mobs:register_mob("nssm:flying_duck", { type = "monster", hp_max = 20, hp_min = 10, collisionbox = {-0.3, -0.2, -0.3, 0.3, 0.2, 0.3}, visual = "mesh", mesh = "nathan_petrelli.x", textures = { {"nathan_petrelli.png"} }, visual_size = {x = 1, y = 1}, view_range = 30, walk_velocity = 2, run_velocity = 2.5, fall_speed = 0, stepheight = 3, sounds = { random = "duck", }, damage = 3, reach = 2, jump = true, drops = { {name = "nssm:life_energy", chance = 1, min = 1, max = 2}, {name = "nssm:duck_legs", chance = 2, min = 1, max = 2}, {name = "nssm:duck_beak", chance = 5, min = 1, max = 1}, {name = "nssm:duck_feather", chance = 2, min = 4, max = 8}, }, armor = 80, drawtype = "front", water_damage = 0, lava_damage = 5, fire_damage = 5, light_damage = 0, group_attack = true, attack_animals = true, knock_back = 5, blood_texture = "nssm_blood.png", fly = true, attack_type = "dogfight", animation = { speed_normal = 25, speed_run = 25, stand_start = 0, stand_end = 80, walk_start = 160, walk_end = 200, run_start = 160, run_end = 220, punch_start = 110, punch_end = 140, } })