Added mining drill sound
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@ -53,6 +53,7 @@ function drill_dig_it (pos, player)
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player:get_inventory():add_item("main", dropped_item)
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end
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end
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minetest.sound_play("mining_drill", {pos = pos, gain = 1.0, max_hear_distance = 10,})
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minetest.env:remove_node(pos)
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end
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@ -16,7 +16,7 @@ sonic_screwdriver_max_charge=15000
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if charge ==0 then charge =65535 end
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charge=get_RE_item_load(charge,sonic_screwdriver_max_charge)
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if charge-100>0 then
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minetest.sound_play("technic_sonic_screwdriver", {pos = pos, gain = 0.5, max_hear_distance = 10,})
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minetest.sound_play("technic_sonic_screwdriver", {pos = pos, gain = 0.3, max_hear_distance = 10,})
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local n = node.param2
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if minetest.registered_nodes[node_name].paramtype2 == "facedir" then
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n = n+1
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BIN
sounds/mining_drill.ogg
Normal file
BIN
sounds/mining_drill.ogg
Normal file
Binary file not shown.
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