59 lines
1.8 KiB
Lua
59 lines
1.8 KiB
Lua
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mining_drill_max_charge=60000
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minetest.register_tool("technic:mining_drill", {
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description = "Mining Drill",
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inventory_image = "technic_mining_drill.png",
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stack_max = 1,
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on_use = function(itemstack, user, pointed_thing)
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if pointed_thing.type=="node" then
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item=itemstack:to_table()
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local charge=tonumber((item["wear"]))
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if charge ==0 then charge =65535 end
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charge=get_RE_item_load(charge,laser_mk1_max_charge)
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if charge-400>0 then
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drill_dig_it(minetest.get_pointed_thing_position(pointed_thing, above),user)
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charge =charge-400;
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charge=set_RE_item_load(charge,laser_mk1_max_charge)
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item["wear"]=tostring(charge)
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itemstack:replace(item)
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end
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return itemstack
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end
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end,
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})
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minetest.register_craft({
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output = 'technic:mining_drill',
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recipe = {
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{'technic:stainless_steel_ingot', 'technic:diamond_drill_head', 'technic:stainless_steel_ingot'},
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{'technic:stainless_steel_ingot', 'technic:red_energy_crystal', 'technic:stainless_steel_ingot'},
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{'', 'moreores:copper_ingot', ''},
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}
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})
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function drill_dig_it (pos, player)
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local node=minetest.env:get_node(pos)
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if node.name == "air" then return end
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if node.name == "default:lava_source" then return end
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if node.name == "default:lava_flowing" then return end
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if node.name == "default:water_source" then minetest.env:remove_node(pos) return end
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if node.name == "default:water_flowing" then minetest.env:remove_node(pos) return end
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if node.name == "ignore" then minetest.env:remove_node(pos) return end
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if player then
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local drops = minetest.get_node_drops(node.name, "default:pick_mese")
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if player:get_inventory() then
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local _, dropped_item
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for _, dropped_item in ipairs(drops) do
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player:get_inventory():add_item("main", dropped_item)
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end
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end
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minetest.env:remove_node(pos)
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end
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end
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