Mod fixes and modifications

This commit is contained in:
Vitaliy Olkhin 2024-09-16 14:57:09 +05:00
parent 26edbc7876
commit a43e7d880d
4 changed files with 149 additions and 98 deletions

2
.gitignore vendored
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@ -39,5 +39,5 @@ luac.out
*.i*86 *.i*86
*.x86_64 *.x86_64
*.hex *.hex
.idea/

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@ -1,3 +1,47 @@
space_travel = {}
space_travel.yarth = tonumber(minetest.settings:get('yarth') or 4000)
space_travel.yarth_orbit = tonumber(minetest.settings:get('yarth_orbit') or 4500)
space_travel.luna = tonumber(minetest.settings:get('luna') or 5500)
space_travel.luna_orbit = tonumber(minetest.settings:get('luna_orbit') or 6000)
space_travel.mars = tonumber(minetest.settings:get('mars') or 7000)
space_travel.mars_orbit = tonumber(minetest.settings:get('mars_orbit') or 7500)
space_travel.mercury = tonumber(minetest.settings:get('mercury') or 8000)
space_travel.mercury_orbit = tonumber(minetest.settings:get('mercury_orbit') or 8500)
space_travel.venus = tonumber(minetest.settings:get('venus') or 9000)
space_travel.venus_orbit = tonumber(minetest.settings:get('venus_orbit') or 9500)
space_travel.ganymede = tonumber(minetest.settings:get('ganymede') or 10000)
space_travel.ganymede_orbit = tonumber(minetest.settings:get('ganymede_orbit') or 10500)
space_travel.callisto = tonumber(minetest.settings:get('callisto') or 11000)
space_travel.callisto_orbit = tonumber(minetest.settings:get('callisto_orbit') or 11500)
space_travel.io = tonumber(minetest.settings:get('io') or 12000)
space_travel.io_orbit = tonumber(minetest.settings:get('io_orbit') or 12500)
space_travel.europa = tonumber(minetest.settings:get('europa') or 13000)
space_travel.europa_orbit = tonumber(minetest.settings:get('europa_orbit') or 13500)
space_travel.titan = tonumber(minetest.settings:get('titan') or 14500)
space_travel.titan_orbit = tonumber(minetest.settings:get('titan_orbit') or 15000)
space_travel.oberon = tonumber(minetest.settings:get('oberon') or 16000)
space_travel.oberon_orbit = tonumber(minetest.settings:get('oberon_orbit') or 16500)
space_travel.triton = tonumber(minetest.settings:get('triton') or 17500)
space_travel.triton_orbit = tonumber(minetest.settings:get('triton_orbit') or 18000)
space_travel.pluto = tonumber(minetest.settings:get('pluto') or 19000)
space_travel.pluto_orbit = tonumber(minetest.settings:get('pluto_orbit') or 19500)
space_travel.charon = tonumber(minetest.settings:get('charon') or 20500)
space_travel.charon_orbit = tonumber(minetest.settings:get('charon_orbit') or 21000)
space_travel.sedna = tonumber(minetest.settings:get('sedna') or 22000)
space_travel.sedna_orbit = tonumber(minetest.settings:get('sedna_orbit') or 22500)
space_travel.asteriod_belt = tonumber(minetest.settings:get('asteriod_belt') or 23000)
space_travel.asteriod_belt_orbit = tonumber(minetest.settings:get('asteriod_belt_orbit') or 23500)
space_travel.minerva = tonumber(minetest.settings:get('minerva') or 24500)
space_travel.minerva_orbit = tonumber(minetest.settings:get('minerva_orbit') or 25000)
space_travel.bacchus = tonumber(minetest.settings:get('bacchus') or 26000)
space_travel.bacchus_orbit = tonumber(minetest.settings:get('bacchus_orbit') or 26500)
space_travel.ourea = tonumber(minetest.settings:get('ourea') or 27500)
space_travel.ourea_orbit = tonumber(minetest.settings:get('ourea_orbit') or 28000)
space_travel.osiris = tonumber(minetest.settings:get('osiris') or 29000)
space_travel.osiris_orbit = tonumber(minetest.settings:get('osiris_orbit') or 29500)
space_travel.minthe = tonumber(minetest.settings:get('minthe') or 30500)
space_travel.minthe_orbit = tonumber(minetest.settings:get('minthe_orbit') or 31000)
dofile(minetest.get_modpath("space_travel") .. "/sky.lua") dofile(minetest.get_modpath("space_travel") .. "/sky.lua")
dofile(minetest.get_modpath("space_travel") .. "/nodes.lua") dofile(minetest.get_modpath("space_travel") .. "/nodes.lua")
dofile(minetest.get_modpath("space_travel") .. "/radiation.lua") dofile(minetest.get_modpath("space_travel") .. "/radiation.lua")

109
sky.lua
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@ -309,6 +309,12 @@ local minthe_space = {
} }
local time = 0 local time = 0
sky_defaults = {}
minetest.register_on_joinplayer(function(player)
sky_defaults.col, sky_defaults.tp, sky_defaults.tex, sky_defaults.cl = player:get_sky()
end)
minetest.register_globalstep(function(dtime) minetest.register_globalstep(function(dtime)
time = time + dtime time = time + dtime
@ -331,8 +337,11 @@ minetest.register_globalstep(function(dtime)
end end
--Skybox code, cloud code, and physics code right here --Skybox code, cloud code, and physics code right here
if minetest.get_player_by_name(name) and pos.y < 1000 then --Earth sky if minetest.get_player_by_name(name) and pos.y < space_travel.yarth then --Earth sky
player:set_sky({}, "regular", {}) minetest.chat_send_all(surface_effect.dump(pos.y))
--player:set_sky({}, "regular", {})
player:set_sky(sky_defaults.col, sky_defaults.tp, sky_defaults.tex, sky_defaults.cl)
player:set_clouds({ player:set_clouds({
density = 0.4, density = 0.4,
color = "#fff0f0e5", color = "#fff0f0e5",
@ -342,39 +351,39 @@ minetest.register_globalstep(function(dtime)
speed ={x=0, z=-2}, speed ={x=0, z=-2},
}) })
player:set_physics_override(1, 1, 1) -- speed, jump, gravity player:set_physics_override(1, 1, 1) -- speed, jump, gravity
elseif minetest.get_player_by_name(name) and pos.y >= 1000 and pos.y < 1500 then --Earth orbit elseif minetest.get_player_by_name(name) and pos.y >= space_travel.yarth and pos.y < space_travel.yarth_orbit then --Earth orbit
player:set_sky({r = 0, g = 0, b = 0}, "skybox", earth_space) player:set_sky({r = 0, g = 0, b = 0}, "skybox", earth_space)
player:set_clouds({density = 0}) player:set_clouds({density = 0})
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
elseif minetest.get_player_by_name(name) and pos.y >= 1500 and pos.y < 2500 then --Moon sky elseif minetest.get_player_by_name(name) and pos.y >= space_travel.yarth_orbit and pos.y < space_travel.luna then --Moon sky
player:set_sky({r = 0, g = 0, b = 0}, "skybox", moon_sky) player:set_sky({r = 0, g = 0, b = 0}, "skybox", moon_sky)
player:set_clouds({density = 0}) player:set_clouds({density = 0})
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
elseif minetest.get_player_by_name(name) and pos.y >= 2500 and pos.y < 3000 then --Moon orbit elseif minetest.get_player_by_name(name) and pos.y >= space_travel.luna and pos.y < space_travel.luna_orbit then --Moon orbit
player:set_sky({r = 0, g = 0, b = 0}, "skybox", moon_sky) player:set_sky({r = 0, g = 0, b = 0}, "skybox", moon_sky)
player:set_clouds({density = 0}) player:set_clouds({density = 0})
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
elseif minetest.get_player_by_name(name) and pos.y >= 3000 and pos.y < 4000 and day_time then --Mars sky at day elseif minetest.get_player_by_name(name) and pos.y >= space_travel.luna_orbit and pos.y < space_travel.mars and day_time then --Mars sky at day
player:set_sky({r=219, g=168, b=117}, "plain", {}) player:set_sky({r=219, g=168, b=117}, "plain", {})
player:set_clouds({density = 0}) player:set_clouds({density = 0})
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
elseif minetest.get_player_by_name(name) and pos.y >= 3000 and pos.y < 4000 and (not day_time) then --Mars sky at night elseif minetest.get_player_by_name(name) and pos.y >= space_travel.luna_orbit and pos.y < space_travel.mars and (not day_time) then --Mars sky at night
player:set_sky({r = 0, g = 0, b = 0}, "skybox", mars_night) player:set_sky({r = 0, g = 0, b = 0}, "skybox", mars_night)
player:set_clouds({density = 0}) player:set_clouds({density = 0})
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
elseif minetest.get_player_by_name(name) and pos.y >= 4000 and pos.y < 4500 then --Mars orbit elseif minetest.get_player_by_name(name) and pos.y >= space_travel.mars and pos.y < space_travel.mars_orbit then --Mars orbit
player:set_sky({r = 0, g = 0, b = 0}, "skybox", mars_space) player:set_sky({r = 0, g = 0, b = 0}, "skybox", mars_space)
player:set_clouds({density = 0}) player:set_clouds({density = 0})
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
elseif minetest.get_player_by_name(name) and pos.y >= 4500 and pos.y < 5500 then --Mercury sky elseif minetest.get_player_by_name(name) and pos.y >= space_travel.mars_orbit and pos.y < space_travel.mercury then --Mercury sky
player:set_sky({r = 0, g = 0, b = 0}, "skybox", mercury_sky) player:set_sky({r = 0, g = 0, b = 0}, "skybox", mercury_sky)
player:set_clouds({density = 0}) player:set_clouds({density = 0})
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
elseif minetest.get_player_by_name(name) and pos.y >= 5500 and pos.y < 6000 then --Mercury orbit elseif minetest.get_player_by_name(name) and pos.y >= space_travel.mercury and pos.y < space_travel.mercury_orbit then --Mercury orbit
player:set_sky({r = 0, g = 0, b = 0}, "skybox", mercury_space) player:set_sky({r = 0, g = 0, b = 0}, "skybox", mercury_space)
player:set_clouds({density = 0}) player:set_clouds({density = 0})
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
elseif minetest.get_player_by_name(name) and pos.y >= 6000 and pos.y < 7000 and day_time then --Venus sky at day elseif minetest.get_player_by_name(name) and pos.y >= pos.y < space_travel.mercury and pos.y < space_travel.venus and day_time then --Venus sky at day
player:set_sky({r=208, g=177, b=11}, "plain", {}) player:set_sky({r=208, g=177, b=11}, "plain", {})
player:set_clouds({ player:set_clouds({
density = 0.6, density = 0.6,
@ -385,7 +394,7 @@ minetest.register_globalstep(function(dtime)
speed ={x=0, z=10}, speed ={x=0, z=10},
}) })
player:set_physics_override(1, 1, 1) -- speed, jump, gravity player:set_physics_override(1, 1, 1) -- speed, jump, gravity
elseif minetest.get_player_by_name(name) and pos.y >= 6000 and pos.y < 7000 and (not day_time) then --Venus sky at night elseif minetest.get_player_by_name(name) and pos.y >= space_travel.mercury and pos.y < space_travel.venus and (not day_time) then --Venus sky at night
player:set_sky({r=102, g=87, b=5}, "plain", {}) player:set_sky({r=102, g=87, b=5}, "plain", {})
player:set_clouds({ player:set_clouds({
density = 0.6, density = 0.6,
@ -396,43 +405,43 @@ minetest.register_globalstep(function(dtime)
speed ={x=0, z=10}, speed ={x=0, z=10},
}) })
player:set_physics_override(1, 1, 1) -- speed, jump, gravity player:set_physics_override(1, 1, 1) -- speed, jump, gravity
elseif minetest.get_player_by_name(name) and pos.y >= 7000 and pos.y < 7500 then --Venus orbit elseif minetest.get_player_by_name(name) and pos.y >= space_travel.venus and pos.y < space_travel.venus_orbit then --Venus orbit
player:set_sky({r = 0, g = 0, b = 0}, "skybox", venus_space) player:set_sky({r = 0, g = 0, b = 0}, "skybox", venus_space)
player:set_clouds({density = 0}) player:set_clouds({density = 0})
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
elseif minetest.get_player_by_name(name) and pos.y >= 7500 and pos.y < 8500 then --Ganymede sky elseif minetest.get_player_by_name(name) and pos.y >= space_travel.mercury and pos.y < space_travel.ganymede then --Ganymede sky
player:set_sky({r = 0, g = 0, b = 0}, "skybox", jupiter_space) player:set_sky({r = 0, g = 0, b = 0}, "skybox", jupiter_space)
player:set_clouds({density = 0}) player:set_clouds({density = 0})
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
elseif minetest.get_player_by_name(name) and pos.y >= 8500 and pos.y < 9000 then --Ganymede orbit elseif minetest.get_player_by_name(name) and pos.y >= space_travel.ganymede and pos.y < space_travel.ganymede_orbit then --Ganymede orbit
player:set_sky({r = 0, g = 0, b = 0}, "skybox", ganymede_space) player:set_sky({r = 0, g = 0, b = 0}, "skybox", ganymede_space)
player:set_clouds({density = 0}) player:set_clouds({density = 0})
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
elseif minetest.get_player_by_name(name) and pos.y >= 9000 and pos.y < 10000 then --Callisto sky elseif minetest.get_player_by_name(name) and pos.y >= space_travel.ganymede_orbit and pos.y < space_travel.callisto then --Callisto sky
player:set_sky({r = 0, g = 0, b = 0}, "skybox", jupiter_space) player:set_sky({r = 0, g = 0, b = 0}, "skybox", jupiter_space)
player:set_clouds({density = 0}) player:set_clouds({density = 0})
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
elseif minetest.get_player_by_name(name) and pos.y >= 10000 and pos.y < 10500 then --Callisto orbit elseif minetest.get_player_by_name(name) and pos.y >= space_travel.callisto and pos.y < space_travel.callisto_orbit then --Callisto orbit
player:set_sky({r = 0, g = 0, b = 0}, "skybox", callisto_space) player:set_sky({r = 0, g = 0, b = 0}, "skybox", callisto_space)
player:set_clouds({density = 0}) player:set_clouds({density = 0})
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
elseif minetest.get_player_by_name(name) and pos.y >= 10500 and pos.y < 11500 then --Io sky elseif minetest.get_player_by_name(name) and pos.y >= space_travel.callisto_orbit and pos.y < space_travel.io then --Io sky
player:set_sky({r = 0, g = 0, b = 0}, "skybox", jupiter_space) player:set_sky({r = 0, g = 0, b = 0}, "skybox", jupiter_space)
player:set_clouds({density = 0}) player:set_clouds({density = 0})
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
elseif minetest.get_player_by_name(name) and pos.y >= 11500 and pos.y < 12000 then --Io orbit elseif minetest.get_player_by_name(name) and pos.y >= space_travel.io and pos.y < space_travel.io_orbit then --Io orbit
player:set_sky({r = 0, g = 0, b = 0}, "skybox", io_space) player:set_sky({r = 0, g = 0, b = 0}, "skybox", io_space)
player:set_clouds({density = 0}) player:set_clouds({density = 0})
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
elseif minetest.get_player_by_name(name) and pos.y >= 12000 and pos.y < 13000 then --Europa sky elseif minetest.get_player_by_name(name) and pos.y >= space_travel.io_orbit and pos.y < space_travel.europa then --Europa sky
player:set_sky({r = 0, g = 0, b = 0}, "skybox", jupiter_space) player:set_sky({r = 0, g = 0, b = 0}, "skybox", jupiter_space)
player:set_clouds({density = 0}) player:set_clouds({density = 0})
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
elseif minetest.get_player_by_name(name) and pos.y >= 13000 and pos.y < 13500 then --Europa orbit elseif minetest.get_player_by_name(name) and pos.y >= space_travel.europa and pos.y < space_travel.europa_orbit then --Europa orbit
player:set_sky({r = 0, g = 0, b = 0}, "skybox", europa_space) player:set_sky({r = 0, g = 0, b = 0}, "skybox", europa_space)
player:set_clouds({density = 0}) player:set_clouds({density = 0})
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
elseif minetest.get_player_by_name(name) and pos.y >= 13500 and pos.y < 14500 and day_time then --Titan sky at day elseif minetest.get_player_by_name(name) and pos.y >= space_travel.europa_orbit and pos.y < space_travel.titan and day_time then --Titan sky at day
player:set_sky({r = 239, g = 194, b = 109}, "skybox", titan_sky) player:set_sky({r = 239, g = 194, b = 109}, "skybox", titan_sky)
player:set_clouds({ player:set_clouds({
density = 0.5, density = 0.5,
@ -443,7 +452,7 @@ minetest.register_globalstep(function(dtime)
speed ={x=0, z=-6}, speed ={x=0, z=-6},
}) })
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
elseif minetest.get_player_by_name(name) and pos.y >= 13500 and pos.y < 14500 and (not day_time) then --Titan sky at night elseif minetest.get_player_by_name(name) and pos.y >= space_travel.europa_orbit and pos.y < space_travel.titan and (not day_time) then --Titan sky at night
player:set_sky({r = 128, g = 103, b = 58}, "plain", {}) player:set_sky({r = 128, g = 103, b = 58}, "plain", {})
player:set_clouds({ player:set_clouds({
density = 0.5, density = 0.5,
@ -454,55 +463,55 @@ minetest.register_globalstep(function(dtime)
speed ={x=0, z=-6}, speed ={x=0, z=-6},
}) })
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
elseif minetest.get_player_by_name(name) and pos.y >= 14500 and pos.y < 15000 then --Titan orbit elseif minetest.get_player_by_name(name) and pos.y >= space_travel.titan and pos.y < space_travel.titan_orbit then --Titan orbit
player:set_sky({r = 0, g = 0, b = 0}, "skybox", saturn_space) player:set_sky({r = 0, g = 0, b = 0}, "skybox", saturn_space)
player:set_clouds({density = 0}) player:set_clouds({density = 0})
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
elseif minetest.get_player_by_name(name) and pos.y >= 15000 and pos.y < 16000 then --Oberon sky elseif minetest.get_player_by_name(name) and pos.y >= space_travel.titan_orbit and pos.y < space_travel.oberon then --Oberon sky
player:set_sky({r = 0, g = 0, b = 0}, "skybox", uranus_space) player:set_sky({r = 0, g = 0, b = 0}, "skybox", uranus_space)
player:set_clouds({density = 0}) player:set_clouds({density = 0})
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
elseif minetest.get_player_by_name(name) and pos.y >= 16000 and pos.y < 16500 then --Oberon orbit elseif minetest.get_player_by_name(name) and pos.y >= space_travel.oberon and pos.y < space_travel.oberon_orbit then --Oberon orbit
player:set_sky({r = 0, g = 0, b = 0}, "skybox", uranus_space) player:set_sky({r = 0, g = 0, b = 0}, "skybox", uranus_space)
player:set_clouds({density = 0}) player:set_clouds({density = 0})
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
elseif minetest.get_player_by_name(name) and pos.y >= 16500 and pos.y < 17500 then --Triton sky elseif minetest.get_player_by_name(name) and pos.y >= space_travel.oberon_orbit and pos.y < space_travel.triton then --Triton sky
player:set_sky({r = 0, g = 0, b = 0}, "skybox", neptune_space) player:set_sky({r = 0, g = 0, b = 0}, "skybox", neptune_space)
player:set_clouds({density = 0}) player:set_clouds({density = 0})
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
elseif minetest.get_player_by_name(name) and pos.y >= 17500 and pos.y < 18000 then --Triton orbit elseif minetest.get_player_by_name(name) and pos.y >= space_travel.triton and pos.y < space_travel.triton_orbit then --Triton orbit
player:set_sky({r = 0, g = 0, b = 0}, "skybox", neptune_space) player:set_sky({r = 0, g = 0, b = 0}, "skybox", neptune_space)
player:set_clouds({density = 0}) player:set_clouds({density = 0})
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
elseif minetest.get_player_by_name(name) and pos.y >= 18000 and pos.y < 19000 then --Pluto sky elseif minetest.get_player_by_name(name) and pos.y >= space_travel.triton_orbit and pos.y < space_travel.pluto then --Pluto sky
player:set_sky({r = 0, g = 0, b = 0}, "skybox", pluto_sky) player:set_sky({r = 0, g = 0, b = 0}, "skybox", pluto_sky)
player:set_clouds({density = 0}) player:set_clouds({density = 0})
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
elseif minetest.get_player_by_name(name) and pos.y >= 19000 and pos.y < 19500 then --Pluto orbit elseif minetest.get_player_by_name(name) and pos.y >= space_travel.pluto and pos.y < space_travel.pluto_orbit then --Pluto orbit
player:set_sky({r = 0, g = 0, b = 0}, "skybox", pluto_space) player:set_sky({r = 0, g = 0, b = 0}, "skybox", pluto_space)
player:set_clouds({density = 0}) player:set_clouds({density = 0})
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
elseif minetest.get_player_by_name(name) and pos.y >= 19500 and pos.y < 20500 then --Charon sky elseif minetest.get_player_by_name(name) and pos.y >= space_travel.pluto_orbit and pos.y < space_travel.charon then --Charon sky
player:set_sky({r = 0, g = 0, b = 0}, "skybox", charon_sky) player:set_sky({r = 0, g = 0, b = 0}, "skybox", charon_sky)
player:set_clouds({density = 0}) player:set_clouds({density = 0})
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
elseif minetest.get_player_by_name(name) and pos.y >= 20500 and pos.y < 21000 then --Charon orbit elseif minetest.get_player_by_name(name) and pos.y >= space_travel.charon and pos.y < space_travel.charon_orbit then --Charon orbit
player:set_sky({r = 0, g = 0, b = 0}, "skybox", charon_space) player:set_sky({r = 0, g = 0, b = 0}, "skybox", charon_space)
player:set_clouds({density = 0}) player:set_clouds({density = 0})
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
elseif minetest.get_player_by_name(name) and pos.y >= 21000 and pos.y < 22000 then --Sedna sky elseif minetest.get_player_by_name(name) and pos.y >= space_travel.charon_orbit and pos.y < space_travel.sedna then --Sedna sky
player:set_sky({r = 118, g = 84, b = 84}, "skybox", sedna_sky) player:set_sky({r = 118, g = 84, b = 84}, "skybox", sedna_sky)
player:set_clouds({density = 0}) player:set_clouds({density = 0})
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
elseif minetest.get_player_by_name(name) and pos.y >= 22000 and pos.y < 22500 then --Sedna orbit elseif minetest.get_player_by_name(name) and pos.y >= space_travel.sedna and pos.y < space_travel.sedna_orbit then --Sedna orbit
player:set_sky({r = 118, g = 84, b = 84}, "skybox", sedna_sky) player:set_sky({r = 118, g = 84, b = 84}, "skybox", sedna_sky)
player:set_clouds({density = 0}) player:set_clouds({density = 0})
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
elseif minetest.get_player_by_name(name) and pos.y >= 22500 and pos.y < 23500 then --Asteriod belt sky elseif minetest.get_player_by_name(name) and pos.y >= space_travel.sedna_orbit and pos.y < space_travel.asteriod_aelt then --Asteriod belt sky
player:set_sky({r = 0, g = 0, b = 0}, "skybox", cosmos_sky) player:set_sky({r = 0, g = 0, b = 0}, "skybox", cosmos_sky)
player:set_clouds({density = 0}) player:set_clouds({density = 0})
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
elseif minetest.get_player_by_name(name) and pos.y >= 23500 and pos.y < 24500 and day_time then --Minerva sky at day elseif minetest.get_player_by_name(name) and pos.y >= space_travel.asteriod_aelt and pos.y < space_travel.asteriod_aelt_orbit and day_time then --Minerva sky at day
player:set_sky({r=249, g=139, b=139}, "plain", {}) player:set_sky({r=249, g=139, b=139}, "plain", {})
player:set_clouds({ player:set_clouds({
density = 0.4, density = 0.4,
@ -513,7 +522,7 @@ minetest.register_globalstep(function(dtime)
speed ={x=0, z=-2}, speed ={x=0, z=-2},
}) })
player:set_physics_override(1, 1, 1) -- speed, jump, gravity player:set_physics_override(1, 1, 1) -- speed, jump, gravity
elseif minetest.get_player_by_name(name) and pos.y >= 23500 and pos.y < 24500 and (not day_time) then --Minerva sky at night elseif minetest.get_player_by_name(name) and pos.y >= space_travel.asteriod_aelt and pos.y < space_travel.asteriod_aelt_orbit and (not day_time) then --Minerva sky at night
player:set_sky({r = 0, g = 0, b = 0}, "skybox", minerva_night) player:set_sky({r = 0, g = 0, b = 0}, "skybox", minerva_night)
player:set_clouds({ player:set_clouds({
density = 0.4, density = 0.4,
@ -524,11 +533,11 @@ minetest.register_globalstep(function(dtime)
speed ={x=0, z=-2}, speed ={x=0, z=-2},
}) })
player:set_physics_override(1, 1, 1) -- speed, jump, gravity player:set_physics_override(1, 1, 1) -- speed, jump, gravity
elseif minetest.get_player_by_name(name) and pos.y >= 24500 and pos.y < 25000 then --Minerva orbit elseif minetest.get_player_by_name(name) and pos.y >= space_travel.minerva and pos.y < space_travel.minerva_orbit then --Minerva orbit
player:set_sky({r = 0, g = 0, b = 0}, "skybox", minerva_space) player:set_sky({r = 0, g = 0, b = 0}, "skybox", minerva_space)
player:set_clouds({density = 0}) player:set_clouds({density = 0})
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
elseif minetest.get_player_by_name(name) and pos.y >= 25000 and pos.y < 26000 and day_time then --Bacchus sky at day elseif minetest.get_player_by_name(name) and pos.y >= space_travel.minerva_orbit and pos.y < space_travel.bacchus and day_time then --Bacchus sky at day
player:set_sky({r=240, g=139, b=249}, "plain", {}) player:set_sky({r=240, g=139, b=249}, "plain", {})
player:set_clouds({ player:set_clouds({
density = 0.4, density = 0.4,
@ -539,7 +548,7 @@ minetest.register_globalstep(function(dtime)
speed ={x=0, z=-2}, speed ={x=0, z=-2},
}) })
player:set_physics_override(1, 1, 1) -- speed, jump, gravity player:set_physics_override(1, 1, 1) -- speed, jump, gravity
elseif minetest.get_player_by_name(name) and pos.y >= 25000 and pos.y < 26000 and (not day_time) then --Bacchus sky at night elseif minetest.get_player_by_name(name) and pos.y >= space_travel.minerva_orbit and pos.y < space_travel.bacchus and (not day_time) then --Bacchus sky at night
player:set_sky({r = 0, g = 0, b = 0}, "skybox", minerva_night) player:set_sky({r = 0, g = 0, b = 0}, "skybox", minerva_night)
player:set_clouds({ player:set_clouds({
density = 0.4, density = 0.4,
@ -550,23 +559,23 @@ minetest.register_globalstep(function(dtime)
speed ={x=0, z=-2}, speed ={x=0, z=-2},
}) })
player:set_physics_override(1, 1, 1) -- speed, jump, gravity player:set_physics_override(1, 1, 1) -- speed, jump, gravity
elseif minetest.get_player_by_name(name) and pos.y >= 26000 and pos.y < 26500 then --Bacchus orbit elseif minetest.get_player_by_name(name) and pos.y >= space_travel.bacchus and pos.y < space_travel.bacchus_orbit then --Bacchus orbit
player:set_sky({r = 0, g = 0, b = 0}, "skybox", bacchus_space) player:set_sky({r = 0, g = 0, b = 0}, "skybox", bacchus_space)
player:set_clouds({density = 0}) player:set_clouds({density = 0})
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
elseif minetest.get_player_by_name(name) and pos.y >= 26500 and pos.y < 27500 and day_time then --Ourea sky at day elseif minetest.get_player_by_name(name) and pos.y >= space_travel.bacchus_orbit and pos.y < space_travel.ourea and day_time then --Ourea sky at day
player:set_sky({r = 0, g = 0, b = 0}, "skybox", ourea_sky) player:set_sky({r = 0, g = 0, b = 0}, "skybox", ourea_sky)
player:set_clouds({density = 0}) player:set_clouds({density = 0})
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
elseif minetest.get_player_by_name(name) and pos.y >= 26500 and pos.y < 27500 and (not day_time) then --Ourea night at day elseif minetest.get_player_by_name(name) and pos.y >= space_travel.bacchus_orbit and pos.y < space_travel.ourea and (not day_time) then --Ourea night at day
player:set_sky({r = 0, g = 0, b = 0}, "skybox", caelus_space) player:set_sky({r = 0, g = 0, b = 0}, "skybox", caelus_space)
player:set_clouds({density = 0}) player:set_clouds({density = 0})
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
elseif minetest.get_player_by_name(name) and pos.y >= 27500 and pos.y < 28000 then --Ourea orbit elseif minetest.get_player_by_name(name) and pos.y >= space_travel.ourea and pos.y < space_travel.ourea_orbit then --Ourea orbit
player:set_sky({r = 0, g = 0, b = 0}, "skybox", caelus_space) player:set_sky({r = 0, g = 0, b = 0}, "skybox", caelus_space)
player:set_clouds({density = 0}) player:set_clouds({density = 0})
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
elseif minetest.get_player_by_name(name) and pos.y >= 28000 and pos.y < 29000 and day_time then --Osiris sky at day elseif minetest.get_player_by_name(name) and pos.y >= space_travel.ourea_orbit and pos.y < space_travel.osiris and day_time then --Osiris sky at day
player:set_sky({r=247, g=180, b=138}, "plain", {}) player:set_sky({r=247, g=180, b=138}, "plain", {})
player:set_clouds({ player:set_clouds({
density = 0.4, density = 0.4,
@ -577,7 +586,7 @@ minetest.register_globalstep(function(dtime)
speed ={x=0, z=-2}, speed ={x=0, z=-2},
}) })
player:set_physics_override(1, 1, 1) -- speed, jump, gravity player:set_physics_override(1, 1, 1) -- speed, jump, gravity
elseif minetest.get_player_by_name(name) and pos.y >= 28000 and pos.y < 29000 and (not day_time) then --Osiris sky at night elseif minetest.get_player_by_name(name) and pos.y >= space_travel.ourea_orbit and pos.y < space_travel.osiris and (not day_time) then --Osiris sky at night
player:set_sky({r = 0, g = 0, b = 0}, "skybox", osiris_night) player:set_sky({r = 0, g = 0, b = 0}, "skybox", osiris_night)
player:set_clouds({ player:set_clouds({
density = 0.4, density = 0.4,
@ -588,19 +597,19 @@ minetest.register_globalstep(function(dtime)
speed ={x=0, z=-2}, speed ={x=0, z=-2},
}) })
player:set_physics_override(1, 1, 1) -- speed, jump, gravity player:set_physics_override(1, 1, 1) -- speed, jump, gravity
elseif minetest.get_player_by_name(name) and pos.y >= 29000 and pos.y < 29500 then --Osiris orbit elseif minetest.get_player_by_name(name) and pos.y >= space_travel.osiris and pos.y < space_travel.osiris_orbit then --Osiris orbit
player:set_sky({r = 0, g = 0, b = 0}, "skybox", osiris_space) player:set_sky({r = 0, g = 0, b = 0}, "skybox", osiris_space)
player:set_clouds({density = 0}) player:set_clouds({density = 0})
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
elseif minetest.get_player_by_name(name) and pos.y >= 29500 and pos.y < 30500 and day_time then --Minthe sky at day elseif minetest.get_player_by_name(name) and pos.y >= space_travel.osiris_orbit and pos.y < space_travel.minthe and day_time then --Minthe sky at day
player:set_sky({r=117, g=219, b=170}, "plain", {}) player:set_sky({r=117, g=219, b=170}, "plain", {})
player:set_clouds({density = 0}) player:set_clouds({density = 0})
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
elseif minetest.get_player_by_name(name) and pos.y >= 29500 and pos.y < 30500 and (not day_time) then --Minthe sky at night elseif minetest.get_player_by_name(name) and pos.y >= space_travel.osiris_orbit and pos.y < space_travel.minthe and (not day_time) then --Minthe sky at night
player:set_sky({r = 0, g = 0, b = 0}, "skybox", minthe_night) player:set_sky({r = 0, g = 0, b = 0}, "skybox", minthe_night)
player:set_clouds({density = 0}) player:set_clouds({density = 0})
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
elseif minetest.get_player_by_name(name) and pos.y >= 30500 and pos.y < 31000 then --Minthe orbit elseif minetest.get_player_by_name(name) and pos.y >= space_travel.minthe and pos.y < space_travel.minthe_orbit then --Minthe orbit
player:set_sky({r = 0, g = 0, b = 0}, "skybox", minthe_space) player:set_sky({r = 0, g = 0, b = 0}, "skybox", minthe_space)
player:set_clouds({density = 0}) player:set_clouds({density = 0})
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity

View File

@ -1,57 +1,55 @@
space_travel = {}
function space_travel.move(object,pos,destination) function space_travel.move(object,pos,destination)
--object:set_pos(pos) --object:set_pos(pos)
local location = -1 local location = -1
if pos.y >= 1000 and pos.y < 1500 then --earth if pos.y >= space_travel.yarth and pos.y < space_travel.yarth_orbit then --earth
location = 1500 * 0 location = space_travel.yarth_orbit * 0
elseif pos.y >= 2500 and pos.y < 3000 then --moon elseif pos.y >= space_travel.luna and pos.y < space_travel.luna_orbit then --moon
location = 1500 * 1 location = space_travel.yarth_orbit * 1
elseif pos.y >= 4000 and pos.y < 4500 then --mars elseif pos.y >= space_travel.mars and pos.y < space_travel.mars_orbit then --mars
location = 1500 * 2 location = space_travel.yarth_orbit * 2
elseif pos.y >= 5500 and pos.y < 6000 then --mercury elseif pos.y >= space_travel.mercury and pos.y < space_travel.mercury_orbit then --mercury
location = 1500 * 3 location = space_travel.yarth_orbit * 3
elseif pos.y >= 7000 and pos.y < 7500 then --venus elseif pos.y >= space_travel.venus and pos.y < space_travel.venus_orbit then --venus
location = 1500 * 4 location = space_travel.yarth_orbit * 4
elseif pos.y >= 8500 and pos.y < 9000 then --ganymede elseif pos.y >= space_travel.ganymede and pos.y < space_travel.ganymede_orbit then --ganymede
location = 1500 * 5 location = space_travel.yarth_orbit * 5
elseif pos.y >= 10000 and pos.y < 10500 then --callisto elseif pos.y >= space_travel.callisto and pos.y < space_travel.callisto_orbit then --callisto
location = 1500 * 6 location = space_travel.yarth_orbit * 6
elseif pos.y >= 11500 and pos.y < 12000 then --io elseif pos.y >= space_travel.io and pos.y < space_travel.io_orbit then --io
location = 1500 * 7 location = space_travel.yarth_orbit * 7
elseif pos.y >= 13000 and pos.y < 13500 then --europa elseif pos.y >= space_travel.europa and pos.y < space_travel.europa_orbit then --europa
location = 1500 * 8 location = space_travel.yarth_orbit * 8
elseif pos.y >= 14500 and pos.y < 15000 then --titan elseif pos.y >= space_travel.titan and pos.y < space_travel.titan_orbit then --titan
location = 1500 * 9 location = space_travel.yarth_orbit * 9
elseif pos.y >= 16000 and pos.y < 16500 then --oberon elseif pos.y >= space_travel.oberon and pos.y < space_travel.oberon_orbit then --oberon
location = 1500 * 10 location = space_travel.yarth_orbit * 10
elseif pos.y >= 17500 and pos.y < 18000 then --triton elseif pos.y >= space_travel.triton and pos.y < space_travel.triton_orbit then --triton
location = 1500 * 11 location = space_travel.yarth_orbit * 11
elseif pos.y >= 19000 and pos.y < 19500 then --pluto elseif pos.y >= space_travel.pluto and pos.y < space_travel.pluto_orbit then --pluto
location = 1500 * 12 location = space_travel.yarth_orbit * 12
elseif pos.y >= 20500 and pos.y < 21000 then --charon elseif pos.y >= space_travel.charon and pos.y < space_travel.charon_orbit then --charon
location = 1500 * 13 location = space_travel.yarth_orbit * 13
elseif pos.y >= 22000 and pos.y < 22500 then --sedna elseif pos.y >= space_travel.sedna and pos.y < space_travel.sedna_orbit then --sedna
location = 1500 * 14 location = space_travel.yarth_orbit * 14
elseif pos.y >= 23000 and pos.y < 23500 then --asteriod belt elseif pos.y >= space_travel.asteriod_belt and pos.y < space_travel.asteriod_belt_orbit then --asteriod belt
location = 22000 --15 location = space_travel.sedna --15
elseif pos.y >= 24500 and pos.y < 25000 then --minerva elseif pos.y >= space_travel.minerva and pos.y < space_travel.minerva_orbit then --minerva
location = 1500 * (16 - 1) + 1000 location = space_travel.yarth_orbit * (16 - 1) + 1000
elseif pos.y >= 26000 and pos.y < 26500 then --bacchus elseif pos.y >= space_travel.bacchus and pos.y < space_travel.bacchus_orbit then --bacchus
location = 1500 * (17 - 1) + 1000 location = space_travel.yarth_orbit * (17 - 1) + 1000
elseif pos.y >= 27500 and pos.y < 28000 then --ourea elseif pos.y >= space_travel.ourea and pos.y < space_travel.ourea_orbit then --ourea
location = 1500 * (18 - 1) + 1000 location = space_travel.yarth_orbit * (18 - 1) + 1000
elseif pos.y >= 29000 and pos.y < 29500 then --osiris elseif pos.y >= space_travel.osiris and pos.y < space_travel.osiris_orbit then --osiris
location = 1500 * (19 - 1) + 1000 location = space_travel.yarth_orbit * (19 - 1) + 1000
elseif pos.y >= 29500 and pos.y < 30999 then --minthe elseif pos.y >= space_travel.minthe and pos.y < 30999 then --minthe
location = 1500 * (20 - 1) + 1000 location = space_travel.yarth_orbit * (20 - 1) + 1000
end end
if destination < 15 then if destination < 15 then
destination = 1500 * destination destination = space_travel.yarth_orbit * destination
elseif destination == 15 then elseif destination == 15 then
destination = 22000 destination = space_travel.sedna
elseif destination > 15 then elseif destination > 15 then
destination = 1500 * (destination - 1) + 1000 destination = space_travel.yarth_orbit * (destination - 1) + 1000
end end
local new_pos = pos local new_pos = pos
new_pos.y = new_pos.y - location + destination new_pos.y = new_pos.y - location + destination