rangedweapons/m79.lua

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Lua
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2024-07-22 13:41:50 +03:00
minetest.register_tool("rangedweapons:m79_r", {
stack_max= 1,
wield_scale = {x=2.0,y=2.0,z=2.5},
range = 0,
description = "",
groups = {not_in_creative_inventory = 1},
rw_next_reload = "rangedweapons:m79",
load_sound = "rangedweapons_reload_a",
inventory_image = "rangedweapons_m79_rld.png",
})
minetest.register_tool("rangedweapons:m79", {
description = "" ..core.colorize("#35cdff","m79\n") ..core.colorize("#FFFFFF", "Direct contact damage: 10\n")..core.colorize("#FFFFFF", "Accuracy: 92%\n") ..core.colorize("#FFFFFF", "direct contact knockback: 25\n") ..core.colorize("#FFFFFF", "Gun crit chance: 8%\n")..core.colorize("#FFFFFF", "Critical efficiency: 3x\n") ..core.colorize("#FFFFFF", "Reload delay: 0.9\n")..core.colorize("#FFFFFF", "Clip size: 1\n") ..core.colorize("#FFFFFF", "Gun gravity: 5\n")..core.colorize("#FFFFFF", "Ammunition: 40mm grenades\n")..core.colorize("#FFFFFF", "Gun type: grenade launcher\n") ..core.colorize("#FFFFFF", "Bullet velocity: 20"),
range = 0,
wield_scale = {x=2.0,y=2.0,z=2.5},
inventory_image = "rangedweapons_m79.png",
RW_gun_capabilities = {
gun_damage = {fleshy=10,knockback=25},
gun_crit = 8,
gun_critEffc = 3.0,
suitable_ammo = {{"rangedweapons:40mm",1}},
gun_skill = {"",1},
gun_magazine = "rangedweapons:shell_grenadedrop",
gun_unloaded = "rangedweapons:m79_r",
gun_cooling = "rangedweapons:m79",
gun_velocity = 20,
gun_accuracy = 92,
gun_cooldown = 0.0,
gun_reload = 0.9,
gun_projectiles = 1,
gun_smokeSize = 15,
gun_durability = 100,
gun_gravity = 5,
gun_unload_sound = "rangedweapons_handgun_mag_out",
gun_sound = "rangedweapons_rocket",
},
on_secondary_use = function(itemstack, user, pointed_thing)
rangedweapons_reload_gun(itemstack, user)
return itemstack
end,
on_use = function(itemstack, user, pointed_thing)
rangedweapons_shoot_gun(itemstack, user)
return itemstack
end,
})