64 lines
1.1 KiB
Lua
64 lines
1.1 KiB
Lua
mobs:register_mob("nssm:flying_duck", {
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type = "monster",
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hp_max = 20,
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hp_min = 10,
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collisionbox = {-0.3, -0.2, -0.3, 0.3, 0.2, 0.3},
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visual = "mesh",
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mesh = "nathan_petrelli.x",
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textures = {{"nathan_petrelli.png"}},
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visual_size = {x=1, y=1},
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view_range = 30,
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walk_velocity = 2,
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run_velocity = 2.5,
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fall_speed = 0,
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stepheight = 3,
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sounds = {
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random = "duck",
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},
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damage = 3,
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reach = 2,
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jump = true,
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drops = {
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{name = "nssm:life_energy",
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chance = 1,
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min = 1,
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max = 2,},
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{name = "nssm:duck_legs",
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chance = 2,
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min = 1,
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max = 2,},
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{name = "nssm:duck_beak",
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chance = 5,
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min = 1,
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max = 1,},
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{name = "nssm:duck_feather",
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chance = 2,
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min = 4,
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max = 8,},
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},
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armor = 80,
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drawtype = "front",
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water_damage = 0,
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lava_damage = 5,
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light_damage = 0,
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group_attack=true,
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attack_animals=true,
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knock_back=5,
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blood_texture="nssm_blood.png",
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on_rightclick = nil,
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fly = true,
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attack_type = "dogfight",
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animation = {
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speed_normal = 25,
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speed_run = 25,
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stand_start = 0,
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stand_end = 80,
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walk_start = 160,
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walk_end = 200,
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run_start = 160,
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run_end = 220,
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punch_start = 110,
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punch_end = 140,
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}
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})
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