zombies4test/structures/init.lua

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-- DECO HOME 1 :
minetest.register_decoration({
deco_type = "schematic",
place_on = {
"default:dirt_with_coniferous",
"default:dirt_with_coniferous_litter",
"default:dirt_with_grass",
"default:dirt_with_snow"
},
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sidelen = 80, -- 16
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fill_ratio = 0.00008,
flags = "place_center_x,place_center_z,force_placement,all_floors",
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y_max = 25,
y_min = 20,
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schematic = minetest.get_modpath("structures").."/schematics/home1.mts",
rotation = "random",
})
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-- CABIM :
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minetest.register_decoration({
deco_type = "schematic",
place_on = {
"default:dirt_with_coniferous",
"default:dirt_with_coniferous_litter",
--- "default:dirt_with_grass",
--- "default:dirt_with_snow"
},
sidelen = 80, -- 16
fill_ratio = 0.00008,
flags = "place_center_x,place_center_z,force_placement,all_floors",
y_max = 10,
y_min = 0,
schematic = minetest.get_modpath("structures").."/schematics/cabin.mts",
rotation = "random",
})
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-- HOTEL :
minetest.register_decoration({
deco_type = "schematic",
place_on = {
-- "default:dirt_with_coniferous",
-- "default:dirt_with_coniferous_litter",
"default:dirt_with_grass",
"default:dirt_with_snow"
},
sidelen = 80, -- 16
fill_ratio = 0.00008,
flags = "place_center_x,place_center_z,force_placement,all_floors",
y_max = 15,
y_min = 10,
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schematic = minetest.get_modpath("structures").."/schematics/nhotel.mts",
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rotation = "random",
})
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-- HOSPITAL :
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minetest.register_decoration({
deco_type = "schematic",
place_on = {
-- "default:dirt_with_coniferous",
-- "default:dirt_with_coniferous_litter",
"default:dirt_with_grass",
"default:dirt_with_snow"
},
sidelen = 80, -- 16
fill_ratio = 0.00008,
flags = "place_center_x,place_center_z,force_placement,all_floors",
y_max = 7,
y_min = 0,
schematic = minetest.get_modpath("structures").."/schematics/hospital.mts",
rotation = "random",
})
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