punch_end = 50 } }) diff --git a/mobs/signosigno.lua b/mobs/signosigno.lua index a7069bb..be84624 100644 --- a/mobs/signosigno.lua +++ b/mobs/signosigno.lua @@ -21,7 +21,7 @@ mobs:register_mob("nssm:signosigno", { jump = true, drops = { {name = "nssm:life_energy", chance = 1, min = 1, max = 2}, - {name = "nssm:slothful_soul_fragment", chance = 20, min = 1, max = 1}, + {name = "nssm:slothful_soul_fragment", chance = 20, min = 1, max = 1} }, armor = 40, drawtype = "front", @@ -44,6 +44,6 @@ mobs:register_mob("nssm:signosigno", { run_start = 200, run_end = 220, punch_start = 160, - punch_end = 190, + punch_end = 190 } }) diff --git a/mobs/snow_biter.lua b/mobs/snow_biter.lua index ec1bec0..92a5753 100644 --- a/mobs/snow_biter.lua +++ b/mobs/snow_biter.lua @@ -18,7 +18,7 @@ mobs:register_mob("nssm:snow_biter", { walk_velocity = 0.8, run_velocity = 3, sounds = { - random = "snow_biter", + random = "snow_biter" }, damage = 4, jump = true, @@ -26,7 +26,7 @@ mobs:register_mob("nssm:snow_biter", { {name = "nssm:life_energy", chance = 1, min = 2, max = 3}, {name = "nssm:frosted_amphibian_heart", chance = 2, min = 1, max = 1}, {name = "nssm:amphibian_ribs", chance = 2, min = 1, max = 1}, - {name = "nssm:little_ice_tooth", chance = 2, min = 0, max = 4}, + {name = "nssm:little_ice_tooth", chance = 2, min = 0, max = 4} }, armor = 80, drawtype = "front", @@ -57,5 +57,5 @@ mobs:register_mob("nssm:snow_biter", { }, do_custom = function(self) putting_ability(self, "default:ice", self.run_velocity) - end, + end }) diff --git a/mobs/spiderduck.lua b/mobs/spiderduck.lua index 02455f2..cd80081 100644 --- a/mobs/spiderduck.lua +++ b/mobs/spiderduck.lua @@ -16,7 +16,7 @@ mobs:register_mob("nssm:spiderduck", { walk_velocity = 2, run_velocity = 4, sounds = { - random = "duck", + random = "duck" }, damage = 6, jump = true, @@ -25,7 +25,7 @@ mobs:register_mob("nssm:spiderduck", { {name = "nssm:duck_legs", chance = 1, min = 1, max = 8}, {name = "nssm:silk_gland", chance = 2, min = 1, max = 2}, {name = "nssm:black_duck_feather", chance = 3, min = 1, max = 4}, - {name = "nssm:duck_beak", chance = 5, min = 1, max = 1}, + {name = "nssm:duck_beak", chance = 5, min = 1, max = 1} }, armor = 80, drawtype = "front", @@ -56,6 +56,6 @@ mobs:register_mob("nssm:spiderduck", { punch_start = 20, punch_end = 46, shoot_start = 150, - shoot_end = 200, + shoot_end = 200 } }) diff --git a/mobs/stone_eater.lua b/mobs/stone_eater.lua index 91c53c7..d997201 100644 --- a/mobs/stone_eater.lua +++ b/mobs/stone_eater.lua @@ -14,7 +14,7 @@ mobs:register_mob("nssm:stone_eater", { rotate = 270, fear_height = 4, jump = false, - jump_height =0, + jump_height = 0, walk_velocity = 1, run_velocity = 1.5, damage = 5, @@ -22,7 +22,7 @@ mobs:register_mob("nssm:stone_eater", { drops = { {name = "default:stone", chance = 2, min = 1, max = 3}, {name = "nssm:life_energy", chance = 1, min = 2, max = 3}, - {name = "nssm:stoneater_mandible", chance = 2, min = 1, max = 4}, + {name = "nssm:stoneater_mandible", chance = 2, min = 1, max = 4} }, armor = 40, drawtype = "front", @@ -34,12 +34,12 @@ mobs:register_mob("nssm:stone_eater", { knock_back = 0, blood_texture = "stone_blood.png", immune_to={ - {'default:sword_stone', -2}, - {'default:stone', -2}, - {'default:cobble', -2}, - {'default:axe_stone', -2}, - {'default:shovel_stone', -2}, - {'default:pick_stone', -2} + {"default:sword_stone", -2}, + {"default:stone", -2}, + {"default:cobble", -2}, + {"default:axe_stone", -2}, + {"default:shovel_stone", -2}, + {"default:pick_stone", -2} }, light_damage = 0, attack_type = "dogfight", @@ -53,10 +53,11 @@ mobs:register_mob("nssm:stone_eater", { run_start = 130, run_end = 150, punch_start = 160, - punch_end = 185, + punch_end = 185 }, + do_custom = function(self) --digging_ability(self, "stone", self.run_velocity, {x=0, y=2, z=0}) digging_attack(self, "stone", self.run_velocity, {x = 0, y = 1, z = 0}) - end, + end }) diff --git a/mobs/swimming_duck.lua b/mobs/swimming_duck.lua index bef2937..17ce194 100644 --- a/mobs/swimming_duck.lua +++ b/mobs/swimming_duck.lua @@ -19,13 +19,13 @@ mobs:register_mob("nssm:swimming_duck", { jump_chance = 0, jump_height = 0, sounds = { - random = "duck", + random = "duck" }, drops = { {name = "nssm:life_energy", chance = 1, min = 1, max = 2}, {name = "nssm:duck_legs", chance = 1, min = 1, max = 2}, {name = "nssm:duck_beak", chance = 5, min = 1, max = 1}, - {name = "nssm:duck_feather", chance = 6, min = 1, max = 2}, + {name = "nssm:duck_feather", chance = 6, min = 1, max = 2} }, armor = 80, drawtype = "front", @@ -48,6 +48,6 @@ mobs:register_mob("nssm:swimming_duck", { run_start = 80, run_end = 120, punch_start = 140, - punch_end = 160, + punch_end = 160 } }) diff --git a/mobs/tarantula.lua b/mobs/tarantula.lua index 4c682a2..f3e1e00 100644 --- a/mobs/tarantula.lua +++ b/mobs/tarantula.lua @@ -17,12 +17,12 @@ mobs:register_mob("nssm:tarantula", { run_velocity = 3, rotate = 270, sounds = { - random = "tarry", + random = "tarry" }, damage = 8, jump = true, drops = { - {name = "nssm:super_silk_gland", chance = 1, min = 3, max = 5}, + {name = "nssm:super_silk_gland", chance = 1, min = 3, max = 5} }, armor = 60, drawtype = "front", @@ -51,7 +51,7 @@ mobs:register_mob("nssm:tarantula", { punch_start = 180, punch_end = 200, shoot_start = 180, - shoot_end = 200, + shoot_end = 200 }, on_die = function(self, pos) @@ -61,12 +61,12 @@ mobs:register_mob("nssm:tarantula", { minetest.add_particlespawner({ amount = 200, time = 0.1, - minpos = {x=pos.x-1, y=pos.y-1, z=pos.z-1}, - maxpos = {x=pos.x+1, y=pos.y+1, z=pos.z+1}, - minvel = {x=-0, y=-0, z=-0}, - maxvel = {x=1, y=1, z=1}, - minacc = {x=-0.5,y=5,z=-0.5}, - maxacc = {x=0.5,y=5,z=0.5}, + minpos = {x = pos.x - 1, y = pos.y - 1, z = pos.z - 1}, + maxpos = {x = pos.x + 1, y = pos.y + 1, z = pos.z + 1}, + minvel = {x = -0, y = -0, z = -0}, + maxvel = {x = 1, y = 1, z = 1}, + minacc = {x = -0.5, y = 5, z = -0.5}, + maxacc = {x = 0.5, y = 5, z = 0.5}, minexptime = 0.1, maxexptime = 1, minsize = 3, @@ -76,7 +76,7 @@ mobs:register_mob("nssm:tarantula", { }) minetest.add_entity(pos, "nssm:tarantula_propower") - end, + end }) @@ -98,7 +98,7 @@ mobs:register_mob("nssm:tarantula_propower", { run_velocity = 3.3, rotate = 270, sounds = { - random = "tarry", + random = "tarry" }, damage = 12, jump = true, @@ -107,7 +107,7 @@ mobs:register_mob("nssm:tarantula_propower", { {name = "nssm:spider_leg", chance = 1, min = 1, max = 8}, {name = "nssm:tarantula_chelicerae", chance = 1, min = 1, max = 1}, {name = "nssm:silk_gland", chance = 2, min = 1, max = 3}, - {name = "nssm:spider_meat", chance = 2, min = 1, max = 2}, + {name = "nssm:spider_meat", chance = 2, min = 1, max = 2} }, armor = 40, drawtype = "front", @@ -130,6 +130,6 @@ mobs:register_mob("nssm:tarantula_propower", { run_start = 140, run_end = 160, punch_start = 180, - punch_end = 200, + punch_end = 200 } }) diff --git a/mobs/uloboros.lua b/mobs/uloboros.lua index 1eff141..7660e57 100644 --- a/mobs/uloboros.lua +++ b/mobs/uloboros.lua @@ -16,7 +16,7 @@ mobs:register_mob("nssm:uloboros", { run_velocity = 2.5, rotate = 270, sounds = { - random = "uloboros", + random = "uloboros" }, damage = 5, reach = 2, @@ -25,7 +25,7 @@ mobs:register_mob("nssm:uloboros", { {name = "nssm:life_energy", chance = 1, min = 1, max = 4}, {name = "nssm:spider_leg", chance = 2, min = 1, max = 8}, {name = "nssm:silk_gland", chance = 4, min = 1, max = 3}, - {name = "nssm:spider_meat", chance = 4, min = 1, max = 2}, + {name = "nssm:spider_meat", chance = 4, min = 1, max = 2} }, armor = 80, drawtype = "front", @@ -49,9 +49,10 @@ mobs:register_mob("nssm:uloboros", { run_start = 120, run_end = 160, punch_start = 80, - punch_end = 110, + punch_end = 110 }, + do_custom = function(self) webber_ability(self, "nssm:web", 2) - end, + end }) diff --git a/mobs/werewolf.lua b/mobs/werewolf.lua index f2c568c..51aca89 100644 --- a/mobs/werewolf.lua +++ b/mobs/werewolf.lua @@ -15,14 +15,14 @@ mobs:register_mob("nssm:werewolf", { fear_height = 4, run_velocity = 5, sounds = { - random = "werewolf", + random = "werewolf" }, damage = 5, jump = true, drops = { {name = "nssm:life_energy", chance = 1, min = 3, max = 4}, {name = "nssm:werewolf_leg", chance = 2, min = 1, max = 2}, - {name = "nssm:wolf_fur", chance = 2, min = 1, max = 1}, + {name = "nssm:wolf_fur", chance = 2, min = 1, max = 1} }, armor = 80, drawtype = "front", @@ -46,6 +46,6 @@ mobs:register_mob("nssm:werewolf", { run_start = 140, run_end = 160, punch_start = 170, - punch_end = 193, + punch_end = 193 } }) diff --git a/mobs/white_werewolf.lua b/mobs/white_werewolf.lua index 7f8be70..6495e36 100644 --- a/mobs/white_werewolf.lua +++ b/mobs/white_werewolf.lua @@ -15,14 +15,14 @@ mobs:register_mob("nssm:white_werewolf", { fear_height = 4, run_velocity = 5, sounds = { - random = "werewolf", + random = "werewolf" }, damage = 5, jump = true, drops = { {name = "nssm:life_energy", chance = 1, min = 3, max = 4}, {name = "nssm:werewolf_leg", chance = 2, min = 1, max = 2}, - {name = "nssm:white_wolf_fur", chance = 2, min = 1, max = 1}, + {name = "nssm:white_wolf_fur", chance = 2, min = 1, max = 1} }, armor = 80, drawtype = "front", @@ -46,6 +46,6 @@ mobs:register_mob("nssm:white_werewolf", { run_start = 140, run_end = 160, punch_start = 170, - punch_end = 193, + punch_end = 193 } })