techage_modpack_ru_upd/techage/logic/mesecons_converter.lua

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--[[
TechAge
=======
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Copyright (C) 2017-2023 Joachim Stolberg
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AGPL v3
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See LICENSE.txt for more information
Mesecons converter
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]]--
-- for lazy programmers
local M = minetest.get_meta
local S = techage.S
local logic = techage.logic
local OVER_LOAD_MAX = 10
local CYCLE_TIME = 2
local function formspec(meta)
local numbers = meta:get_string("numbers") or ""
return "size[7.5,3]"..
"field[0.5,1;7,1;numbers;"..S("Insert destination node number(s)")..";"..numbers.."]" ..
"button_exit[2,2;3,1;exit;"..S("Save").."]"
end
local function send_message(pos, topic)
local meta = M(pos)
local mem = techage.get_mem(pos)
mem.overload_cnt = (mem.overload_cnt or 0) + 1
if mem.overload_cnt > OVER_LOAD_MAX then
logic.infotext(M(pos), S("TA3 Mesecons Converter"), "fault (overloaded)")
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techage.logic.swap_node(pos, "techage:ta3_mesecons_converter")
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minetest.get_node_timer(pos):stop()
return false
end
local own_num = meta:get_string("node_number")
local numbers = meta:get_string("numbers")
techage.send_multi(own_num, numbers, topic)
end
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local function on_receive_fields(pos, formname, fields, player)
if minetest.is_protected(pos, player:get_player_name()) then
return
end
local meta = M(pos)
if techage.check_numbers(fields.numbers, player:get_player_name()) then
meta:set_string("numbers", fields.numbers)
logic.infotext(M(pos), S("TA3 Mesecons Converter"))
meta:set_string("formspec", formspec(meta))
end
minetest.get_node_timer(pos):start(CYCLE_TIME)
end
local function on_timer(pos,elapsed)
local mem = techage.get_mem(pos)
mem.overload_cnt = 0
return true
end
local function techage_set_numbers(pos, numbers, player_name)
local meta = M(pos)
local res = logic.set_numbers(pos, numbers, player_name, S("TA3 Mesecons Converter"))
meta:set_string("formspec", formspec(meta))
return res
end
local function after_dig_node(pos, oldnode, oldmetadata)
techage.remove_node(pos, oldnode, oldmetadata)
techage.del_mem(pos)
mesecon.on_dignode(pos, oldnode)
end
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minetest.register_node("techage:ta3_mesecons_converter", {
description = S("TA3 Mesecons Converter"),
tiles = {
-- up, down, right, left, back, front
"techage_filling_ta3.png^techage_frame_ta3_top.png",
"techage_filling_ta3.png^techage_frame_ta3_top.png",
"techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_mesecons_converter.png",
},
after_place_node = function(pos, placer)
local meta = M(pos)
local mem = techage.get_mem(pos)
logic.after_place_node(pos, placer, "techage:ta3_mesecons_converter", S("TA3 Mesecons Converter"))
logic.infotext(meta, S("TA3 Mesecons Converter"))
meta:set_string("formspec", formspec(meta))
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mem.overload_cnt = -OVER_LOAD_MAX -- to prevent overload after placing
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minetest.get_node_timer(pos):start(CYCLE_TIME)
mesecon.on_placenode(pos, minetest.get_node(pos))
end,
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on_receive_fields = on_receive_fields,
on_timer = on_timer,
techage_set_numbers = techage_set_numbers,
after_dig_node = after_dig_node,
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mesecons = {
receptor = {
state = mesecon.state.off,
rules = mesecon.rules.default,
},
effector = {
rules = mesecon.rules.default,
action_on = function(pos, node)
techage.logic.swap_node(pos, "techage:ta3_mesecons_converter_on")
send_message(pos, "on")
end,
action_off = function(pos, node)
end,
action_change = function(pos, node)
techage.logic.swap_node(pos, "techage:ta3_mesecons_converter_on")
send_message(pos, "on")
end,
}
},
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paramtype2 = "facedir",
groups = {choppy=2, cracky=2, crumbly=2},
is_ground_content = false,
sounds = default.node_sound_wood_defaults(),
})
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minetest.register_node("techage:ta3_mesecons_converter_on", {
description = S("TA3 Mesecons Converter"),
tiles = {
-- up, down, right, left, back, front
"techage_filling_ta3.png^techage_frame_ta3_top.png",
"techage_filling_ta3.png^techage_frame_ta3_top.png",
"techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_mesecons_converter.png",
},
on_receive_fields = on_receive_fields,
on_timer = on_timer,
techage_set_numbers = techage_set_numbers,
after_dig_node = after_dig_node,
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mesecons = {
receptor = {
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state = mesecon.state.off,
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rules = mesecon.rules.default,
},
effector = {
rules = mesecon.rules.default,
action_on = function(pos, node)
end,
action_off = function(pos, node)
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techage.logic.swap_node(pos, "techage:ta3_mesecons_converter")
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send_message(pos, "off")
end,
action_change = function(pos, node)
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techage.logic.swap_node(pos, "techage:ta3_mesecons_converter")
send_message(pos, "off")
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end,
}
},
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paramtype = "light",
light_source = 5,
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paramtype2 = "facedir",
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groups = {choppy=2, cracky=2, crumbly=2, not_in_creative_inventory=1},
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is_ground_content = false,
sounds = default.node_sound_wood_defaults(),
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drop = "techage:ta3_mesecons_converter",
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})
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minetest.register_craft({
output = "techage:ta3_mesecons_converter",
recipe = {
{"techage:ta3_repeater", "mesecons:wire_00000000_off"},
},
})
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techage.register_node({"techage:ta3_mesecons_converter", "techage:ta3_mesecons_converter_on"}, {
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on_recv_message = function(pos, src, topic, payload)
local mem = techage.get_mem(pos)
mem.overload_cnt = (mem.overload_cnt or 0) + 1
if mem.overload_cnt > OVER_LOAD_MAX then
logic.infotext(M(pos), S("TA3 Mesecons Converter"), "fault (overloaded)")
minetest.get_node_timer(pos):stop()
return false
elseif topic == "on" then
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techage.logic.swap_node(pos, "techage:ta3_mesecons_converter_on")
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mesecon.receptor_on(pos, mesecon.rules.default)
elseif topic == "off" then
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techage.logic.swap_node(pos, "techage:ta3_mesecons_converter")
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mesecon.receptor_off(pos, mesecon.rules.default)
end
end,
on_node_load = function(pos)
minetest.get_node_timer(pos):start(CYCLE_TIME)
end,
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})