mobs:register_mob("nssm:black_widow", { type = "monster", hp_max = 26, hp_min = 19, collisionbox = {-0.4, 0.00, -0.4, 0.4, 0.8, 0.4}, visual = "mesh", mesh = "black_widow.x", textures = {{"black_widow.png"}}, visual_size = {x = 2, y = 2}, makes_footstep_sound = true, view_range = 15, fear_height = 4, walk_velocity = 0.8, run_velocity = 2.5, rotate = 270, sounds = { random = "black_widow" }, damage = 4, reach = 2, jump = true, drops = { {name = "nssm:life_energy", chance = 1, min = 1, max = 2}, {name = "nssm:spider_leg", chance = 3, min = 1, max = 8}, {name = "nssm:silk_gland", chance = 4, min = 1, max = 3}, {name = "nssm:spider_meat", chance = 4, min = 1, max = 2} }, armor = 70, drawtype = "front", water_damage = 1, lava_damage = 7, fire_damage = 7, group_attack = true, attack_animals = true, knock_back = 2, blood_texture = "nssm_blood_blue.png", stepheight = 1.1, light_damage = 0, attack_type = "dogfight", animation = { speed_normal = 20, speed_run = 25, stand_start = 1, stand_end = 70, walk_start = 80, walk_end = 120, run_start = 120, run_end = 140, punch_start = 150, punch_end = 160 }, do_custom = function(self) if nssm.spiders_litter_web then nssm:webber_ability(self, "nssm:web", 2) end end })