mobs:register_mob("nssm:enderduck", { type = "monster", hp_max = 28, hp_min = 18, collisionbox = {-0.28, 0.00, -0.28, 0.28, 1.8, 0.28}, visual = "mesh", mesh = "enderduck.x", textures = { {"enderduck.png"} }, visual_size = {x = 2, y = 2}, makes_footstep_sound = true, view_range = 25, walk_velocity = 3, fear_height = 4, run_velocity = 3.9, rotate = 270, sounds = { random = "duck", }, damage = 5, reach = 2, jump = true, drops = { {name = "nssm:life_energy", chance = 1, min = 1, max = 2}, {name = "nssm:duck_legs", chance = 1, min = 1, max = 2}, {name = "nssm:black_duck_feather", chance = 3, min = 1, max = 4}, {name = "nssm:duck_beak", chance = 5, min = 1, max = 1}, }, armor = 80, drawtype = "front", water_damage = 1, floats = 1, lava_damage = 5, light_damage = 0, fire_damage = 4, group_attack = true, attack_animals = true, knock_back = 4, blood_texture = "nssm_blood.png", jump_height = 12, stepheight = 2.1, attack_type = "dogfight", animation = { speed_normal = 15, speed_run = 30, stand_start = 1, stand_end = 40, walk_start = 100, walk_end = 130, run_start = 100, run_end = 130, punch_start = 60, punch_end = 90, } })