This commit is contained in:
duckgo 2023-02-20 15:10:10 -03:00
parent 46ef97cec8
commit 409050da85
8 changed files with 10 additions and 9 deletions

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@ -21,7 +21,8 @@ A simple modpack that adds some zombies to your world and a few other things...
Sounds : Sounds :
Zombie death : https://freesound.org/people/tonsil5/sounds/555412/
Zombie Hit : https://freesound.org/people/tonsil5/sounds/555420/ - Zombie death : https://freesound.org/people/tonsil5/sounds/555412/
Zombie Angry : https://freesound.org/people/ChuckChuckGoof/sounds/559558/ - Zombie Hit : https://freesound.org/people/tonsil5/sounds/555420/
- Zombie Angry : https://freesound.org/people/ChuckChuckGoof/sounds/559558/
... ...

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@ -573,7 +573,7 @@ minetest.register_node("deco:cardboardbox", {
}, },
{ {
items = {'foods:canned_tomato'}, items = {'foodx:canned_tomato'},
rarity = 1, rarity = 1,
}, },

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@ -53,7 +53,7 @@ mobs:register_mob("doctorzombie:doctorzombie", {
walk_velocity = 1, walk_velocity = 1,
run_velocity = 4, run_velocity = 4,
jump_height = 2, jump_height = 2,
stepheight = 1.5, stepheight = 1.2,
floats = 0, floats = 0,
view_range = 35, view_range = 35,
drops = { drops = {

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@ -1,3 +1,3 @@
name = minerzombie name = minerzombie
depends = default, mobs , 3d_armor depends = default, mobs

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@ -1,5 +1,5 @@
name = zombies4test name = zombies4test
description = This modpack adds several zombies to your world, some can be very strong and fast, so be careful... description = This modpack adds lots of zombies to your world, some can be very strong and fast, so be careful...The modpack depends on some mods " mobs , rangedweapons" !!!

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@ -56,7 +56,7 @@ mobs:register_mob("survivorzombie:survivorzombie", {
walk_velocity = 2, walk_velocity = 2,
run_velocity = 5, run_velocity = 5,
jump_height = 2, jump_height = 2,
stepheight = 1.5, stepheight = 1.2,
floats = 0, floats = 0,
view_range = 35, view_range = 35,
drops = { drops = {

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@ -55,7 +55,7 @@ mobs:register_mob("walkingzombie:walkingzombie", {
walk_velocity = 1, walk_velocity = 1,
run_velocity = 5, run_velocity = 5,
jump_height = 2, jump_height = 2,
stepheight = 1.5, stepheight = 1.2,
floats = 0, floats = 0,
view_range = 35, view_range = 35,
drops = { drops = {

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