mobs:register_mob("nssm:dolidrosaurus", { type = "monster", hp_max = 46, hp_min = 23, collisionbox = {-0.5, 0, -0.5, 0.5, 0.52, 0.5}, visual = "mesh", mesh = "dolidrosaurus.x", textures = { {"dolidrosaurus1.png"}, {"dolidrosaurus2.png"}, {"dolidrosaurus3.png"}, {"dolidrosaurus4.png"}, {"dolidrosaurus5.png"} }, visual_size = {x = 4, y = 4}, makes_footstep_sound = true, view_range = 30, fly = true, fly_in = "default:water_source", fall_speed = -20, walk_velocity = 1.5, run_velocity = 3.3, damage = 5, rotate = 270, jump = false, jump_chance = 0, jump_height = 0, sounds = { random = "crocod" }, drops = { {name = "nssm:life_energy", chance = 1, min = 1, max = 3}, {name = "nssm:dolidrosaurus_fin", chance = 2, min = 1, max = 3} }, armor = 60, drawtype = "front", water_damage = 0, lava_damage = 10, fire_damage = 10, light_damage = 0, group_attack = true, attack_animals = true, knock_back = 3, blood_texture = "nssm_blood.png", on_rightclick = nil, attack_type = "dogfight", animation = { speed_normal = 25, speed_run = 35, stand_start = 1, stand_end = 80, walk_start = 140, walk_end = 180, run_start = 140, run_end = 180, punch_start = 190, punch_end = 220 } })