nssm/mobs/dolidrosaurus.lua

60 lines
1.2 KiB
Lua

mobs:register_mob("nssm:dolidrosaurus", {
type = "monster",
hp_max = 46,
hp_min = 23,
collisionbox = {-0.5, 0, -0.5, 0.5, 0.52, 0.5},
visual = "mesh",
mesh = "dolidrosaurus.x",
textures = {
{"dolidrosaurus1.png"},
{"dolidrosaurus2.png"},
{"dolidrosaurus3.png"},
{"dolidrosaurus4.png"},
{"dolidrosaurus5.png"}
},
visual_size = {x = 4, y = 4},
makes_footstep_sound = true,
view_range = 30,
fly = true,
fly_in = {"default:water_source", "default:water_flowing"},
fall_speed = -20,
walk_velocity = 1.5,
run_velocity = 3.3,
damage = 5,
rotate = 270,
jump = false,
jump_chance = 0,
jump_height = 0,
sounds = {
random = "crocod"
},
drops = {
{name = "nssm:life_energy", chance = 1, min = 1, max = 3},
{name = "nssm:dolidrosaurus_fin", chance = 2, min = 1, max = 3}
},
armor = 60,
drawtype = "front",
water_damage = 0,
lava_damage = 10,
fire_damage = 10,
light_damage = 0,
group_attack = true,
attack_animals = true,
knock_back = 3,
blood_texture = "nssm_blood.png",
on_rightclick = nil,
attack_type = "dogfight",
animation = {
speed_normal = 25,
speed_run = 35,
stand_start = 1,
stand_end = 80,
walk_start = 140,
walk_end = 180,
run_start = 140,
run_end = 180,
punch_start = 190,
punch_end = 220
}
})