000105
25
changex/init.lua
Normal file
@ -0,0 +1,25 @@
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--Default
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minetest.override_item ("default:leaves",{
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walkable = false,
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})
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-- Jungle :
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minetest.override_item ("default:jungleleaves",{
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walkable = false,
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})
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--Acacia
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minetest.override_item ("default:acacia_leaves",{
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walkable = false,
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})
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-- Aspen
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minetest.override_item ("default:aspen_leaves",{
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walkable = false,
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})
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|
2
changex/mod.conf
Normal file
@ -0,0 +1,2 @@
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name = changex
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depends = default
|
@ -48,7 +48,7 @@ mobs:register_mob("crawlerzombie:crawlerzombie", {
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--blood_texture = " ",
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makes_footstep_sound = true,
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sounds = {
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random ="zombie_angry",
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--random ="zombie_angry",
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--attack = "zombie_hit",
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death = "zombie_death ",
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},
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@ -59,8 +59,8 @@ mobs:register_mob("crawlerzombie:crawlerzombie", {
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floats = 0,
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view_range = 35,
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drops = {
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{name = "foods:canned_tomato", chance = 4, min = 1, max = 1},
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{name = "foods:chips", chance = 6, min = 1, max = 1},
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{name = "foodx:canned_tomato", chance = 4, min = 1, max = 1},
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{name = "foodx:chips", chance = 6, min = 1, max = 1},
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},
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water_damage = 0,
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|
@ -1,2 +1,2 @@
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name = deco
|
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depends = default , rangedweapons
|
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depends = default , foodx , rangedweapons
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|
Before Width: | Height: | Size: 320 B After Width: | Height: | Size: 4.1 KiB |
BIN
deco/textures/armchair.png~
Normal file
After Width: | Height: | Size: 320 B |
@ -13,7 +13,6 @@ local zombienods = {
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"default:desert_stone",
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"default:stone",
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"default:desert_stone",
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--"default:cobble",
|
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"default:ice",
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"nodex:road",
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"nodex:road2",
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@ -47,7 +46,7 @@ mobs:register_mob("doctorzombie:doctorzombie", {
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--blood_texture = " ",
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||||
makes_footstep_sound = true,
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||||
sounds = {
|
||||
random ="zombie_angry",
|
||||
--random ="zombie_angry",
|
||||
--attack = "zombie_hit",
|
||||
death = "zombie_death ",
|
||||
},
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||||
|
@ -37,7 +37,7 @@ mobs:register_mob("lumberjackzombie:lumberjackzombie", {
|
||||
death = "zombie_death ",
|
||||
},
|
||||
walk_velocity = 1,
|
||||
run_velocity = 5,
|
||||
run_velocity = 3,
|
||||
jump_height = 2,
|
||||
stepheight = 1.5,
|
||||
floats = 0,
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||||
|
@ -41,7 +41,7 @@ mobs:register_mob("minerzombie:minerzombie", {
|
||||
death = "zombie_death ",
|
||||
},
|
||||
walk_velocity = 1,
|
||||
run_velocity = 5,
|
||||
run_velocity = 3,
|
||||
jump_height = 2,
|
||||
stepheight = 1.5,
|
||||
floats = 0,
|
||||
|
@ -195,3 +195,36 @@ minetest.register_craft({ ------ CRaFT
|
||||
})
|
||||
|
||||
|
||||
---- BRICK MOTEL :
|
||||
minetest.register_node("nodex:brick_motel", {
|
||||
description = "Brick Motel",
|
||||
tiles = {"brick_motel.png"},
|
||||
paramtype2 = "facedir",
|
||||
groups = {cracky = 3},
|
||||
drop = "nodex:brick_motel",
|
||||
sounds = default.node_sound_stone_defaults()
|
||||
|
||||
})
|
||||
|
||||
|
||||
---- FLOOR BLOCK :
|
||||
minetest.register_node("nodex:floor_block", {
|
||||
description = "Floor Block",
|
||||
tiles = {"floor_block.png"},
|
||||
paramtype2 = "facedir",
|
||||
groups = {cracky = 3},
|
||||
drop = "nodex:floor_block",
|
||||
sounds = default.node_sound_stone_defaults()
|
||||
|
||||
})
|
||||
|
||||
---- MEDICAL TENT :
|
||||
minetest.register_node("nodex:medicaltentblock", {
|
||||
description = "Medical Tent Block",
|
||||
tiles = {"medical_tent_block.png"},
|
||||
paramtype2 = "facedir",
|
||||
groups = {cracky = 3},
|
||||
drop = "nodex:medicaltentblock",
|
||||
sounds = default.node_sound_stone_defaults()
|
||||
|
||||
})
|
||||
|
BIN
nodex/textures/brick_motel.png
Normal file
After Width: | Height: | Size: 1.1 KiB |
BIN
nodex/textures/brick_motel.png~
Normal file
After Width: | Height: | Size: 346 B |
BIN
nodex/textures/floor_block.png
Normal file
After Width: | Height: | Size: 1014 B |
BIN
nodex/textures/medical tent_block.png~
Normal file
After Width: | Height: | Size: 489 B |
BIN
nodex/textures/medical_tent_block.png
Normal file
After Width: | Height: | Size: 744 B |
@ -11,7 +11,6 @@ local zombienods = {
|
||||
"default:dirt_with_snow",
|
||||
"default:desert_sand",
|
||||
"default:desert_stone",
|
||||
"default:stone",
|
||||
"default:desert_stone",
|
||||
"default:ice",
|
||||
"nodex:road",
|
||||
|
@ -112,12 +112,12 @@ mobs:register_mob("spitterzombie:spitterzombie", {
|
||||
--blood_texture = " ",
|
||||
makes_footstep_sound = true,
|
||||
sounds = {
|
||||
random ="zombie_angry",
|
||||
-- random ="zombie_angry",
|
||||
--attack = "zombie_hit",
|
||||
death = "zombie_death ",
|
||||
},
|
||||
walk_velocity = 1,
|
||||
run_velocity = 5,
|
||||
run_velocity = 3,
|
||||
jump_height = 2,
|
||||
stepheight = 1.1,
|
||||
floats = 0,
|
||||
|
@ -53,8 +53,8 @@ mobs:register_mob("survivorzombie:survivorzombie", {
|
||||
--attack = "zombie_hit",
|
||||
death = "zombie_death ",
|
||||
},
|
||||
walk_velocity = 2,
|
||||
run_velocity = 5,
|
||||
walk_velocity = 1,
|
||||
run_velocity = 3,
|
||||
jump_height = 2,
|
||||
stepheight = 1.2,
|
||||
floats = 0,
|
||||
|
@ -37,7 +37,7 @@ mobs:register_mob("tankzombie:tankzombie", {
|
||||
damage = 12,
|
||||
hp_min = 250,
|
||||
hp_max = 250,
|
||||
armor = 80,
|
||||
armor = 60,
|
||||
collisionbox = {-0.4, 0, -0.4, 0.4, 3.0, 0.4},
|
||||
visual = "mesh",
|
||||
mesh = "zombietank.b3d",
|
||||
@ -57,7 +57,7 @@ mobs:register_mob("tankzombie:tankzombie", {
|
||||
},
|
||||
walk_velocity = 1,
|
||||
run_velocity = 3,
|
||||
jump_height = 5,
|
||||
jump_height = 7,
|
||||
stepheight = 1.7,
|
||||
floats = 0,
|
||||
view_range = 35,
|
||||
|
@ -11,7 +11,6 @@ local zombienods = {
|
||||
"default:dirt_with_snow",
|
||||
"default:desert_sand",
|
||||
"default:desert_stone",
|
||||
"default:stone",
|
||||
"default:desert_stone",
|
||||
"default:ice",
|
||||
"nodex:road",
|
||||
@ -48,12 +47,12 @@ mobs:register_mob("walkingzombie:walkingzombie", {
|
||||
--blood_texture = " ",
|
||||
makes_footstep_sound = true,
|
||||
sounds = {
|
||||
random ="zombie_angry",
|
||||
--random ="zombie_angry",
|
||||
--attack = "zombie_hit",
|
||||
death = "zombie_death ",
|
||||
},
|
||||
walk_velocity = 1,
|
||||
run_velocity = 5,
|
||||
run_velocity = 3,
|
||||
jump_height = 2,
|
||||
stepheight = 1.2,
|
||||
floats = 0,
|
||||
|