49 lines
1.1 KiB
Lua
49 lines
1.1 KiB
Lua
mobs:register_mob("nssm:giant_sandworm", {
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type = "monster",
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hp_max = 330,
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hp_min = 330,
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collisionbox = {-1.2, 0, -1.2, 1.2, 4.5, 1.2},
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visual = "mesh",
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mesh = "giant_sandworm.x",
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textures = {
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{"sandworm.png"}
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},
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visual_size = {x = 13, y = 13},
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makes_footstep_sound = false,
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view_range = 9,
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rotate = 270,
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reach = 8,
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walk_velocity = 0,
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run_velocity = 0,
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damage = 12,
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jump = false,
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drops = {
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{name = "nssm:worm_flesh", chance = 1, min = 20, max = 30},
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{name = "nssm:sandworm_skin", chance = 2, min = 3, max = 12},
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{name = "nssm:life_energy", chance = 1, min = 7, max = 8},
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{name = "nssm:digested_sand", chance = 1, min = 1, max = 1},
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},
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armor = 40,
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drawtype = "front",
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water_damage = 5,
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lava_damage = 3,
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light_damage = 0,
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blood_texture = "nssm_blood_blue.png",
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blood_amount = 50,
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knock_back = 0,
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jump_height = 0,
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attack_type = "dogfight",
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animation = {
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speed_normal = 25,
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speed_run = 40,
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stand_start = 1,
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stand_end = 100,
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walk_start = 110,
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walk_end = 140,
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run_start = 110,
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run_end = 140,
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punch_start = 150,
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punch_end = 180,
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},
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})
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