technic/technic_chests/init.lua

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-- Minetest 0.4.6 mod: technic_chests
-- namespace: technic
-- (c) 2012-2013 by RealBadAngel <mk@realbadangel.pl>
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local modpath = minetest.get_modpath("technic_chests")
technic = rawget(_G, "technic") or {}
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technic.chests = {}
dofile(modpath.."/common.lua")
dofile(modpath.."/register.lua")
dofile(modpath.."/iron_chest.lua")
dofile(modpath.."/copper_chest.lua")
dofile(modpath.."/silver_chest.lua")
dofile(modpath.."/gold_chest.lua")
dofile(modpath.."/mithril_chest.lua")
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-- undo all of the locked wooden chest recipes created by default and
-- moreblocks, and just make them use a padlock.
if minetest.get_modpath("moreblocks") then
minetest.clear_craft({
type = "shapeless",
recipe = {
"default:chest",
"default:gold_ingot",
}
})
minetest.clear_craft({
type = "shapeless",
recipe = {
"default:chest",
"default:bronze_ingot",
}
})
minetest.clear_craft({
type = "shapeless",
recipe = {
"default:chest",
"default:copper_ingot",
}
})
end
minetest.clear_craft({
type = "shapeless",
recipe = {
"default:chest",
"default:steel_ingot",
}
})
minetest.clear_craft({output = "default:chest_locked"})
minetest.register_craft({
output = "default:chest_locked",
recipe = {
{ "group:wood", "group:wood", "group:wood" },
{ "group:wood", "basic_materials:padlock", "group:wood" },
{ "group:wood", "group:wood", "group:wood" }
}
})
minetest.register_craft({
output = "default:chest_locked",
type = "shapeless",
recipe = {
"default:chest",
"basic_materials:padlock"
}
})
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minetest.register_lbm({
name = "technic_chests:fix_wooden_chests",
nodenames = {"default:chest"},
action = function(pos, node)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", "")
end
})