This commit is contained in:
duckgo 2023-01-29 13:25:14 -03:00
parent efa1947ce5
commit d992e29ae0
32 changed files with 463 additions and 17 deletions

64
conquist/init.lua Normal file
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if minetest.get_modpath("awards") then
--- LADRÃO DE TUMULO
awards.register_award("graverobber", {
title = "grave robber",
description = "dig 20 tombstones",
icon = "ladraodetumulo.png",
background = "awards_bg_mining.png",
-- prizes = {"default:stone_with_diamond"} ,
trigger = {
type = "dig",
node = "group:tree",
target = 20
}
})
-- MUITO DOCE...
awards.register_award("verysweet", {
title = "Very sweet",
description = "Eat 50 chocolate bars",
icon = "muitodoce.png",
background = "awards_bg_mining.png",
--requires = {"},
--prizes = {""} ,
trigger = {
type = "eat",
item = "foods:chocolate_bar",
target = 50
}
})
-- CURA TOTAL...
awards.register_award("totalcure", {
title = "Total Cure",
description = "Use 20 medical kits",
icon = "curatotal.png",
background = "awards_bg_mining.png",
--requires = {"},
--prizes = {""} ,
trigger = {
type = "eat",
item = "items:medicalkit",
target = 20
}
})
-- MAIS TANK QUE UM TANK ...
awards.register_award("tank", {
title = "More tank than a tank",
description = "Kill a zombie tank..",
icon = "tank.png",
--secret = true
})
end

3
conquist/mod.conf Normal file
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name = conquist
depends = default
optional_depends = awards

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conquist/textures/tank.png Normal file

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@ -41,7 +41,7 @@ mobs:register_mob("crawlerzombie:crawlerzombie", {
mesh = "crawlerzombie.b3d",
--rotate = 180,
textures = {
{"walkingzombie.png"},
{"crawlerzombie.png"},
},
--glow = 4,
--blood_texture = " ",

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@ -656,6 +656,97 @@ minetest.register_node("deco:cardboardbox", {
})
---- Cardboard box:
minetest.register_node("deco:gravestone", {
description = "Gravestone",
drawtype = "mesh",
mesh = "gravestone.obj",
tiles = {
"gravestone_dirt.png",
},
paramtype = "light",
paramtype2 = "facedir",
--on_place = minetest.rotate_node,
sunlight_propagates = true,
walkable = true,
floodable = false,
groups = {oddly_breakable_by_hand = 3},
drop = {
--max_items = 5,
items = {
-- Bullets :
{
items = {'rangedweapons:45acp 6'},
rarity = 3,
},
{
items = {'rangedweapons:357 6'},
rarity = 4,
},
{
items = {'rangedweapons:9mm 6'},
rarity = 5,
},
{
items = {'rangedweapons:762mm 6'},
rarity = 6,
},
}
},
sounds = default.node_sound_stone_defaults(),
selection_box = {
type = "fixed",
-- esqueda,altura,tras..,direita ,negativo aumenta para baixo, positivo aumenta para cima
fixed = {-0.2, -0.5, -0.1, 0.2, 0.4, 0.1},
},
node_box = {
type = "fixed",
fixed = {-0.2, -0.5, -0.1, 0.2, 0.4, 0.1},
},
})
--- GRAVESTONE DECO MAP :
minetest.register_decoration({
deco_type = "simple",
place_on = {
"default:dirt_with_coniferous",
"default:dirt_with_coniferous_litter",
"default:dirt_with_grass",
"default:dirt_with_snow"
},
sidelen = 80,
place_offset_y = 0,
biomes = {"underground"},
flags = "force_placement,all_floors",
fill_ratio = 0.0002,
y_max = 50,
y_min = 0,
decoration ="deco:gravestone",
})
--[[
minetest.register_craft({ ------ CRaFT
type = "shaped",

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@ -0,0 +1,4 @@
# Made in Blockbench 4.6.1
newmtl m_09e62cdc-c4c3-8798-c5b0-448313532aa6
map_Kd gravestone_dirt.png
newmtl none

141
deco/models/gravestone.obj Normal file
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# Made in Blockbench 4.6.1
mtllib gravestone.mtl
o cube
v 0.25 0.3125 0.0625
v 0.25 0.3125 0
v 0.25 -0.4375 0.0625
v 0.25 -0.4375 0
v -0.25 0.3125 0
v -0.25 0.3125 0.0625
v -0.25 -0.4375 0
v -0.25 -0.4375 0.0625
vt 0 1
vt 0.25 1
vt 0.25 0.625
vt 0 0.625
vt 0 0.46875
vt 0.03125 0.46875
vt 0.03125 0.09375
vt 0 0.09375
vt 0.25 1
vt 0.5 1
vt 0.5 0.625
vt 0.25 0.625
vt 0.03125 0.46875
vt 0.0625 0.46875
vt 0.0625 0.09375
vt 0.03125 0.09375
vt 0.75 0.65625
vt 0.5 0.65625
vt 0.5 0.6875
vt 0.75 0.6875
vt 0.75 0.65625
vt 0.5 0.65625
vt 0.5 0.625
vt 0.75 0.625
vn 0 0 -1
vn 1 0 0
vn 0 0 1
vn -1 0 0
vn 0 1 0
vn 0 -1 0
usemtl m_09e62cdc-c4c3-8798-c5b0-448313532aa6
f 4/4/1 7/3/1 5/2/1 2/1/1
f 3/8/2 4/7/2 2/6/2 1/5/2
f 8/12/3 3/11/3 1/10/3 6/9/3
f 7/16/4 8/15/4 6/14/4 5/13/4
f 6/20/5 1/19/5 2/18/5 5/17/5
f 7/24/6 4/23/6 3/22/6 8/21/6
o cube
v 0.375 -0.4375 0.1875
v 0.375 -0.4375 -0.125
v 0.375 -0.5 0.1875
v 0.375 -0.5 -0.125
v -0.375 -0.4375 -0.125
v -0.375 -0.4375 0.1875
v -0.375 -0.5 -0.125
v -0.375 -0.5 0.1875
vt 0.5 0.8125
vt 0.875 0.8125
vt 0.875 0.78125
vt 0.5 0.78125
vt 0.0625 0.46875
vt 0.21875 0.46875
vt 0.21875 0.4375
vt 0.0625 0.4375
vt 0.5 0.78125
vt 0.875 0.78125
vt 0.875 0.75
vt 0.5 0.75
vt 0.21875 0.46875
vt 0.375 0.46875
vt 0.375 0.4375
vt 0.21875 0.4375
vt 0.375 0.46875
vt 0 0.46875
vt 0 0.625
vt 0.375 0.625
vt 0.75 0.625
vt 0.375 0.625
vt 0.375 0.46875
vt 0.75 0.46875
vn 0 0 -1
vn 1 0 0
vn 0 0 1
vn -1 0 0
vn 0 1 0
vn 0 -1 0
usemtl m_09e62cdc-c4c3-8798-c5b0-448313532aa6
f 12/28/7 15/27/7 13/26/7 10/25/7
f 11/32/8 12/31/8 10/30/8 9/29/8
f 16/36/9 11/35/9 9/34/9 14/33/9
f 15/40/10 16/39/10 14/38/10 13/37/10
f 14/44/11 9/43/11 10/42/11 13/41/11
f 15/48/12 12/47/12 11/46/12 16/45/12
o cube
v 0.3125 -0.375 0.125
v 0.3125 -0.375 -0.0625
v 0.3125 -0.4375 0.125
v 0.3125 -0.4375 -0.0625
v -0.3125 -0.375 -0.0625
v -0.3125 -0.375 0.125
v -0.3125 -0.4375 -0.0625
v -0.3125 -0.4375 0.125
vt 0.5 0.75
vt 0.8125 0.75
vt 0.8125 0.71875
vt 0.5 0.71875
vt 0.375 0.46875
vt 0.46875 0.46875
vt 0.46875 0.4375
vt 0.375 0.4375
vt 0.5 0.71875
vt 0.8125 0.71875
vt 0.8125 0.6875
vt 0.5 0.6875
vt 0.46875 0.46875
vt 0.5625 0.46875
vt 0.5625 0.4375
vt 0.46875 0.4375
vt 0.8125 0.90625
vt 0.5 0.90625
vt 0.5 1
vt 0.8125 1
vt 0.8125 0.90625
vt 0.5 0.90625
vt 0.5 0.8125
vt 0.8125 0.8125
vn 0 0 -1
vn 1 0 0
vn 0 0 1
vn -1 0 0
vn 0 1 0
vn 0 -1 0
usemtl m_09e62cdc-c4c3-8798-c5b0-448313532aa6
f 20/52/13 23/51/13 21/50/13 18/49/13
f 19/56/14 20/55/14 18/54/14 17/53/14
f 24/60/15 19/59/15 17/58/15 22/57/15
f 23/64/16 24/63/16 22/62/16 21/61/16
f 22/68/17 17/67/17 18/66/17 21/65/17
f 23/72/18 20/71/18 19/70/18 24/69/18

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@ -4,9 +4,9 @@
-- GRID :
minetest.register_node("fortification:wirefence", {
minetest.register_node("fortification:grid", {
drawtype = "nodebox",
description = "Wire Fence",
description = "Grid",
tiles = {"grid.png"},
-- light_source = 4, -- somente para identificar o bloco
groups = {cracky = 3},
@ -53,7 +53,7 @@ minetest.register_node("fortification:barbed_wire", {
groups = {cracky = 3},
paramtype = "light",
walkable = true,
-- damage_per_second = 1,
damage_per_second = 3,
drop = "fortification:barbed_wire",
sounds = default.node_sound_metal_defaults(),
@ -131,8 +131,8 @@ minetest.register_craft({ ------ CRaFT
-- BADED WIRE : ---------------------------------------------------------------
minetest.register_node("fortification:barbedwire2", {
description = "Barbed wire",
minetest.register_node("fortification:wirefence", {
description = "Wire fence",
drawtype = "mesh",
mesh = "wire.obj",
--inventory_image = "",
@ -146,7 +146,7 @@ minetest.register_node("fortification:barbedwire2", {
floodable = false,
damage_per_second =2,
groups = {cracky = 3, oddly_breakable_by_hand = 3},
drop = "fortification:barbedwire2",
drop = "fortification:wirefence",
sounds = default.node_sound_metal_defaults(),
selection_box = {
@ -168,10 +168,10 @@ minetest.register_node("fortification:barbedwire2", {
minetest.register_craft({ ------ CRaFT
type = "shaped",
output = "fortification:barbedwire2",
output = "fortification:wirefence 8",
recipe = {
{"default:steel_ingot","","default:steel_ingot"},
{"","default:steel_ingot",""},
{"default:steel_ingot","fortification:barbed_wire ","default:steel_ingot"},
{"default:steel_ingot","fortification:barbed_wire ","default:steel_ingot"},
{"default:steel_ingot","","default:steel_ingot"}
}
})

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@ -1,5 +1,5 @@
name = zombies4test
description =
description = This modpack adds several zombies to your world, some can be very strong and fast, so be careful...

8
runner/LICENSE Normal file
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@ -0,0 +1,8 @@
MIT License
Copyright (c) <year> <copyright holders>
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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runner/depends.txt Normal file
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default
mobs

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runner/init.lua Normal file
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local zombienods = {
"default:dirt",
"default:dirt_with_rainforest",
"default:dirt_with_grass",
"default:dirt_with_dry_grass",
"default:dry_dirt_with_dry_grass",
"default:dirt_with_coniferous_litter",
"default:stone",
"default:ice",
"default:snowblock",
"default:dirt_with_snow",
"default:sand",
"default:desert_sand",
"default:desert_stone",
"default:stone",
"default:desert_stone",
--"default:cobble",
"default:ice",
"default:gravel",
}
---- SKULL SWORD ------------------------------------------------------------------------------------------------------
mobs:register_mob("runner:runner", {
--nametag = "Runner Zombie" ,
type = "monster",
passive = false,
attack_type = "dogfight",
--attack_animals = true,
attack_npcs = false,
group_attack = true,
pathfinding = true,
reach = 3,
damage = 3,
hp_min = 20,
hp_max = 20,
armor = 100,
collisionbox = {-0.4, 0, -0.4, 0.4, 1.8, 0.4},
visual = "mesh",
mesh = "runner.b3d",
--rotate = 180,
textures = {
{"runner.png"},
--{""},
},
--glow = 4,
--blood_texture = " ",
makes_footstep_sound = true,
sounds = {
random ="zombie_angry",
--attack = "zombie_hit",
death = "zombie_death ",
},
walk_velocity = 2,
run_velocity = 8,
jump_height = 2,
stepheight = 1.7,
floats = 0,
view_range = 35,
drops = {
{name = "default:coal_lump", chance = 2, min = 1, max = 1},
{name = "farming:bread 3", chance = 2, min = 1, max = 1},
{name = "foods:canned_tomato", chance = 4, min = 1, max = 1},
},
water_damage = 0,
lava_damage = 1,
light_damage = 0,
animation = {
speed_normal = 15,
speed_run = 15,
stand_start = 0,
stand_end = 80,
walk_start = 100,
walk_end = 180,
run_start = 200,
run_end = 240,
punch_start = 200,
punch_end = 240,
die_start = 280,
die_end = 300,
},
})
mobs:spawn({
name = "runner:runner",
nodes = hunternods,
min_light = 0,
max_light = 7, -- 14
chance = 30000,
min_height = -20000,
max_height = 200,
--max_height = 200,
active_object_count = 1,
})
mobs:register_egg("runner:runner", "Runner Zombie", "zombies_egg.png", 0)

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runner/mod.conf Normal file
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name = runner
depends = default, mobs

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@ -12,7 +12,7 @@ minetest.register_decoration({
sidelen = 80, -- 16
fill_ratio = 0.00008,
flags = "place_center_x,place_center_z,force_placement,all_floors",
y_max = 50,
y_max = 10,
y_min = 0,
schematic = minetest.get_modpath("structures").."/schematics/home1.mts",
rotation = "random",

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@ -137,7 +137,7 @@ mobs:register_mob("survivorzombie:survivorzombie2", {
death = "zombie_death ",
},
walk_velocity = 2,
run_velocity = 7,
run_velocity = 5,
jump_height = 5,
stepheight = 1.5,
floats = 0,

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@ -1,3 +1,8 @@
-- Sound :
-- https://freesound.org/people/missozzy/sounds/169985/
-- https://freesound.org/people/zglar/sounds/232289/
local zombienods = {
"default:dirt",
"default:dirt_with_rainforest",
@ -46,13 +51,13 @@ mobs:register_mob("tankzombie:tankzombie", {
--blood_texture = " ",
makes_footstep_sound = true,
sounds = {
random ="zombie_angry",
random ="missozzy",
--attack = "zombie_hit",
death = "zombie_death ",
death = "roar ",
},
walk_velocity = 1,
run_velocity = 3,
jump_height = 5,
jump_height = 15,
stepheight = 1.7,
floats = 0,
view_range = 35,
@ -62,8 +67,15 @@ mobs:register_mob("tankzombie:tankzombie", {
},
water_damage = 0,
lava_damage = 1,
lava_damage = 0,
light_damage = 0,
immune_to = {
{"fortification:wirefence", -10} ,
{"fortification:barbed_wire", -10} ,
{"fortification:punji_sticks", -10} ,
},
animation = {
speed_normal = 15,
stand_start = 0,
@ -80,6 +92,14 @@ mobs:register_mob("tankzombie:tankzombie", {
die_end = 380,
},
on_die = function(self, pos) -- POSIÇÃO
for _,players in pairs(minetest.get_objects_inside_radius(pos,64)) do -- CONSEGUIR RADIUS ( POSIÇÃO ,64 NODES?)
if players:is_player() then -- SE PLAYER
awards.unlock(players:get_player_name(), "tank") -- DESBLOQUEAR CONQUISTAS?
end
end
end
--custom_attack = function()
--end,
})

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