Chests: Use prepend styling and re-order elements (#608)

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SmallJoker 2022-10-29 21:36:33 +02:00 committed by GitHub
parent 091bb2406d
commit d4609f23f2
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11 changed files with 77 additions and 44 deletions

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@ -1,7 +1,7 @@
technic.chests.groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, technic.chests.groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2,
tubedevice=1, tubedevice_receiver=1} tubedevice=1, tubedevice_receiver=1, technic_chest=1}
technic.chests.groups_noinv = {snappy=2, choppy=2, oddly_breakable_by_hand=2, technic.chests.groups_noinv = {snappy=2, choppy=2, oddly_breakable_by_hand=2,
tubedevice=1, tubedevice_receiver=1, not_in_creative_inventory=1} tubedevice=1, tubedevice_receiver=1, not_in_creative_inventory=1, technic_chest=1}
technic.chests.tube = { technic.chests.tube = {
insert_object = function(pos, node, stack, direction) insert_object = function(pos, node, stack, direction)

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@ -4,9 +4,10 @@ local pipeworks = rawget(_G, "pipeworks")
local fs_helpers local fs_helpers
local tubelib_exists = minetest.global_exists("tubelib") local tubelib_exists = minetest.global_exists("tubelib")
local registered_chest_data = {} -- data passed to :register()
local allow_label = "" local allow_label = ""
local tube_entry = "" local tube_entry = ""
local shift_edit_field = 0
if not minetest.get_modpath("pipeworks") then if not minetest.get_modpath("pipeworks") then
-- Pipeworks is not installed. Simulate using a dummy table... -- Pipeworks is not installed. Simulate using a dummy table...
@ -26,11 +27,11 @@ if not minetest.get_modpath("pipeworks") then
fs_helpers.cycling_button = function() return "" end fs_helpers.cycling_button = function() return "" end
else else
fs_helpers = pipeworks.fs_helpers fs_helpers = pipeworks.fs_helpers
allow_label = "label[0.9,0.36;Allow splitting incoming stacks from tubes]" allow_label = "Allow splitting incoming stacks from tubes"
shift_edit_field = 3
tube_entry = "^pipeworks_tube_connection_metallic.png" tube_entry = "^pipeworks_tube_connection_metallic.png"
end end
-- Change the appearance of the chest
local chest_mark_colors = { local chest_mark_colors = {
{"black", S("Black")}, {"black", S("Black")},
{"blue", S("Blue")}, {"blue", S("Blue")},
@ -84,33 +85,43 @@ end
local function set_formspec(pos, data, page) local function set_formspec(pos, data, page)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
local formspec = data.base_formspec
formspec = formspec..fs_helpers.cycling_button( -- Static formspec elements are in base_formspec
local fs = { data.base_formspec }
-- Pipeworks splitting setting
fs[#fs + 1] = fs_helpers.cycling_button(
meta, meta,
"image_button[0,0.35;1,0.6", "image_button[0,0.5;1,0.6",
"splitstacks", "splitstacks",
{ {
pipeworks.button_off, pipeworks.button_off,
pipeworks.button_on pipeworks.button_on
} }
)..allow_label )
if data.autosort then if data.autosort then
local status = meta:get_int("autosort") local status = meta:get_int("autosort")
formspec = formspec.."button["..(data.hileft+2)..","..(data.height+1.1)..";3,0.8;autosort_to_"..(1-status)..";".. fs[#fs + 1] = ("checkbox[%g,%g;autosort_to_%s;%s;%s]"):format(
S("Auto-sort is %s"):format(status == 1 and S("On") or S("Off")).."]" data.hileft + 2.2, data.lotop - 1.15,
tostring(1 - status), S("Auto-sort upon exit"), tostring(status == 1))
end end
if data.infotext then if data.infotext then
local formspec_infotext = minetest.formspec_escape(meta:get_string("infotext")) local formspec_infotext = minetest.formspec_escape(meta:get_string("infotext"))
local button_fmt = "image_button[%g,0;0.8,0.8;%s;%s;]"
if page == "main" then if page == "main" then
formspec = formspec.."image_button["..(shift_edit_field+data.hileft+2.1)..",0.1;0.8,0.8;" fs[#fs + 1] = button_fmt:format(data.hileft + 6.1,
.."technic_pencil_icon.png;edit_infotext;]" "technic_pencil_icon.png", "edit_infotext")
.."label["..(shift_edit_field+data.hileft+3)..",0;"..formspec_infotext.."]"
fs[#fs + 1] = "label["..(data.hileft+7.1)..",0.1;"..formspec_infotext.."]"
elseif page == "edit_infotext" then elseif page == "edit_infotext" then
formspec = formspec.."image_button["..(shift_edit_field+data.hileft+2.1)..",0.1;0.8,0.8;" fs[#fs + 1] = button_fmt:format(data.hileft + 6.1,
.."technic_checkmark_icon.png;save_infotext;]" "technic_checkmark_icon.png", "save_infotext")
.."field["..(shift_edit_field+data.hileft+3.3)..",0.2;4.8,1;"
.."infotext_box;"..S("Edit chest description:")..";" fs[#fs + 1] = "field["..(data.hileft+7.3)..",0.2;4,1;"
.."infotext_box;;"
..formspec_infotext.."]" ..formspec_infotext.."]"
end end
end end
@ -122,9 +133,9 @@ local function set_formspec(pos, data, page)
else else
colorName = S("None") colorName = S("None")
end end
formspec = formspec.."label["..(data.coleft+0.2)..","..(data.lotop+3)..";"..S("Color Filter: %s"):format(colorName).."]" fs[#fs + 1] = "label["..(data.coleft+0.2)..","..(data.lotop+3)..";"..S("Color Filter: %s"):format(colorName).."]"
end end
meta:set_string("formspec", formspec) meta:set_string("formspec", table.concat(fs))
end end
local function sort_inventory(inv) local function sort_inventory(inv)
@ -171,6 +182,7 @@ local function get_receive_fields(name, data)
if fields.sort or (data.autosort and fields.quit and meta:get_int("autosort") == 1) then if fields.sort or (data.autosort and fields.quit and meta:get_int("autosort") == 1) then
sort_inventory(meta:get_inventory()) sort_inventory(meta:get_inventory())
return -- No formspec update
end end
if fields.edit_infotext then if fields.edit_infotext then
page = "edit_infotext" page = "edit_infotext"
@ -191,7 +203,6 @@ local function get_receive_fields(name, data)
fs_helpers.on_receive_fields(pos, fields) fs_helpers.on_receive_fields(pos, fields)
end end
meta:get_inventory():set_size("main", data.width * data.height)
set_formspec(pos, data, page) set_formspec(pos, data, page)
end end
end end
@ -199,10 +210,8 @@ end
function technic.chests:definition(name, data) function technic.chests:definition(name, data)
local lname = name:lower() local lname = name:lower()
name = S(name) name = S(name)
local d = {}
for k, v in pairs(data) do d[k] = v end
data = d
-- Calculate formspec positions
data.lowidth = 8 data.lowidth = 8
data.ovwidth = math.max(data.lowidth, data.width) data.ovwidth = math.max(data.lowidth, data.width)
data.hileft = (data.ovwidth - data.width) / 2 data.hileft = (data.ovwidth - data.width) / 2
@ -222,23 +231,29 @@ function technic.chests:definition(name, data)
data.lotop = data.height + 2 data.lotop = data.height + 2
data.ovheight = data.lotop + 4 data.ovheight = data.lotop + 4
local front = {"technic_"..lname.."_chest_front.png"} -- Set up constant formspec fields
data.base_formspec = "size["..data.ovwidth..","..data.ovheight.."]".. local fs = {
"label[0,0;"..S("%s Chest"):format(name).."]".. "size["..data.ovwidth..","..data.ovheight.."]",
"list[context;main;"..data.hileft..",1;"..data.width..","..data.height..";]".. "label[0,0;"..S("%s Chest"):format(name).."]",
"list[current_player;main;"..data.loleft..","..data.lotop..";8,4;]".. "list[context;main;"..data.hileft..",1;"..data.width..","..data.height..";]",
"background[-0.19,-0.25;"..(data.ovwidth+0.4)..","..(data.ovheight+0.75)..";technic_chest_form_bg.png]".. "list[current_player;main;"..data.loleft..","..data.lotop..";8,4;]",
"background["..data.hileft..",1;"..data.width..","..data.height..";technic_"..lname.."_chest_inventory.png]"..
"background["..data.loleft..","..data.lotop..";8,4;technic_main_inventory.png]"..
"listring[]" "listring[]"
}
if #allow_label > 0 then
fs[#fs + 1] = ("label[0.9,0.5;%s]"):format(allow_label)
end
if data.color then
fs[#fs + 1] = get_color_buttons(data.coleft, data.lotop)
end
if data.sort then if data.sort then
data.base_formspec = data.base_formspec.."button["..data.hileft..","..(data.height+1.1)..";1,0.8;sort;"..S("Sort").."]" fs[#fs + 1] = ("button[%g,%g;2,0.7;sort;%s]"):format(
end data.hileft, data.lotop - 1, S("Sort now"))
if data.color then
data.base_formspec = data.base_formspec..get_color_buttons(data.coleft, data.lotop)
end end
data.base_formspec = table.concat(fs)
local front = {"technic_"..lname.."_chest_front.png"}
local locked_after_place local locked_after_place
if data.locked then if data.locked then
locked_after_place = function(pos, placer) locked_after_place = function(pos, placer)
@ -372,10 +387,12 @@ local _TUBELIB_CALLBACKS = {
} }
function technic.chests:register(name, data) function technic.chests:register(name, data)
data = table.copy(data) -- drop reference
local def = technic.chests:definition(name, data) local def = technic.chests:definition(name, data)
local nn = "technic:"..name:lower()..(data.locked and "_locked" or "").."_chest" local nn = "technic:"..name:lower()..(data.locked and "_locked" or "").."_chest"
minetest.register_node(":"..nn, def) minetest.register_node(":"..nn, def)
registered_chest_data[nn] = data
if tubelib_exists then if tubelib_exists then
tubelib.register_node(nn, {}, _TUBELIB_CALLBACKS) tubelib.register_node(nn, {}, _TUBELIB_CALLBACKS)
@ -397,7 +414,11 @@ function technic.chests:register(name, data)
colordef.drop = nn colordef.drop = nn
colordef.groups = self.groups_noinv colordef.groups = self.groups_noinv
colordef.tiles = { def.tiles[1], def.tiles[2], def.tiles[3], def.tiles[4], def.tiles[5], mk_front("technic_chest_overlay"..postfix..".png") } colordef.tiles = { def.tiles[1], def.tiles[2], def.tiles[3], def.tiles[4], def.tiles[5], mk_front("technic_chest_overlay"..postfix..".png") }
minetest.register_node(":"..nn..postfix, colordef)
local new_name = nn .. postfix
minetest.register_node(":" .. new_name, colordef)
registered_chest_data[new_name] = data -- for all colors
if tubelib_exists then if tubelib_exists then
tubelib.register_node(nn..postfix, {}, _TUBELIB_CALLBACKS) tubelib.register_node(nn..postfix, {}, _TUBELIB_CALLBACKS)
end end
@ -405,3 +426,15 @@ function technic.chests:register(name, data)
end end
end end
-- Migration of chest formspecs
-- Group is specified in common.lua
minetest.register_lbm({
label = "technic_chests formspec upgrade",
name = "technic_chests:upgrade_formspec",
nodenames = {"group:technic_chest"},
run_at_every_load = false,
action = function(pos, node)
set_formspec(pos, registered_chest_data[node.name], "main")
end
})

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