diff --git a/README.md b/README.md index bca11c5..73167a8 100644 --- a/README.md +++ b/README.md @@ -1,11 +1,25 @@ Nada ainda -"Zombies4Test", is a modpack for Minetest, which adds zombies and -some decorations to your world. -This project is inspired by the mods, "Zombie Extreme", "True survival" - and the modpack "Crafting Dead" . +A simple modpack that adds some zombies to your world and a few other things... - BY : DUCKGO - LICENSE : MIT - TEXTURE : CC-BY-4.0 - + + + - depends = default, mobs ,rangedweapons + - optional_depends = awards + + Zumbis : + - Walking zombie + - crawler Zombie + - Survivor Zombie + - Lumberjack Zombie + - Doctor Zombie + - Miner Zombie + - Runner Zombie (Has higher speed than other zombies) + - Spitter Zombie (A little more life, and spits acid) + - Tank (Lots of health and lots of damage) + + + ... diff --git a/doctorzombie/init.lua b/doctorzombie/init.lua index e9c2cb0..08fdba6 100644 --- a/doctorzombie/init.lua +++ b/doctorzombie/init.lua @@ -1,23 +1,23 @@ local zombienods = { -"default:dirt", +"default:dirt", "default:dirt_with_rainforest", "default:dirt_with_grass", "default:dirt_with_dry_grass", "default:dry_dirt_with_dry_grass", "default:dirt_with_coniferous_litter", "default:stone", -"default:ice", +"default:ice", "default:snowblock", "default:dirt_with_snow", -"default:sand", +"default:sand", "default:desert_sand", "default:desert_stone", -"default:stone", +"default:stone", "default:desert_stone", ---"default:cobble", +--"default:cobble", "default:ice", "defaul:gravel", -} +} ---- SKULL SWORD ------------------------------------------------------------------------------------------------------ @@ -57,12 +57,12 @@ mobs:register_mob("doctorzombie:doctorzombie", { floats = 0, view_range = 35, drops = { - + {name = "foods:candy", chance = 2, min = 1, max = 1}, {name = "items:bandaid", chance = 4, min = 1, max = 1}, {name = "items:medicalkit", chance = 6, min = 1, max = 1}, - - + + }, water_damage = 0, lava_damage = 1, @@ -99,11 +99,3 @@ mobs:spawn({ mobs:register_egg("doctorzombie:doctorzombie", "Doctor Zombie", "zombies_egg.png", 0) - - - - - - - - diff --git a/spitterzombie/init.lua b/spitterzombie/init.lua index bda2218..db2593f 100644 --- a/spitterzombie/init.lua +++ b/spitterzombie/init.lua @@ -1,23 +1,23 @@ local zombienods = { -"default:dirt", +"default:dirt", "default:dirt_with_rainforest", "default:dirt_with_grass", "default:dirt_with_dry_grass", "default:dry_dirt_with_dry_grass", "default:dirt_with_coniferous_litter", "default:stone", -"default:ice", +"default:ice", "default:snowblock", "default:dirt_with_snow", -"default:sand", +"default:sand", "default:desert_sand", "default:desert_stone", -"default:stone", +"default:stone", "default:desert_stone", ---"default:cobble", +--"default:cobble", "default:ice", "default:gravel", -} +} ----- ACID ===================================================================== @@ -43,7 +43,7 @@ local zombienods = { vertical = false, texture = "gas.png", }) - + end @@ -69,12 +69,12 @@ minetest.register_node("spitterzombie:acid", { damage_per_second = 2, -- dano groups = {snappy = 1, disable_jump = 1}, sounds = default.node_sound_leaves_defaults(), - + on_construct = function (pos, node) -- conseguir tempo do node minetest.get_node_timer(pos):start(5) gas(pos) end, - + on_timer = function(pos,node,elapsed) -- após o tempo, o no pode ser trocado por ar minetest.swap_node(pos, {name = 'air'}) end, @@ -83,7 +83,7 @@ minetest.register_node("spitterzombie:acid", { ---- VOMITER ZOMBIE ============================================================ mobs:register_mob("spitterzombie:spitterzombie", { - nametag = "Spitter Zombie" , + --nametag = "Spitter Zombie" , type = "monster", passive = false, attack_type = "dogshoot", @@ -106,7 +106,7 @@ mobs:register_mob("spitterzombie:spitterzombie", { textures = { {"fatzombie.png"}, --{"walkingzombie.png"}, - + }, --glow = 4, --blood_texture = " ", @@ -126,7 +126,7 @@ mobs:register_mob("spitterzombie:spitterzombie", { {name = "default:coal_lump", chance = 2, min = 1, max = 1}, {name = "farming:bread 3", chance = 2, min = 1, max = 1}, {name = "foods:canned_tomato", chance = 4, min = 1, max = 1}, - + }, water_damage = 0, lava_damage = 1, @@ -155,19 +155,19 @@ mobs:register_arrow("spitterzombie:spitter_arrow", { -- visual = "wielditem", visual_size = {x = 0.5, y = 0.5}, textures = {"gas.png"}, - + velocity = 30,--6 - + hit_player = function(self, player) local pp = player:get_pos() -- Pos player - + minetest.set_node(pp, {name = "spitterzombie:acid"}) - - + + end, - - + + -- hit_mob = function(self, player) -- player:punch(self.object, 1.0, { @@ -198,11 +198,3 @@ mobs:spawn({ mobs:register_egg("spitterzombie:spitterzombie", "Spitter Zombie", "zombies_egg.png", 0) - - - - - - - -