Uranium enrichment via centrifuge
Replacing the extractor-based system, uranium to be used as reactor fuel must now be enriched in stages using the centrifuge. Uranium metal can exist at 36 levels of fissile content, from 0.0% to 3.5% in steps of 0.1%. One round of centrifuging splits two dust of a particular grade in to one dust each of the two neighbouring grades. Uranium of each grade can exist as dust, ingot, and block, with all the regular metal processes to convert between them. Uranium from ore exists in lump form, and is 0.7% fissle. The blocks are radioactive to a degree dependent on fissile content. Thus the chemical refinement and processing of uranium now follows the standard pattern for metals, and is orthogonal to isotopic enrichment. Each form of uranium (dust, ingot, block) intentionally looks identical regardless of fissile grade. If technic_worldgen is used alone, it defines only one grade of uranium (as before), but defines it in the regular metal pattern, with lump, ingot produced by cooking lump, and block crafted from ingots. It identifies the metal only as "uranium". The multiple grades of uranium are defined by the technic mod, which identifies each grade as "N.N%-fissile uranium". The single grade that was registered by technic_worldgen is redefined to be described specifically as "0.7%-fissile uranium". For the redefinition to work, technic_worldgen must load before technic, so technic now declares a dependency on technic_worldgen. Each fuel rod is made from five 3.5%-fissile ingots, each of which in turn requires one to start with five 0.7%-fissile dust, so each fuel rod is now derived from 12.5 uranium lumps (or 25 if the lumps were first cooked rather than being ground). This replaces the 20 lumps required by the former recipes. After setting up and priming the centrifuge cascade, enriching a full set of fuel for the reactor (six fuel rods) takes 14700 centrifuge operations. It's intended to be a practical necessity to automate the centrifuge. In the absence of EU upgrades for the centrifuges, these operations consume 5.88e8 EU, about 0.97% of the 6.048e10 EU that the fuel set will produce in the reactor. The intent is that, in this respect as in others, operating a reactor should carry a very high up-front cost, but ultimately be very profitable.
This commit is contained in:
parent
d60e3fe939
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b0faa70873
@ -1,5 +1,6 @@
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default
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pipeworks
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technic_worldgen
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bucket?
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mesecons_mvps?
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intllib?
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@ -11,11 +11,6 @@ minetest.register_craftitem( "technic:doped_silicon_wafer", {
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inventory_image = "technic_doped_silicon_wafer.png",
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})
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minetest.register_craftitem("technic:enriched_uranium", {
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description = S("Enriched Uranium"),
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inventory_image = "technic_enriched_uranium.png",
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})
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minetest.register_craftitem("technic:uranium_fuel", {
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description = S("Uranium Fuel"),
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inventory_image = "technic_uranium_fuel.png",
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@ -163,3 +158,37 @@ minetest.register_node("technic:machine_casing", {
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tiles = {"technic_machine_casing.png"},
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sounds = default.node_sound_stone_defaults(),
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})
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for p = 0, 35 do
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local nici = (p ~= 0 and p ~= 7 and p ~= 35) and 1 or nil
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local psuffix = p == 7 and "" or p
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local ingot = "technic:uranium"..psuffix.."_ingot"
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local block = "technic:uranium"..psuffix.."_block"
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local ov = p == 7 and minetest.override_item or nil;
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(ov or minetest.register_craftitem)(ingot, {
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description = string.format(S("%.1f%%-Fissile Uranium Ingot"), p/10),
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inventory_image = "technic_uranium_ingot.png",
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groups = {uranium_ingot=1, not_in_creative_inventory=nici},
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});
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(ov or minetest.register_node)(block, {
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description = string.format(S("%.1f%%-Fissile Uranium Block"), p/10),
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tiles = {"technic_uranium_block.png"},
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is_ground_content = true,
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groups = {uranium_block=1, not_in_creative_inventory=nici, cracky=1, level=2, radioactive=math.floor(math.sqrt(p) + 0.5)},
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sounds = default.node_sound_stone_defaults(),
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});
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if not ov then
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minetest.register_craft({
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output = block,
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recipe = {
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{ingot, ingot, ingot},
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{ingot, ingot, ingot},
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{ingot, ingot, ingot},
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},
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})
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minetest.register_craft({
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output = ingot.." 9",
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recipe = {{block}},
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})
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end
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end
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@ -29,6 +29,7 @@ technic.legacy_nodenames = {
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["technic:generator"] = "technic:lv_generator",
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["technic:generator_active"] = "technic:lv_generator_active",
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["technic:iron_dust"] = "technic:wrought_iron_dust",
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["technic:enriched_uranium"] = "technic:uranium35_ingot",
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}
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for old, new in pairs(technic.legacy_nodenames) do
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@ -29,6 +29,8 @@ Graphite = Graphit
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Carbon Cloth = Kohlefasergewebe
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Raw Latex = Rohlatex
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Rubber Fiber = Gummifaser
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%.1f%%-Fissile Uranium Ingot =
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%.1f%%-Fissile Uranium Block =
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## Machine misc
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Machine cannot be removed because it is not empty = Die Maschine kann nicht entfernt werden, weil sie noch nicht leer ist.
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@ -162,6 +164,7 @@ Talinite = Talinite
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Tin = Zinn
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Wrought Iron = Schmiedeeisen
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Zinc = Zink
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%.1f%%-Fissile Uranium =
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## Tools
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RE Battery = Akkubatterie
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@ -29,6 +29,8 @@ Graphite = Grafito
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Carbon Cloth = Tela de Carbon
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Raw Latex = Latex Crudo
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Rubber Fiber = Fibra de Hule
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%.1f%%-Fissile Uranium Ingot =
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%.1f%%-Fissile Uranium Block =
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## Machine misc
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Machine cannot be removed because it is not empty = La maquina no puede removerse porque no esta vacia
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@ -152,6 +154,7 @@ Talinite = Talinita
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Tin = Estanio
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Wrought Iron = Hierro Forjado
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Zinc = Zinc
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%.1f%%-Fissile Uranium =
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## Tools
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RE Battery =
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@ -26,6 +26,8 @@ Graphite = Lastra in graffite
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Carbon Cloth = Fibra di carbonio
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Raw Latex = Latex grezzo
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Rubber Fiber = Fibra di gomma
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%.1f%%-Fissile Uranium Ingot =
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%.1f%%-Fissile Uranium Block =
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## Machine misc
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Machine cannot be removed because it is not empty = La macchina non può essere rimossa perchè non è vuota
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@ -159,6 +161,7 @@ Talinite = Talinite
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Tin = Stagno
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Wrought Iron = Ferro Battuto
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Zinc = Zinco
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%.1f%%-Fissile Uranium =
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## Tools
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RE Battery =
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@ -29,6 +29,8 @@ Graphite =
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Carbon Cloth =
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Raw Latex =
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Rubber Fiber =
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%.1f%%-Fissile Uranium Ingot =
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%.1f%%-Fissile Uranium Block =
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## Machine misc
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Machine cannot be removed because it is not empty =
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@ -167,6 +169,7 @@ Talinite =
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Tin =
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Wrought Iron =
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Zinc =
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%.1f%%-Fissile Uranium =
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## Tools
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RE Battery =
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@ -493,7 +493,6 @@ local default_radiation_resistance_per_node = {
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["technic:mineral_uranium"] = 71,
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["technic:mineral_zinc"] = 19,
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["technic:stainless_steel_block"] = 40,
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["technic:uranium_block"] = 500,
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["technic:zinc_block"] = 36,
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["tnt:tnt"] = 11,
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["tnt:tnt_burning"] = 11,
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@ -501,6 +500,7 @@ local default_radiation_resistance_per_node = {
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local default_radiation_resistance_per_group = {
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concrete = 16,
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tree = 3.4,
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uranium_block = 500,
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wood = 1.7,
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}
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local cache_radiation_resistance = {}
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@ -20,6 +20,21 @@ local recipes = {
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{ "moretrees:rubber_tree_trunk", rubber_tree_planks.." 4", "technic:raw_latex" },
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}
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-- Refining uranium via centrifuge is intended to make it a practical
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-- necessity to set up an automated cascade of centrifuges. Once the
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-- cascade has been primed, production of one 3.5%-fissile dust requires
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-- input of five 0.7%-fissile dust and 490 centrifuge operations, and
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-- produces four 0.0%-fissile dust as a byproduct. The busiest stage
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-- of the cascade is the one taking 0.7%-fissile dust, which performs 28
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-- of the 490 operations. The least busy is the one taking 3.4%-fissile
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-- dust, which performs 1 of the 490 operations.
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local function uranium_dust(p)
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return "technic:uranium"..(p == 7 and "" or p).."_dust"
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end
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for p = 1, 34 do
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table.insert(recipes, { uranium_dust(p).." 2", uranium_dust(p-1), uranium_dust(p+1) })
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end
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if minetest.get_modpath("bushes_classic") then
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for _, berry in ipairs({ "blackberry", "blueberry", "gooseberry", "raspberry", "strawberry" }) do
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table.insert(recipes, { "bushes:"..berry.."_bush", "default:stick 20", "bushes:"..berry.." 4" })
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@ -15,7 +15,7 @@ local recipes = {
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{"default:copper_ingot 5", "technic:copper_plate"},
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{"technic:coal_dust 4", "technic:graphite"},
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{"technic:carbon_cloth", "technic:carbon_plate"},
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{"technic:enriched_uranium 4", "technic:uranium_fuel"},
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{"technic:uranium35_ingot 5", "technic:uranium_fuel"},
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}
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for _, data in pairs(recipes) do
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@ -24,9 +24,6 @@ local recipes = {
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{"technic:raw_latex", "technic:rubber 3"},
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{"moretrees:rubber_tree_trunk_empty", "technic:rubber"},
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{"moretrees:rubber_tree_trunk", "technic:rubber"},
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-- Other
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{"technic:uranium 5", "technic:enriched_uranium"},
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}
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for _, data in pairs(recipes) do
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@ -16,6 +16,7 @@ local recipes = {
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{"default:gold_lump", "technic:gold_dust 2"},
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{"default:iron_lump", "technic:wrought_iron_dust 2"},
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{"technic:chromium_lump", "technic:chromium_dust 2"},
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{"technic:uranium_lump", "technic:uranium_dust 2"},
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{"technic:zinc_lump", "technic:zinc_dust 2"},
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-- Other
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@ -87,6 +88,41 @@ if minetest.get_modpath("gloopores") or minetest.get_modpath("glooptest") then
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register_dust("Talinite", "glooptest:talinite_ingot")
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end
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for p = 0, 35 do
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local nici = (p ~= 0 and p ~= 7 and p ~= 35) and 1 or nil
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local psuffix = p == 7 and "" or p
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local ingot = "technic:uranium"..psuffix.."_ingot"
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local dust = "technic:uranium"..psuffix.."_dust"
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minetest.register_craftitem(dust, {
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description = S("%s Dust"):format(string.format(S("%.1f%%-Fissile Uranium"), p/10)),
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inventory_image = "technic_uranium_dust.png",
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on_place_on_ground = minetest.craftitem_place_item,
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groups = {uranium_dust=1, not_in_creative_inventory=nici},
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})
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minetest.register_craft({
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type = "cooking",
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recipe = dust,
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output = ingot,
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})
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technic.register_grinder_recipe({ input = {ingot}, output = dust })
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end
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local function uranium_dust(p)
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return "technic:uranium"..(p == 7 and "" or p).."_dust"
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end
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for pa = 0, 34 do
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for pb = pa+1, 35 do
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local pc = (pa+pb)/2
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if pc == math.floor(pc) then
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minetest.register_craft({
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type = "shapeless",
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recipe = { uranium_dust(pa), uranium_dust(pb) },
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output = uranium_dust(pc).." 2",
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})
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end
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end
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end
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minetest.register_craft({
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type = "fuel",
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recipe = "technic:coal_dust",
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BIN
technic/textures/technic_uranium_dust.png
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technic/textures/technic_uranium_dust.png
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BIN
technic/textures/technicx32/technic_uranium_dust.png
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BIN
technic/textures/technicx32/technic_uranium_dust.png
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@ -1,11 +1,19 @@
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local S = technic.worldgen.gettext
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minetest.register_craftitem(":technic:uranium", {
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description = S("Uranium"),
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inventory_image = "technic_uranium.png",
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minetest.register_craftitem(":technic:uranium_lump", {
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description = S("Uranium Lump"),
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inventory_image = "technic_uranium_lump.png",
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on_place_on_ground = minetest.craftitem_place_item,
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})
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minetest.register_alias("technic:uranium", "technic:uranium_lump")
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minetest.register_craftitem(":technic:uranium_ingot", {
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description = S("Uranium Ingot"),
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inventory_image = "technic_uranium_ingot.png",
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on_place_on_ground = minetest.craftitem_place_item,
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groups = {uranium_ingot=1},
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})
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minetest.register_craftitem(":technic:chromium_lump", {
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description = S("Chromium Lump"),
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@ -74,7 +82,7 @@ local function register_block(block, ingot)
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})
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end
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register_block("technic:uranium_block", "technic:uranium")
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register_block("technic:uranium_block", "technic:uranium_ingot")
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register_block("technic:chromium_block", "technic:chromium_ingot")
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register_block("technic:zinc_block", "technic:zinc_ingot")
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register_block("technic:brass_block", "technic:brass_ingot")
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@ -94,6 +102,12 @@ minetest.register_craft({
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output = "technic:chromium_ingot",
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})
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minetest.register_craft({
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type = 'cooking',
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recipe = "technic:uranium_lump",
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output = "technic:uranium_ingot",
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})
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minetest.register_craft({
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type = 'cooking',
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recipe = minetest.registered_aliases["technic:wrought_iron_ingot"],
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@ -3,7 +3,8 @@
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# by Xanthin
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## crafts.lua
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Uranium = Uran
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Uranium Lump = Uranklumpen
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Uranium Ingot = Uranbarren
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Chromium Lump = Chromklumpen
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Chromium Ingot = Chrombarren
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Zinc Lump = Zinkklumpen
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@ -2,7 +2,8 @@
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# technic_worldgen translation template
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###crafts.lua
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Uranium =
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Uranium Lump =
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Uranium Ingot =
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Chromium Lump =
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Chromium Ingot =
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Zinc Lump =
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@ -7,7 +7,7 @@ minetest.register_node( ":technic:mineral_uranium", {
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is_ground_content = true,
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groups = {cracky=3, radioactive=1},
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sounds = default.node_sound_stone_defaults(),
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drop = 'craft "technic:uranium" 1',
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drop = 'craft "technic:uranium_lump" 1',
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})
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minetest.register_node( ":technic:mineral_chromium", {
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@ -56,7 +56,7 @@ minetest.register_node(":technic:uranium_block", {
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description = S("Uranium Block"),
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tiles = { "technic_uranium_block.png" },
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is_ground_content = true,
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groups = {cracky=1, level=2, radioactive=3},
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groups = {uranium_block=1, cracky=1, level=2, radioactive=3},
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sounds = default.node_sound_stone_defaults()
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})
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BIN
technic_worldgen/textures/technic_uranium_ingot.png
Normal file
BIN
technic_worldgen/textures/technic_uranium_ingot.png
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Reference in New Issue
Block a user