LV batbox should show charge on all X/Z sides
(also, fixup some other texture defs for readability)
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@ -216,24 +216,26 @@ function technic.register_battery_box(data)
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groups.tubedevice_receiver = 1
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end
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local top_tex = "technic_"..ltier.."_battery_box_top.png"..tube_entry
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local front_tex = "technic_"..ltier.."_battery_box_front.png^technic_power_meter"..i..".png"
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local tentry = tube_entry
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local bentry = tube_entry
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local side_tex = "technic_"..ltier.."_battery_box_side.png"..tube_entry
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local bottom_tex = "technic_"..ltier.."_battery_box_bottom.png"..tube_entry
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if ltier == "lv" then
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top_tex = "technic_"..ltier.."_battery_box_top.png"
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front_tex = "technic_"..ltier.."_battery_box_side.png^technic_power_meter"..i..".png"
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tentry = ""
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bentry = cable_entry
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side_tex = "technic_"..ltier.."_battery_box_side.png^technic_power_meter"..i..".png"
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bottom_tex = "technic_"..ltier.."_battery_box_bottom.png"..cable_entry
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end
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minetest.register_node("technic:"..ltier.."_battery_box"..i, {
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description = S("%s Battery Box"):format(tier),
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tiles = {
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"technic_"..ltier.."_battery_box_top.png"..tentry,
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"technic_"..ltier.."_battery_box_bottom.png"..bentry,
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"technic_"..ltier.."_battery_box_side.png"..tentry,
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"technic_"..ltier.."_battery_box_side.png"..tentry,
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"technic_"..ltier.."_battery_box_side.png"..tentry,
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top_tex,
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bottom_tex,
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side_tex,
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side_tex,
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side_tex,
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front_tex},
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groups = groups,
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connect_sides = {"bottom"},
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