engine level translation
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61f3b36ed0
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@ -1,3 +1,25 @@
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local S = minetest.get_translator("technic_chests")
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technic.chests:register(S("Copper"), "copper", {
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width = 12,
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height = 5,
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sort = true,
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autosort = true,
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infotext = false,
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color = false,
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locked = false,
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})
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technic.chests:register(S("Copper"), "copper",{
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width = 12,
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height = 5,
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sort = true,
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autosort = true,
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infotext = false,
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color = false,
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locked = true,
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})
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minetest.register_craft({
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minetest.register_craft({
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output = 'technic:copper_chest 1',
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output = 'technic:copper_chest 1',
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recipe = {
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recipe = {
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@ -24,24 +46,3 @@ minetest.register_craft({
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'technic:copper_chest',
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'technic:copper_chest',
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}
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}
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})
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})
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technic.chests:register("Copper", {
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width = 12,
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height = 5,
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sort = true,
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autosort = true,
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infotext = false,
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color = false,
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locked = false,
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})
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technic.chests:register("Copper", {
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width = 12,
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height = 5,
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sort = true,
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autosort = true,
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infotext = false,
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color = false,
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locked = true,
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})
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@ -1,3 +1,4 @@
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local S = minetest.get_translator("technic_chests")
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local material_list
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local material_list
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if minetest.get_modpath("moreores") then
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if minetest.get_modpath("moreores") then
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@ -36,7 +37,7 @@ minetest.register_craft({
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}
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}
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})
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})
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technic.chests:register("Gold", {
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technic.chests:register(S("Gold"), "gold", {
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width = 15,
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width = 15,
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height = 6,
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height = 6,
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sort = true,
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sort = true,
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@ -46,7 +47,7 @@ technic.chests:register("Gold", {
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locked = false,
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locked = false,
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})
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})
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technic.chests:register("Gold", {
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technic.chests:register(S("Gold"), "gold", {
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width = 15,
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width = 15,
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height = 6,
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height = 6,
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sort = true,
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sort = true,
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@ -1,3 +1,4 @@
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local S = minetest.get_translator("technic_chests")
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local cast_iron_ingot
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local cast_iron_ingot
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if minetest.get_modpath("technic_worldgen") then
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if minetest.get_modpath("technic_worldgen") then
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cast_iron_ingot = "technic:cast_iron_ingot"
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cast_iron_ingot = "technic:cast_iron_ingot"
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@ -32,7 +33,7 @@ minetest.register_craft({
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}
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}
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})
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})
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technic.chests:register("Iron", {
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technic.chests:register(S("Iron"), "iron", {
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width = 9,
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width = 9,
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height = 5,
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height = 5,
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sort = true,
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sort = true,
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@ -42,7 +43,7 @@ technic.chests:register("Iron", {
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locked = false,
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locked = false,
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})
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})
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technic.chests:register("Iron", {
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technic.chests:register(S("Iron"), "iron", {
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width = 9,
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width = 9,
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height = 5,
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height = 5,
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sort = true,
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sort = true,
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39
technic_chests/locale/technic_chests.ru.tr
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39
technic_chests/locale/technic_chests.ru.tr
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@ -0,0 +1,39 @@
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# technic_chests translation template
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%s Chest =
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%s Locked Chest =
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%s Locked Chest (owned by %s) =
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Color Filter: %s =
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Edit chest description: =
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# Colors
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Black = Черный
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Blue =
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Brown =
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Cyan =
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Dark Green =
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Dark Grey =
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Green =
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Grey =
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Magenta =
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Orange =
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Pink =
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Red =
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Violet =
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White =
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Yellow =
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None =
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# Materials
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Copper =
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Gold=Золото
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Iron=Железо
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Mithril =
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Silver =
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Wooden =
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# Sorting
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Sort=Сортировать
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Auto-sort is %s =
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Off =
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On =
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@ -1,3 +1,5 @@
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local S = minetest.get_translator("technic_chests")
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if minetest.get_modpath("moreores") then
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if minetest.get_modpath("moreores") then
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minetest.register_craft({
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minetest.register_craft({
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output = 'technic:mithril_chest 1',
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output = 'technic:mithril_chest 1',
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@ -27,7 +29,7 @@ minetest.register_craft({
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}
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}
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})
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})
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technic.chests:register("Mithril", {
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technic.chests:register(S("Mithril"), "mithril", {
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width = 15,
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width = 15,
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height = 6,
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height = 6,
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sort = true,
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sort = true,
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@ -37,7 +39,7 @@ technic.chests:register("Mithril", {
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locked = false,
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locked = false,
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})
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})
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technic.chests:register("Mithril", {
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technic.chests:register(S("Mithril"), "mithril", {
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width = 15,
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width = 15,
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height = 6,
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height = 6,
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sort = true,
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sort = true,
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@ -1,4 +1,4 @@
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local S = rawget(_G, "intllib") and intllib.Getter() or function(s) return s end
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local S = minetest.get_translator("technic_chests")
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local pipeworks = rawget(_G, "pipeworks")
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local pipeworks = rawget(_G, "pipeworks")
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local fs_helpers
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local fs_helpers
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@ -207,10 +207,7 @@ local function get_receive_fields(name, data)
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end
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end
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end
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end
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function technic.chests:definition(name, data)
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function technic.chests:definition(name, lname, data)
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local lname = name:lower()
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name = S(name)
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-- Calculate formspec positions
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-- Calculate formspec positions
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data.lowidth = 8
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data.lowidth = 8
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data.ovwidth = math.max(data.lowidth, data.width)
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data.ovwidth = math.max(data.lowidth, data.width)
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@ -234,7 +231,7 @@ function technic.chests:definition(name, data)
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-- Set up constant formspec fields
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-- Set up constant formspec fields
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local fs = {
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local fs = {
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"size["..data.ovwidth..","..data.ovheight.."]",
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"size["..data.ovwidth..","..data.ovheight.."]",
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"label[0,0;"..S("%s Chest"):format(name).."]",
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"label[0,0;"..S("@1 Chest", name).."]",
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"list[context;main;"..data.hileft..",1;"..data.width..","..data.height..";]",
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"list[context;main;"..data.hileft..",1;"..data.width..","..data.height..";]",
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"list[current_player;main;"..data.loleft..","..data.lotop..";8,4;]",
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"list[current_player;main;"..data.loleft..","..data.lotop..";8,4;]",
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"listring[]"
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"listring[]"
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@ -260,8 +257,7 @@ function technic.chests:definition(name, data)
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("owner", placer:get_player_name() or "")
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meta:set_string("owner", placer:get_player_name() or "")
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meta:set_string("infotext",
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meta:set_string("infotext",
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S("%s Locked Chest (owned by %s)")
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S("@1 Locked Chest (owned by @2)", name, meta:get_string("owner")))
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:format(name, meta:get_string("owner")))
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pipeworks.after_place(pos)
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pipeworks.after_place(pos)
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end
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end
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table.insert(front, "technic_"..lname.."_chest_lock_overlay.png")
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table.insert(front, "technic_"..lname.."_chest_lock_overlay.png")
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@ -271,9 +267,9 @@ function technic.chests:definition(name, data)
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local desc
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local desc
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if data.locked then
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if data.locked then
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desc = S("%s Locked Chest"):format(name)
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desc = S("@1 Locked Chest", name)
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else
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else
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desc = S("%s Chest"):format(name)
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desc = S("@1 Chest", name)
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end
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end
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local tentry = tube_entry
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local tentry = tube_entry
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@ -304,7 +300,7 @@ function technic.chests:definition(name, data)
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on_construct = function(pos)
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("infotext", S("%s Chest"):format(name))
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meta:set_string("infotext", S("@1 Chest", name))
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set_formspec(pos, data, "main")
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set_formspec(pos, data, "main")
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local inv = meta:get_inventory()
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local inv = meta:get_inventory()
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inv:set_size("main", data.width * data.height)
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inv:set_size("main", data.width * data.height)
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end,
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end,
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}
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}
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function technic.chests:register(name, data)
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function technic.chests:register(name, lname, data)
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data = table.copy(data) -- drop reference
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data = table.copy(data) -- drop reference
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local def = technic.chests:definition(name, data)
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local def = technic.chests:definition(name, lname, data)
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local nn = "technic:"..name:lower()..(data.locked and "_locked" or "").."_chest"
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local nn = "technic:"..lname..(data.locked and "_locked" or "").."_chest"
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minetest.register_node(":"..nn, def)
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minetest.register_node(":"..nn, def)
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registered_chest_data[nn] = data
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registered_chest_data[nn] = data
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@ -1,3 +1,5 @@
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local S = minetest.get_translator("technic_chests")
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if minetest.get_modpath("moreores") then
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if minetest.get_modpath("moreores") then
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minetest.register_craft({
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minetest.register_craft({
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output = 'technic:silver_chest',
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output = 'technic:silver_chest',
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@ -27,7 +29,7 @@ minetest.register_craft({
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}
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}
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})
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})
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technic.chests:register("Silver", {
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technic.chests:register(S("Silver"), "silver", {
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width = 12,
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width = 12,
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height = 6,
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height = 6,
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sort = true,
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sort = true,
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@ -37,7 +39,7 @@ technic.chests:register("Silver", {
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locked = false,
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locked = false,
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})
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})
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technic.chests:register("Silver", {
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technic.chests:register(S("Silver"), "silver",{
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width = 12,
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width = 12,
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height = 6,
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height = 6,
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sort = true,
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sort = true,
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