mobs:register_mob("nssm:felucco", { type = "monster", hp_max = 36, hp_min = 27, collisionbox = {-0.5, 0, -0.5, 0.5, 1.2, 0.5}, visual = "mesh", mesh = "felucco.x", textures = { {"felucco.png"} }, visual_size = {x = 7, y = 7}, makes_footstep_sound = true, view_range = 30, walk_velocity = 1, fear_height = 4, run_velocity = 5, sounds = { random = "felucco" }, damage = 5, jump = true, drops = { {name = "nssm:life_energy", chance = 1, min = 3, max = 4}, {name = "nssm:felucco_steak", chance = 2, min = 1, max = 2}, {name = "nssm:felucco_fur", chance = 2, min = 1, max = 1}, {name = "nssm:felucco_horn", chance = 3, min = 1, max = 2} }, armor = 70, drawtype = "front", water_damage = 2, lava_damage = 5, fire_damage = 5, light_damage = 0, group_attack = true, attack_animals = true, knock_back = 2, blood_texture = "nssm_blood.png", stepheight = 1.1, attack_type = "dogfight", animation = { speed_normal = 15, speed_run = 25, stand_start = 20, stand_end = 80, walk_start = 90, walk_end = 130, run_start = 140, run_end = 160, punch_start = 200, punch_end = 240 } })