This commit is contained in:
duckgo 2023-02-22 23:00:51 -03:00
parent 6a09b95c94
commit 87fe82e620
20 changed files with 75 additions and 18 deletions

25
changex/init.lua Normal file
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@ -0,0 +1,25 @@
--Default
minetest.override_item ("default:leaves",{
walkable = false,
})
-- Jungle :
minetest.override_item ("default:jungleleaves",{
walkable = false,
})
--Acacia
minetest.override_item ("default:acacia_leaves",{
walkable = false,
})
-- Aspen
minetest.override_item ("default:aspen_leaves",{
walkable = false,
})

2
changex/mod.conf Normal file
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@ -0,0 +1,2 @@
name = changex
depends = default

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@ -48,7 +48,7 @@ mobs:register_mob("crawlerzombie:crawlerzombie", {
--blood_texture = " ",
makes_footstep_sound = true,
sounds = {
random ="zombie_angry",
--random ="zombie_angry",
--attack = "zombie_hit",
death = "zombie_death ",
},
@ -59,8 +59,8 @@ mobs:register_mob("crawlerzombie:crawlerzombie", {
floats = 0,
view_range = 35,
drops = {
{name = "foods:canned_tomato", chance = 4, min = 1, max = 1},
{name = "foods:chips", chance = 6, min = 1, max = 1},
{name = "foodx:canned_tomato", chance = 4, min = 1, max = 1},
{name = "foodx:chips", chance = 6, min = 1, max = 1},
},
water_damage = 0,

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@ -1,2 +1,2 @@
name = deco
depends = default , rangedweapons
depends = default , foodx , rangedweapons

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deco/textures/armchair.png~ Normal file

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@ -13,7 +13,6 @@ local zombienods = {
"default:desert_stone",
"default:stone",
"default:desert_stone",
--"default:cobble",
"default:ice",
"nodex:road",
"nodex:road2",
@ -47,7 +46,7 @@ mobs:register_mob("doctorzombie:doctorzombie", {
--blood_texture = " ",
makes_footstep_sound = true,
sounds = {
random ="zombie_angry",
--random ="zombie_angry",
--attack = "zombie_hit",
death = "zombie_death ",
},

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@ -37,7 +37,7 @@ mobs:register_mob("lumberjackzombie:lumberjackzombie", {
death = "zombie_death ",
},
walk_velocity = 1,
run_velocity = 5,
run_velocity = 3,
jump_height = 2,
stepheight = 1.5,
floats = 0,

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@ -41,7 +41,7 @@ mobs:register_mob("minerzombie:minerzombie", {
death = "zombie_death ",
},
walk_velocity = 1,
run_velocity = 5,
run_velocity = 3,
jump_height = 2,
stepheight = 1.5,
floats = 0,

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@ -195,3 +195,36 @@ minetest.register_craft({ ------ CRaFT
})
---- BRICK MOTEL :
minetest.register_node("nodex:brick_motel", {
description = "Brick Motel",
tiles = {"brick_motel.png"},
paramtype2 = "facedir",
groups = {cracky = 3},
drop = "nodex:brick_motel",
sounds = default.node_sound_stone_defaults()
})
---- FLOOR BLOCK :
minetest.register_node("nodex:floor_block", {
description = "Floor Block",
tiles = {"floor_block.png"},
paramtype2 = "facedir",
groups = {cracky = 3},
drop = "nodex:floor_block",
sounds = default.node_sound_stone_defaults()
})
---- MEDICAL TENT :
minetest.register_node("nodex:medicaltentblock", {
description = "Medical Tent Block",
tiles = {"medical_tent_block.png"},
paramtype2 = "facedir",
groups = {cracky = 3},
drop = "nodex:medicaltentblock",
sounds = default.node_sound_stone_defaults()
})

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@ -11,7 +11,6 @@ local zombienods = {
"default:dirt_with_snow",
"default:desert_sand",
"default:desert_stone",
"default:stone",
"default:desert_stone",
"default:ice",
"nodex:road",

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@ -112,12 +112,12 @@ mobs:register_mob("spitterzombie:spitterzombie", {
--blood_texture = " ",
makes_footstep_sound = true,
sounds = {
random ="zombie_angry",
-- random ="zombie_angry",
--attack = "zombie_hit",
death = "zombie_death ",
},
walk_velocity = 1,
run_velocity = 5,
run_velocity = 3,
jump_height = 2,
stepheight = 1.1,
floats = 0,

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@ -53,8 +53,8 @@ mobs:register_mob("survivorzombie:survivorzombie", {
--attack = "zombie_hit",
death = "zombie_death ",
},
walk_velocity = 2,
run_velocity = 5,
walk_velocity = 1,
run_velocity = 3,
jump_height = 2,
stepheight = 1.2,
floats = 0,

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@ -37,7 +37,7 @@ mobs:register_mob("tankzombie:tankzombie", {
damage = 12,
hp_min = 250,
hp_max = 250,
armor = 80,
armor = 60,
collisionbox = {-0.4, 0, -0.4, 0.4, 3.0, 0.4},
visual = "mesh",
mesh = "zombietank.b3d",
@ -57,7 +57,7 @@ mobs:register_mob("tankzombie:tankzombie", {
},
walk_velocity = 1,
run_velocity = 3,
jump_height = 5,
jump_height = 7,
stepheight = 1.7,
floats = 0,
view_range = 35,

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@ -11,7 +11,6 @@ local zombienods = {
"default:dirt_with_snow",
"default:desert_sand",
"default:desert_stone",
"default:stone",
"default:desert_stone",
"default:ice",
"nodex:road",
@ -48,12 +47,12 @@ mobs:register_mob("walkingzombie:walkingzombie", {
--blood_texture = " ",
makes_footstep_sound = true,
sounds = {
random ="zombie_angry",
--random ="zombie_angry",
--attack = "zombie_hit",
death = "zombie_death ",
},
walk_velocity = 1,
run_velocity = 5,
run_velocity = 3,
jump_height = 2,
stepheight = 1.2,
floats = 0,