62 lines
1.1 KiB
Lua
62 lines
1.1 KiB
Lua
mobs:register_mob("nssm:crocodile", {
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type = "monster",
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hp_max = 30,
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hp_min = 15,
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collisionbox = {-0.45, -0.30, -0.45, 0.45, 0.3, 0.45},
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visual = "mesh",
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mesh = "crocodile.x",
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textures = {{"croco.png"}},
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sounds = {
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random = "crocod",
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},
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visual_size = {x=4, y=4},
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makes_footstep_sound = true,
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view_range = 15,
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walk_velocity = 1,
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run_velocity = 1,
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damage = 5,
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floats = 1,
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jump = true,
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drops = {
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{name = "nssm:life_energy",
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chance = 1,
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min = 1,
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max = 2,},
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{name = "nssm:crocodile_tail",
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chance = 2,
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min = 1,
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max = 1,},
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{name = "nssm:crocodile_skin",
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chance = 3,
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min = 1,
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max = 1,},
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},
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armor = 60,
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drawtype = "front",
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reach = 2,
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water_damage = 0,
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lava_damage = 10,
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light_damage = 0,
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group_attack=true,
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attack_animals=true,
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knock_back=3,
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blood_texture="nssm_blood.png",
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stepheight=1.1,
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on_rightclick = nil,
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attack_type = "dogfight",
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animation = {
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speed_normal = 25,
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speed_run = 25,
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stand_start = 1,
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stand_end = 80,
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walk_start = 230,
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walk_end = 270,
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run_start = 230,
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run_end = 270,
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punch_start = 205,
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punch_end = 220,
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--swim_start = 100,
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--swim_end = 140,
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}
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})
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