495 lines
11 KiB
Lua
495 lines
11 KiB
Lua
--Before starting a new game write 6 or 7 in order to regulate the spawns
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-- (7 works also with flat and fractal).
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local v6 = nssm.mymapgenis == 6 -- true if set to 6
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local mm = nssm.multimobs
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-- Spawning parameters
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if mm ~= 0 then
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-- V6 MAPGEN
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if v6 then
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-- ANTS (why only V6 mapgen ?)
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mobs:spawn({
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name = "nssm:ant_queen",
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nodes = {"nssm:ant_dirt"},
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interval = 60,
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chance = (200000 / mm)
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})
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mobs:spawn({
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name = "nssm:ant_soldier",
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nodes = {"nssm:ant_dirt"},
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interval = 7,
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chance = (30000 / mm),
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active_object_count = 4
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})
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mobs:spawn({
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name = "nssm:ant_worker",
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nodes = {"nssm:ant_dirt"},
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interval = 5,
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chance = (10000 / mm),
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active_object_count = 5
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})
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else -- ALL OTHER MAPGENS
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-- SWIMMING DUCK (river water only)
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mobs:spawn({
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name = "nssm:swimming_duck",
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nodes = {"default:river_water_source"},
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neighbors = {"default:sand","default:river_water_source"},
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max_height = 300,
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interval = 60,
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chance = (3000000 / mm)
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})
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-- SAVANNA
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mobs:spawn({
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name = "nssm:felucco",
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nodes = {"default:dirt_with_dry_grass", "default:dry_dirt_with_dry_grass"},
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neighbors = {"default:dirt_with_dry_grass"},
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min_height = -200,
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interval = 80,
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chance = (20000000 / mm)
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})
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end
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-- NSSB SPECIAL
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if minetest.get_modpath("nssb") then
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mobs:spawn({
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name = "nssm:xgaloctopus",
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nodes = {"default:water_source"},
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neighbors = {"nssb:marine_brick"},
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max_height = 0,
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interval = 20,
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chance = (800000 / mm)
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})
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end
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-- FOREST
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mobs:spawn({
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name = "nssm:larva",
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nodes = {"default:dirt_with_grass"},
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neighbors = {"default:tree", "default:aspen_tree"},
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max_height = 140,
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interval = 40,
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chance = v6 and (200000 / mm) or (800000 / mm)
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})
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mobs:spawn({
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name = "nssm:masticone",
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nodes = {"default:dirt_with_grass"},
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neighbors = {"default:tree", "default:aspen_tree"},
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max_height = 140,
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interval = v6 and 120 or 180,
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chance = v6 and (5000000 / mm) or (6000000 / mm),
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active_object_count = 2
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})
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-- PINE FOREST
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mobs:spawn({
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name = "nssm:pumpboom_small",
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nodes = {
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"default:dirt_with_coniferous_litter", "default:dirt_with_snow",
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"default:snowblock"
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},
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neighbors = {"default:pine_tree"},
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interval = v6 and 30 or 80,
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chance = v6 and (600000 / mm) or (1400000 / mm)
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})
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mobs:spawn({
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name = "nssm:pumpboom_medium",
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nodes = {
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"default:dirt_with_coniferous_litter", "default:dirt_with_snow",
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"default:snowblock"
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},
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neighbors = {"default:pine_tree"},
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interval = v6 and 30 or 80,
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chance = v6 and (800000 / mm) or (1600000 / mm)
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})
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mobs:spawn({
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name = "nssm:pumpboom_large",
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nodes = {
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"default:dirt_with_coniferous_litter", "default:dirt_with_snow",
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"default:snowblock"
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},
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neighbors = {"default:pine_tree"},
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interval = v6 and 30 or 80,
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chance = v6 and (1000000 / mm) or (1800000 / mm)
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})
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mobs:spawn({
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name = "nssm:pumpking",
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nodes = {
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"default:dirt_with_coniferous_litter", "default:dirt_with_snow",
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"default:snowblock"
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},
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neighbors = {"default:pine_needles", "default:pine_tree"},
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max_light = v6 and 15 or 12,
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interval = 120,
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chance = (8000000 / mm)
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})
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-- ICE
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mobs:spawn({
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name = "nssm:icelamander",
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nodes = {"default:snowblock", "default:ice", "default:dirt_with_snow"},
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neighbors = {"default:snowblock", "default:ice", "default:dirt_with_snow"},
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interval = v6 and 120 or 180,
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chance = v6 and (25000000 / mm) or (120000000 / mm)
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})
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mobs:spawn({
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name = "nssm:icesnake",
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nodes = {"default:snowblock", "default:ice", "default:dirt_with_snow"},
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neighbors = {"default:snowblock", "default:ice", "default:dirt_with_snow"},
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interval = v6 and 30 or 40,
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chance = v6 and (6000000 / mm) or (20000000 / mm)
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})
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mobs:spawn({
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name = "nssm:white_werewolf",
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nodes = {"default:dirt_with_snow","default:snowblock"},
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min_height = v6 and 20 or 31000,
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interval = v6 and 60 or 40,
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chance = v6 and (9000000 / mm) or (22000000 / mm)
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})
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mobs:spawn({
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name = "nssm:snow_biter",
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nodes = {"default:snowblock", "default:ice", "default:dirt_with_snow"},
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neighbors = {"default:snowblock", "default:ice", "default:dirt_with_snow"},
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chance = v6 and (6000000 / mm) or (20000000 / mm)
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})
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-- MOUNTAINS
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mobs:spawn({
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name = "nssm:echidna",
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nodes = {"default:dirt_with_grass"},
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neighbors = {"default:dirt_with_grass"},
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min_height = v6 and 22 or 50,
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interval = 200,
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chance = (100000000 / mm)
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})
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mobs:spawn({
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name = "nssm:manticore",
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nodes = {"default:dirt_with_grass"},
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neighbors = {"default:dirt_with_grass"},
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min_height = v6 and 20 or 50,
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interval = 60,
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chance = v6 and (12000000 / mm) or (13000000 / mm)
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})
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mobs:spawn({
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name = "nssm:werewolf",
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nodes = {"default:dirt_with_grass"},
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neighbors = {"default:dirt_with_grass"},
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max_light = 10,
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min_height = v6 and 20 or 40,
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interval = 60,
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chance = v6 and (12000000 / mm) or (13000000 / mm)
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})
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-- DUCKS
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mobs:spawn({
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name = "nssm:duck",
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nodes = {"default:dirt_with_grass"},
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neighbors = {"group:flora"},
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min_light = 10,
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max_height = 40,
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interval = v6 and 20 or 50,
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chance = v6 and (350000 / mm) or (1500000 / mm)
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})
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mobs:spawn({
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name = "nssm:duckking",
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nodes = {"default:dirt_with_grass"},
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neighbors = {"group:flora"},
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min_light = 10,
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max_height = v6 and 20 or 40,
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interval = v6 and 300 or 400,
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chance = v6 and (5000000 / mm) or (120000000 / mm)
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})
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mobs:spawn({
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name = "nssm:enderduck",
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nodes = {"default:dirt_with_grass"},
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neighbors = {"group:flora"},
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max_light = 10,
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max_height = v6 and 20 or 40,
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interval = v6 and 45 or 120,
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chance = v6 and (900000 / mm) or (5000000 / mm)
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})
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mobs:spawn({
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name = "nssm:flying_duck",
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nodes = v6 and {"default:dirt_with_grass"} or {"air"},
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neighbors = {"group:leaves"},
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min_light = 10,
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min_height = 1,
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max_height = v6 and 25 or 40,
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interval = 120,
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chance = v6 and (24000000 / mm) or (8000000 / mm)
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})
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mobs:spawn({
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name = "nssm:flying_duck",
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nodes = v6 and {"default:dirt_with_grass"} or {"air"},
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neighbors = {"group:flora"},
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min_light = 10,
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min_height = 1,
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max_height = v6 and 25 or 40,
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interval = 120,
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chance = v6 and (6000000 / mm) or (25000000 / mm)
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})
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mobs:spawn({
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name = "nssm:spiderduck",
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nodes = {"default:dirt_with_grass"},
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neighbors = {"group:flora"},
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max_light = 10,
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max_height = 20,
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interval = v6 and 45 or 120,
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chance = v6 and (850000 / mm) or (5000000 / mm)
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})
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mobs:spawn({
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name = "nssm:swimming_duck",
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nodes = {"default:water_source"},
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neighbors = {"default:water_source"},
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max_height = v6 and 20 or 40,
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interval = 60,
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chance = (45000000 / mm)
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})
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-- SPIDERS
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mobs:spawn({
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name = "nssm:black_widow",
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nodes = {
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"default:dirt_with_rainforest_litter",
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"default:jungletree", "nssm:web"
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},
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interval = v6 and 20 or 30,
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chance = v6 and (1200000 / mm) or (4400000 / mm),
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active_object_count = 2
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})
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mobs:spawn({
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name = "nssm:daddy_long_legs",
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nodes = {
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"default:dirt_with_rainforest_litter",
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"default:jungletree", "nssm:web"
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},
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interval = 10,
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chance = v6 and (1200000 / mm) or (4400000 / mm),
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active_object_count = 2
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})
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mobs:spawn({
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name = "nssm:tarantula",
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nodes = {
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"default:dirt_with_rainforest_litter",
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"default:jungletree", "nssm:web"
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},
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max_light = 14,
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interval = 120,
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chance = v6 and (5000000 / mm) or (50000000 / mm)
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})
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mobs:spawn({
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name = "nssm:ulboros",
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nodes = {
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"default:dirt_with_rainforest_litter",
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"default:jungletree", "nssm:web"
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},
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interval = v6 and 20 or 30,
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chance = v6 and (1200000 / mm) or (4400000 / mm)
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})
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-- CAVES
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mobs:spawn({
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name = "nssm:bloco",
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nodes = {"default:stone", "default:desert_stone", "default:sandstone"},
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max_height = -20,
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chance = (500000 / mm)
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})
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mobs:spawn({
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name = "nssm:lava_titan",
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nodes = {
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"default:stone", "default:desert_stone",
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"default:sandstone", "default:lava_source"
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},
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max_height = -100,
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max_light = 12,
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interval = 120,
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chance = (22000000 / mm)
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})
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mobs:spawn({
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name = "nssm:stone_eater",
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nodes = {"default:stone", "default:desert_stone", "default:sandstone"},
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max_height = -20,
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interval = 40,
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chance = (700000 / mm),
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active_object_count = 2
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})
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mobs:spawn({
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name = "nssm:signosigno",
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nodes = {"default:stone", "default:desert_stone", "default:sandstone"},
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max_height = -20,
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max_light = 10,
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interval = 20,
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chance = (400000 / mm),
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active_object_count = 2
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})
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mobs:spawn({
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name = "nssm:signosigno",
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nodes = {"bones:bones"},
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max_light = 15,
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interval = 20,
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chance = (5000 / mm),
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active_object_count = 5
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})
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-- SEA
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mobs:spawn({
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name = "nssm:crab",
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nodes = {"default:sand"},
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neighbors = {"default:water_source"},
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interval = 60,
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chance = (4000000 / mm)
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})
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mobs:spawn({
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name = "nssm:crocodile",
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nodes = {"default:sand","default:water_source"},
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neighbors = {"default:water_source"},
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interval = 100,
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chance = (35000000 / mm)
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})
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mobs:spawn({
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name = "nssm:crocodile",
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nodes = {"default:sand","default:river_water_source"},
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neighbors = {"default:river_water_source"},
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interval = 60,
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chance = (12000000 / mm)
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})
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mobs:spawn({
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name = "nssm:dolidrosaurus",
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nodes = {"default:water_source"},
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neighbors = {"default:water_source"},
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max_height = -1,
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interval = 100,
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chance = (35000000 / mm)
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})
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mobs:spawn({
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name = "nssm:kraken",
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nodes = {"default:water_source"},
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neighbors = {"default:water_source"},
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max_height = 0,
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interval = 400,
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chance = (500000000 / mm)
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})
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mobs:spawn({
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name = "nssm:octopus",
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nodes = {"default:water_source"},
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neighbors = {"default:water_source"},
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max_height = 0,
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interval = 80,
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chance = (38000000 / mm)
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})
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-- DESERT
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mobs:spawn({
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name = "nssm:sandworm",
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nodes = {"default:desert_sand", "default:desert_stone"},
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interval = 100,
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chance = (28000000 / mm)
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})
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mobs:spawn({
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name = "nssm:giant_sandworm",
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nodes = {"default:desert_sand", "default:desert_stone"},
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interval = 400,
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chance = (600000000 / mm)
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})
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mobs:spawn({
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name = "nssm:sand_bloco",
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nodes = {"default:desert_sand", "default:desert_stone"},
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interval = 90,
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chance = (20000000 / mm)
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})
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-- SKY
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mobs:spawn({
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name = "nssm:moonheron",
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nodes = {"air"},
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max_light = 10,
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min_height = 10,
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max_height = 180,
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interval = 110,
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chance = (950000000 / mm)
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})
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mobs:spawn({
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name = "nssm:night_master",
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nodes = {"air"},
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max_light = 7,
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min_height = 10,
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max_height = 180,
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interval = 400,
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chance = (4500000000 / mm)
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})
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mobs:spawn({
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name = "nssm:phoenix",
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nodes = {"air"},
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max_light = 10,
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min_height = 10,
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max_height = 180,
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interval = 400,
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chance = (10000000000 / mm)
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})
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mobs:spawn({
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name = "nssm:scrausics",
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nodes = {"air"},
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max_light = 10,
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min_height = 10,
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max_height = 180,
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interval = 110,
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chance = (950000000 / mm)
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})
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end
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