mobs:register_mob("nssm:echidna", { type = "monster", hp_max = 240, hp_min = 240, collisionbox = {-0.6, 0.00, -0.6, 0.6, 2, 0.6}, visual = "mesh", mesh = "echidna.x", textures = {{"echidnapes.png"}}, visual_size = {x=6, y=6}, makes_footstep_sound = true, view_range = 30, rotate = 270, lifetimer = 500, fear_height = 4, walk_velocity = 2, run_velocity = 3.5, damage = 12, jump = true, sounds = { random = "echidna", }, drops = { {name = "nssm:life_energy", chance = 1, min = 6, max = 7,}, {name = "nssm:snake_scute", chance = 1, min = 1, max = 1,}, }, armor = 40, drawtype = "front", water_damage = 0, floats = 1, lava_damage = 0, light_damage = 0, blood_texture="nssm_blood.png", blood_amount=10, stepheight=1.1, knock_back=0, jump_height=8, on_rightclick = nil, attack_type = "dogshoot", dogshoot_switch = true, arrow = "nssm:super_gas"; reach = 5, shoot_interval=3, animation = { speed_normal = 15, speed_run = 25, stand_start = 60, stand_end = 140, walk_start = 1, walk_end = 40, run_start = 1, run_end = 40, punch_start = 160, punch_end = 190, shoot_start = 200, shoot_end = 240, } })