93 lines
2.8 KiB
Lua
93 lines
2.8 KiB
Lua
minetest.register_alias("tool_workshop", "technic:tool_workshop")
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minetest.register_craft({
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output = 'technic:tool_workshop',
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recipe = {
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{'default:wood', 'default:wood', 'default:wood'},
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{'default:wood', 'technic:diamond', 'default:wood'},
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{'default:stone', 'moreores:copper_ingot', 'default:stone'},
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}
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})
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minetest.register_craftitem("technic:tool_workshop", {
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description = "Tool Workshop",
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stack_max = 99,
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})
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workshop_formspec =
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"invsize[8,9;]"..
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"image[1,1;1,2;technic_power_meter_bg.png]"..
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"list[current_name;src;3,1;1,1;]"..
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"label[0,0;Tool Workshop]"..
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"label[1,3;Power level]"..
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"list[current_player;main;0,5;8,4;]"
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minetest.register_node("technic:tool_workshop", {
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description = "Tool Workshop",
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tiles = {"technic_workshop_top.png", "technic_machine_bottom.png", "technic_workshop_side.png",
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"technic_workshop_side.png", "technic_workshop_side.png", "technic_workshop_side.png"},
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
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sounds = default.node_sound_wood_defaults(),
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technic_power_machine=1,
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internal_EU_buffer=0;
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internal_EU_buffer_size=2000;
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on_construct = function(pos)
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local meta = minetest.env:get_meta(pos)
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meta:set_string("infotext", "Tool Workshop")
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meta:set_float("technic_power_machine", 1)
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meta:set_float("internal_EU_buffer", 1)
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meta:set_float("internal_EU_buffer_size", 2000)
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meta:set_string("formspec", workshop_formspec)
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local inv = meta:get_inventory()
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inv:set_size("src", 1)
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end,
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can_dig = function(pos,player)
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local meta = minetest.env:get_meta(pos);
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local inv = meta:get_inventory()
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if not inv:is_empty("src") then
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return false
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end
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return true
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end,
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})
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minetest.register_abm({
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nodenames = {"technic:tool_workshop"},
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interval = 1,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local meta = minetest.env:get_meta(pos)
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local charge= meta:get_float("internal_EU_buffer")
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local max_charge= meta:get_float("internal_EU_buffer_size")
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local load_step=2000
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local load_cost=200
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local inv = meta:get_inventory()
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if inv:is_empty("src")==false then
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srcstack = inv:get_stack("src", 1)
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src_item=srcstack:to_table()
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local load1=tonumber((src_item["wear"]))
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if charge>load_cost then
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if load1>1 then
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if load1-load_step<0 then load_step=load1 load1=1
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else load1=load1-load_step end
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charge=charge-load_cost
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src_item["wear"]=tostring(load1)
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inv:set_stack("src", 1, src_item)
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end
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end
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end
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meta:set_float("internal_EU_buffer",charge)
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local load = math.floor((charge/max_charge)*100)
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meta:set_string("formspec",
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"invsize[8,9;]"..
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"image[1,1;1,2;technic_power_meter_bg.png^[lowpart:"..
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(load)..":technic_power_meter_fg.png]"..
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"list[current_name;src;3,1;1,1;]"..
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"label[0,0;Tool Workshop]"..
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"label[1,3;Power level]"..
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"list[current_player;main;0,5;8,4;]")
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end
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}) |