
All electrically-powered machines now consistently indicate their tier (supply voltage) in their names. As this implies that they are electrically powered, the furnaces no longer have "Electric" in their names. The fuel-fired equivalents of electric machines, which exist for alloy furnace and furnace, now say "Fuel-Fired" to distinguish them. (The fuel-fired alloy furnace used to say "Coal", which was inaccurate because it uses any fuel. The fuel-fired furnace, from the default mod, used to just be called "Furnace", which is ambiguous.) Electric power generators now consistently indicate their tier and have the word "Generator" in their names. This makes their purpose much clearer, and makes obvious craft guide searches produce useful results. The fuel-fired generators, previously just (ambiguously) called "Generator", are now explicitly "Fuel-Fired".
189 lines
3.0 KiB
Plaintext
189 lines
3.0 KiB
Plaintext
# template.txt
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# Template for translations of Technic
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## Misc
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[Technic] Loaded in %f seconds =
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## Items
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Silicon Wafer =
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Doped Silicon Wafer =
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Enriched Uranium =
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Uranium Fuel =
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Diamond Drill Head =
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Blue Energy Crystal =
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Green Energy Crystal =
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Red Energy Crystal =
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Fine Copper Wire =
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Copper Coil =
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Electric Motor =
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Low Voltage Transformer =
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Medium Voltage Transformer =
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High Voltage Transformer =
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Control Logic Unit =
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Mixed Metal Ingot =
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Composite Plate =
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Copper Plate =
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Carbon Plate =
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Graphite =
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Carbon Cloth =
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Raw Latex =
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Rubber Fiber =
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## Machine misc
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Machine cannot be removed because it is not empty =
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Inventory move disallowed due to protection =
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# $1: Machine name (Includes tier)
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%s Active =
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%s Disabled =
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%s Enabled =
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%s Idle =
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%s Improperly Placed =
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%s Unpowered =
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%s Out Of Fuel =
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%s Has Bad Cabling =
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%s Has No Network =
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%s Finished =
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Enable/Disable =
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Range =
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Upgrade Slots =
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In: =
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Out: =
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Slot %d =
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Mode: %s =
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single items =
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whole stacks =
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## Machine names
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# $1: Tier
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%s Alloy Furnace =
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%s Battery Box =
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%s Cable =
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%s CNC Machine =
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%s Compressor =
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%s Extractor =
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%s Forcefield Emitter =
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%s Furnace =
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%s Grinder =
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%s Music Player =
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%s Quarry =
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%s Tool Workshop =
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Arrayed Solar %s Generator =
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Fuel-Fired %s Generator =
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Geothermal %s Generator =
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Hydro %s Generator =
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Nuclear %s Generator Core =
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Small Solar %s Generator =
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Wind %s Generator =
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Injector =
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Constructor Mk%d =
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Frame =
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Frame Motor =
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Template =
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Template (replacing) =
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Template Motor =
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Template Tool =
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Battery Box =
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Supply Converter =
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Switching Station =
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Fuel-Fired Alloy Furnace =
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Fuel-Fired Furnace =
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Wind Mill Frame =
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Forcefield =
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Nuclear Reactor Rod Compartment =
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## Machine-specific
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# $1: Pruduced EU
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Charge =
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Discharge =
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Power level =
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# $1: Tier $2: current_charge $3: max_charge
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%s Battery Box: %d/%d =
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# $1: Machine name $2: Supply $3: Demand
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%s. Supply: %d Demand: %d =
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Production at %d%% =
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Choose Milling Program: =
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Slim Elements half / normal height: =
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Current track %s =
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## CNC
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Cylinder =
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Element Cross =
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Element Cross Double =
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Element Edge =
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Element Edge Double =
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Element End =
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Element End Double =
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Element Straight =
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Element Straight Double =
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Element T =
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Element T Double =
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Horizontal Cylinder =
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One Curved Edge Block =
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Pyramid =
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Slope =
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Slope Edge =
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Slope Inner Edge =
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Slope Lying =
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Slope Upside Down =
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Slope Upside Down Edge =
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Slope Upside Down Inner Edge =
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Sphere =
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Spike =
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Stick =
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Two Curved Edge Block =
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Brick =
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Cobble =
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Dirt =
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Leaves =
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Sandstone =
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Stone =
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Tree =
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Wooden =
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## Grinder Recipes
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# $1: Name
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%s Dust =
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Akalin =
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Alatro =
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Arol =
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Brass =
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Bronze =
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Carbon Steel =
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Cast Iron =
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Chromium =
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Coal =
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Copper =
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Gold =
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Mithril =
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Silver =
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Stainless Steel =
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Talinite =
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Tin =
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Wrought Iron =
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Zinc =
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## Tools
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RE Battery =
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Water Can =
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Lava Can =
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Chainsaw =
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Flashlight =
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3 nodes deep. =
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3 nodes tall. =
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3 nodes wide. =
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3x3 nodes. =
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Use while sneaking to change Mining Drill Mk%d modes. =
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Mining Drill Mk%d Mode %d =
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Mining Drill Mk%d =
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Mining Laser Mk%d =
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Single node. =
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Sonic Screwdriver =
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Tree Tap =
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## Craft descriptions
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Alloy cooking =
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Grinding =
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Compressing =
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Extracting =
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