Обновление переводов
Some checks failed
Check & Release / lint (push) Has been cancelled

This commit is contained in:
Vitaliy Olkhin 2024-12-01 17:20:13 +05:00
parent c8a96b5850
commit 50034e37af
21 changed files with 1323 additions and 476 deletions

View File

@ -62,6 +62,6 @@ dofile(modpath.."/tools/init.lua")
dofile(modpath.."/legacy.lua") dofile(modpath.."/legacy.lua")
if minetest.settings:get_bool("log_mods") then if minetest.settings:get_bool("log_mods") then
print(S("[Technic] Loaded in %f seconds"):format(os.clock() - load_start)) print(S("[Technic] Loaded in @1 seconds", os.clock() - load_start))
end end

View File

@ -1,10 +1,180 @@
# textdomain: technic
@1 Alloy Furnace=
Alloying=
Administrative World Anchor=
Owner:=
Unlocked=
Locked=
Keeping @1/@2 map blocks loaded=
Radius:=
Disabled=
Enabled=
RE Battery=
@1 Battery Box=
Charge=
Discharge=
Power level=
@1 Battery Box Has No Network=
@1 Battery Box: @2 / @3=
@1 Cable=
@1 Cable Plate=
Water Can=
Lava Can=
River Water Can=
@1 Centrifuge=
Separating=
Chainsaw=
Fuel-Fired Alloy Furnace=
@1 is empty=
@1 Out Of Fuel=
Fuel-Fired Furnace=
Machine cannot be removed because it is not empty=
Inventory move disallowed due to protection=
@1 Compressor=
Compressing=
Constructor Mk@1=
Slot @1=
@1 Furnace=
@1 Extractor=
Extracting=
Flashlight=
Range=
Sphere=
Cube=
@1 Disabled=
@1 Forcefield Emitter=
@1 Enabled=
@1 Forcefield=
@1 Unpowered=
@1 Active=
Ignoring Mesecon Signal=
Controlled by Mesecon Signal=
Frame=
Frame Motor=
Template=
Template (replacing)=
Template Tool=
Template Motor=
@1 Freezer=
Freezing=
Fuel-Fired @1 Generator=
Geothermal @1 Generator=
Geothermal %s Generator=
@1 Grinder=
Grinding=
Dust=
@1 Dust=
@1-Fissile Uranium=
Sawdust=
@1 Grinding=
Hydro @1 Generator=
[Technic] Loaded in @1 seconds=
Self-Contained Injector=
Stackwise=
Itemwise=
Public=
Private=
Silicon Wafer=
Doped Silicon Wafer=
Uranium Fuel=
Diamond Drill Head=
Blue Energy Crystal=
Green Energy Crystal=
Red Energy Crystal=
Copper Coil=
Low Voltage Transformer=
Medium Voltage Transformer=
High Voltage Transformer=
Control Logic Unit=
Mixed Metal Ingot=
Composite Plate=
Copper Plate=
Carbon Plate=
Graphite=
Carbon Cloth=
Machine Casing=
Rubber Goo=
@1-Fissile Uranium Ingot=
@1-Fissile Uranium Block=
@1 Lamp=
@1 Off=
Dummy light source node=
@1 LED=
LV=
someone=
Sorry, @1 owns that spot.=
Yellow Glowlight (thick)=
Yellow Glowlight (thin)=
White Glowlight (thick)=
White Glowlight (thin)=
Yellow Glowlight (small cube)=
White Glowlight (small cube)=
Single node.=
3 nodes deep.=
3 nodes wide.=
3 nodes tall.=
3x3 nodes.=
Mining Drill Mk#1 Mode #2=
Use while sneaking to change Mining Drill Mk@1 modes.=
Mining Drill Mk@1=
Mining Laser Mk%d=
%s Music Player=
Stopped=
Current track %s=
@1 Nuclear Reactor Core=
HV=
Nuclear Reactor Rod Compartment=
@1 Idle=
Power Monitor=
Power Monitor. Supply: @1 Demand: @2=
Power Monitor Has No Network=
Prospector=
%s Quarry=
Digging not started=
Digging finished=
Purging cache=
Restart=
%s purging cache=
%s Finished=
Manually taking/removing from cache by hand is not possible. If you can't wait, restart or disable the quarry to start automatic purge.=
%s Unpowered=
%s Active=
%s Disabled=
Chernobylite Block=
Arrayed Solar @1 Generator=
Small Solar %s Generator=
%s Idle=
@1 Active (@2)=
Sonic Screwdriver (left-click rotates face, right-click rotates axis)=
Input Power=
Supply Converter=
%s Enabled=
@1 (@2 @3 -> @4 @5)=
%s Has Bad Cabling=
Switching Station=
%s Already Present=
@1. Supply: @2 Demand: @3=
%s Has No Network=
%s Tool Workshop=
Upgrade Slots=
Tree Tap=
Raw Latex=
Rubber Fiber=
Vacuum Cleaner=
Hydro %s Generator=
Wind Mill Frame=
Wind %s Generator=
%s Improperly Placed=
@1 (@2)=
##### not used anymore #####
# German Translation for Technic Mod # German Translation for Technic Mod
# Deutsche Uebersetzung des Technic Mods # Deutsche Uebersetzung des Technic Mods
# by Xanthin # by Xanthin
## Misc ## Misc
[Technic] Loaded in %f seconds = [Technic] ist in %f Sekunden geladen [Technic] Loaded in %f seconds = [Technic] ist in %f Sekunden geladen
## Items ## Items
Silicon Wafer = Siliziumscheibe Silicon Wafer = Siliziumscheibe
Doped Silicon Wafer = Dotierte Siliziumscheibe Doped Silicon Wafer = Dotierte Siliziumscheibe
@ -29,9 +199,6 @@ Graphite = Graphit
Carbon Cloth = Kohlefasergewebe Carbon Cloth = Kohlefasergewebe
Raw Latex = Rohlatex Raw Latex = Rohlatex
Rubber Fiber = Gummifaser Rubber Fiber = Gummifaser
%.1f%%-Fissile Uranium Ingot =
%.1f%%-Fissile Uranium Block =
## Machine misc ## Machine misc
Machine cannot be removed because it is not empty = Die Maschine kann nicht entfernt werden, weil sie noch nicht leer ist. Machine cannot be removed because it is not empty = Die Maschine kann nicht entfernt werden, weil sie noch nicht leer ist.
Inventory move disallowed due to protection = Das Inventar ist geschuetzt, Zugriff verweigert. Inventory move disallowed due to protection = Das Inventar ist geschuetzt, Zugriff verweigert.
@ -39,7 +206,6 @@ Inventory move disallowed due to protection = Das Inventar ist geschuetzt, Zugri
@1 Active (@2 EU) = @1 ist eingeschaltet (@2 EU) @1 Active (@2 EU) = @1 ist eingeschaltet (@2 EU)
%s Active = %s ist eingeschaltet %s Active = %s ist eingeschaltet
%s Disabled = %s ist ausgeschaltet %s Disabled = %s ist ausgeschaltet
%s Enabled =
%s Idle = %s ist bereit %s Idle = %s ist bereit
%s Improperly Placed = %s ist falsch plaziert %s Improperly Placed = %s ist falsch plaziert
%s Unpowered = %s hat keine Stromversorgung %s Unpowered = %s hat keine Stromversorgung
@ -55,13 +221,6 @@ Out: = Raus:
Slot %d = Fach %d Slot %d = Fach %d
Itemwise = Einzelstuecke Itemwise = Einzelstuecke
Stackwise = Ganzer Stapel Stackwise = Ganzer Stapel
Owner: =
Unlocked =
Locked =
Radius: =
Enabled =
Disabled =
## Machine names ## Machine names
# $1: Tier # $1: Tier
%s Alloy Furnace = %s Legierungsofen %s Alloy Furnace = %s Legierungsofen
@ -98,8 +257,6 @@ Fuel-Fired Furnace = Kohle-Ofen
Wind Mill Frame = Windmuehlengeruest Wind Mill Frame = Windmuehlengeruest
Forcefield = Kraftfeld Forcefield = Kraftfeld
Nuclear Reactor Rod Compartment = Brennstabfaecher Nuclear Reactor Rod Compartment = Brennstabfaecher
Administrative World Anchor =
## Machine-specific ## Machine-specific
# $1: Pruduced EU # $1: Pruduced EU
Charge = Aufladen Charge = Aufladen
@ -113,13 +270,6 @@ Production at %d%% = Produktion bei %d%%
Choose Milling Program: = Waehle ein Fraesprogramm: Choose Milling Program: = Waehle ein Fraesprogramm:
Slim Elements half / normal height: = Schmale Elemente von halber / normaler Hoehe: Slim Elements half / normal height: = Schmale Elemente von halber / normaler Hoehe:
Current track %s = Aktueller Titel %s Current track %s = Aktueller Titel %s
Stopped =
Keeping %d/%d map blocks loaded =
Digging not started =
Digging finished =
Digging %d m above machine =
Digging %d m below machine =
## Grinder Recipes ## Grinder Recipes
# $1: Name # $1: Name
%s Dust = %sstaub %s Dust = %sstaub
@ -141,8 +291,6 @@ Talinite = Talinite
Tin = Zinn Tin = Zinn
Wrought Iron = Schmiedeeisen Wrought Iron = Schmiedeeisen
Zinc = Zink Zinc = Zink
%.1f%%-Fissile Uranium =
## Tools ## Tools
RE Battery = Akkubatterie RE Battery = Akkubatterie
Water Can = Wasserkanister Water Can = Wasserkanister
@ -160,9 +308,5 @@ Mining Laser Mk%d = Bergbaulaser Modell %d
Single node. = Einzelblock Single node. = Einzelblock
Sonic Screwdriver = Schallschraubendreher Sonic Screwdriver = Schallschraubendreher
Tree Tap = Baumzapfhahn Tree Tap = Baumzapfhahn
## Craft descriptions ## Craft descriptions
Alloy cooking = Alloy cooking =
Grinding =
Compressing =
Extracting =

View File

@ -1,10 +1,180 @@
# textdomain: technic
@1 Alloy Furnace=
Alloying=
Administrative World Anchor=
Owner:=
Unlocked=
Locked=
Keeping @1/@2 map blocks loaded=
Radius:=
Disabled=
Enabled=
RE Battery=
@1 Battery Box=
Charge=
Discharge=
Power level=
@1 Battery Box Has No Network=
@1 Battery Box: @2 / @3=
@1 Cable=
@1 Cable Plate=
Water Can=
Lava Can=
River Water Can=
@1 Centrifuge=
Separating=
Chainsaw=
Fuel-Fired Alloy Furnace=
@1 is empty=
@1 Out Of Fuel=
Fuel-Fired Furnace=
Machine cannot be removed because it is not empty=
Inventory move disallowed due to protection=
@1 Compressor=
Compressing=
Constructor Mk@1=
Slot @1=
@1 Furnace=
@1 Extractor=
Extracting=
Flashlight=
Range=
Sphere=
Cube=
@1 Disabled=
@1 Forcefield Emitter=
@1 Enabled=
@1 Forcefield=
@1 Unpowered=
@1 Active=
Ignoring Mesecon Signal=
Controlled by Mesecon Signal=
Frame=
Frame Motor=
Template=
Template (replacing)=
Template Tool=
Template Motor=
@1 Freezer=
Freezing=
Fuel-Fired @1 Generator=
Geothermal @1 Generator=
Geothermal %s Generator=
@1 Grinder=
Grinding=
Dust=
@1 Dust=
@1-Fissile Uranium=
Sawdust=
@1 Grinding=
Hydro @1 Generator=
[Technic] Loaded in @1 seconds=
Self-Contained Injector=
Stackwise=
Itemwise=
Public=
Private=
Silicon Wafer=
Doped Silicon Wafer=
Uranium Fuel=
Diamond Drill Head=
Blue Energy Crystal=
Green Energy Crystal=
Red Energy Crystal=
Copper Coil=
Low Voltage Transformer=
Medium Voltage Transformer=
High Voltage Transformer=
Control Logic Unit=
Mixed Metal Ingot=
Composite Plate=
Copper Plate=
Carbon Plate=
Graphite=
Carbon Cloth=
Machine Casing=
Rubber Goo=
@1-Fissile Uranium Ingot=
@1-Fissile Uranium Block=
@1 Lamp=
@1 Off=
Dummy light source node=
@1 LED=
LV=
someone=
Sorry, @1 owns that spot.=
Yellow Glowlight (thick)=
Yellow Glowlight (thin)=
White Glowlight (thick)=
White Glowlight (thin)=
Yellow Glowlight (small cube)=
White Glowlight (small cube)=
Single node.=
3 nodes deep.=
3 nodes wide.=
3 nodes tall.=
3x3 nodes.=
Mining Drill Mk#1 Mode #2=
Use while sneaking to change Mining Drill Mk@1 modes.=
Mining Drill Mk@1=
Mining Laser Mk%d=
%s Music Player=
Stopped=
Current track %s=
@1 Nuclear Reactor Core=
HV=
Nuclear Reactor Rod Compartment=
@1 Idle=
Power Monitor=
Power Monitor. Supply: @1 Demand: @2=
Power Monitor Has No Network=
Prospector=
%s Quarry=
Digging not started=
Digging finished=
Purging cache=
Restart=
%s purging cache=
%s Finished=
Manually taking/removing from cache by hand is not possible. If you can't wait, restart or disable the quarry to start automatic purge.=
%s Unpowered=
%s Active=
%s Disabled=
Chernobylite Block=
Arrayed Solar @1 Generator=
Small Solar %s Generator=
%s Idle=
@1 Active (@2)=
Sonic Screwdriver (left-click rotates face, right-click rotates axis)=
Input Power=
Supply Converter=
%s Enabled=
@1 (@2 @3 -> @4 @5)=
%s Has Bad Cabling=
Switching Station=
%s Already Present=
@1. Supply: @2 Demand: @3=
%s Has No Network=
%s Tool Workshop=
Upgrade Slots=
Tree Tap=
Raw Latex=
Rubber Fiber=
Vacuum Cleaner=
Hydro %s Generator=
Wind Mill Frame=
Wind %s Generator=
%s Improperly Placed=
@1 (@2)=
##### not used anymore #####
# Spanish Translation for Technic Mod # Spanish Translation for Technic Mod
# Traduccion al Español del Mod Technic # Traduccion al Español del Mod Technic
# Autor: Diego Martínez <kaeza> # Autor: Diego Martínez <kaeza>
## Misc ## Misc
[Technic] Loaded in %f seconds = [Technic] Cargado en %f segundos [Technic] Loaded in %f seconds = [Technic] Cargado en %f segundos
## Items ## Items
Silicon Wafer = Oblea de Silicio Silicon Wafer = Oblea de Silicio
Doped Silicon Wafer = Oblea de Silicio Dopada Doped Silicon Wafer = Oblea de Silicio Dopada
@ -29,16 +199,11 @@ Graphite = Grafito
Carbon Cloth = Tela de Carbon Carbon Cloth = Tela de Carbon
Raw Latex = Latex Crudo Raw Latex = Latex Crudo
Rubber Fiber = Fibra de Hule Rubber Fiber = Fibra de Hule
%.1f%%-Fissile Uranium Ingot =
%.1f%%-Fissile Uranium Block =
## Machine misc ## Machine misc
Machine cannot be removed because it is not empty = La maquina no puede removerse porque no esta vacia Machine cannot be removed because it is not empty = La maquina no puede removerse porque no esta vacia
Inventory move disallowed due to protection =
# $1: Machine name (Includes tier) # $1: Machine name (Includes tier)
@1 Active (@2 EU) = @1 Activo (@2 EU) @1 Active (@2 EU) = @1 Activo (@2 EU)
%s Active = %s Activo %s Active = %s Activo
%s Enabled =
%s Idle = %s Quieto %s Idle = %s Quieto
%s Unpowered = %s Sin Energia %s Unpowered = %s Sin Energia
%s Out Of Fuel = %s Sin Combustible %s Out Of Fuel = %s Sin Combustible
@ -49,15 +214,6 @@ Inventory move disallowed due to protection =
%s Improperly Placed = %s No Colocado Apropiadamente %s Improperly Placed = %s No Colocado Apropiadamente
Range = Alcance Range = Alcance
Enable/Disable = Habilitar/Deshabilitar Enable/Disable = Habilitar/Deshabilitar
Itemwise =
Stackwise =
Owner: =
Unlocked =
Locked =
Radius: =
Enabled =
Disabled =
## Machine names ## Machine names
# $1: Tier # $1: Tier
%s Alloy Furnace = Horno de Aleacion %s %s Alloy Furnace = Horno de Aleacion %s
@ -78,14 +234,6 @@ Hydro %s Generator = Molino de Agua %s
Nuclear %s Generator Core = Nucleo de Reactor Nuclear %s Nuclear %s Generator Core = Nucleo de Reactor Nuclear %s
Small Solar %s Generator = Panel Solar %s Small Solar %s Generator = Panel Solar %s
Wind %s Generator = Molino de Viento %s Wind %s Generator = Molino de Viento %s
Self-Contained Injector =
Constructor Mk%d =
Frame =
Frame Motor =
Template =
Template (replacing) =
Template Motor =
Template Tool =
Supply Converter = Convertidor de Alimentacion Supply Converter = Convertidor de Alimentacion
Switching Station = Estacion de Conmutacion Switching Station = Estacion de Conmutacion
Battery Box = Caja de Baterias Battery Box = Caja de Baterias
@ -94,8 +242,6 @@ Fuel-Fired Furnace = Horno a Carbon
Forcefield = Campo de Fuerza Forcefield = Campo de Fuerza
Nuclear Reactor Rod Compartment = Compartimiento para Vara de Reactor Nuclear Nuclear Reactor Rod Compartment = Compartimiento para Vara de Reactor Nuclear
Wind Mill Frame = Armazon de Molino de Viento Wind Mill Frame = Armazon de Molino de Viento
Administrative World Anchor =
## Machine-specific ## Machine-specific
# $1: Pruduced EU # $1: Pruduced EU
Charge = Cargar Charge = Cargar
@ -107,13 +253,6 @@ Power level = Nivel de Poder
@1. Supply: @2 Demand: @3 = @1. Alimentacion: @2 Demanda: @3 @1. Supply: @2 Demand: @3 = @1. Alimentacion: @2 Demanda: @3
# $1: Production percent # $1: Production percent
Production at %d%% = Produccion en %d%% Production at %d%% = Produccion en %d%%
Stopped =
Keeping %d/%d map blocks loaded =
Digging not started =
Digging finished =
Digging %d m above machine =
Digging %d m below machine =
## Grinder Recipes ## Grinder Recipes
# $1: Name # $1: Name
%s Dust = Polvo de %s %s Dust = Polvo de %s
@ -135,8 +274,6 @@ Talinite = Talinita
Tin = Estanio Tin = Estanio
Wrought Iron = Hierro Forjado Wrought Iron = Hierro Forjado
Zinc = Zinc Zinc = Zinc
%.1f%%-Fissile Uranium =
## Tools ## Tools
RE Battery = RE Battery =
Water Can = Bidon de Agua Water Can = Bidon de Agua
@ -154,9 +291,5 @@ Mining Laser Mk%d = Laser de Mineria Mk%d
Single node. = Nodo simple. Single node. = Nodo simple.
Sonic Screwdriver = Destonillador Sonico Sonic Screwdriver = Destonillador Sonico
Tree Tap = Grifo de Arbol Tree Tap = Grifo de Arbol
## Craft descriptions ## Craft descriptions
Alloy cooking = Alloy cooking =
Grinding =
Compressing =
Extracting =

View File

@ -1,9 +1,179 @@
# textdomain: technic
@1 Alloy Furnace=
Alloying=
Administrative World Anchor=
Owner:=
Unlocked=
Locked=
Keeping @1/@2 map blocks loaded=
Radius:=
Disabled=
Enabled=
RE Battery=
@1 Battery Box=
Charge=
Discharge=
Power level=
@1 Battery Box Has No Network=
@1 Battery Box: @2 / @3=
@1 Cable=
@1 Cable Plate=
Water Can=
Lava Can=
River Water Can=
@1 Centrifuge=
Separating=
Chainsaw=
Fuel-Fired Alloy Furnace=
@1 is empty=
@1 Out Of Fuel=
Fuel-Fired Furnace=
Machine cannot be removed because it is not empty=
Inventory move disallowed due to protection=
@1 Compressor=
Compressing=
Constructor Mk@1=
Slot @1=
@1 Furnace=
@1 Extractor=
Extracting=
Flashlight=
Range=
Sphere=
Cube=
@1 Disabled=
@1 Forcefield Emitter=
@1 Enabled=
@1 Forcefield=
@1 Unpowered=
@1 Active=
Ignoring Mesecon Signal=
Controlled by Mesecon Signal=
Frame=
Frame Motor=
Template=
Template (replacing)=
Template Tool=
Template Motor=
@1 Freezer=
Freezing=
Fuel-Fired @1 Generator=
Geothermal @1 Generator=
Geothermal %s Generator=
@1 Grinder=
Grinding=
Dust=
@1 Dust=
@1-Fissile Uranium=
Sawdust=
@1 Grinding=
Hydro @1 Generator=
[Technic] Loaded in @1 seconds=
Self-Contained Injector=
Stackwise=
Itemwise=
Public=
Private=
Silicon Wafer=
Doped Silicon Wafer=
Uranium Fuel=
Diamond Drill Head=
Blue Energy Crystal=
Green Energy Crystal=
Red Energy Crystal=
Copper Coil=
Low Voltage Transformer=
Medium Voltage Transformer=
High Voltage Transformer=
Control Logic Unit=
Mixed Metal Ingot=
Composite Plate=
Copper Plate=
Carbon Plate=
Graphite=
Carbon Cloth=
Machine Casing=
Rubber Goo=
@1-Fissile Uranium Ingot=
@1-Fissile Uranium Block=
@1 Lamp=
@1 Off=
Dummy light source node=
@1 LED=
LV=
someone=
Sorry, @1 owns that spot.=
Yellow Glowlight (thick)=
Yellow Glowlight (thin)=
White Glowlight (thick)=
White Glowlight (thin)=
Yellow Glowlight (small cube)=
White Glowlight (small cube)=
Single node.=
3 nodes deep.=
3 nodes wide.=
3 nodes tall.=
3x3 nodes.=
Mining Drill Mk#1 Mode #2=
Use while sneaking to change Mining Drill Mk@1 modes.=
Mining Drill Mk@1=
Mining Laser Mk%d=
%s Music Player=
Stopped=
Current track %s=
@1 Nuclear Reactor Core=
HV=
Nuclear Reactor Rod Compartment=
@1 Idle=
Power Monitor=
Power Monitor. Supply: @1 Demand: @2=
Power Monitor Has No Network=
Prospector=
%s Quarry=
Digging not started=
Digging finished=
Purging cache=
Restart=
%s purging cache=
%s Finished=
Manually taking/removing from cache by hand is not possible. If you can't wait, restart or disable the quarry to start automatic purge.=
%s Unpowered=
%s Active=
%s Disabled=
Chernobylite Block=
Arrayed Solar @1 Generator=
Small Solar %s Generator=
%s Idle=
@1 Active (@2)=
Sonic Screwdriver (left-click rotates face, right-click rotates axis)=
Input Power=
Supply Converter=
%s Enabled=
@1 (@2 @3 -> @4 @5)=
%s Has Bad Cabling=
Switching Station=
%s Already Present=
@1. Supply: @2 Demand: @3=
%s Has No Network=
%s Tool Workshop=
Upgrade Slots=
Tree Tap=
Raw Latex=
Rubber Fiber=
Vacuum Cleaner=
Hydro %s Generator=
Wind Mill Frame=
Wind %s Generator=
%s Improperly Placed=
@1 (@2)=
##### not used anymore #####
# template.txt # template.txt
# Template for translations of Technic # Template for translations of Technic
## Misc ## Misc
[Technic] Loaded in %f seconds = [Technic] Chargement en %f secondes [Technic] Loaded in %f seconds = [Technic] Chargement en %f secondes
## Items ## Items
Silicon Wafer = Tranche de silicium Silicon Wafer = Tranche de silicium
Doped Silicon Wafer = Tranche de silicium doppée Doped Silicon Wafer = Tranche de silicium doppée
@ -32,11 +202,9 @@ Raw Latex = Latex brut
Rubber Fiber = Fibre de caoutchouc Rubber Fiber = Fibre de caoutchouc
%.1f%%-Fissile Uranium Ingot = Lingot d'uranium fissile (%.1f%%) %.1f%%-Fissile Uranium Ingot = Lingot d'uranium fissile (%.1f%%)
%.1f%%-Fissile Uranium Block = Bloc d'uranium fissile (%.1f%%) %.1f%%-Fissile Uranium Block = Bloc d'uranium fissile (%.1f%%)
## Machine misc ## Machine misc
Machine cannot be removed because it is not empty = La machine ne peut pas être retirée car elle n'est pas vide Machine cannot be removed because it is not empty = La machine ne peut pas être retirée car elle n'est pas vide
Inventory move disallowed due to protection = Le mouvement d'inventaire n'est pas autorisé en raison de la protection Inventory move disallowed due to protection = Le mouvement d'inventaire n'est pas autorisé en raison de la protection
# $1: Machine name (Includes tier) # $1: Machine name (Includes tier)
@1 Active (@2 EU) = @1 Active (@2 EU) @1 Active (@2 EU) = @1 Active (@2 EU)
%s Active = %s actif %s Active = %s actif
@ -67,7 +235,6 @@ Locked = Verrouillé
Radius: = Rayon : Radius: = Rayon :
Enabled = Activé Enabled = Activé
Disabled = Désactivé Disabled = Désactivé
## Machine names ## Machine names
# $1: Tier # $1: Tier
%s Alloy Furnace = Four à alliage %s %s Alloy Furnace = Four à alliage %s
@ -95,9 +262,6 @@ Constructor Mk%d = Constructeur Mk%d
Frame = Cadre Frame = Cadre
Frame Motor = Cadre de moteur Frame Motor = Cadre de moteur
Template = Modèle Template = Modèle
Template (replacing) =
Template Motor =
Template Tool =
Battery Box = Compartiment à batterie Battery Box = Compartiment à batterie
Supply Converter = Convertisseur de tension Supply Converter = Convertisseur de tension
Switching Station = Station de commutation Switching Station = Station de commutation
@ -106,31 +270,24 @@ Fuel-Fired Furnace = Four à carburant
Wind Mill Frame = Cadre d'éolienne Wind Mill Frame = Cadre d'éolienne
Forcefield = Champ de force Forcefield = Champ de force
Nuclear Reactor Rod Compartment = Compartiment à barres du réacteur nucléaire Nuclear Reactor Rod Compartment = Compartiment à barres du réacteur nucléaire
Administrative World Anchor =
## Machine-specific ## Machine-specific
# $1: Pruduced EU # $1: Pruduced EU
Charge = Charger Charge = Charger
Discharge = Décharger Discharge = Décharger
Power level = Niveau d'énergie Power level = Niveau d'énergie
# $1: Tier $2: current_charge $3: max_charge # $1: Tier $2: current_charge $3: max_charge
@1 Battery Box: @2/@3 = @1 batterie : @2/@3 @1 Battery Box: @2/@3 = @1 batterie : @2/@3
# $1: Machine name $2: Supply $3: Demand # $1: Machine name $2: Supply $3: Demand
@1. Supply: @2 Demand: @3 = @1. fournit : @2 demande : @3 @1. Supply: @2 Demand: @3 = @1. fournit : @2 demande : @3
Production at %d%% = Production à %d%% Production at %d%% = Production à %d%%
Choose Milling Program: = Choisissez le programme de fraisage : Choose Milling Program: = Choisissez le programme de fraisage :
Slim Elements half / normal height: =
Current track %s = Morceau actuel %s Current track %s = Morceau actuel %s
Stopped = Arrêté Stopped = Arrêté
Keeping %d/%d map blocks loaded =
Digging not started = Creusement non démarré Digging not started = Creusement non démarré
Digging finished = Creusement terminé Digging finished = Creusement terminé
Digging %d m above machine = Creusement à %dm au dessus de la machine Digging %d m above machine = Creusement à %dm au dessus de la machine
Digging %d m below machine = Creusement à %dm en dessous de la machine Digging %d m below machine = Creusement à %dm en dessous de la machine
@1 (@2 @3 -> @4 @5) = @1 (@2 @3 -> @4 @5) @1 (@2 @3 -> @4 @5) = @1 (@2 @3 -> @4 @5)
## CNC ## CNC
Cylinder = Cylinder =
Element Cross = Elément croisé Element Cross = Elément croisé
@ -147,12 +304,6 @@ Horizontal Cylinder = Cylindre horizontal
One Curved Edge Block = Bloc à un bord incurvé One Curved Edge Block = Bloc à un bord incurvé
Pyramid = Pyramide Pyramid = Pyramide
Slope = Pente Slope = Pente
Slope Edge =
Slope Inner Edge =
Slope Lying =
Slope Upside Down =
Slope Upside Down Edge =
Slope Upside Down Inner Edge =
Sphere = Sphère Sphere = Sphère
Spike = Pointe Spike = Pointe
Stick = Bâton Stick = Bâton
@ -165,13 +316,9 @@ Sandstone = Grès
Stone = Pierre Stone = Pierre
Tree = Arbre Tree = Arbre
Wooden = Bois Wooden = Bois
## Grinder Recipes ## Grinder Recipes
# $1: Name # $1: Name
%s Dust = Poudre de %s %s Dust = Poudre de %s
Akalin =
Alatro =
Arol =
Brass = Laiton Brass = Laiton
Bronze = Bronze Bronze = Bronze
Carbon Steel = Acier au carbone Carbon Steel = Acier au carbone
@ -188,25 +335,18 @@ Tin = Etain
Wrought Iron = Fer Wrought Iron = Fer
Zinc = Zinc Zinc = Zinc
%.1f%%-Fissile Uranium = Uranium fissile (%.1f%%) %.1f%%-Fissile Uranium = Uranium fissile (%.1f%%)
## Tools ## Tools
RE Battery = Batterie RE RE Battery = Batterie RE
Water Can = Jerrycan d'eau Water Can = Jerrycan d'eau
Lava Can = Jerrycan de lave Lava Can = Jerrycan de lave
Chainsaw = Tronçonneuse Chainsaw = Tronçonneuse
Flashlight = Lampe-torche Flashlight = Lampe-torche
3 nodes deep. =
3 nodes tall. =
3 nodes wide. =
3x3 nodes. =
Use while sneaking to change Mining Drill Mk%d modes. =
Mining Drill Mk%d Mode %d = Foreuse Mk%d Mode %d Mining Drill Mk%d Mode %d = Foreuse Mk%d Mode %d
Mining Drill Mk%d = Foreuse Mk%d Mining Drill Mk%d = Foreuse Mk%d
Mining Laser Mk%d = Foreuse laser Mk%d Mining Laser Mk%d = Foreuse laser Mk%d
Single node. = Mode simple. Single node. = Mode simple.
Sonic Screwdriver = Tournevis supersonique Sonic Screwdriver = Tournevis supersonique
Tree Tap = Robinet à sève Tree Tap = Robinet à sève
## Craft descriptions ## Craft descriptions
Alloy cooking = Fonderie d'alliage Alloy cooking = Fonderie d'alliage
Grinding = Broyage Grinding = Broyage

View File

@ -1,7 +1,177 @@
# textdomain: technic
@1 Alloy Furnace=
Alloying=
Administrative World Anchor=
Owner:=
Unlocked=
Locked=
Keeping @1/@2 map blocks loaded=
Radius:=
Disabled=
Enabled=
RE Battery=
@1 Battery Box=
Charge=
Discharge=
Power level=
@1 Battery Box Has No Network=
@1 Battery Box: @2 / @3=
@1 Cable=
@1 Cable Plate=
Water Can=
Lava Can=
River Water Can=
@1 Centrifuge=
Separating=
Chainsaw=
Fuel-Fired Alloy Furnace=
@1 is empty=
@1 Out Of Fuel=
Fuel-Fired Furnace=
Machine cannot be removed because it is not empty=
Inventory move disallowed due to protection=
@1 Compressor=
Compressing=
Constructor Mk@1=
Slot @1=
@1 Furnace=
@1 Extractor=
Extracting=
Flashlight=
Range=
Sphere=
Cube=
@1 Disabled=
@1 Forcefield Emitter=
@1 Enabled=
@1 Forcefield=
@1 Unpowered=
@1 Active=
Ignoring Mesecon Signal=
Controlled by Mesecon Signal=
Frame=
Frame Motor=
Template=
Template (replacing)=
Template Tool=
Template Motor=
@1 Freezer=
Freezing=
Fuel-Fired @1 Generator=
Geothermal @1 Generator=
Geothermal %s Generator=
@1 Grinder=
Grinding=
Dust=
@1 Dust=
@1-Fissile Uranium=
Sawdust=
@1 Grinding=
Hydro @1 Generator=
[Technic] Loaded in @1 seconds=
Self-Contained Injector=
Stackwise=
Itemwise=
Public=
Private=
Silicon Wafer=
Doped Silicon Wafer=
Uranium Fuel=
Diamond Drill Head=
Blue Energy Crystal=
Green Energy Crystal=
Red Energy Crystal=
Copper Coil=
Low Voltage Transformer=
Medium Voltage Transformer=
High Voltage Transformer=
Control Logic Unit=
Mixed Metal Ingot=
Composite Plate=
Copper Plate=
Carbon Plate=
Graphite=
Carbon Cloth=
Machine Casing=
Rubber Goo=
@1-Fissile Uranium Ingot=
@1-Fissile Uranium Block=
@1 Lamp=
@1 Off=
Dummy light source node=
@1 LED=
LV=
someone=
Sorry, @1 owns that spot.=
Yellow Glowlight (thick)=
Yellow Glowlight (thin)=
White Glowlight (thick)=
White Glowlight (thin)=
Yellow Glowlight (small cube)=
White Glowlight (small cube)=
Single node.=
3 nodes deep.=
3 nodes wide.=
3 nodes tall.=
3x3 nodes.=
Mining Drill Mk#1 Mode #2=
Use while sneaking to change Mining Drill Mk@1 modes.=
Mining Drill Mk@1=
Mining Laser Mk%d=
%s Music Player=
Stopped=
Current track %s=
@1 Nuclear Reactor Core=
HV=
Nuclear Reactor Rod Compartment=
@1 Idle=
Power Monitor=
Power Monitor. Supply: @1 Demand: @2=
Power Monitor Has No Network=
Prospector=
%s Quarry=
Digging not started=
Digging finished=
Purging cache=
Restart=
%s purging cache=
%s Finished=
Manually taking/removing from cache by hand is not possible. If you can't wait, restart or disable the quarry to start automatic purge.=
%s Unpowered=
%s Active=
%s Disabled=
Chernobylite Block=
Arrayed Solar @1 Generator=
Small Solar %s Generator=
%s Idle=
@1 Active (@2)=
Sonic Screwdriver (left-click rotates face, right-click rotates axis)=
Input Power=
Supply Converter=
%s Enabled=
@1 (@2 @3 -> @4 @5)=
%s Has Bad Cabling=
Switching Station=
%s Already Present=
@1. Supply: @2 Demand: @3=
%s Has No Network=
%s Tool Workshop=
Upgrade Slots=
Tree Tap=
Raw Latex=
Rubber Fiber=
Vacuum Cleaner=
Hydro %s Generator=
Wind Mill Frame=
Wind %s Generator=
%s Improperly Placed=
@1 (@2)=
##### not used anymore #####
## Misc ## Misc
[Technic] Loaded in %f seconds = [Technic] caricato in %f secondi [Technic] Loaded in %f seconds = [Technic] caricato in %f secondi
## Items ## Items
Silicon Wafer = Wafer di silicone Silicon Wafer = Wafer di silicone
Doped Silicon Wafer = Wafer di silicone dopato Doped Silicon Wafer = Wafer di silicone dopato
@ -28,7 +198,6 @@ Raw Latex = Latex grezzo
Rubber Fiber = Fibra di gomma Rubber Fiber = Fibra di gomma
%.1f%%-Fissile Uranium Ingot = %.1f%%-Lingotto di uranio fissile %.1f%%-Fissile Uranium Ingot = %.1f%%-Lingotto di uranio fissile
%.1f%%-Fissile Uranium Block = %.1f%%-Blocco di uranio fissile %.1f%%-Fissile Uranium Block = %.1f%%-Blocco di uranio fissile
## Machine misc ## Machine misc
Machine cannot be removed because it is not empty = La macchina non può essere rimossa perchè non è vuota Machine cannot be removed because it is not empty = La macchina non può essere rimossa perchè non è vuota
Inventory move disallowed due to protection = Impossibile muovere l'inventario a causa della protezione Inventory move disallowed due to protection = Impossibile muovere l'inventario a causa della protezione
@ -58,7 +227,6 @@ Locked = Chiuso a chiave
Radius: = Raggio: Radius: = Raggio:
Enabled = Abilitato Enabled = Abilitato
Disabled = Disabilitato Disabled = Disabilitato
## Machine names ## Machine names
# $1: Tier # $1: Tier
%s Alloy Furnace = %s Fornace per leghe %s Alloy Furnace = %s Fornace per leghe
@ -96,7 +264,6 @@ Wind Mill Frame = Pala eolica
Forcefield = Campo di forza Forcefield = Campo di forza
Nuclear Reactor Rod Compartment = Compartimento combustibile nucleare Nuclear Reactor Rod Compartment = Compartimento combustibile nucleare
Administrative World Anchor = Ancora-mondo amministrativa Administrative World Anchor = Ancora-mondo amministrativa
## Machine-specific ## Machine-specific
# $1: Pruduced EU # $1: Pruduced EU
Charge = Carica Charge = Carica
@ -116,7 +283,6 @@ Digging not started = Scavo non iniziato
Digging finished = Scavo finito Digging finished = Scavo finito
Digging %d m above machine = Scavo di %d m sopra la macchina Digging %d m above machine = Scavo di %d m sopra la macchina
Digging %d m below machine = Scavo di %d m sotto la macchina Digging %d m below machine = Scavo di %d m sotto la macchina
## Grinder Recipes ## Grinder Recipes
# $1: Name # $1: Name
%s Dust = Polvere di %s %s Dust = Polvere di %s
@ -139,7 +305,6 @@ Tin = Stagno
Wrought Iron = Ferro Battuto Wrought Iron = Ferro Battuto
Zinc = Zinco Zinc = Zinco
%.1f%%-Fissile Uranium = %.1f%%-Uranio fissile %.1f%%-Fissile Uranium = %.1f%%-Uranio fissile
## Tools ## Tools
RE Battery = Batteria RE RE Battery = Batteria RE
Water Can = Serbatoio d'acqua Water Can = Serbatoio d'acqua
@ -157,7 +322,6 @@ Mining Laser Mk%d = Laser da miniera mk%d
Single node. = Nodo singolo. Single node. = Nodo singolo.
Sonic Screwdriver = Cacciavite sonico Sonic Screwdriver = Cacciavite sonico
Tree Tap = Batti albero Tree Tap = Batti albero
## Craft descriptions ## Craft descriptions
Alloy cooking = Cottura lege Alloy cooking = Cottura lege
Grinding = Macinazione Grinding = Macinazione

View File

@ -1,10 +1,180 @@
# textdomain: technic
@1 Alloy Furnace=
Alloying=
Administrative World Anchor=
Owner:=
Unlocked=
Locked=
Keeping @1/@2 map blocks loaded=
Radius:=
Disabled=
Enabled=
RE Battery=
@1 Battery Box=
Charge=
Discharge=
Power level=
@1 Battery Box Has No Network=
@1 Battery Box: @2 / @3=
@1 Cable=
@1 Cable Plate=
Water Can=
Lava Can=
River Water Can=
@1 Centrifuge=
Separating=
Chainsaw=
Fuel-Fired Alloy Furnace=
@1 is empty=
@1 Out Of Fuel=
Fuel-Fired Furnace=
Machine cannot be removed because it is not empty=
Inventory move disallowed due to protection=
@1 Compressor=
Compressing=
Constructor Mk@1=
Slot @1=
@1 Furnace=
@1 Extractor=
Extracting=
Flashlight=
Range=
Sphere=
Cube=
@1 Disabled=
@1 Forcefield Emitter=
@1 Enabled=
@1 Forcefield=
@1 Unpowered=
@1 Active=
Ignoring Mesecon Signal=
Controlled by Mesecon Signal=
Frame=
Frame Motor=
Template=
Template (replacing)=
Template Tool=
Template Motor=
@1 Freezer=
Freezing=
Fuel-Fired @1 Generator=
Geothermal @1 Generator=
Geothermal %s Generator=
@1 Grinder=
Grinding=
Dust=
@1 Dust=
@1-Fissile Uranium=
Sawdust=
@1 Grinding=
Hydro @1 Generator=
[Technic] Loaded in @1 seconds=
Self-Contained Injector=
Stackwise=
Itemwise=
Public=
Private=
Silicon Wafer=
Doped Silicon Wafer=
Uranium Fuel=
Diamond Drill Head=
Blue Energy Crystal=
Green Energy Crystal=
Red Energy Crystal=
Copper Coil=
Low Voltage Transformer=
Medium Voltage Transformer=
High Voltage Transformer=
Control Logic Unit=
Mixed Metal Ingot=
Composite Plate=
Copper Plate=
Carbon Plate=
Graphite=
Carbon Cloth=
Machine Casing=
Rubber Goo=
@1-Fissile Uranium Ingot=
@1-Fissile Uranium Block=
@1 Lamp=
@1 Off=
Dummy light source node=
@1 LED=
LV=
someone=
Sorry, @1 owns that spot.=
Yellow Glowlight (thick)=
Yellow Glowlight (thin)=
White Glowlight (thick)=
White Glowlight (thin)=
Yellow Glowlight (small cube)=
White Glowlight (small cube)=
Single node.=
3 nodes deep.=
3 nodes wide.=
3 nodes tall.=
3x3 nodes.=
Mining Drill Mk#1 Mode #2=
Use while sneaking to change Mining Drill Mk@1 modes.=
Mining Drill Mk@1=
Mining Laser Mk%d=
%s Music Player=
Stopped=
Current track %s=
@1 Nuclear Reactor Core=
HV=
Nuclear Reactor Rod Compartment=
@1 Idle=
Power Monitor=
Power Monitor. Supply: @1 Demand: @2=
Power Monitor Has No Network=
Prospector=
%s Quarry=
Digging not started=
Digging finished=
Purging cache=
Restart=
%s purging cache=
%s Finished=
Manually taking/removing from cache by hand is not possible. If you can't wait, restart or disable the quarry to start automatic purge.=
%s Unpowered=
%s Active=
%s Disabled=
Chernobylite Block=
Arrayed Solar @1 Generator=
Small Solar %s Generator=
%s Idle=
@1 Active (@2)=
Sonic Screwdriver (left-click rotates face, right-click rotates axis)=
Input Power=
Supply Converter=
%s Enabled=
@1 (@2 @3 -> @4 @5)=
%s Has Bad Cabling=
Switching Station=
%s Already Present=
@1. Supply: @2 Demand: @3=
%s Has No Network=
%s Tool Workshop=
Upgrade Slots=
Tree Tap=
Raw Latex=
Rubber Fiber=
Vacuum Cleaner=
Hydro %s Generator=
Wind Mill Frame=
Wind %s Generator=
%s Improperly Placed=
@1 (@2)=
##### not used anymore #####
# Polish Translation for Technic mod # Polish Translation for Technic mod
# Polskie tłumaczenie Technic mod # Polskie tłumaczenie Technic mod
# by mat9117 # by mat9117
## Misc ## Misc
[Technic] Loaded in %f seconds = [Technic] Wczytany w %f sekund [Technic] Loaded in %f seconds = [Technic] Wczytany w %f sekund
## Items ## Items
Silicon Wafer = Płytka krzemowa Silicon Wafer = Płytka krzemowa
Doped Silicon Wafer = Domieszkowana płytka krzemowa Doped Silicon Wafer = Domieszkowana płytka krzemowa
@ -31,7 +201,6 @@ Raw Latex = Lateks naturalny
Rubber Fiber = Włókno gumowe Rubber Fiber = Włókno gumowe
%.1f%%-Fissile Uranium Ingot = %.1f%% Sztabka uranu %.1f%%-Fissile Uranium Ingot = %.1f%% Sztabka uranu
%.1f%%-Fissile Uranium Block = %.1f%% Blok uranu %.1f%%-Fissile Uranium Block = %.1f%% Blok uranu
## Machine misc ## Machine misc
Machine cannot be removed because it is not empty = Nie można usunąć maszyny, ponieważ nie jest pusta Machine cannot be removed because it is not empty = Nie można usunąć maszyny, ponieważ nie jest pusta
Inventory move disallowed due to protection = Przenoszenie rzeczy z ekwipunku niemożliwe z powodu ochrony Inventory move disallowed due to protection = Przenoszenie rzeczy z ekwipunku niemożliwe z powodu ochrony
@ -46,7 +215,6 @@ Inventory move disallowed due to protection = Przenoszenie rzeczy z ekwipunku ni
%s Unpowered = %s brak zasilania %s Unpowered = %s brak zasilania
%s Out Of Fuel = %s brak paliwa %s Out Of Fuel = %s brak paliwa
%s Has Bad Cabling = %s Źle podłączono kable %s Has Bad Cabling = %s Źle podłączono kable
%s (Slave) =
%s Has No Network = %s Nie podłączony/a do sieci %s Has No Network = %s Nie podłączony/a do sieci
%s Finished = %s Ukończony %s Finished = %s Ukończony
Enable/Disable = Włącz/Wyłącz Enable/Disable = Włącz/Wyłącz
@ -65,7 +233,6 @@ Locked = Zablokowany/a
Radius: = Promień: Radius: = Promień:
Enabled = Włączony/a Enabled = Włączony/a
Disabled = Wyłączony/a Disabled = Wyłączony/a
## Machine names ## Machine names
# $1: Tier # $1: Tier
%s Alloy Furnace = %s Piec stopowy %s Alloy Furnace = %s Piec stopowy
@ -104,7 +271,6 @@ Wind Mill Frame = Klatka wiatraka
Forcefield = Pole siłowe Forcefield = Pole siłowe
Nuclear Reactor Rod Compartment = Komora rdzenia reaktora atomowego Nuclear Reactor Rod Compartment = Komora rdzenia reaktora atomowego
Administrative World Anchor = Administracyjna kotwica świata Administrative World Anchor = Administracyjna kotwica świata
## Machine-specific ## Machine-specific
# $1: Pruduced EU # $1: Pruduced EU
Charge = Ładuj Charge = Ładuj
@ -117,7 +283,6 @@ Power level = Poziom zasilania
Production at %d%% = Produkowanie w %d%% Production at %d%% = Produkowanie w %d%%
Choose Milling Program: = Wybierz program mielenia: Choose Milling Program: = Wybierz program mielenia:
Slim Elements half / normal height: = Małe elementy połowa / normalna wysokość: Slim Elements half / normal height: = Małe elementy połowa / normalna wysokość:
Current track %s =
Stopped = Zatrzymany/a Stopped = Zatrzymany/a
Keeping %d/%d map blocks loaded = Ciągle ładuję %d/%d bloki mapy Keeping %d/%d map blocks loaded = Ciągle ładuję %d/%d bloki mapy
Digging not started = Nie rozpoczęto kopania Digging not started = Nie rozpoczęto kopania
@ -125,7 +290,6 @@ Digging finished = Kopanie skończone
Digging %d m above machine = Kopię %d m nad maszyną Digging %d m above machine = Kopię %d m nad maszyną
Digging %d m below machine = Kopię %d m pod maszyną Digging %d m below machine = Kopię %d m pod maszyną
@1 (@2 @3 -> @4 @5) = @1 (@2 @3 -> @4 @5) @1 (@2 @3 -> @4 @5) = @1 (@2 @3 -> @4 @5)
## Grinder Recipes ## Grinder Recipes
# $1: Name # $1: Name
%s Dust = %s Pył %s Dust = %s Pył
@ -148,7 +312,6 @@ Tin = Cyny
Wrought Iron = Kutego żelaza Wrought Iron = Kutego żelaza
Zinc = Cynku Zinc = Cynku
%.1f%%-Fissile Uranium = %.1f%% Uranu %.1f%%-Fissile Uranium = %.1f%% Uranu
## Tools ## Tools
RE Battery = Bateria ładowalna RE Battery = Bateria ładowalna
Water Can = Kanister wody Water Can = Kanister wody
@ -166,7 +329,6 @@ Mining Laser Mk%d = Laser górniczy Mk%d
Single node. = Pojedynczy blok. Single node. = Pojedynczy blok.
Sonic Screwdriver = Dźwiękowy śrubokręt Sonic Screwdriver = Dźwiękowy śrubokręt
Tree Tap = Nacinak drzewny Tree Tap = Nacinak drzewny
## Craft descriptions ## Craft descriptions
Alloy cooking = Stapianie Alloy cooking = Stapianie
Grinding = Mielenie Grinding = Mielenie

View File

@ -1,23 +1,96 @@
# textdomain: technic # textdomain: technic
@1 Alloy Furnace=@1 Печь для сплава
Alloying=Легирование
## Misc Administrative World Anchor=Административный мировой якорь
[Technic] Loaded in %f seconds=[Техника] Загружено за %f секунд Owner:=Владелец:
Unlocked=Разблокировано
Locked=Заблокировано
Keeping @1/@2 map blocks loaded=Сохранение загруженных блоков карты @1/@2
Radius:=Радиус:
Disabled=Выключено
Enabled=Включено
## Tools
RE Battery=RE Батарея
@1 Battery Box=@1 Батарейный отсек
## Machine-specific
# $1: Pruduced EU
Charge=Зарядка
Discharge=Разрядка
Power level=Уровень мощности
@1 Battery Box Has No Network=@1 В аккумуляторном ящике нет сети
# $1: Tier $2: current_charge $3: max_charge
@1 Battery Box: @2 / @3=@1 Батарейный ящик: @2 / @3
@1 Cable=@1 Кабель
@1 Cable Plate=@1 Кабельная пластина
Water Can=Банка с водой
Lava Can=Банка с лавой
River Water Can=Канистра для речной воды
@1 Centrifuge=@1 Центрифуга
Separating=Разделение
Chainsaw=Бензопила
Fuel-Fired Alloy Furnace=Топливная печь для сплавов
@1 is empty=@1 пусто
@1 Out Of Fuel=@1 закончилось топливо
Fuel-Fired Furnace=Топливная печь
## Machine misc
Machine cannot be removed because it is not empty=Машину невозможно удалить, поскольку она не пуста.
Inventory move disallowed due to protection=Перемещение инвентаря запрещено из-за защиты
@1 Compressor=@1 Компрессор
Compressing=Сжатие
Constructor Mk@1=Конструктор Мк@1
Slot @1=Слот @1
@1 Furnace=@1 Печь
@1 Extractor=@1 Экстрактор
Extracting=Извлечение
Flashlight=Фонарик
Range=Диапазон
##Force firld
Sphere=Сфера
Cube=Куб
@1 Disabled=@1 Отключено
@1 Forcefield Emitter=@1 Эмиттер силового поля
@1 Enabled=@1 Включено
@1 Forcefield=@1 Силовое поле
@1 Unpowered=@1 Без питания
@1 Active=@1 Активный
Ignoring Mesecon Signal=Игнорирование сигнала Месекона
Controlled by Mesecon Signal=Управляется сигналом Месекон
Frame=Рамка
Frame Motor=Рамный двигатель
Template=Шаблон
Template (replacing)=Шаблон (замена)
Template Tool=Инструмент «Шаблон»
Template Motor=Мотор шаблона
@1 Freezer=@1 Морозильник
Freezing=Замораживание
Fuel-Fired @1 Generator=Топливный @1 генератор
Geothermal @1 Generator=Геотермальный @1 генератор
Geothermal %s Generator=
@1 Grinder=@1 Гриндер
Grinding=Шлифование
Dust=Пыль
## Grinder Recipes
# $1: Name
@1 Dust=@1 Пыль
@1-Fissile Uranium=@1-Делящийся уран
Sawdust=Опилки
@1 Grinding=@1 Шлифовка
Hydro @1 Generator=Гидрогенератор @1
[Technic] Loaded in @1 seconds=[Техника] Загружено за @1 секунду
Self-Contained Injector=Автономный инжектор
Stackwise=Стекообразно
Itemwise=По пунктам
Public=Публичный
Private=Частный
## Items ## Items
Silicon Wafer=Кремниевая пластина Silicon Wafer=Кремниевая пластина
Doped Silicon Wafer=Легированная кремниевая пластина Doped Silicon Wafer=Легированная кремниевая пластина
Enriched Uranium=Обогащенный уран
Uranium Fuel=Урановое топливо Uranium Fuel=Урановое топливо
Diamond Drill Head=Алмазная буровая головка Diamond Drill Head=Алмазная буровая головка
Blue Energy Crystal=Синий энергетический кристалл Blue Energy Crystal=Синий энергетический кристалл
Green Energy Crystal=Зеленый Энергетический Кристалл Green Energy Crystal=Зеленый Энергетический Кристалл
Red Energy Crystal=Красный Энергетический Кристалл Red Energy Crystal=Красный Энергетический Кристалл
Fine Copper Wire=Тонкая медная проволока
Fine Gold Wire=Тонкая золотая проволока
Fine Silver Wire=Тонкая серебряная проволока
Copper Coil=Медная катушка Copper Coil=Медная катушка
Electric Motor=Электрический двигатель
Low Voltage Transformer=Трансформатор низкого напряжения Low Voltage Transformer=Трансформатор низкого напряжения
Medium Voltage Transformer=Трансформатор среднего напряжения Medium Voltage Transformer=Трансформатор среднего напряжения
High Voltage Transformer=Трансформатор высокого напряжения High Voltage Transformer=Трансформатор высокого напряжения
@ -28,118 +101,112 @@ Copper Plate=Медная тарелка
Carbon Plate=Карбоновая пластина Carbon Plate=Карбоновая пластина
Graphite=Графит Graphite=Графит
Carbon Cloth=Углеродная ткань Carbon Cloth=Углеродная ткань
Raw Latex=Сырой латекс
Rubber Fiber=Резиновое волокно
@1-Fissile Uranium Ingot=@1-Слиток делящегося урана
@1-Fissile Uranium Block=@1-Делящийся урановый блок
Machine Casing=Корпус машины Machine Casing=Корпус машины
Rubber Goo=Резиновая жижа Rubber Goo=Резиновая жижа
@1-Fissile Uranium Ingot=@1-Слиток делящегося урана
@1-Fissile Uranium Block=@1-Делящийся урановый блок
@1 Lamp=@1 Лампа
@1 Off=@1 Выкл.
Dummy light source node=Узел фиктивного источника света
@1 LED=@1 светодиод
LV=ЛВ
someone=кто-то
Sorry, @1 owns that spot.=Извините, это место принадлежит @1.
Yellow Glowlight (thick)=Желтый светящийся свет (густой)
Yellow Glowlight (thin)=Желтый светящийся свет (тонкий)
White Glowlight (thick)=Белый светящийся свет (толстый)
White Glowlight (thin)=Белый светящийся свет (тонкий)
Yellow Glowlight (small cube)=Желтый светящийся свет (маленький куб)
White Glowlight (small cube)=Белый светящийся свет (маленький куб)
Single node.=Одиночный узел.
3 nodes deep.=Глубина 3 узла.
3 nodes wide.=Ширина 3 узла.
3 nodes tall.=Высота 3 узла.
3x3 nodes.=3х3 узла.
Mining Drill Mk%1 Mode %2=Горный бур Mk%1, режим %2
Use while sneaking to change Mining Drill Mk@1 modes.=
Mining Drill Mk@1=Горный бур Mk@1
Mining Laser Mk%d=
%s Music Player=%s Музыкальный проигрыватель
Stopped=Остановлено
Current track %s=Текущий трек %s
@1 Nuclear Reactor Core=@1 Активная зона ядерного реактора
HV=
Nuclear Reactor Rod Compartment=Стержневой отсек ядерного реактора
@1 Idle=@1 В режиме ожидания
Power Monitor=Монитор мощности
Power Monitor. Supply: @1 Demand: @2=
Power Monitor Has No Network=У монитора питания нет сети
Prospector=Старатель
%s Quarry=%s Карьер
Digging not started=Копать не начали
Digging finished=Копание закончено
Purging cache=Очистка кэша
Restart=Перезапуск
%s purging cache=
%s Finished=%s Завершено
Manually taking/removing from cache by hand is not possible. If you can't wait, restart or disable the quarry to start automatic purge.=Ручное извлечение/удаление из кэша невозможно. Если вы не хотите ждать, перезапустите или отключите карьер, чтобы начать автоматическую очистку.
%s Unpowered=
%s Active=
%s Disabled=
Chernobylite Block=Блок Чернобылит
Arrayed Solar @1 Generator=Массивный солнечный @1 генератор
Small Solar %s Generator=Маленький солнечный %s генератор
%s Idle=
@1 Active (@2)=@1 Активный (@2)
Sonic Screwdriver (left-click rotates face, right-click rotates axis)=
Input Power=Входная мощность
Supply Converter=Преобразователь питания
%s Enabled=
@1 (@2 @3 -> @4 @5)=@1 (@2 @3 -> @4 @5)
%s Has Bad Cabling=%s Имеет плохой кабель
Switching Station=Коммутационная станция
%s Already Present=
@1. Supply: @2 Demand: @3=
%s Has No Network=%s не имеет сети
%s Tool Workshop=%s Инструментальная мастерская
Upgrade Slots=Обновление слотов
Tree Tap=Деревянный кран
Raw Latex=Сырой латекс
Rubber Fiber=Резиновое волокно
Vacuum Cleaner=Пылесос
Hydro %s Generator=Гидро %s генератор
Wind Mill Frame=Рама ветряной мельницы
Wind %s Generator=Ветеро %s Генератор
%s Improperly Placed=%s Размещено неправильно
@1 (@2)=
## Machine misc
Machine cannot be removed because it is not empty=Машину невозможно удалить, поскольку она не пуста.
Inventory move disallowed due to protection=Перемещение инвентаря запрещено из-за защиты
##### not used anymore #####
Use while sneaking to change Mining Drill Mk%d modes.=Используйте кнопку подкрадывания, чтобы изменить режимы Горного бура Mk%d.
Mining Laser Mk@1=Горный лазер Mk@1
[Technic] Loaded in %f seconds=[Техника] Загружено за %f секунд
Constructor Mk%d=Конструктор Mk%d
Slot %d=Слот %d
%s is empty=%s пуст
Keeping %d/%d map blocks loaded=Сохранение загруженных блоков карты %d/%d
Enriched Uranium=Обогащенный уран
Fine Copper Wire=Тонкая медная проволока
Fine Gold Wire=Тонкая золотая проволока
Fine Silver Wire=Тонкая серебряная проволока
Electric Motor=Электрический двигатель
# $1: Machine name (Includes tier) # $1: Machine name (Includes tier)
@1 Active (@2 EU)=@1 Актив (@2 EU) @1 Active (@2 EU)=@1 Актив (@2 EU)
@1 Active=@1 Активен
@1 Disabled=@1 Отключено
@1 Enabled=@1 Включено
@1 Idle=@1 В режиме ожидания
%s Improperly Placed=%s Размещено неправильно
%s is empty=%s пуст
@1 Unpowered=@1 Отключен от питания
@1 Out Of Fuel=@1 закончилось топливо
%s Has Bad Cabling=%s Имеет плохой кабель
%s (Slave)=%s (Подчиненный) %s (Slave)=%s (Подчиненный)
%s Has No Network=%s не имеет сети
%s Finished=%s Завершено
@1 Freezer=@1 Морозильник
Enable/Disable=Включить/Выключить Enable/Disable=Включить/Выключить
Range=Диапазон
Upgrade Slots=Обновление слотов
In:=Вход: In:=Вход:
Out:=Выход: Out:=Выход:
Slot %d=Слот %d
Itemwise=По пунктам
Stackwise=Стекообразно
Ignoring Mesecon Signal=Игнорирование сигнала Месекона
Controlled by Mesecon Signal=Управляется сигналом Месекон
Owner:=Владелец:
Unlocked=Разблокировано
Locked=Заблокировано
Radius:=Радиус:
Enabled=Включено
Disabled=Выключено
@1 Unpowered=@1 Без питания
@1 Active=@1 Активный
@1 Forcefield=@1 Силовое поле
## Machine names
# $1: Tier
@1 Alloy Furnace=@1 Печь для сплава
@1 Battery Box=@1 Батарейный отсек
@1 Cable=@1 Кабель
@1 Cable Plate=@1 Кабельная пластина
@1 Centrifuge=@1 Центрифуга
@1 Compressor=@1 Компрессор
@1 Extractor=@1 Экстрактор
@1 Forcefield Emitter=@1 Эмиттер силового поля
@1 Furnace=@1 Печь
@1 Grinder=@1 Гриндер
%s Music Player=%s Музыкальный проигрыватель
%s Quarry=%s Карьер
%s Tool Workshop=%s Инструментальная мастерская
@1 Battery Box Has No Network=@1 В аккумуляторном ящике нет сети
Arrayed Solar @1 Generator=Массивный солнечный @1 генератор
Fuel-Fired @1 Generator=Топливный @1 генератор
Geothermal %s Generator=Геотермальный %s генератор
Hydro %s Generator=Гидро %s генератор
Nuclear %s Generator Core=Ядро %s ядерного генератора Nuclear %s Generator Core=Ядро %s ядерного генератора
Small Solar %s Generator=Маленький солнечный %s генератор
Wind %s Generator=Ветеро %s Генератор
Self-Contained Injector=Автономный инжектор
Constructor Mk%d=Конструктор Mk%d
Frame=Рамка
Frame Motor=Рамный двигатель
Template=Шаблон
Template (replacing)=Шаблон (замена)
Template Motor=Мотор шаблона
Template Tool=Инструмент «Шаблон»
Battery Box=Батарейный ящик Battery Box=Батарейный ящик
Supply Converter=Преобразователь питания
Switching Station=Коммутационная станция
Fuel-Fired Alloy Furnace=Топливная печь для сплавов
Fuel-Fired Furnace=Топливная печь
Wind Mill Frame=Рама ветряной мельницы
Forcefield=Силовое поле Forcefield=Силовое поле
Nuclear Reactor Rod Compartment=Стержневой отсек ядерного реактора
Administrative World Anchor=Административный мировой якорь
## Machine-specific
# $1: Pruduced EU
Charge=Зарядка
Discharge=Разрядка
Power level=Уровень мощности
# $1: Tier $2: current_charge $3: max_charge
@1 Battery Box: @2 / @3=@1 Батарейный ящик: @2 / @3
# $1: Machine name $2: Supply $3: Demand # $1: Machine name $2: Supply $3: Demand
@1. Supply: @2 Demand: @3=@1. Поставляет: @2 Спрос: @3 @1. Supply: @2 Demand: @3=@1. Поставляет: @2 Спрос: @3
Production at %d%%=Производство на %d%% Production at %d%%=Производство на %d%%
Choose Milling Program:=Выберите программу фрезерования: Choose Milling Program:=Выберите программу фрезерования:
Slim Elements half / normal height:=Slim Elements половинная/нормальная высота: Slim Elements half / normal height:=Slim Elements половинная/нормальная высота:
Current track %s=Текущий трек %s
Stopped=Остановлено
Keeping %d/%d map blocks loaded=Сохранение загруженных блоков карты %d/%d
Digging not started=Копать не начали
Digging finished=Копание закончено
Digging %d m above machine=Копаем %d м над машиной Digging %d m above machine=Копаем %d м над машиной
Digging %d m below machine=Копаем %d м под машиной Digging %d m below machine=Копаем %d м под машиной
@1 (@2 @3 -> @4 @5)=@1 (@2 @3 -> @4 @5)
@1 Grinding=@1 Шлифовка
## Grinder Recipes
# $1: Name
@1 Dust=@1 Пыль
Akalin=Акалин Akalin=Акалин
Alatro=Алатро Alatro=Алатро
Arol=Арол Arol=Арол
@ -158,36 +225,6 @@ Talinite=Талинит
Tin=Банка Tin=Банка
Wrought Iron=Кованое железо Wrought Iron=Кованое железо
Zinc=Цинк Zinc=Цинк
@1-Fissile Uranium=@1-Делящийся уран
Sawdust=Опилки
## Tools
RE Battery=RE Батарея
Water Can=Банка с водой
Lava Can=Банка с лавой
Chainsaw=Бензопила
Flashlight=Фонарик
3 nodes deep.=Глубина 3 узла.
3 nodes tall.=Высота 3 узла.
3 nodes wide.=Ширина 3 узла.
3x3 nodes.=3х3 узла.
Use while sneaking to change Mining Drill Mk%d modes.=Используйте кнопку подкрадывания, чтобы изменить режимы Горного бура Mk%d.
Mining Drill Mk%d Mode %d=Горный бур Mk%d, режим %d
Mining Drill Mk%d=Горный бур Mk%d
Mining Laser Mk%d=Горный лазер Mk%d
Single node.=Одиночный узел.
Sonic Screwdriver=Звуковая отвертка Sonic Screwdriver=Звуковая отвертка
Tree Tap=Деревянный кран
## Craft descriptions ## Craft descriptions
Alloy cooking=Сплав варочный Alloy cooking=Сплав варочный
Grinding=Шлифование
Compressing=Сжатие
Extracting=Извлечение
Separating=Разделение
Freezing=Замораживание
##Force firld
Sphere=Сфера
Cube=Куб

View File

@ -1,24 +1,87 @@
# template.txt # textdomain: technic
# Template for translations of Technic @1 Alloy Furnace=
Alloying=
Administrative World Anchor=
## Misc Owner:=
[Technic] Loaded in %f seconds = Unlocked=
Locked=
## Items Keeping @1/@2 map blocks loaded=
Radius:=
Disabled=
Enabled=
RE Battery=
@1 Battery Box=
Charge=
Discharge=
Power level=
@1 Battery Box Has No Network=
@1 Battery Box: @2 / @3=
@1 Cable=
@1 Cable Plate=
Water Can=
Lava Can=
River Water Can=
@1 Centrifuge=
Separating=
Chainsaw=
Fuel-Fired Alloy Furnace=
@1 is empty=
@1 Out Of Fuel=
Fuel-Fired Furnace=
Machine cannot be removed because it is not empty=
Inventory move disallowed due to protection=
@1 Compressor=
Compressing=
Constructor Mk@1=
Slot @1=
@1 Furnace=
@1 Extractor=
Extracting=
Flashlight=
Range=
Sphere=
Cube=
@1 Disabled=
@1 Forcefield Emitter=
@1 Enabled=
@1 Forcefield=
@1 Unpowered=
@1 Active=
Ignoring Mesecon Signal=
Controlled by Mesecon Signal=
Frame=
Frame Motor=
Template=
Template (replacing)=
Template Tool=
Template Motor=
@1 Freezer=
Freezing=
Fuel-Fired @1 Generator=
Geothermal @1 Generator=
Geothermal %s Generator=
@1 Grinder=
Grinding=
Dust=
@1 Dust=
@1-Fissile Uranium=
Sawdust=
@1 Grinding=
Hydro @1 Generator=
[Technic] Loaded in @1 seconds=
Self-Contained Injector=
Stackwise=
Itemwise=
Public=
Private=
Silicon Wafer= Silicon Wafer=
Doped Silicon Wafer= Doped Silicon Wafer=
Enriched Uranium =
Uranium Fuel= Uranium Fuel=
Diamond Drill Head= Diamond Drill Head=
Blue Energy Crystal= Blue Energy Crystal=
Green Energy Crystal= Green Energy Crystal=
Red Energy Crystal= Red Energy Crystal=
Fine Copper Wire =
Fine Gold Wire =
Fine Silver Wire =
Copper Coil= Copper Coil=
Electric Motor =
Low Voltage Transformer= Low Voltage Transformer=
Medium Voltage Transformer= Medium Voltage Transformer=
High Voltage Transformer= High Voltage Transformer=
@ -29,150 +92,108 @@ Copper Plate =
Carbon Plate= Carbon Plate=
Graphite= Graphite=
Carbon Cloth= Carbon Cloth=
Raw Latex = Machine Casing=
Rubber Fiber = Rubber Goo=
%.1f%%-Fissile Uranium Ingot = @1-Fissile Uranium Ingot=
%.1f%%-Fissile Uranium Block = @1-Fissile Uranium Block=
@1 Lamp=
## Machine misc @1 Off=
Machine cannot be removed because it is not empty = Dummy light source node=
Inventory move disallowed due to protection = @1 LED=
# $1: Machine name (Includes tier) LV=
@1 Active (@2 EU) = someone=
Sorry, @1 owns that spot.=
Yellow Glowlight (thick)=
Yellow Glowlight (thin)=
White Glowlight (thick)=
White Glowlight (thin)=
Yellow Glowlight (small cube)=
White Glowlight (small cube)=
Single node.=
3 nodes deep.=
3 nodes wide.=
3 nodes tall.=
3x3 nodes.=
Mining Drill Mk#1 Mode #2=
Use while sneaking to change Mining Drill Mk@1 modes.=
Mining Drill Mk@1=
Mining Laser Mk%d=
%s Music Player=
Stopped=
Current track %s=
@1 Nuclear Reactor Core=
HV=
Nuclear Reactor Rod Compartment=
@1 Idle=
Power Monitor=
Power Monitor. Supply: @1 Demand: @2=
Power Monitor Has No Network=
Prospector=
%s Quarry=
Digging not started=
Digging finished=
Purging cache=
Restart=
%s purging cache=
%s Finished=
Manually taking/removing from cache by hand is not possible. If you can't wait, restart or disable the quarry to start automatic purge.=
%s Unpowered=
%s Active= %s Active=
%s Disabled= %s Disabled=
%s Enabled = Chernobylite Block=
Arrayed Solar @1 Generator=
Small Solar %s Generator=
%s Idle= %s Idle=
%s Improperly Placed = @1 Active (@2)=
%s is empty = Sonic Screwdriver (left-click rotates face, right-click rotates axis)=
%s Unpowered = Input Power=
%s Out Of Fuel = Supply Converter=
%s Enabled=
@1 (@2 @3 -> @4 @5)=
%s Has Bad Cabling= %s Has Bad Cabling=
%s (Slave) = Switching Station=
%s Already Present=
@1. Supply: @2 Demand: @3=
%s Has No Network= %s Has No Network=
%s Finished = %s Tool Workshop=
Enable/Disable =
Range =
Upgrade Slots= Upgrade Slots=
In: = Tree Tap=
Out: = Raw Latex=
Slot %d = Rubber Fiber=
Itemwise = Vacuum Cleaner=
Stackwise = Hydro %s Generator=
Ignoring Mesecon Signal = Wind Mill Frame=
Controlled by Mesecon Signal = Wind %s Generator=
Owner: = %s Improperly Placed=
Unlocked = @1 (@2)=
Locked =
Radius: =
Enabled =
Disabled =
##### not used anymore #####
# template.txt
# Template for translations of Technic
## Misc
[Technic] Loaded in %f seconds =
## Items
Silicon Wafer =
## Machine misc
Machine cannot be removed because it is not empty =
# $1: Machine name (Includes tier)
@1 Active (@2 EU) =
## Machine names ## Machine names
# $1: Tier # $1: Tier
%s Alloy Furnace = %s Alloy Furnace =
%s Battery Box =
%s Cable =
%s Centrifuge =
%s Compressor =
%s Extractor =
%s Forcefield Emitter =
%s Furnace =
%s Grinder =
%s Music Player =
%s Quarry =
%s Tool Workshop =
Arrayed Solar %s Generator =
Fuel-Fired %s Generator =
Geothermal %s Generator =
Hydro %s Generator =
Nuclear %s Generator Core =
Small Solar %s Generator =
Wind %s Generator =
Self-Contained Injector =
Constructor Mk%d =
Frame =
Frame Motor =
Template =
Template (replacing) =
Template Motor =
Template Tool =
Battery Box =
Supply Converter =
Switching Station =
Fuel-Fired Alloy Furnace =
Fuel-Fired Furnace =
Wind Mill Frame =
Forcefield =
Nuclear Reactor Rod Compartment =
Administrative World Anchor =
## Machine-specific ## Machine-specific
# $1: Pruduced EU # $1: Pruduced EU
Charge = Charge =
Discharge =
Power level =
# $1: Tier $2: current_charge $3: max_charge # $1: Tier $2: current_charge $3: max_charge
@1 Battery Box: @2/@3 = @1 Battery Box: @2/@3 =
# $1: Machine name $2: Supply $3: Demand # $1: Machine name $2: Supply $3: Demand
@1. Supply: @2 Demand: @3 = @1. Supply: @2 Demand: @3 =
Production at %d%% =
Choose Milling Program: =
Slim Elements half / normal height: =
Current track %s =
Stopped =
Keeping %d/%d map blocks loaded =
Digging not started =
Digging finished =
Digging %d m above machine =
Digging %d m below machine =
@1 (@2 @3 -> @4 @5) =
## Grinder Recipes ## Grinder Recipes
# $1: Name # $1: Name
%s Dust = %s Dust =
Akalin =
Alatro =
Arol =
Brass =
Bronze =
Carbon Steel =
Cast Iron =
Chromium =
Coal =
Copper =
Gold =
Mithril =
Silver =
Stainless Steel =
Talinite =
Tin =
Wrought Iron =
Zinc =
%.1f%%-Fissile Uranium =
## Tools ## Tools
RE Battery = RE Battery =
Water Can =
Lava Can =
Chainsaw =
Flashlight =
3 nodes deep. =
3 nodes tall. =
3 nodes wide. =
3x3 nodes. =
Use while sneaking to change Mining Drill Mk%d modes. =
Mining Drill Mk%d Mode %d =
Mining Drill Mk%d =
Mining Laser Mk%d =
Single node. =
Sonic Screwdriver =
Tree Tap =
## Craft descriptions ## Craft descriptions
Alloy cooking = Alloy cooking =
Grinding =
Compressing =
Extracting =
Separating =

View File

@ -5,7 +5,7 @@
minetest.register_alias("geothermal", "technic:geothermal") minetest.register_alias("geothermal", "technic:geothermal")
local S = technic.getter local S = minetest.get_translator("technic")
minetest.register_craft({ minetest.register_craft({
output = 'technic:geothermal', output = 'technic:geothermal',
@ -21,7 +21,7 @@ minetest.register_craft({
}) })
minetest.register_craftitem("technic:geothermal", { minetest.register_craftitem("technic:geothermal", {
description = S("Geothermal %s Generator"):format("LV"), description = S("Geothermal @1 Generator", "LV"),
}) })
local check_node_around = function(pos) local check_node_around = function(pos)
@ -70,7 +70,7 @@ local run = function(pos, node)
end end
meta:set_string("infotext", meta:set_string("infotext",
S("Geothermal %s Generator"):format("LV").." ("..production_level.."%)") S("Geothermal @1 Generator", "LV").." ("..production_level.."%)")
if production_level > 0 and minetest.get_node(pos).name == "technic:geothermal" then if production_level > 0 and minetest.get_node(pos).name == "technic:geothermal" then
technic.swap_node (pos, "technic:geothermal_active") technic.swap_node (pos, "technic:geothermal_active")
@ -83,7 +83,7 @@ local run = function(pos, node)
end end
minetest.register_node("technic:geothermal", { minetest.register_node("technic:geothermal", {
description = S("Geothermal %s Generator"):format("LV"), description = S("Geothermal @1 Generator", "LV"),
tiles = {"technic_geothermal_top.png", "technic_machine_bottom.png", "technic_geothermal_side.png", tiles = {"technic_geothermal_top.png", "technic_machine_bottom.png", "technic_geothermal_side.png",
"technic_geothermal_side.png", "technic_geothermal_side.png", "technic_geothermal_side.png"}, "technic_geothermal_side.png", "technic_geothermal_side.png", "technic_geothermal_side.png"},
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2,
@ -100,7 +100,7 @@ minetest.register_node("technic:geothermal", {
}) })
minetest.register_node("technic:geothermal_active", { minetest.register_node("technic:geothermal_active", {
description = S("Geothermal %s Generator"):format("LV"), description = S("Geothermal @1 Generator", "LV"),
tiles = {"technic_geothermal_top_active.png", "technic_machine_bottom.png", "technic_geothermal_side.png", tiles = {"technic_geothermal_top_active.png", "technic_machine_bottom.png", "technic_geothermal_side.png",
"technic_geothermal_side.png", "technic_geothermal_side.png", "technic_geothermal_side.png"}, "technic_geothermal_side.png", "technic_geothermal_side.png", "technic_geothermal_side.png"},
paramtype2 = "facedir", paramtype2 = "facedir",

View File

@ -1,7 +1,7 @@
-- A Hydro Turbine produces MV EUs by exploiting flowing water across it -- A Hydro Turbine produces MV EUs by exploiting flowing water across it
-- It is a MV EU supplier and fairly high yield (max 1800EUs) -- It is a MV EU supplier and fairly high yield (max 1800EUs)
local S = technic.getter local S = minetest.get_translator("technic")
local cable_entry = "^technic_cable_connection_overlay.png" local cable_entry = "^technic_cable_connection_overlay.png"
@ -51,7 +51,7 @@ local run = function(pos, node)
meta:set_int("MV_EU_supply", eu_supply) meta:set_int("MV_EU_supply", eu_supply)
meta:set_string("infotext", meta:set_string("infotext",
S("Hydro %s Generator"):format("MV").." ("..production_level.."%)") S("Hydro @1 Generator", "MV").." ("..production_level.."%)")
if production_level > 0 and if production_level > 0 and
minetest.get_node(pos).name == "technic:hydro_turbine" then minetest.get_node(pos).name == "technic:hydro_turbine" then
technic.swap_node(pos, "technic:hydro_turbine_active") technic.swap_node(pos, "technic:hydro_turbine_active")
@ -64,7 +64,7 @@ local run = function(pos, node)
end end
minetest.register_node("technic:hydro_turbine", { minetest.register_node("technic:hydro_turbine", {
description = S("Hydro %s Generator"):format("MV"), description = S("Hydro @1 Generator", "MV"),
tiles = { tiles = {
"technic_hydro_turbine_top.png", "technic_hydro_turbine_top.png",
"technic_machine_bottom.png"..cable_entry, "technic_machine_bottom.png"..cable_entry,
@ -80,14 +80,14 @@ minetest.register_node("technic:hydro_turbine", {
sounds = default.node_sound_wood_defaults(), sounds = default.node_sound_wood_defaults(),
on_construct = function(pos) on_construct = function(pos)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
meta:set_string("infotext", S("Hydro %s Generator"):format("MV")) meta:set_string("infotext", S("Hydro @1 Generator", "MV"))
meta:set_int("MV_EU_supply", 0) meta:set_int("MV_EU_supply", 0)
end, end,
technic_run = run, technic_run = run,
}) })
minetest.register_node("technic:hydro_turbine_active", { minetest.register_node("technic:hydro_turbine_active", {
description = S("Hydro %s Generator"):format("MV"), description = S("Hydro @1 Generator", "MV"),
tiles = {"technic_hydro_turbine_top_active.png", "technic_machine_bottom.png", tiles = {"technic_hydro_turbine_top_active.png", "technic_machine_bottom.png",
"technic_hydro_turbine_side.png", "technic_hydro_turbine_side.png", "technic_hydro_turbine_side.png", "technic_hydro_turbine_side.png",
"technic_hydro_turbine_side.png", "technic_hydro_turbine_side.png"}, "technic_hydro_turbine_side.png", "technic_hydro_turbine_side.png"},

View File

@ -25,7 +25,7 @@ function technic_homedecor_node_is_owned(pos, placer)
end end
if ownername ~= false then if ownername ~= false then
minetest.chat_send_player(placer:get_player_name(), S("Sorry, %s owns that spot."):format(ownername) ) minetest.chat_send_player(placer:get_player_name(), S("Sorry, @1 owns that spot.", ownername))
return true return true
else else
return false return false

View File

@ -62,9 +62,8 @@ local function set_display(pos, meta)
(meta:get_int("enabled") == 0 and (meta:get_int("enabled") == 0 and
"button[3,2;2,1;enable;"..ESC(S("Disabled")).."]" or "button[3,2;2,1;enable;"..ESC(S("Disabled")).."]" or
"button[3,2;2,1;disable;"..ESC(S("Enabled")).."]").. "button[3,2;2,1;disable;"..ESC(S("Enabled")).."]")..
"label[0,3;"..ESC(S("Keeping %d/%d map blocks loaded"):format( "label[0,3;"..ESC(S("Keeping @1/@2 map blocks loaded",
#currently_forceloaded_positions(meta), #compute_forceload_positions(pos, meta) #currently_forceloaded_positions(meta), #compute_forceload_positions(pos, meta))).."]")
)).."]")
end end
minetest.register_node("technic:admin_anchor", { minetest.register_node("technic:admin_anchor", {

View File

@ -120,7 +120,7 @@ minetest.register_abm({
if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
local percent = math.floor(meta:get_float("fuel_time") / local percent = math.floor(meta:get_float("fuel_time") /
meta:get_float("fuel_totaltime") * 100) meta:get_float("fuel_totaltime") * 100)
meta:set_string("infotext", S("%s Active"):format(machine_name).." ("..percent.."%)") meta:set_string("infotext", S("@1 Active", machine_name .. " ("..percent.."%)"))
technic.swap_node(pos, "technic:coal_alloy_furnace_active") technic.swap_node(pos, "technic:coal_alloy_furnace_active")
meta:set_string("formspec", meta:set_string("formspec",
"size[8,9]".. "size[8,9]"..
@ -144,7 +144,7 @@ minetest.register_abm({
if not recipe then if not recipe then
if was_active then if was_active then
meta:set_string("infotext", S("%s is empty"):format(machine_name)) meta:set_string("infotext", S("@1 is empty",machine_name))
technic.swap_node(pos, "technic:coal_alloy_furnace") technic.swap_node(pos, "technic:coal_alloy_furnace")
meta:set_string("formspec", formspec) meta:set_string("formspec", formspec)
end end
@ -161,7 +161,7 @@ minetest.register_abm({
end end
if fuel.time <= 0 then if fuel.time <= 0 then
meta:set_string("infotext", S("%s Out Of Fuel"):format(machine_name)) meta:set_string("infotext", S("@1 Out Of Fuel", machine_name))
technic.swap_node(pos, "technic:coal_alloy_furnace") technic.swap_node(pos, "technic:coal_alloy_furnace")
meta:set_string("formspec", formspec) meta:set_string("formspec", formspec)
return return

View File

@ -1,5 +1,5 @@
local S = technic.getter local S = minetest.get_translator("technic")
local function deploy_node(inv, slot_name, pos, node, machine_node) local function deploy_node(inv, slot_name, pos, node, machine_node)
if node.param2 > 3 then return end if node.param2 > 3 then return end
@ -131,7 +131,7 @@ end
local function make_constructor(mark, length) local function make_constructor(mark, length)
minetest.register_node("technic:constructor_mk"..mark.."_off", { minetest.register_node("technic:constructor_mk"..mark.."_off", {
description = S("Constructor Mk%d"):format(mark), description = S("Constructor Mk@1", mark),
tiles = {"technic_constructor_mk"..mark.."_top_off.png", tiles = {"technic_constructor_mk"..mark.."_top_off.png",
"technic_constructor_mk"..mark.."_bottom_off.png", "technic_constructor_mk"..mark.."_bottom_off.png",
"technic_constructor_mk"..mark.."_side2_off.png", "technic_constructor_mk"..mark.."_side2_off.png",
@ -146,16 +146,16 @@ local function make_constructor(mark, length)
on_construct = function(pos) on_construct = function(pos)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
local formspec = "size[8,9;]".. local formspec = "size[8,9;]"..
"label[0,0;"..S("Constructor Mk%d"):format(mark).."]".. "label[0,0;"..S("Constructor Mk@1",mark).."]"..
"list[current_player;main;0,5;8,4;]" "list[current_player;main;0,5;8,4;]"
for i = 1, length do for i = 1, length do
formspec = formspec formspec = formspec
.."label[5,"..(i - 1)..";"..S("Slot %d"):format(i).."]" .."label[5,"..(i - 1)..";"..S("Slot @1", i).."]"
.."list[current_name;slot"..i .."list[current_name;slot"..i
..";6,"..(i - 1)..";1,1;]" ..";6,"..(i - 1)..";1,1;]"
end end
meta:set_string("formspec", formspec) meta:set_string("formspec", formspec)
meta:set_string("infotext", S("Constructor Mk%d"):format(mark)) meta:set_string("infotext", S("Constructor Mk@1", mark))
local inv = meta:get_inventory() local inv = meta:get_inventory()
for i = 1, length do for i = 1, length do
inv:set_size("slot"..i, 1) inv:set_size("slot"..i, 1)

View File

@ -103,11 +103,12 @@ for _, data in ipairs(recipes) do
end end
-- Dusts -- Dusts
local dust = S("Dust")
local function register_dust(name, ingot) local function register_dust(name, ingot)
local lname = string.lower(name) local lname = string.lower(name)
lname = string.gsub(lname, ' ', '_') lname = string.gsub(lname, ' ', '_')
minetest.register_craftitem("technic:"..lname.."_dust", { minetest.register_craftitem("technic:"..lname.."_dust", {
description = S("@1 Dust", name), description = S(name) .. ' ' .. dust,
inventory_image = "technic_"..lname.."_dust.png", inventory_image = "technic_"..lname.."_dust.png",
}) })
if ingot then if ingot then

View File

@ -28,7 +28,7 @@ or complex internal structure should show no radiation resistance.
Fractional resistance values are permitted. Fractional resistance values are permitted.
--]] --]]
local S = technic.getter local S = minetest.get_translator("technic")
local rad_resistance_node = { local rad_resistance_node = {
["default:brick"] = 13, ["default:brick"] = 13,

View File

@ -1,7 +1,7 @@
local max_charge = {50000, 200000, 650000} local max_charge = {50000, 200000, 650000}
local power_usage_per_node = {200, 500, 800} local power_usage_per_node = {200, 500, 800}
local S = technic.getter local S = minetest.get_translator("technic")
minetest.register_craft({ minetest.register_craft({
output = 'technic:mining_drill', output = 'technic:mining_drill',
@ -246,20 +246,28 @@ local function pos_is_pointable(pos)
return nodedef and nodedef.pointable return nodedef and nodedef.pointable
end end
local function replaceMk(str, mk, mode)
local t = {}
t['1'] = mk
t['2'] = mode
local str1 = str
local str2 = string.gsub(str1, "%%(%d+)", t)
return str2
end
local mining = S("Mining Drill Mk%1 Mode %2")
local function mining_drill_mkX_setmode(user, itemstack, drill_type, max_modes) local function mining_drill_mkX_setmode(user, itemstack, drill_type, max_modes)
local player_name = user:get_player_name() local player_name = user:get_player_name()
local meta = technic.get_stack_meta(itemstack) local meta = technic.get_stack_meta(itemstack)
if not meta:contains("mode") then if not meta:contains("mode") then
minetest.chat_send_player(player_name, minetest.chat_send_player(player_name,
S("Use while sneaking to change Mining Drill Mk%d modes."):format(drill_type)) S("Use while sneaking to change Mining Drill Mk@1 modes.", drill_type))
end end
local mode = meta:get_int("mode") + 1 local mode = meta:get_int("mode") + 1
if mode > max_modes then mode = 1 end if mode > max_modes then mode = 1 end
minetest.chat_send_player(player_name, minetest.chat_send_player(player_name,
S("Mining Drill Mk%d Mode %d"):format(2, mode).. replaceMk(mining, drill_type, mode) .. ": "..mining_drill_mode_text[mode][1])
": "..mining_drill_mode_text[mode][1])
itemstack:set_name(("technic:mining_drill_mk%d_%s"):format(drill_type, mode)) itemstack:set_name(("technic:mining_drill_mk%d_%s"):format(drill_type, mode))
meta:set_int("mode", mode) meta:set_int("mode", mode)
return itemstack return itemstack
@ -304,7 +312,7 @@ end
technic.register_power_tool("technic:mining_drill", max_charge[1]) technic.register_power_tool("technic:mining_drill", max_charge[1])
minetest.register_tool("technic:mining_drill", { minetest.register_tool("technic:mining_drill", {
description = S("Mining Drill Mk%d"):format(1), description = S("Mining Drill Mk@1", 1),
inventory_image = "technic_mining_drill.png", inventory_image = "technic_mining_drill.png",
stack_max = 1, stack_max = 1,
wear_represents = "technic_RE_charge", wear_represents = "technic_RE_charge",
@ -318,7 +326,7 @@ minetest.register_tool("technic:mining_drill", {
-- Mk2 registration -- Mk2 registration
minetest.register_tool("technic:mining_drill_mk2", { minetest.register_tool("technic:mining_drill_mk2", {
description = S("Mining Drill Mk%d"):format(2), description = S("Mining Drill Mk@1", 2),
inventory_image = "technic_mining_drill_mk2.png", inventory_image = "technic_mining_drill_mk2.png",
wear_represents = "technic_RE_charge", wear_represents = "technic_RE_charge",
on_refill = technic.refill_RE_charge, on_refill = technic.refill_RE_charge,
@ -333,7 +341,7 @@ technic.register_power_tool("technic:mining_drill_mk2", max_charge[2])
for i = 1, 4 do for i = 1, 4 do
technic.register_power_tool("technic:mining_drill_mk2_"..i, max_charge[2]) technic.register_power_tool("technic:mining_drill_mk2_"..i, max_charge[2])
minetest.register_tool("technic:mining_drill_mk2_"..i, { minetest.register_tool("technic:mining_drill_mk2_"..i, {
description = S("Mining Drill Mk%d Mode %d"):format(2, i), description = replaceMk(mining, 2, i),
inventory_image = "technic_mining_drill_mk2.png^technic_tool_mode"..i..".png", inventory_image = "technic_mining_drill_mk2.png^technic_tool_mode"..i..".png",
wield_image = "technic_mining_drill_mk2.png", wield_image = "technic_mining_drill_mk2.png",
wear_represents = "technic_RE_charge", wear_represents = "technic_RE_charge",
@ -349,7 +357,7 @@ end
-- Mk3 registration -- Mk3 registration
minetest.register_tool("technic:mining_drill_mk3", { minetest.register_tool("technic:mining_drill_mk3", {
description = S("Mining Drill Mk%d"):format(3), description = S("Mining Drill Mk@1", 3),
inventory_image = "technic_mining_drill_mk3.png", inventory_image = "technic_mining_drill_mk3.png",
wear_represents = "technic_RE_charge", wear_represents = "technic_RE_charge",
on_refill = technic.refill_RE_charge, on_refill = technic.refill_RE_charge,
@ -364,7 +372,7 @@ technic.register_power_tool("technic:mining_drill_mk3", max_charge[3])
for i=1,5,1 do for i=1,5,1 do
technic.register_power_tool("technic:mining_drill_mk3_"..i, max_charge[3]) technic.register_power_tool("technic:mining_drill_mk3_"..i, max_charge[3])
minetest.register_tool("technic:mining_drill_mk3_"..i, { minetest.register_tool("technic:mining_drill_mk3_"..i, {
description = S("Mining Drill Mk%d Mode %d"):format(3, i), description = replaceMk(mining, 3, i),
inventory_image = "technic_mining_drill_mk3.png^technic_tool_mode"..i..".png", inventory_image = "technic_mining_drill_mk3.png^technic_tool_mode"..i..".png",
wield_image = "technic_mining_drill_mk3.png", wield_image = "technic_mining_drill_mk3.png",
wear_represents = "technic_RE_charge", wear_represents = "technic_RE_charge",

View File

@ -1,5 +1,5 @@
local S = technic.worldgen.gettext local S = minetest.get_translator("technic_worldgen")
minetest.register_craftitem(":technic:uranium_lump", { minetest.register_craftitem(":technic:uranium_lump", {
description = S("Uranium Lump"), description = S("Uranium Lump"),
@ -184,9 +184,10 @@ for _, i in ipairs({
steel_to_iron[i] = true steel_to_iron[i] = true
end end
local iron = S("Iron")
for_each_registered_item(function(item_name) for_each_registered_item(function(item_name)
local item_def = minetest.registered_items[item_name] local item_def = minetest.registered_items[item_name]
if steel_to_iron[item_name] and string.find(item_def.description, "Steel") then if steel_to_iron[item_name] and string.find(item_def.description, "Steel") then
minetest.override_item(item_name, { description = string.gsub(item_def.description, "Steel", S("Iron")) }) minetest.override_item(item_name, { description = string.gsub(item_def.description, "Steel", iron) })
end end
end) end)

View File

@ -0,0 +1,37 @@
# textdomain: technic_worldgen
Uranium Lump=Кусок урана
Uranium Ingot=Урановый слиток
Chromium Lump=Кусок хрома
Chromium Ingot=Слиток хрома
Zinc Lump=Цинк Кусковой
Zinc Ingot=Цинковый слиток
Lead Lump=Кусок свинца
Lead Ingot=Слиток свинца
Sulfur Lump=Серный ком
Wrought Iron Ingot=Слиток кованого железа
Cast Iron Ingot=Чугунный слиток
Carbon Steel Ingot=Слиток углеродистой стали
Stainless Steel Ingot=Слиток нержавеющей стали
Iron=Железо
Uranium Ore=Урановая руда
Chromium Ore=Хромовая руда
Zinc Ore=Цинковая руда
Lead Ore=Свинцовая руда
Sulfur Ore=Серная руда
Granite=Гранит
Granite Bricks=Гранитные кирпичи
Marble=Мрамор
Marble Bricks=Мраморные кирпичи
Uranium Block=Урановый блок
Chromium Block=Хромовый блок
Zinc Block=Цинковый блок
Lead Block=Свинцовый блок
Wrought Iron Block=Блок из кованого железа
Cast Iron Block=Чугунный блок
Carbon Steel Block=Блок из углеродистой стали
Stainless Steel Block=Блок из нержавеющей стали
Wrought Iron=Кованое железо
Rubber Tree Sapling=Саженец каучукового дерева
Rubber Tree=Каучуковое дерево
Rubber Tree Leaves=Листья каучукового дерева

View File

@ -1,37 +1,36 @@
# template.txt # textdomain: technic_worldgen
# technic_worldgen translation template
###crafts.lua
Uranium Lump= Uranium Lump=
Uranium Ingot= Uranium Ingot=
Chromium Lump= Chromium Lump=
Chromium Ingot= Chromium Ingot=
Zinc Lump= Zinc Lump=
Zinc Ingot= Zinc Ingot=
Brass Ingot = Lead Lump=
Lead Ingot=
Sulfur Lump=
Wrought Iron Ingot= Wrought Iron Ingot=
Cast Iron Ingot= Cast Iron Ingot=
Carbon Steel Ingot= Carbon Steel Ingot=
Stainless Steel Ingot= Stainless Steel Ingot=
Iron= Iron=
###nodes.lua
Uranium Ore= Uranium Ore=
Chromium Ore= Chromium Ore=
Zinc Ore= Zinc Ore=
Lead Ore=
Sulfur Ore=
Granite= Granite=
Granite Bricks=
Marble= Marble=
Marble Bricks= Marble Bricks=
Uranium Block= Uranium Block=
Chromium Block= Chromium Block=
Zinc Block= Zinc Block=
Lead Block=
Wrought Iron Block= Wrought Iron Block=
Cast Iron Block= Cast Iron Block=
Carbon Steel Block= Carbon Steel Block=
Stainless Steel Block= Stainless Steel Block=
Brass Block =
Wrought Iron= Wrought Iron=
###rubber.lua
Rubber Tree Sapling= Rubber Tree Sapling=
Rubber Tree= Rubber Tree=
Rubber Tree Leaves=

View File

@ -1,5 +1,5 @@
local S = technic.worldgen.gettext local S = minetest.get_translator("technic_worldgen")
minetest.register_node( ":technic:mineral_uranium", { minetest.register_node( ":technic:mineral_uranium", {
description = S("Uranium Ore"), description = S("Uranium Ore"),
@ -172,12 +172,13 @@ local function for_each_registered_node(action)
end end
end end
local tr_wrought = S("Wrought Iron")
for_each_registered_node(function(node_name, node_def) for_each_registered_node(function(node_name, node_def)
if node_name ~= "default:steelblock" and if node_name ~= "default:steelblock" and
node_name:find("steelblock", 1, true) and node_name:find("steelblock", 1, true) and
node_def.description:find("Steel", 1, true) then node_def.description:find("Steel", 1, true) then
minetest.override_item(node_name, { minetest.override_item(node_name, {
description = node_def.description:gsub("Steel", S("Wrought Iron")), description = node_def.description:gsub("Steel", tr_wrought),
}) })
end end
local tiles = node_def.tiles or node_def.tile_images local tiles = node_def.tiles or node_def.tile_images