Add framedglass mod that uses new drawtype

This commit is contained in:
RealBadAngel 2013-04-25 18:45:15 +02:00
parent a594c5feef
commit 4b0aef17a0
6 changed files with 78 additions and 0 deletions

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framedglass/depends.txt Normal file
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framedglass/init.lua Normal file
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-- Minetest 0.4.5 mod: framedglass
minetest.register_craft({
output = 'framedglass:wooden_framed_glass 4',
recipe = {
{'default:glass', 'default:glass', 'default:stick'},
{'default:glass', 'default:glass', 'default:stick'},
{'default:stick', 'default:stick', ''},
}
})
minetest.register_craft({
output = 'framedglass:steel_framed_glass 4',
recipe = {
{'default:glass', 'default:glass', 'default:steel_ingot'},
{'default:glass', 'default:glass', 'default:steel_ingot'},
{'default:steel_ingot', 'default:steel_ingot', ''},
}
})
minetest.register_craft({
output = 'framedglass:wooden_framed_obsidian_glass 4',
recipe = {
{'default:obsidian_glass', 'default:obsidian_glass', 'default:stick'},
{'default:obsidian_glass', 'default:obsidian_glass', 'default:stick'},
{'default:stick', 'default:stick', ''},
}
})
minetest.register_craft({
output = 'framedglass:steel_framed_obsidian_glass 4',
recipe = {
{'default:obsidian_glass', 'default:obsidian_glass', 'default:steel_ingot'},
{'default:obsidian_glass', 'default:obsidian_glass', 'default:steel_ingot'},
{'default:steel_ingot', 'default:steel_ingot', ''},
}
})
minetest.register_node("framedglass:wooden_framed_glass", {
description = "Wooden-framed Glass",
drawtype = "glasslike_framed",
tiles = {"framedglass_wooden_frame.png","framedglass_glass_face_streaks.png"},
paramtype = "light",
sunlight_propagates = true,
groups = {cracky=3,oddly_breakable_by_hand=3},
sounds = default.node_sound_glass_defaults(),
})
minetest.register_node("framedglass:steel_framed_glass", {
description = "Steel-framed Glass",
drawtype = "glasslike_framed",
tiles = {"framedglass_steel_frame.png","framedglass_glass_face_streaks.png"},
paramtype = "light",
sunlight_propagates = true,
groups = {cracky=3,oddly_breakable_by_hand=3},
sounds = default.node_sound_glass_defaults(),
})
minetest.register_node("framedglass:wooden_framed_obsidian_glass", {
description = "Wooden-framed Obsidian Glass",
drawtype = "glasslike_framed",
tiles = {"framedglass_wooden_frame.png","framedglass_glass_face_clean.png"},
paramtype = "light",
sunlight_propagates = true,
groups = {cracky=3,oddly_breakable_by_hand=3},
sounds = default.node_sound_glass_defaults(),
})
minetest.register_node("framedglass:steel_framed_obsidian_glass", {
description = "Steel-framed Obsidian Glass",
drawtype = "glasslike_framed",
tiles = {"framedglass_steel_frame.png","framedglass_glass_face_clean.png"},
paramtype = "light",
sunlight_propagates = true,
groups = {cracky=3,oddly_breakable_by_hand=3},
sounds = default.node_sound_glass_defaults(),
})

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