From 46ef97cec8d192c882fcc6437e99afa555ffdf83 Mon Sep 17 00:00:00 2001 From: duckgo <==> Date: Sat, 18 Feb 2023 14:48:54 -0300 Subject: [PATCH] 000102 --- README.md | 4 ++++ spitterzombie/init.lua | 6 ++++-- 2 files changed, 8 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index df18676..ff706e1 100644 --- a/README.md +++ b/README.md @@ -20,4 +20,8 @@ A simple modpack that adds some zombies to your world and a few other things... - Tank (Lots of health and lots of damage) + Sounds : + Zombie death : https://freesound.org/people/tonsil5/sounds/555412/ + Zombie Hit : https://freesound.org/people/tonsil5/sounds/555420/ + Zombie Angry : https://freesound.org/people/ChuckChuckGoof/sounds/559558/ ... diff --git a/spitterzombie/init.lua b/spitterzombie/init.lua index 0bd19e4..c2f67b8 100644 --- a/spitterzombie/init.lua +++ b/spitterzombie/init.lua @@ -177,8 +177,10 @@ mobs:register_arrow("spitterzombie:spitter_arrow", { -- }, nil) -- end, --- hit_node = function(self, pos) --- end +hit_node = function(self, pos) + --local pn = {x = pos.x,z = pos.z,y =pos.y} + --minetest.set_node(pn, {name = "spitterzombie:acid"}) +end })