local S = minetest.get_translator("itemx") minetest.register_craftitem("itemx:walkietalkie", { description = S("Walkie Talkie"), inventory_image = "walkietalkie.png", --droppable = false, on_use = function() -- msg (player) --minetest.chat_send_all ("HELP ME ,PLEASE...") minetest.sound_play("Walkietalkiesoundeffect", { pos = pos, gain = 1.0, max_hear_distance = 5, }) end, }) ---- MEDIC : ( Não tem craft ) minetest.register_craftitem("itemx:bandaid", { description = S("Band aid") .. "\n".. core.colorize("#ff0000", S("+ 2 of blood")), inventory_image = "band_aid.png", on_use = function(itemstack, user, pointed_thing) local hp = user:get_hp() if hp ~= 20 then user:set_hp(hp + 2) itemstack:take_item() end return itemstack end }) minetest.register_craftitem("itemx:medicalkit", { description = S("Medical Kit") .. "\n".. core.colorize("#ff0000", S("+ 20 of blood")), inventory_image = "medic_kit.png", on_use = function(itemstack, user, pointed_thing) local hp = user:get_hp() if hp ~= 20 then user:set_hp(hp + 20) itemstack:take_item() end return itemstack end })