mobs:register_mob("nssm:night_master", { type = "monster", hp_max = 60, hp_min = 60, collisionbox = {-0.65, -0.4, -0.65, 0.65, 0.4, 0.65}, visual = "mesh", mesh = "moonherontrio.x", textures = { {"moonherontrio.png"} }, visual_size = {x = 18, y = 18}, view_range = 40, rotate = 270, lifetimer = 500, floats=1, walk_velocity = 3, run_velocity = 4, fall_speed = 0, stepheight = 3, sounds = { random = "night_master", distance = 45, }, damage = 10, jump = false, armor = 60, drawtype = "front", water_damage = 0, lava_damage = 5, fire_damage = 5, light_damage = 0, blood_texture = "nssm_blood.png", blood_amount = 50, fly = true, attack_type = "dogfight", animation = { speed_normal = 25, speed_run = 35, stand_start = 60, stand_end = 120, walk_start = 20, walk_end = 50, run_start = 20, run_end = 50, punch_start = 130, punch_end = 160, }, on_die = function(self, pos) minetest.add_particlespawner({ amount = 200, time = 0.1, minpos = {x=pos.x-1, y=pos.y-1, z=pos.z-1}, maxpos = {x=pos.x+1, y=pos.y+1, z=pos.z+1}, minvel = {x=-0, y=-0, z=-0}, maxvel = {x=1, y=1, z=1}, minacc = {x=-0.5,y=5,z=-0.5}, maxacc = {x=0.5,y=5,z=0.5}, minexptime = 0.1, maxexptime = 1, minsize = 3, maxsize = 4, collisiondetection = false, texture = "tnt_smoke.png" }) self.object:remove() minetest.add_entity(pos, "nssm:night_master_2") end, }) mobs:register_mob("nssm:night_master_2", { type = "monster", hp_max = 60, hp_min = 60, collisionbox = {-0.65, -0.4, -0.65, 0.65, 0.4, 0.65}, visual = "mesh", mesh = "night_master_2.x", textures = { {"moonherontrio.png"} }, visual_size = {x = 18, y = 18}, view_range = 40, rotate = 270, lifetimer = 500, floats = 1, walk_velocity = 3, run_velocity = 4, fall_speed = 0, stepheight = 3, sounds = { random = "night_master", distance = 45, }, damage = 10, jump = false, armor = 60, drawtype = "front", water_damage = 0, lava_damage = 5, fire_damage = 5, light_damage = 0, fly = true, attack_type = "dogfight", animation = { speed_normal = 25, speed_run = 35, stand_start = 60, stand_end = 120, walk_start = 20, walk_end = 50, run_start = 20, run_end = 50, punch_start = 130, punch_end = 160, }, on_die = function(self, pos) minetest.add_particlespawner({ amount = 200, time = 0.1, minpos = {x=pos.x-1, y=pos.y-1, z=pos.z-1}, maxpos = {x=pos.x+1, y=pos.y+1, z=pos.z+1}, minvel = {x=-0, y=-0, z=-0}, maxvel = {x=1, y=1, z=1}, minacc = {x=-0.5,y=5,z=-0.5}, maxacc = {x=0.5,y=5,z=0.5}, minexptime = 0.1, maxexptime = 1, minsize = 3, maxsize = 4, collisiondetection = false, texture = "tnt_smoke.png" }) self.object:remove() minetest.add_entity(pos, "nssm:night_master_1") end, }) mobs:register_mob("nssm:night_master_1", { type = "monster", hp_max = 70, hp_min = 70, collisionbox = {-0.65, -0.4, -0.65, 0.65, 0.4, 0.65}, visual = "mesh", mesh = "night_master_1.x", textures = { {"moonherontrio.png"} }, visual_size = {x = 18, y = 18}, view_range = 40, rotate = 270, lifetimer = 500, floats=1, walk_velocity = 3, run_velocity = 4, fall_speed = 0, stepheight = 3, sounds = { random = "night_master", distance = 45, }, damage = 12, jump = false, drops = { {name = "nssm:life_energy", chance = 1, min = 6, max = 7}, {name = "nssm:heron_leg", chance = 1, min = 1, max = 1}, {name = "nssm:night_feather", chance = 1, min = 1, max = 1}, }, armor = 50, drawtype = "front", water_damage = 0, lava_damage = 5, fire_damage = 5, light_damage = 0, fly = true, attack_type = "dogfight", animation = { speed_normal = 25, speed_run = 35, stand_start = 60, stand_end = 120, walk_start = 20, walk_end = 50, run_start = 20, run_end = 50, punch_start = 130, punch_end = 160, } })