mobs:register_mob("nssm:giant_sandworm", { type = "monster", hp_max = 330, hp_min = 330, collisionbox = {-1.2, 0, -1.2, 1.2, 4.5, 1.2}, visual = "mesh", mesh = "giant_sandworm.x", textures = { {"sandworm.png"} }, visual_size = {x = 13, y = 13}, makes_footstep_sound = false, view_range = 9, rotate = 270, reach = 8, walk_velocity = 0, run_velocity = 0, damage = 12, jump = false, drops = { {name = "nssm:worm_flesh", chance = 1, min = 20, max = 30}, {name = "nssm:sandworm_skin", chance = 2, min = 3, max = 12}, {name = "nssm:life_energy", chance = 1, min = 7, max = 8}, {name = "nssm:digested_sand", chance = 1, min = 1, max = 1} }, armor = 40, drawtype = "front", water_damage = 5, lava_damage = 3, light_damage = 0, fire_damage = 0, blood_texture = "nssm_blood_blue.png", blood_amount = 50, knock_back = 0, jump_height = 0, attack_type = "dogfight", animation = { speed_normal = 25, speed_run = 40, stand_start = 1, stand_end = 100, walk_start = 110, walk_end = 140, run_start = 110, run_end = 140, punch_start = 150, punch_end = 180 } })