Mod fixes and modifications
This commit is contained in:
parent
26edbc7876
commit
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2
.gitignore
vendored
2
.gitignore
vendored
@ -39,5 +39,5 @@ luac.out
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*.i*86
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*.i*86
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*.x86_64
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*.x86_64
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*.hex
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*.hex
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.idea/
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44
init.lua
44
init.lua
@ -1,3 +1,47 @@
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space_travel = {}
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space_travel.yarth = tonumber(minetest.settings:get('yarth') or 4000)
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space_travel.yarth_orbit = tonumber(minetest.settings:get('yarth_orbit') or 4500)
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space_travel.luna = tonumber(minetest.settings:get('luna') or 5500)
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space_travel.luna_orbit = tonumber(minetest.settings:get('luna_orbit') or 6000)
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space_travel.mars = tonumber(minetest.settings:get('mars') or 7000)
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space_travel.mars_orbit = tonumber(minetest.settings:get('mars_orbit') or 7500)
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space_travel.mercury = tonumber(minetest.settings:get('mercury') or 8000)
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space_travel.mercury_orbit = tonumber(minetest.settings:get('mercury_orbit') or 8500)
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space_travel.venus = tonumber(minetest.settings:get('venus') or 9000)
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space_travel.venus_orbit = tonumber(minetest.settings:get('venus_orbit') or 9500)
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space_travel.ganymede = tonumber(minetest.settings:get('ganymede') or 10000)
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space_travel.ganymede_orbit = tonumber(minetest.settings:get('ganymede_orbit') or 10500)
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space_travel.callisto = tonumber(minetest.settings:get('callisto') or 11000)
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space_travel.callisto_orbit = tonumber(minetest.settings:get('callisto_orbit') or 11500)
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space_travel.io = tonumber(minetest.settings:get('io') or 12000)
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space_travel.io_orbit = tonumber(minetest.settings:get('io_orbit') or 12500)
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space_travel.europa = tonumber(minetest.settings:get('europa') or 13000)
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space_travel.europa_orbit = tonumber(minetest.settings:get('europa_orbit') or 13500)
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space_travel.titan = tonumber(minetest.settings:get('titan') or 14500)
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space_travel.titan_orbit = tonumber(minetest.settings:get('titan_orbit') or 15000)
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space_travel.oberon = tonumber(minetest.settings:get('oberon') or 16000)
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space_travel.oberon_orbit = tonumber(minetest.settings:get('oberon_orbit') or 16500)
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space_travel.triton = tonumber(minetest.settings:get('triton') or 17500)
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space_travel.triton_orbit = tonumber(minetest.settings:get('triton_orbit') or 18000)
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space_travel.pluto = tonumber(minetest.settings:get('pluto') or 19000)
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space_travel.pluto_orbit = tonumber(minetest.settings:get('pluto_orbit') or 19500)
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space_travel.charon = tonumber(minetest.settings:get('charon') or 20500)
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space_travel.charon_orbit = tonumber(minetest.settings:get('charon_orbit') or 21000)
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space_travel.sedna = tonumber(minetest.settings:get('sedna') or 22000)
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space_travel.sedna_orbit = tonumber(minetest.settings:get('sedna_orbit') or 22500)
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space_travel.asteriod_belt = tonumber(minetest.settings:get('asteriod_belt') or 23000)
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space_travel.asteriod_belt_orbit = tonumber(minetest.settings:get('asteriod_belt_orbit') or 23500)
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space_travel.minerva = tonumber(minetest.settings:get('minerva') or 24500)
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space_travel.minerva_orbit = tonumber(minetest.settings:get('minerva_orbit') or 25000)
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space_travel.bacchus = tonumber(minetest.settings:get('bacchus') or 26000)
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space_travel.bacchus_orbit = tonumber(minetest.settings:get('bacchus_orbit') or 26500)
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space_travel.ourea = tonumber(minetest.settings:get('ourea') or 27500)
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space_travel.ourea_orbit = tonumber(minetest.settings:get('ourea_orbit') or 28000)
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space_travel.osiris = tonumber(minetest.settings:get('osiris') or 29000)
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space_travel.osiris_orbit = tonumber(minetest.settings:get('osiris_orbit') or 29500)
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space_travel.minthe = tonumber(minetest.settings:get('minthe') or 30500)
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space_travel.minthe_orbit = tonumber(minetest.settings:get('minthe_orbit') or 31000)
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dofile(minetest.get_modpath("space_travel") .. "/sky.lua")
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dofile(minetest.get_modpath("space_travel") .. "/sky.lua")
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dofile(minetest.get_modpath("space_travel") .. "/nodes.lua")
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dofile(minetest.get_modpath("space_travel") .. "/nodes.lua")
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dofile(minetest.get_modpath("space_travel") .. "/radiation.lua")
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dofile(minetest.get_modpath("space_travel") .. "/radiation.lua")
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109
sky.lua
109
sky.lua
@ -309,6 +309,12 @@ local minthe_space = {
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}
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}
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local time = 0
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local time = 0
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sky_defaults = {}
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minetest.register_on_joinplayer(function(player)
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sky_defaults.col, sky_defaults.tp, sky_defaults.tex, sky_defaults.cl = player:get_sky()
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end)
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minetest.register_globalstep(function(dtime)
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minetest.register_globalstep(function(dtime)
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time = time + dtime
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time = time + dtime
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@ -331,8 +337,11 @@ minetest.register_globalstep(function(dtime)
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end
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end
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--Skybox code, cloud code, and physics code right here
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--Skybox code, cloud code, and physics code right here
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if minetest.get_player_by_name(name) and pos.y < 1000 then --Earth sky
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if minetest.get_player_by_name(name) and pos.y < space_travel.yarth then --Earth sky
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player:set_sky({}, "regular", {})
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minetest.chat_send_all(surface_effect.dump(pos.y))
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--player:set_sky({}, "regular", {})
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player:set_sky(sky_defaults.col, sky_defaults.tp, sky_defaults.tex, sky_defaults.cl)
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player:set_clouds({
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player:set_clouds({
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density = 0.4,
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density = 0.4,
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color = "#fff0f0e5",
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color = "#fff0f0e5",
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@ -342,39 +351,39 @@ minetest.register_globalstep(function(dtime)
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speed ={x=0, z=-2},
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speed ={x=0, z=-2},
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})
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})
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player:set_physics_override(1, 1, 1) -- speed, jump, gravity
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player:set_physics_override(1, 1, 1) -- speed, jump, gravity
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elseif minetest.get_player_by_name(name) and pos.y >= 1000 and pos.y < 1500 then --Earth orbit
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elseif minetest.get_player_by_name(name) and pos.y >= space_travel.yarth and pos.y < space_travel.yarth_orbit then --Earth orbit
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player:set_sky({r = 0, g = 0, b = 0}, "skybox", earth_space)
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player:set_sky({r = 0, g = 0, b = 0}, "skybox", earth_space)
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player:set_clouds({density = 0})
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player:set_clouds({density = 0})
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player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
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player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
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elseif minetest.get_player_by_name(name) and pos.y >= 1500 and pos.y < 2500 then --Moon sky
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elseif minetest.get_player_by_name(name) and pos.y >= space_travel.yarth_orbit and pos.y < space_travel.luna then --Moon sky
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player:set_sky({r = 0, g = 0, b = 0}, "skybox", moon_sky)
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player:set_sky({r = 0, g = 0, b = 0}, "skybox", moon_sky)
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player:set_clouds({density = 0})
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player:set_clouds({density = 0})
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player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
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player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
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elseif minetest.get_player_by_name(name) and pos.y >= 2500 and pos.y < 3000 then --Moon orbit
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elseif minetest.get_player_by_name(name) and pos.y >= space_travel.luna and pos.y < space_travel.luna_orbit then --Moon orbit
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player:set_sky({r = 0, g = 0, b = 0}, "skybox", moon_sky)
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player:set_sky({r = 0, g = 0, b = 0}, "skybox", moon_sky)
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player:set_clouds({density = 0})
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player:set_clouds({density = 0})
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player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
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player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
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elseif minetest.get_player_by_name(name) and pos.y >= 3000 and pos.y < 4000 and day_time then --Mars sky at day
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elseif minetest.get_player_by_name(name) and pos.y >= space_travel.luna_orbit and pos.y < space_travel.mars and day_time then --Mars sky at day
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player:set_sky({r=219, g=168, b=117}, "plain", {})
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player:set_sky({r=219, g=168, b=117}, "plain", {})
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player:set_clouds({density = 0})
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player:set_clouds({density = 0})
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player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
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player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
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elseif minetest.get_player_by_name(name) and pos.y >= 3000 and pos.y < 4000 and (not day_time) then --Mars sky at night
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elseif minetest.get_player_by_name(name) and pos.y >= space_travel.luna_orbit and pos.y < space_travel.mars and (not day_time) then --Mars sky at night
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player:set_sky({r = 0, g = 0, b = 0}, "skybox", mars_night)
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player:set_sky({r = 0, g = 0, b = 0}, "skybox", mars_night)
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player:set_clouds({density = 0})
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player:set_clouds({density = 0})
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player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
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player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
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elseif minetest.get_player_by_name(name) and pos.y >= 4000 and pos.y < 4500 then --Mars orbit
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elseif minetest.get_player_by_name(name) and pos.y >= space_travel.mars and pos.y < space_travel.mars_orbit then --Mars orbit
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player:set_sky({r = 0, g = 0, b = 0}, "skybox", mars_space)
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player:set_sky({r = 0, g = 0, b = 0}, "skybox", mars_space)
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player:set_clouds({density = 0})
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player:set_clouds({density = 0})
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player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
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player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
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elseif minetest.get_player_by_name(name) and pos.y >= 4500 and pos.y < 5500 then --Mercury sky
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elseif minetest.get_player_by_name(name) and pos.y >= space_travel.mars_orbit and pos.y < space_travel.mercury then --Mercury sky
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player:set_sky({r = 0, g = 0, b = 0}, "skybox", mercury_sky)
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player:set_sky({r = 0, g = 0, b = 0}, "skybox", mercury_sky)
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player:set_clouds({density = 0})
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player:set_clouds({density = 0})
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player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
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player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
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elseif minetest.get_player_by_name(name) and pos.y >= 5500 and pos.y < 6000 then --Mercury orbit
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elseif minetest.get_player_by_name(name) and pos.y >= space_travel.mercury and pos.y < space_travel.mercury_orbit then --Mercury orbit
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player:set_sky({r = 0, g = 0, b = 0}, "skybox", mercury_space)
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player:set_sky({r = 0, g = 0, b = 0}, "skybox", mercury_space)
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player:set_clouds({density = 0})
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player:set_clouds({density = 0})
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player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
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player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
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elseif minetest.get_player_by_name(name) and pos.y >= 6000 and pos.y < 7000 and day_time then --Venus sky at day
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elseif minetest.get_player_by_name(name) and pos.y >= pos.y < space_travel.mercury and pos.y < space_travel.venus and day_time then --Venus sky at day
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player:set_sky({r=208, g=177, b=11}, "plain", {})
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player:set_sky({r=208, g=177, b=11}, "plain", {})
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player:set_clouds({
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player:set_clouds({
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density = 0.6,
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density = 0.6,
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@ -385,7 +394,7 @@ minetest.register_globalstep(function(dtime)
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speed ={x=0, z=10},
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speed ={x=0, z=10},
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})
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})
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player:set_physics_override(1, 1, 1) -- speed, jump, gravity
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player:set_physics_override(1, 1, 1) -- speed, jump, gravity
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elseif minetest.get_player_by_name(name) and pos.y >= 6000 and pos.y < 7000 and (not day_time) then --Venus sky at night
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elseif minetest.get_player_by_name(name) and pos.y >= space_travel.mercury and pos.y < space_travel.venus and (not day_time) then --Venus sky at night
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player:set_sky({r=102, g=87, b=5}, "plain", {})
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player:set_sky({r=102, g=87, b=5}, "plain", {})
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player:set_clouds({
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player:set_clouds({
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density = 0.6,
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density = 0.6,
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@ -396,43 +405,43 @@ minetest.register_globalstep(function(dtime)
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speed ={x=0, z=10},
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speed ={x=0, z=10},
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})
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})
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player:set_physics_override(1, 1, 1) -- speed, jump, gravity
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player:set_physics_override(1, 1, 1) -- speed, jump, gravity
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elseif minetest.get_player_by_name(name) and pos.y >= 7000 and pos.y < 7500 then --Venus orbit
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elseif minetest.get_player_by_name(name) and pos.y >= space_travel.venus and pos.y < space_travel.venus_orbit then --Venus orbit
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player:set_sky({r = 0, g = 0, b = 0}, "skybox", venus_space)
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player:set_sky({r = 0, g = 0, b = 0}, "skybox", venus_space)
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player:set_clouds({density = 0})
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player:set_clouds({density = 0})
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player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
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player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
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elseif minetest.get_player_by_name(name) and pos.y >= 7500 and pos.y < 8500 then --Ganymede sky
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elseif minetest.get_player_by_name(name) and pos.y >= space_travel.mercury and pos.y < space_travel.ganymede then --Ganymede sky
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player:set_sky({r = 0, g = 0, b = 0}, "skybox", jupiter_space)
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player:set_sky({r = 0, g = 0, b = 0}, "skybox", jupiter_space)
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player:set_clouds({density = 0})
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player:set_clouds({density = 0})
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player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
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player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
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elseif minetest.get_player_by_name(name) and pos.y >= 8500 and pos.y < 9000 then --Ganymede orbit
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elseif minetest.get_player_by_name(name) and pos.y >= space_travel.ganymede and pos.y < space_travel.ganymede_orbit then --Ganymede orbit
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player:set_sky({r = 0, g = 0, b = 0}, "skybox", ganymede_space)
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player:set_sky({r = 0, g = 0, b = 0}, "skybox", ganymede_space)
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player:set_clouds({density = 0})
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player:set_clouds({density = 0})
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player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
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player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
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elseif minetest.get_player_by_name(name) and pos.y >= 9000 and pos.y < 10000 then --Callisto sky
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elseif minetest.get_player_by_name(name) and pos.y >= space_travel.ganymede_orbit and pos.y < space_travel.callisto then --Callisto sky
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player:set_sky({r = 0, g = 0, b = 0}, "skybox", jupiter_space)
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player:set_sky({r = 0, g = 0, b = 0}, "skybox", jupiter_space)
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player:set_clouds({density = 0})
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player:set_clouds({density = 0})
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player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
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player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
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elseif minetest.get_player_by_name(name) and pos.y >= 10000 and pos.y < 10500 then --Callisto orbit
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elseif minetest.get_player_by_name(name) and pos.y >= space_travel.callisto and pos.y < space_travel.callisto_orbit then --Callisto orbit
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player:set_sky({r = 0, g = 0, b = 0}, "skybox", callisto_space)
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player:set_sky({r = 0, g = 0, b = 0}, "skybox", callisto_space)
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player:set_clouds({density = 0})
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player:set_clouds({density = 0})
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player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
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player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
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elseif minetest.get_player_by_name(name) and pos.y >= 10500 and pos.y < 11500 then --Io sky
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elseif minetest.get_player_by_name(name) and pos.y >= space_travel.callisto_orbit and pos.y < space_travel.io then --Io sky
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player:set_sky({r = 0, g = 0, b = 0}, "skybox", jupiter_space)
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player:set_sky({r = 0, g = 0, b = 0}, "skybox", jupiter_space)
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player:set_clouds({density = 0})
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player:set_clouds({density = 0})
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player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
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player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
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elseif minetest.get_player_by_name(name) and pos.y >= 11500 and pos.y < 12000 then --Io orbit
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elseif minetest.get_player_by_name(name) and pos.y >= space_travel.io and pos.y < space_travel.io_orbit then --Io orbit
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player:set_sky({r = 0, g = 0, b = 0}, "skybox", io_space)
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player:set_sky({r = 0, g = 0, b = 0}, "skybox", io_space)
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player:set_clouds({density = 0})
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player:set_clouds({density = 0})
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player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
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player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
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elseif minetest.get_player_by_name(name) and pos.y >= 12000 and pos.y < 13000 then --Europa sky
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elseif minetest.get_player_by_name(name) and pos.y >= space_travel.io_orbit and pos.y < space_travel.europa then --Europa sky
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player:set_sky({r = 0, g = 0, b = 0}, "skybox", jupiter_space)
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player:set_sky({r = 0, g = 0, b = 0}, "skybox", jupiter_space)
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player:set_clouds({density = 0})
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player:set_clouds({density = 0})
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player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
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player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
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elseif minetest.get_player_by_name(name) and pos.y >= 13000 and pos.y < 13500 then --Europa orbit
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elseif minetest.get_player_by_name(name) and pos.y >= space_travel.europa and pos.y < space_travel.europa_orbit then --Europa orbit
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player:set_sky({r = 0, g = 0, b = 0}, "skybox", europa_space)
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player:set_sky({r = 0, g = 0, b = 0}, "skybox", europa_space)
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player:set_clouds({density = 0})
|
player:set_clouds({density = 0})
|
||||||
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
|
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
|
||||||
elseif minetest.get_player_by_name(name) and pos.y >= 13500 and pos.y < 14500 and day_time then --Titan sky at day
|
elseif minetest.get_player_by_name(name) and pos.y >= space_travel.europa_orbit and pos.y < space_travel.titan and day_time then --Titan sky at day
|
||||||
player:set_sky({r = 239, g = 194, b = 109}, "skybox", titan_sky)
|
player:set_sky({r = 239, g = 194, b = 109}, "skybox", titan_sky)
|
||||||
player:set_clouds({
|
player:set_clouds({
|
||||||
density = 0.5,
|
density = 0.5,
|
||||||
@ -443,7 +452,7 @@ minetest.register_globalstep(function(dtime)
|
|||||||
speed ={x=0, z=-6},
|
speed ={x=0, z=-6},
|
||||||
})
|
})
|
||||||
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
|
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
|
||||||
elseif minetest.get_player_by_name(name) and pos.y >= 13500 and pos.y < 14500 and (not day_time) then --Titan sky at night
|
elseif minetest.get_player_by_name(name) and pos.y >= space_travel.europa_orbit and pos.y < space_travel.titan and (not day_time) then --Titan sky at night
|
||||||
player:set_sky({r = 128, g = 103, b = 58}, "plain", {})
|
player:set_sky({r = 128, g = 103, b = 58}, "plain", {})
|
||||||
player:set_clouds({
|
player:set_clouds({
|
||||||
density = 0.5,
|
density = 0.5,
|
||||||
@ -454,55 +463,55 @@ minetest.register_globalstep(function(dtime)
|
|||||||
speed ={x=0, z=-6},
|
speed ={x=0, z=-6},
|
||||||
})
|
})
|
||||||
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
|
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
|
||||||
elseif minetest.get_player_by_name(name) and pos.y >= 14500 and pos.y < 15000 then --Titan orbit
|
elseif minetest.get_player_by_name(name) and pos.y >= space_travel.titan and pos.y < space_travel.titan_orbit then --Titan orbit
|
||||||
player:set_sky({r = 0, g = 0, b = 0}, "skybox", saturn_space)
|
player:set_sky({r = 0, g = 0, b = 0}, "skybox", saturn_space)
|
||||||
player:set_clouds({density = 0})
|
player:set_clouds({density = 0})
|
||||||
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
|
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
|
||||||
elseif minetest.get_player_by_name(name) and pos.y >= 15000 and pos.y < 16000 then --Oberon sky
|
elseif minetest.get_player_by_name(name) and pos.y >= space_travel.titan_orbit and pos.y < space_travel.oberon then --Oberon sky
|
||||||
player:set_sky({r = 0, g = 0, b = 0}, "skybox", uranus_space)
|
player:set_sky({r = 0, g = 0, b = 0}, "skybox", uranus_space)
|
||||||
player:set_clouds({density = 0})
|
player:set_clouds({density = 0})
|
||||||
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
|
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
|
||||||
elseif minetest.get_player_by_name(name) and pos.y >= 16000 and pos.y < 16500 then --Oberon orbit
|
elseif minetest.get_player_by_name(name) and pos.y >= space_travel.oberon and pos.y < space_travel.oberon_orbit then --Oberon orbit
|
||||||
player:set_sky({r = 0, g = 0, b = 0}, "skybox", uranus_space)
|
player:set_sky({r = 0, g = 0, b = 0}, "skybox", uranus_space)
|
||||||
player:set_clouds({density = 0})
|
player:set_clouds({density = 0})
|
||||||
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
|
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
|
||||||
elseif minetest.get_player_by_name(name) and pos.y >= 16500 and pos.y < 17500 then --Triton sky
|
elseif minetest.get_player_by_name(name) and pos.y >= space_travel.oberon_orbit and pos.y < space_travel.triton then --Triton sky
|
||||||
player:set_sky({r = 0, g = 0, b = 0}, "skybox", neptune_space)
|
player:set_sky({r = 0, g = 0, b = 0}, "skybox", neptune_space)
|
||||||
player:set_clouds({density = 0})
|
player:set_clouds({density = 0})
|
||||||
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
|
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
|
||||||
elseif minetest.get_player_by_name(name) and pos.y >= 17500 and pos.y < 18000 then --Triton orbit
|
elseif minetest.get_player_by_name(name) and pos.y >= space_travel.triton and pos.y < space_travel.triton_orbit then --Triton orbit
|
||||||
player:set_sky({r = 0, g = 0, b = 0}, "skybox", neptune_space)
|
player:set_sky({r = 0, g = 0, b = 0}, "skybox", neptune_space)
|
||||||
player:set_clouds({density = 0})
|
player:set_clouds({density = 0})
|
||||||
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
|
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
|
||||||
elseif minetest.get_player_by_name(name) and pos.y >= 18000 and pos.y < 19000 then --Pluto sky
|
elseif minetest.get_player_by_name(name) and pos.y >= space_travel.triton_orbit and pos.y < space_travel.pluto then --Pluto sky
|
||||||
player:set_sky({r = 0, g = 0, b = 0}, "skybox", pluto_sky)
|
player:set_sky({r = 0, g = 0, b = 0}, "skybox", pluto_sky)
|
||||||
player:set_clouds({density = 0})
|
player:set_clouds({density = 0})
|
||||||
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
|
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
|
||||||
elseif minetest.get_player_by_name(name) and pos.y >= 19000 and pos.y < 19500 then --Pluto orbit
|
elseif minetest.get_player_by_name(name) and pos.y >= space_travel.pluto and pos.y < space_travel.pluto_orbit then --Pluto orbit
|
||||||
player:set_sky({r = 0, g = 0, b = 0}, "skybox", pluto_space)
|
player:set_sky({r = 0, g = 0, b = 0}, "skybox", pluto_space)
|
||||||
player:set_clouds({density = 0})
|
player:set_clouds({density = 0})
|
||||||
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
|
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
|
||||||
elseif minetest.get_player_by_name(name) and pos.y >= 19500 and pos.y < 20500 then --Charon sky
|
elseif minetest.get_player_by_name(name) and pos.y >= space_travel.pluto_orbit and pos.y < space_travel.charon then --Charon sky
|
||||||
player:set_sky({r = 0, g = 0, b = 0}, "skybox", charon_sky)
|
player:set_sky({r = 0, g = 0, b = 0}, "skybox", charon_sky)
|
||||||
player:set_clouds({density = 0})
|
player:set_clouds({density = 0})
|
||||||
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
|
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
|
||||||
elseif minetest.get_player_by_name(name) and pos.y >= 20500 and pos.y < 21000 then --Charon orbit
|
elseif minetest.get_player_by_name(name) and pos.y >= space_travel.charon and pos.y < space_travel.charon_orbit then --Charon orbit
|
||||||
player:set_sky({r = 0, g = 0, b = 0}, "skybox", charon_space)
|
player:set_sky({r = 0, g = 0, b = 0}, "skybox", charon_space)
|
||||||
player:set_clouds({density = 0})
|
player:set_clouds({density = 0})
|
||||||
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
|
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
|
||||||
elseif minetest.get_player_by_name(name) and pos.y >= 21000 and pos.y < 22000 then --Sedna sky
|
elseif minetest.get_player_by_name(name) and pos.y >= space_travel.charon_orbit and pos.y < space_travel.sedna then --Sedna sky
|
||||||
player:set_sky({r = 118, g = 84, b = 84}, "skybox", sedna_sky)
|
player:set_sky({r = 118, g = 84, b = 84}, "skybox", sedna_sky)
|
||||||
player:set_clouds({density = 0})
|
player:set_clouds({density = 0})
|
||||||
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
|
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
|
||||||
elseif minetest.get_player_by_name(name) and pos.y >= 22000 and pos.y < 22500 then --Sedna orbit
|
elseif minetest.get_player_by_name(name) and pos.y >= space_travel.sedna and pos.y < space_travel.sedna_orbit then --Sedna orbit
|
||||||
player:set_sky({r = 118, g = 84, b = 84}, "skybox", sedna_sky)
|
player:set_sky({r = 118, g = 84, b = 84}, "skybox", sedna_sky)
|
||||||
player:set_clouds({density = 0})
|
player:set_clouds({density = 0})
|
||||||
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
|
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
|
||||||
elseif minetest.get_player_by_name(name) and pos.y >= 22500 and pos.y < 23500 then --Asteriod belt sky
|
elseif minetest.get_player_by_name(name) and pos.y >= space_travel.sedna_orbit and pos.y < space_travel.asteriod_aelt then --Asteriod belt sky
|
||||||
player:set_sky({r = 0, g = 0, b = 0}, "skybox", cosmos_sky)
|
player:set_sky({r = 0, g = 0, b = 0}, "skybox", cosmos_sky)
|
||||||
player:set_clouds({density = 0})
|
player:set_clouds({density = 0})
|
||||||
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
|
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
|
||||||
elseif minetest.get_player_by_name(name) and pos.y >= 23500 and pos.y < 24500 and day_time then --Minerva sky at day
|
elseif minetest.get_player_by_name(name) and pos.y >= space_travel.asteriod_aelt and pos.y < space_travel.asteriod_aelt_orbit and day_time then --Minerva sky at day
|
||||||
player:set_sky({r=249, g=139, b=139}, "plain", {})
|
player:set_sky({r=249, g=139, b=139}, "plain", {})
|
||||||
player:set_clouds({
|
player:set_clouds({
|
||||||
density = 0.4,
|
density = 0.4,
|
||||||
@ -513,7 +522,7 @@ minetest.register_globalstep(function(dtime)
|
|||||||
speed ={x=0, z=-2},
|
speed ={x=0, z=-2},
|
||||||
})
|
})
|
||||||
player:set_physics_override(1, 1, 1) -- speed, jump, gravity
|
player:set_physics_override(1, 1, 1) -- speed, jump, gravity
|
||||||
elseif minetest.get_player_by_name(name) and pos.y >= 23500 and pos.y < 24500 and (not day_time) then --Minerva sky at night
|
elseif minetest.get_player_by_name(name) and pos.y >= space_travel.asteriod_aelt and pos.y < space_travel.asteriod_aelt_orbit and (not day_time) then --Minerva sky at night
|
||||||
player:set_sky({r = 0, g = 0, b = 0}, "skybox", minerva_night)
|
player:set_sky({r = 0, g = 0, b = 0}, "skybox", minerva_night)
|
||||||
player:set_clouds({
|
player:set_clouds({
|
||||||
density = 0.4,
|
density = 0.4,
|
||||||
@ -524,11 +533,11 @@ minetest.register_globalstep(function(dtime)
|
|||||||
speed ={x=0, z=-2},
|
speed ={x=0, z=-2},
|
||||||
})
|
})
|
||||||
player:set_physics_override(1, 1, 1) -- speed, jump, gravity
|
player:set_physics_override(1, 1, 1) -- speed, jump, gravity
|
||||||
elseif minetest.get_player_by_name(name) and pos.y >= 24500 and pos.y < 25000 then --Minerva orbit
|
elseif minetest.get_player_by_name(name) and pos.y >= space_travel.minerva and pos.y < space_travel.minerva_orbit then --Minerva orbit
|
||||||
player:set_sky({r = 0, g = 0, b = 0}, "skybox", minerva_space)
|
player:set_sky({r = 0, g = 0, b = 0}, "skybox", minerva_space)
|
||||||
player:set_clouds({density = 0})
|
player:set_clouds({density = 0})
|
||||||
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
|
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
|
||||||
elseif minetest.get_player_by_name(name) and pos.y >= 25000 and pos.y < 26000 and day_time then --Bacchus sky at day
|
elseif minetest.get_player_by_name(name) and pos.y >= space_travel.minerva_orbit and pos.y < space_travel.bacchus and day_time then --Bacchus sky at day
|
||||||
player:set_sky({r=240, g=139, b=249}, "plain", {})
|
player:set_sky({r=240, g=139, b=249}, "plain", {})
|
||||||
player:set_clouds({
|
player:set_clouds({
|
||||||
density = 0.4,
|
density = 0.4,
|
||||||
@ -539,7 +548,7 @@ minetest.register_globalstep(function(dtime)
|
|||||||
speed ={x=0, z=-2},
|
speed ={x=0, z=-2},
|
||||||
})
|
})
|
||||||
player:set_physics_override(1, 1, 1) -- speed, jump, gravity
|
player:set_physics_override(1, 1, 1) -- speed, jump, gravity
|
||||||
elseif minetest.get_player_by_name(name) and pos.y >= 25000 and pos.y < 26000 and (not day_time) then --Bacchus sky at night
|
elseif minetest.get_player_by_name(name) and pos.y >= space_travel.minerva_orbit and pos.y < space_travel.bacchus and (not day_time) then --Bacchus sky at night
|
||||||
player:set_sky({r = 0, g = 0, b = 0}, "skybox", minerva_night)
|
player:set_sky({r = 0, g = 0, b = 0}, "skybox", minerva_night)
|
||||||
player:set_clouds({
|
player:set_clouds({
|
||||||
density = 0.4,
|
density = 0.4,
|
||||||
@ -550,23 +559,23 @@ minetest.register_globalstep(function(dtime)
|
|||||||
speed ={x=0, z=-2},
|
speed ={x=0, z=-2},
|
||||||
})
|
})
|
||||||
player:set_physics_override(1, 1, 1) -- speed, jump, gravity
|
player:set_physics_override(1, 1, 1) -- speed, jump, gravity
|
||||||
elseif minetest.get_player_by_name(name) and pos.y >= 26000 and pos.y < 26500 then --Bacchus orbit
|
elseif minetest.get_player_by_name(name) and pos.y >= space_travel.bacchus and pos.y < space_travel.bacchus_orbit then --Bacchus orbit
|
||||||
player:set_sky({r = 0, g = 0, b = 0}, "skybox", bacchus_space)
|
player:set_sky({r = 0, g = 0, b = 0}, "skybox", bacchus_space)
|
||||||
player:set_clouds({density = 0})
|
player:set_clouds({density = 0})
|
||||||
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
|
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
|
||||||
elseif minetest.get_player_by_name(name) and pos.y >= 26500 and pos.y < 27500 and day_time then --Ourea sky at day
|
elseif minetest.get_player_by_name(name) and pos.y >= space_travel.bacchus_orbit and pos.y < space_travel.ourea and day_time then --Ourea sky at day
|
||||||
player:set_sky({r = 0, g = 0, b = 0}, "skybox", ourea_sky)
|
player:set_sky({r = 0, g = 0, b = 0}, "skybox", ourea_sky)
|
||||||
player:set_clouds({density = 0})
|
player:set_clouds({density = 0})
|
||||||
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
|
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
|
||||||
elseif minetest.get_player_by_name(name) and pos.y >= 26500 and pos.y < 27500 and (not day_time) then --Ourea night at day
|
elseif minetest.get_player_by_name(name) and pos.y >= space_travel.bacchus_orbit and pos.y < space_travel.ourea and (not day_time) then --Ourea night at day
|
||||||
player:set_sky({r = 0, g = 0, b = 0}, "skybox", caelus_space)
|
player:set_sky({r = 0, g = 0, b = 0}, "skybox", caelus_space)
|
||||||
player:set_clouds({density = 0})
|
player:set_clouds({density = 0})
|
||||||
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
|
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
|
||||||
elseif minetest.get_player_by_name(name) and pos.y >= 27500 and pos.y < 28000 then --Ourea orbit
|
elseif minetest.get_player_by_name(name) and pos.y >= space_travel.ourea and pos.y < space_travel.ourea_orbit then --Ourea orbit
|
||||||
player:set_sky({r = 0, g = 0, b = 0}, "skybox", caelus_space)
|
player:set_sky({r = 0, g = 0, b = 0}, "skybox", caelus_space)
|
||||||
player:set_clouds({density = 0})
|
player:set_clouds({density = 0})
|
||||||
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
|
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
|
||||||
elseif minetest.get_player_by_name(name) and pos.y >= 28000 and pos.y < 29000 and day_time then --Osiris sky at day
|
elseif minetest.get_player_by_name(name) and pos.y >= space_travel.ourea_orbit and pos.y < space_travel.osiris and day_time then --Osiris sky at day
|
||||||
player:set_sky({r=247, g=180, b=138}, "plain", {})
|
player:set_sky({r=247, g=180, b=138}, "plain", {})
|
||||||
player:set_clouds({
|
player:set_clouds({
|
||||||
density = 0.4,
|
density = 0.4,
|
||||||
@ -577,7 +586,7 @@ minetest.register_globalstep(function(dtime)
|
|||||||
speed ={x=0, z=-2},
|
speed ={x=0, z=-2},
|
||||||
})
|
})
|
||||||
player:set_physics_override(1, 1, 1) -- speed, jump, gravity
|
player:set_physics_override(1, 1, 1) -- speed, jump, gravity
|
||||||
elseif minetest.get_player_by_name(name) and pos.y >= 28000 and pos.y < 29000 and (not day_time) then --Osiris sky at night
|
elseif minetest.get_player_by_name(name) and pos.y >= space_travel.ourea_orbit and pos.y < space_travel.osiris and (not day_time) then --Osiris sky at night
|
||||||
player:set_sky({r = 0, g = 0, b = 0}, "skybox", osiris_night)
|
player:set_sky({r = 0, g = 0, b = 0}, "skybox", osiris_night)
|
||||||
player:set_clouds({
|
player:set_clouds({
|
||||||
density = 0.4,
|
density = 0.4,
|
||||||
@ -588,19 +597,19 @@ minetest.register_globalstep(function(dtime)
|
|||||||
speed ={x=0, z=-2},
|
speed ={x=0, z=-2},
|
||||||
})
|
})
|
||||||
player:set_physics_override(1, 1, 1) -- speed, jump, gravity
|
player:set_physics_override(1, 1, 1) -- speed, jump, gravity
|
||||||
elseif minetest.get_player_by_name(name) and pos.y >= 29000 and pos.y < 29500 then --Osiris orbit
|
elseif minetest.get_player_by_name(name) and pos.y >= space_travel.osiris and pos.y < space_travel.osiris_orbit then --Osiris orbit
|
||||||
player:set_sky({r = 0, g = 0, b = 0}, "skybox", osiris_space)
|
player:set_sky({r = 0, g = 0, b = 0}, "skybox", osiris_space)
|
||||||
player:set_clouds({density = 0})
|
player:set_clouds({density = 0})
|
||||||
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
|
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
|
||||||
elseif minetest.get_player_by_name(name) and pos.y >= 29500 and pos.y < 30500 and day_time then --Minthe sky at day
|
elseif minetest.get_player_by_name(name) and pos.y >= space_travel.osiris_orbit and pos.y < space_travel.minthe and day_time then --Minthe sky at day
|
||||||
player:set_sky({r=117, g=219, b=170}, "plain", {})
|
player:set_sky({r=117, g=219, b=170}, "plain", {})
|
||||||
player:set_clouds({density = 0})
|
player:set_clouds({density = 0})
|
||||||
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
|
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
|
||||||
elseif minetest.get_player_by_name(name) and pos.y >= 29500 and pos.y < 30500 and (not day_time) then --Minthe sky at night
|
elseif minetest.get_player_by_name(name) and pos.y >= space_travel.osiris_orbit and pos.y < space_travel.minthe and (not day_time) then --Minthe sky at night
|
||||||
player:set_sky({r = 0, g = 0, b = 0}, "skybox", minthe_night)
|
player:set_sky({r = 0, g = 0, b = 0}, "skybox", minthe_night)
|
||||||
player:set_clouds({density = 0})
|
player:set_clouds({density = 0})
|
||||||
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
|
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
|
||||||
elseif minetest.get_player_by_name(name) and pos.y >= 30500 and pos.y < 31000 then --Minthe orbit
|
elseif minetest.get_player_by_name(name) and pos.y >= space_travel.minthe and pos.y < space_travel.minthe_orbit then --Minthe orbit
|
||||||
player:set_sky({r = 0, g = 0, b = 0}, "skybox", minthe_space)
|
player:set_sky({r = 0, g = 0, b = 0}, "skybox", minthe_space)
|
||||||
player:set_clouds({density = 0})
|
player:set_clouds({density = 0})
|
||||||
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
|
player:set_physics_override(1, 0.6, 0.2) -- speed, jump, gravity
|
||||||
|
@ -1,57 +1,55 @@
|
|||||||
space_travel = {}
|
|
||||||
|
|
||||||
function space_travel.move(object,pos,destination)
|
function space_travel.move(object,pos,destination)
|
||||||
--object:set_pos(pos)
|
--object:set_pos(pos)
|
||||||
local location = -1
|
local location = -1
|
||||||
if pos.y >= 1000 and pos.y < 1500 then --earth
|
if pos.y >= space_travel.yarth and pos.y < space_travel.yarth_orbit then --earth
|
||||||
location = 1500 * 0
|
location = space_travel.yarth_orbit * 0
|
||||||
elseif pos.y >= 2500 and pos.y < 3000 then --moon
|
elseif pos.y >= space_travel.luna and pos.y < space_travel.luna_orbit then --moon
|
||||||
location = 1500 * 1
|
location = space_travel.yarth_orbit * 1
|
||||||
elseif pos.y >= 4000 and pos.y < 4500 then --mars
|
elseif pos.y >= space_travel.mars and pos.y < space_travel.mars_orbit then --mars
|
||||||
location = 1500 * 2
|
location = space_travel.yarth_orbit * 2
|
||||||
elseif pos.y >= 5500 and pos.y < 6000 then --mercury
|
elseif pos.y >= space_travel.mercury and pos.y < space_travel.mercury_orbit then --mercury
|
||||||
location = 1500 * 3
|
location = space_travel.yarth_orbit * 3
|
||||||
elseif pos.y >= 7000 and pos.y < 7500 then --venus
|
elseif pos.y >= space_travel.venus and pos.y < space_travel.venus_orbit then --venus
|
||||||
location = 1500 * 4
|
location = space_travel.yarth_orbit * 4
|
||||||
elseif pos.y >= 8500 and pos.y < 9000 then --ganymede
|
elseif pos.y >= space_travel.ganymede and pos.y < space_travel.ganymede_orbit then --ganymede
|
||||||
location = 1500 * 5
|
location = space_travel.yarth_orbit * 5
|
||||||
elseif pos.y >= 10000 and pos.y < 10500 then --callisto
|
elseif pos.y >= space_travel.callisto and pos.y < space_travel.callisto_orbit then --callisto
|
||||||
location = 1500 * 6
|
location = space_travel.yarth_orbit * 6
|
||||||
elseif pos.y >= 11500 and pos.y < 12000 then --io
|
elseif pos.y >= space_travel.io and pos.y < space_travel.io_orbit then --io
|
||||||
location = 1500 * 7
|
location = space_travel.yarth_orbit * 7
|
||||||
elseif pos.y >= 13000 and pos.y < 13500 then --europa
|
elseif pos.y >= space_travel.europa and pos.y < space_travel.europa_orbit then --europa
|
||||||
location = 1500 * 8
|
location = space_travel.yarth_orbit * 8
|
||||||
elseif pos.y >= 14500 and pos.y < 15000 then --titan
|
elseif pos.y >= space_travel.titan and pos.y < space_travel.titan_orbit then --titan
|
||||||
location = 1500 * 9
|
location = space_travel.yarth_orbit * 9
|
||||||
elseif pos.y >= 16000 and pos.y < 16500 then --oberon
|
elseif pos.y >= space_travel.oberon and pos.y < space_travel.oberon_orbit then --oberon
|
||||||
location = 1500 * 10
|
location = space_travel.yarth_orbit * 10
|
||||||
elseif pos.y >= 17500 and pos.y < 18000 then --triton
|
elseif pos.y >= space_travel.triton and pos.y < space_travel.triton_orbit then --triton
|
||||||
location = 1500 * 11
|
location = space_travel.yarth_orbit * 11
|
||||||
elseif pos.y >= 19000 and pos.y < 19500 then --pluto
|
elseif pos.y >= space_travel.pluto and pos.y < space_travel.pluto_orbit then --pluto
|
||||||
location = 1500 * 12
|
location = space_travel.yarth_orbit * 12
|
||||||
elseif pos.y >= 20500 and pos.y < 21000 then --charon
|
elseif pos.y >= space_travel.charon and pos.y < space_travel.charon_orbit then --charon
|
||||||
location = 1500 * 13
|
location = space_travel.yarth_orbit * 13
|
||||||
elseif pos.y >= 22000 and pos.y < 22500 then --sedna
|
elseif pos.y >= space_travel.sedna and pos.y < space_travel.sedna_orbit then --sedna
|
||||||
location = 1500 * 14
|
location = space_travel.yarth_orbit * 14
|
||||||
elseif pos.y >= 23000 and pos.y < 23500 then --asteriod belt
|
elseif pos.y >= space_travel.asteriod_belt and pos.y < space_travel.asteriod_belt_orbit then --asteriod belt
|
||||||
location = 22000 --15
|
location = space_travel.sedna --15
|
||||||
elseif pos.y >= 24500 and pos.y < 25000 then --minerva
|
elseif pos.y >= space_travel.minerva and pos.y < space_travel.minerva_orbit then --minerva
|
||||||
location = 1500 * (16 - 1) + 1000
|
location = space_travel.yarth_orbit * (16 - 1) + 1000
|
||||||
elseif pos.y >= 26000 and pos.y < 26500 then --bacchus
|
elseif pos.y >= space_travel.bacchus and pos.y < space_travel.bacchus_orbit then --bacchus
|
||||||
location = 1500 * (17 - 1) + 1000
|
location = space_travel.yarth_orbit * (17 - 1) + 1000
|
||||||
elseif pos.y >= 27500 and pos.y < 28000 then --ourea
|
elseif pos.y >= space_travel.ourea and pos.y < space_travel.ourea_orbit then --ourea
|
||||||
location = 1500 * (18 - 1) + 1000
|
location = space_travel.yarth_orbit * (18 - 1) + 1000
|
||||||
elseif pos.y >= 29000 and pos.y < 29500 then --osiris
|
elseif pos.y >= space_travel.osiris and pos.y < space_travel.osiris_orbit then --osiris
|
||||||
location = 1500 * (19 - 1) + 1000
|
location = space_travel.yarth_orbit * (19 - 1) + 1000
|
||||||
elseif pos.y >= 29500 and pos.y < 30999 then --minthe
|
elseif pos.y >= space_travel.minthe and pos.y < 30999 then --minthe
|
||||||
location = 1500 * (20 - 1) + 1000
|
location = space_travel.yarth_orbit * (20 - 1) + 1000
|
||||||
end
|
end
|
||||||
if destination < 15 then
|
if destination < 15 then
|
||||||
destination = 1500 * destination
|
destination = space_travel.yarth_orbit * destination
|
||||||
elseif destination == 15 then
|
elseif destination == 15 then
|
||||||
destination = 22000
|
destination = space_travel.sedna
|
||||||
elseif destination > 15 then
|
elseif destination > 15 then
|
||||||
destination = 1500 * (destination - 1) + 1000
|
destination = space_travel.yarth_orbit * (destination - 1) + 1000
|
||||||
end
|
end
|
||||||
local new_pos = pos
|
local new_pos = pos
|
||||||
new_pos.y = new_pos.y - location + destination
|
new_pos.y = new_pos.y - location + destination
|
||||||
|
Loading…
Reference in New Issue
Block a user