re-transformed logo into a cool mod

This commit is contained in:
Vitaliy Olkhin 2024-10-25 12:37:03 +05:00
parent 46818ab7cd
commit 65b428a687
3 changed files with 0 additions and 24 deletions

View File

@ -13,26 +13,6 @@ surface_effect.dump = function(o)
end
end
surface_effect.showLogo = function(player)
local name = player:get_player_name()
if surface_effect.nplayer[name]['logo'] == 'off' then
local id = player:hud_add({
name = "logo",
hud_elem_type = "image",
position = {x = 0.2, y = 0.9},
scale = {
x = -30,
y = -10
},
text = "surfaces_effect_Mine_apocalypse.png"
})
surface_effect.nplayer[name]['logo'] = "on"
minetest.log("action", name .. " status logo " .. surface_effect.nplayer[name]['logo'] .. " id " .. id)
end
end
surface_effect.setHud = function(player)
local name = player:get_player_name()
@ -40,7 +20,6 @@ surface_effect.setHud = function(player)
surface_effect.nplayer[name] = {
radiation_damage = false,
id_varning_text = false,
logo = 'off',
id_mask = false,
id_status_chemical = false,
}

View File

@ -36,7 +36,6 @@ end)
--Новый игрок
minetest.register_on_newplayer(function(player)
surface_effect.setHud(player)
surface_effect.showLogo(player)
if minetest.get_modpath("hazmat_suit") then
player:get_inventory():add_item("main", 'hazmat_suit:suit_hazmat 1')
@ -50,7 +49,6 @@ end)
--Событие когда игрок заходит на сервер
minetest.register_on_joinplayer(function(player, last_login)
surface_effect.setHud(player)
surface_effect.showLogo(player)
local name = player:get_player_name()
surface_effect.nplayer[name]['radiation_damage'] = false
@ -87,7 +85,6 @@ end )
--Вызывается, когда игрок покидает игру
minetest.register_on_leaveplayer(function(player, timed_out)
local name = player:get_player_name()
surface_effect.nplayer[name]['logo'] = 'off'
surface_effect.nplayer[name]["radiation_damage"] = false
surface_effect.nplayer[name]["id_varning_text"] = false
surface_effect.nplayer[name]["id_mask"] = false

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