now the fire of the tree will ignite provided that the air temperature is high

This commit is contained in:
Vitaliy olkhin 2025-01-30 16:25:17 +05:00
parent 05126557e4
commit ebcd4e8ab6

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@ -17,7 +17,7 @@ if minetest.get_modpath("areas") then
interval = 10/speed,
chance = 50,
action = function(pos)
if pos.y > -10 and pos.y < 1500 then
if pos.y > -10 and pos.y < 30 then
minetest.env:add_node(pos, {name="surface_effect:radioactive_earth"})
end
end,
@ -29,8 +29,10 @@ minetest.register_abm({
interval = 30/speed,
chance = 2000,
action = function(pos)
if pos.y > -10 and pos.y < 1500 then
minetest.env:add_node(pos, {name="fire:basic_flame"})
local info_biome = minetest.get_biome_data(pos)
if pos.y > -10 and pos.y < 500 and info_biome.heat > 45 then
minetest.env:add_node(pos, {name="fire:basic_flame"})
end
end,
})
@ -51,7 +53,9 @@ minetest.register_abm({
interval = 10/speed,
chance = 50,
action = function(pos)
if pos.y > -10 and pos.y < 1500 then
local info_biome = minetest.get_biome_data(pos)
if pos.y > -10 and pos.y < 1500 and info_biome.heat > 45 then
minetest.env:remove_node(pos)
if minetest.env:get_node({x=pos.x, y=pos.y -1, z=pos.z}).name == "default:water_source" then
minetest.env:remove_node({x=pos.x, y=pos.y -1, z=pos.z})