Mesecons mvps support, better frames
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@ -254,6 +254,14 @@ local nodeboxes= {
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end,
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on_place = function(itemstack, placer, pointed_thing)
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local pos = pointed_thing.above
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if minetest.is_protected(pos, placer:get_player_name()) then
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minetest.log("action", placer:get_player_name()
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.. " tried to place " .. itemstack:get_name()
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.. " at protected position "
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.. minetest.pos_to_string(pos))
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minetest.record_protection_violation(pos, placer:get_player_name())
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return itemstack
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end
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if pos == nil then return end
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local node = minetest.get_node(pos)
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if node.name ~= "air" then
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@ -264,6 +272,54 @@ local nodeboxes= {
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else
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minetest.set_node(pos, {name = itemstack:get_name()})
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end
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itemstack:take_item()
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return itemstack
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end,
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on_rightclick = function(pos, node, placer, itemstack)
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if is_supported_node(itemstack:get_name()) then
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if minetest.is_protected(pos, placer:get_player_name()) then
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minetest.log("action", placer:get_player_name()
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.. " tried to place " .. itemstack:get_name()
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.. " at protected position "
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.. minetest.pos_to_string(pos))
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minetest.record_protection_violation(pos, placer:get_player_name())
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return itemstack
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end
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minetest.set_node(pos, {name = itemstack:get_name()})
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local take_item = true
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local def = minetest.registered_items[itemstack:get_name()]
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-- Run callback
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if def.after_place_node then
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-- Copy place_to because callback can modify it
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local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
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if def.after_place_node(pos_copy, placer, itemstack) then
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take_item = false
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end
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end
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-- Run script hook
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local _, callback
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for _, callback in ipairs(minetest.registered_on_placenodes) do
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-- Copy pos and node because callback can modify them
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local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
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local newnode_copy = {name=def.name, param1=0, param2=0}
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local oldnode_copy = {name="air", param1=0, param2=0}
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if callback(pos_copy, newnode_copy, placer, oldnode_copy, itemstack) then
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take_item = false
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end
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end
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if take_item then
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itemstack:take_item()
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end
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obj = minetest.add_entity(pos, "technic:frame_entity")
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obj:get_luaentity():set_node({name=node.name})
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return itemstack
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end
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end,
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})
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@ -277,7 +333,6 @@ end
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minetest.register_entity("technic:frame_entity", {
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initial_properties = {
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physical = true,
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collide_with_objects = false,
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collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
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visual = "wielditem",
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textures = {},
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@ -407,6 +462,44 @@ minetest.register_entity("technic:damage_entity", {
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end,
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})
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mesecon:register_mvps_unmov("technic:frame_entity")
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mesecon:register_mvps_unmov("technic:damage_entity")
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mesecon:register_on_mvps_move(function(moved_nodes)
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local to_move = {}
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for _, n in ipairs(moved_nodes) do
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if frames_pos[pos_to_string(n.oldpos)] ~= nil then
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to_move[#to_move+1] = {pos = n.pos, oldpos = n.oldpos, name = frames_pos[pos_to_string(n.oldpos)]}
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frames_pos[pos_to_string(n.oldpos)] = nil
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end
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end
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if #to_move > 0 then
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for _, t in ipairs(to_move) do
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frames_pos[pos_to_string(t.pos)] = t.name
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local objects = minetest.get_objects_inside_radius(t.oldpos, 0.1)
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for _, obj in ipairs(objects) do
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local entity = obj:get_luaentity()
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if entity and (entity.name == "technic:frame_entity" or entity.name == "technic:damage_entity") then
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obj:setpos(t.pos)
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end
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end
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end
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end
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end)
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minetest.register_on_dignode(function(pos, node)
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if frames_pos[pos_to_string(pos)] ~= nil then
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minetest.set_node(pos, {name = frames_pos[pos_to_string(pos)]})
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frames_pos[pos_to_string(pos)] = nil
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local objects = minetest.get_objects_inside_radius(pos, 0.1)
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for _, obj in ipairs(objects) do
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local entity = obj:get_luaentity()
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if entity and (entity.name == "technic:frame_entity" or entity.name == "technic:damage_entity") then
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obj:remove()
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end
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end
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end
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end)
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-- Frame motor
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local function connected(pos,c,adj)
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for _,vect in ipairs(adj) do
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@ -3,4 +3,6 @@ local path = technic.modpath.."/machines/other"
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-- mesecons and tubes related
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dofile(path.."/injector.lua")
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dofile(path.."/constructor.lua")
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dofile(path.."/frames.lua")
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if minetest.get_modpath("mesecons_mvps") ~= nil then
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dofile(path.."/frames.lua")
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end
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