000105
25
changex/init.lua
Normal file
@ -0,0 +1,25 @@
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--Default
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minetest.override_item ("default:leaves",{
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walkable = false,
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})
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-- Jungle :
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minetest.override_item ("default:jungleleaves",{
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walkable = false,
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})
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--Acacia
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minetest.override_item ("default:acacia_leaves",{
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walkable = false,
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})
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-- Aspen
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minetest.override_item ("default:aspen_leaves",{
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walkable = false,
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})
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2
changex/mod.conf
Normal file
@ -0,0 +1,2 @@
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name = changex
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depends = default
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@ -48,7 +48,7 @@ mobs:register_mob("crawlerzombie:crawlerzombie", {
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--blood_texture = " ",
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--blood_texture = " ",
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makes_footstep_sound = true,
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makes_footstep_sound = true,
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sounds = {
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sounds = {
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random ="zombie_angry",
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--random ="zombie_angry",
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--attack = "zombie_hit",
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--attack = "zombie_hit",
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death = "zombie_death ",
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death = "zombie_death ",
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},
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},
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@ -59,8 +59,8 @@ mobs:register_mob("crawlerzombie:crawlerzombie", {
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floats = 0,
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floats = 0,
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view_range = 35,
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view_range = 35,
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drops = {
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drops = {
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{name = "foods:canned_tomato", chance = 4, min = 1, max = 1},
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{name = "foodx:canned_tomato", chance = 4, min = 1, max = 1},
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{name = "foods:chips", chance = 6, min = 1, max = 1},
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{name = "foodx:chips", chance = 6, min = 1, max = 1},
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},
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},
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water_damage = 0,
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water_damage = 0,
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@ -1,2 +1,2 @@
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name = deco
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name = deco
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depends = default , rangedweapons
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depends = default , foodx , rangedweapons
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Before Width: | Height: | Size: 320 B After Width: | Height: | Size: 4.1 KiB |
BIN
deco/textures/armchair.png~
Normal file
After Width: | Height: | Size: 320 B |
@ -13,7 +13,6 @@ local zombienods = {
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"default:desert_stone",
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"default:desert_stone",
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"default:stone",
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"default:stone",
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"default:desert_stone",
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"default:desert_stone",
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--"default:cobble",
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"default:ice",
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"default:ice",
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"nodex:road",
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"nodex:road",
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"nodex:road2",
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"nodex:road2",
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@ -47,7 +46,7 @@ mobs:register_mob("doctorzombie:doctorzombie", {
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--blood_texture = " ",
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--blood_texture = " ",
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makes_footstep_sound = true,
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makes_footstep_sound = true,
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||||||
sounds = {
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sounds = {
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||||||
random ="zombie_angry",
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--random ="zombie_angry",
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--attack = "zombie_hit",
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--attack = "zombie_hit",
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||||||
death = "zombie_death ",
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death = "zombie_death ",
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},
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},
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@ -37,7 +37,7 @@ mobs:register_mob("lumberjackzombie:lumberjackzombie", {
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death = "zombie_death ",
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death = "zombie_death ",
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},
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},
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walk_velocity = 1,
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walk_velocity = 1,
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run_velocity = 5,
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run_velocity = 3,
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jump_height = 2,
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jump_height = 2,
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stepheight = 1.5,
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stepheight = 1.5,
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floats = 0,
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floats = 0,
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@ -41,7 +41,7 @@ mobs:register_mob("minerzombie:minerzombie", {
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death = "zombie_death ",
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death = "zombie_death ",
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},
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},
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walk_velocity = 1,
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walk_velocity = 1,
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||||||
run_velocity = 5,
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run_velocity = 3,
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jump_height = 2,
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jump_height = 2,
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stepheight = 1.5,
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stepheight = 1.5,
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floats = 0,
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floats = 0,
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@ -195,3 +195,36 @@ minetest.register_craft({ ------ CRaFT
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})
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})
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---- BRICK MOTEL :
|
||||||
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minetest.register_node("nodex:brick_motel", {
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description = "Brick Motel",
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tiles = {"brick_motel.png"},
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paramtype2 = "facedir",
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groups = {cracky = 3},
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drop = "nodex:brick_motel",
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sounds = default.node_sound_stone_defaults()
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})
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---- FLOOR BLOCK :
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||||||
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minetest.register_node("nodex:floor_block", {
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description = "Floor Block",
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tiles = {"floor_block.png"},
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paramtype2 = "facedir",
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groups = {cracky = 3},
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drop = "nodex:floor_block",
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sounds = default.node_sound_stone_defaults()
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})
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---- MEDICAL TENT :
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minetest.register_node("nodex:medicaltentblock", {
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description = "Medical Tent Block",
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tiles = {"medical_tent_block.png"},
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paramtype2 = "facedir",
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groups = {cracky = 3},
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drop = "nodex:medicaltentblock",
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sounds = default.node_sound_stone_defaults()
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})
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BIN
nodex/textures/brick_motel.png
Normal file
After Width: | Height: | Size: 1.1 KiB |
BIN
nodex/textures/brick_motel.png~
Normal file
After Width: | Height: | Size: 346 B |
BIN
nodex/textures/floor_block.png
Normal file
After Width: | Height: | Size: 1014 B |
BIN
nodex/textures/medical tent_block.png~
Normal file
After Width: | Height: | Size: 489 B |
BIN
nodex/textures/medical_tent_block.png
Normal file
After Width: | Height: | Size: 744 B |
@ -11,7 +11,6 @@ local zombienods = {
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"default:dirt_with_snow",
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"default:dirt_with_snow",
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"default:desert_sand",
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"default:desert_sand",
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"default:desert_stone",
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"default:desert_stone",
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"default:stone",
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"default:desert_stone",
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"default:desert_stone",
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||||||
"default:ice",
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"default:ice",
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"nodex:road",
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"nodex:road",
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@ -112,12 +112,12 @@ mobs:register_mob("spitterzombie:spitterzombie", {
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|||||||
--blood_texture = " ",
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--blood_texture = " ",
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||||||
makes_footstep_sound = true,
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makes_footstep_sound = true,
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||||||
sounds = {
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sounds = {
|
||||||
random ="zombie_angry",
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-- random ="zombie_angry",
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||||||
--attack = "zombie_hit",
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--attack = "zombie_hit",
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||||||
death = "zombie_death ",
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death = "zombie_death ",
|
||||||
},
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},
|
||||||
walk_velocity = 1,
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walk_velocity = 1,
|
||||||
run_velocity = 5,
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run_velocity = 3,
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||||||
jump_height = 2,
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jump_height = 2,
|
||||||
stepheight = 1.1,
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stepheight = 1.1,
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||||||
floats = 0,
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floats = 0,
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@ -53,8 +53,8 @@ mobs:register_mob("survivorzombie:survivorzombie", {
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|||||||
--attack = "zombie_hit",
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--attack = "zombie_hit",
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||||||
death = "zombie_death ",
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death = "zombie_death ",
|
||||||
},
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},
|
||||||
walk_velocity = 2,
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walk_velocity = 1,
|
||||||
run_velocity = 5,
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run_velocity = 3,
|
||||||
jump_height = 2,
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jump_height = 2,
|
||||||
stepheight = 1.2,
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stepheight = 1.2,
|
||||||
floats = 0,
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floats = 0,
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||||||
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@ -37,7 +37,7 @@ mobs:register_mob("tankzombie:tankzombie", {
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|||||||
damage = 12,
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damage = 12,
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||||||
hp_min = 250,
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hp_min = 250,
|
||||||
hp_max = 250,
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hp_max = 250,
|
||||||
armor = 80,
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armor = 60,
|
||||||
collisionbox = {-0.4, 0, -0.4, 0.4, 3.0, 0.4},
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collisionbox = {-0.4, 0, -0.4, 0.4, 3.0, 0.4},
|
||||||
visual = "mesh",
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visual = "mesh",
|
||||||
mesh = "zombietank.b3d",
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mesh = "zombietank.b3d",
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||||||
@ -57,7 +57,7 @@ mobs:register_mob("tankzombie:tankzombie", {
|
|||||||
},
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},
|
||||||
walk_velocity = 1,
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walk_velocity = 1,
|
||||||
run_velocity = 3,
|
run_velocity = 3,
|
||||||
jump_height = 5,
|
jump_height = 7,
|
||||||
stepheight = 1.7,
|
stepheight = 1.7,
|
||||||
floats = 0,
|
floats = 0,
|
||||||
view_range = 35,
|
view_range = 35,
|
||||||
|
@ -11,7 +11,6 @@ local zombienods = {
|
|||||||
"default:dirt_with_snow",
|
"default:dirt_with_snow",
|
||||||
"default:desert_sand",
|
"default:desert_sand",
|
||||||
"default:desert_stone",
|
"default:desert_stone",
|
||||||
"default:stone",
|
|
||||||
"default:desert_stone",
|
"default:desert_stone",
|
||||||
"default:ice",
|
"default:ice",
|
||||||
"nodex:road",
|
"nodex:road",
|
||||||
@ -48,12 +47,12 @@ mobs:register_mob("walkingzombie:walkingzombie", {
|
|||||||
--blood_texture = " ",
|
--blood_texture = " ",
|
||||||
makes_footstep_sound = true,
|
makes_footstep_sound = true,
|
||||||
sounds = {
|
sounds = {
|
||||||
random ="zombie_angry",
|
--random ="zombie_angry",
|
||||||
--attack = "zombie_hit",
|
--attack = "zombie_hit",
|
||||||
death = "zombie_death ",
|
death = "zombie_death ",
|
||||||
},
|
},
|
||||||
walk_velocity = 1,
|
walk_velocity = 1,
|
||||||
run_velocity = 5,
|
run_velocity = 3,
|
||||||
jump_height = 2,
|
jump_height = 2,
|
||||||
stepheight = 1.2,
|
stepheight = 1.2,
|
||||||
floats = 0,
|
floats = 0,
|
||||||
|