respawn_patch/init.lua

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minetest.register_on_respawnplayer(function(player)
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local name = player:get_player_name()
minetest.log("action", "respawn_patch: " .. name .. ", get_hp(): " .. player:get_hp())
if player:get_hp() < 1 then
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player:set_hp(20)
minetest.log("action", "respawn_patch: " .. name .. " restoration of life")
end
end)