Bugfix
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48d571bd90
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a73d568e58
@ -73,9 +73,9 @@ local function move_nodes_vect(poslist,vect,must_not_move,owner)
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if (name~="air" and minetest.registered_nodes[name].liquidtype=="none") and not(pos_in_list(poslist,npos)) then
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return
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end
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if pos.x==must_not_move.x and pos.y==must_not_move.y and pos.z==must_not_move.z then
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--[[if pos.x==must_not_move.x and pos.y==must_not_move.y and pos.z==must_not_move.z then
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return
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end
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end]]
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end
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nodelist={}
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for _,pos in ipairs(poslist) do
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@ -285,10 +285,13 @@ local function template_connected(pos,c)
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local pos1=vector.add(pos,vect)
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local nodename=minetest.get_node(pos1).name
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if not(pos_in_list(c,pos1)) and nodename=="technic:template" then
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local meta = minetest.get_meta(pos1)
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if meta:get_string("connected") == "" then
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c[#(c)+1]=pos1
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template_connected(pos1,c)
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end
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end
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end
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end
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local function get_templates(pos)
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@ -426,7 +429,7 @@ minetest.register_tool("technic:template_tool",{
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inventory_image = "technic_template_tool.png",
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on_use = function(itemstack, puncher, pointed_thing)
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local pos = pointed_thing.under
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if minetest.is_protected and minetest.is_protected(pos, placer:get_player_name()) then
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if pos == nil or (minetest.is_protected and minetest.is_protected(pos, placer:get_player_name())) then
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return nil
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end
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local node = minetest.get_node(pos)
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