zombies4test/itemx/init.lua

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minetest.register_craftitem("itemx:walkietalkie", {
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description = " Walkie Talkie",
inventory_image = "walkietalkie.png",
on_use = function() -- msg (player)
--minetest.chat_send_all ("HELP ME ,PLEASE...")
minetest.sound_play("Walkietalkiesoundeffect", {
pos = pos,
gain = 1.0,
max_hear_distance = 5,
})
end,
})
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---- MEDIC : ( Não tem craft )
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minetest.register_craftitem("itemx:bandaid", {
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description = "Band aid\n".. core.colorize("#ff0000", "+ 2 of blood"),
inventory_image = "band_aid.png",
on_use = function(itemstack, user, pointed_thing)
local hp = user:get_hp()
if hp ~= 20 then
user:set_hp(hp + 2)
itemstack:take_item()
end
return itemstack
end
})
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minetest.register_craftitem("itemx:medicalkit", {
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description = "Medical Kit\n".. core.colorize("#ff0000", "+ 20 of blood"),
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inventory_image = "medic_kit.png",
on_use = function(itemstack, user, pointed_thing)
local hp = user:get_hp()
if hp ~= 20 then
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user:set_hp(hp + 20)
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itemstack:take_item()
end
return itemstack
end
})