mobs:register_mob("nssm:lava_titan", { type = "monster", hp_max = 180, hp_min = 180, collisionbox = {-0.45, -0.05, -0.45, 0.45, 1.8, 0.45}, visual = "mesh", mesh = "lava_titan.x", textures = { {"lava_titan.png"} }, visual_size = {x = 2.7, y = 2.7}, makes_footstep_sound = true, view_range = 20, fear_height = 4, lifetimer = 500, walk_velocity = 0.5, run_velocity = 1.3, floats = 1, sounds = { random = "lava_titan" }, damage = 8, jump = false, jump_height = 0, drops = { {name = "nssm:life_energy", chance = 1, min = 7, max = 9}, {name = "nssm:lava_titan_eye", chance = 1, min = 1, max = 1}, {name = "bucket:bucket_lava", chance = 2, min = 1, max = 3} }, armor = 20, drawtype = "front", water_damage = 25, rotate = 270, light_damage = 0, lava_damage = 0, fire_damage = 0, floats = 0, blood_texture = "stone_blood.png", blood_amount = 50, knock_back = 0, attack_type = "dogshoot", dogshoot_switch = true, arrow = "nssm:lava_arrow", shoot_interval = 2, shoot_offset = 0, animation = { speed_normal = 25, speed_run = 45, stand_start = 120, stand_end = 300, walk_start = 10, walk_end = 110, run_start = 10, run_end = 110, punch_start = 301, punch_end = 340, shoot_start = 340, shoot_end = 400 }, do_custom = function (self) nssm:digging_attack(self, nil, self.run_velocity, {x = 0, y = 4, z = 0}) end })