From ebadbee53dd0a9e27942b0218e94294564701e48 Mon Sep 17 00:00:00 2001 From: tenplus1 Date: Mon, 9 Sep 2019 13:48:45 +0100 Subject: [PATCH] added hit_node functions to a few darts --- darts.lua | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) diff --git a/darts.lua b/darts.lua index 22ae2d4..473b0f7 100644 --- a/darts.lua +++ b/darts.lua @@ -128,6 +128,9 @@ mobs:register_arrow("nssm:spine", { damage_groups = {fleshy = 2}, }, nil) end, + + hit_node = function(self, pos, node) + end }) @@ -144,6 +147,9 @@ mobs:register_arrow("nssm:morarrow", { damage_groups = {fleshy = 3}, }, nil) end, + + hit_node = function(self, pos, node) + end }) @@ -316,7 +322,8 @@ end mobs:register_arrow("nssm:super_gas", { visual = "sprite", visual_size = {x = 1, y = 1}, - textures = {"transparent.png"}, +-- textures = {"transparent.png"}, + textures = {"tnt_smoke.png^[colorize:green:170"}, velocity = 8, -- direct hit hit_player = function(self, player) @@ -403,4 +410,6 @@ mobs:register_arrow("nssm:lava_arrow", { end end end, + hit_node = function(self, pos, node) + end })