mobs:register_mob("nssm:crab", { type = "monster", hp_max = 32, hp_min = 19, collisionbox = {-0.5, 0, -0.5, 0.5, 0.55, 0.5}, visual = "mesh", mesh = "crab.x", textures = { {"crab1.png"}, {"crab2.png"} }, sounds = { random = "crab" }, visual_size = {x = 3, y = 3}, makes_footstep_sound = true, view_range = 7, rotate = 270, fear_height = 4, walk_velocity = 1, run_velocity = 2, damage = 5, reach = 2, floats = 0, jump = true, drops = { {name = "nssm:life_energy", chance = 1, min = 1, max = 2}, {name = "nssm:surimi", chance = 1, min = 1, max = 2}, {name = "nssm:crab_chela", chance = 4, min = 1, max = 2}, {name = "nssm:crab_carapace_fragment", chance = 4, min = 1, max = 1} }, armor = 40, drawtype = "front", water_damage = 0, lava_damage = 10, fire_damage = 10, light_damage = 0, group_attack = true, attack_animals = true, knock_back = 1, blood_texture = "nssm_blood_blue.png", stepheight = 1.1, attack_type = "dogfight", animation = { speed_normal = 25, speed_run = 35, stand_start = 10, stand_end = 80, walk_start = 120, walk_end = 140, run_start = 120, run_end = 140, punch_start = 90, punch_end = 110 } })