mobs:register_mob("nssm:mantis_beast", { type = "monster", hp_max = 30, hp_min = 27, collisionbox = {-0.65, 0.00, -0.65, 0.65, 1.50, 0.65}, visual = "mesh", mesh = "mantis_beast.x", textures = { {"mantis_beast.png"}, {"mantis_beast2.png"} }, visual_size = {x = 6, y = 6}, makes_footstep_sound = true, view_range = 25, fear_height = 4, walk_velocity = 2.5, run_velocity = 3.5, sounds = { random = "manti", }, damage = 5, reach = 2, jump = true, drops = { {name = "nssm:mantis_claw", chance = 2, min = 1, max = 6}, {name = "nssm:life_energy", chance = 1, min = 2, max = 3}, {name = "nssm:mantis_skin", chance = 3, min = 1, max = 2}, {name = "nssm:mantis_meat", chance = 2, min = 1, max = 2}, }, armor = 70, drawtype = "front", water_damage = 2, lava_damage = 5, light_damage = 0, group_attack = true, attack_animals = true, knock_back = 2, blood_texture = "nssm_blood_blue.png", stepheight = 1.1, attack_type = "dogfight", animation = { speed_normal = 15, speed_run = 20, stand_start = 0, stand_end = 60, walk_start = 70, walk_end = 110, run_start = 70, run_end = 110, punch_start = 140, punch_end = 165, } })