move the register_node calls out of the unifieddyes check
simplify a little
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018d66f791
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2a7dbe0506
@ -146,10 +146,7 @@ local iclipfence_def = {
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sounds = default.node_sound_stone_defaults(),
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}
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if not minetest.get_modpath("unifieddyes") then
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minetest.register_node(":technic:insulator_clip", iclip_def)
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minetest.register_node(":technic:insulator_clip_fencepost", iclipfence_def)
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else
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if minetest.get_modpath("unifieddyes") then
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iclip_def.paramtype2 = "colorwallmounted"
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iclip_def.palette = "unifieddyes_palette_colorwallmounted.png"
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iclip_def.after_place_node = unifieddyes.fix_rotation
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@ -162,11 +159,11 @@ else
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iclipfence_def.after_dig_node = unifieddyes.after_dig_node
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iclipfence_def.groups = {fence=1, choppy=1, snappy=1, oddly_breakable_by_hand=1, ud_param2_colorable = 1}
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iclipfence_def.place_param2 = 171 -- medium amber, low saturation, closest color to default:wood
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minetest.register_node(":technic:insulator_clip", iclip_def)
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minetest.register_node(":technic:insulator_clip_fencepost", iclipfence_def)
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end
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minetest.register_node(":technic:insulator_clip", iclip_def)
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minetest.register_node(":technic:insulator_clip_fencepost", iclipfence_def)
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minetest.register_craft({
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output = "technic:insulator_clip",
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recipe = {
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