techage_modpack_ru_upd/techage/tools/assembly_tool.lua

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2023-11-05 15:18:27 +03:00
--[[
TechAge
=======
Copyright (C) 2017-2023 Joachim Stolberg
AGPL v3
See LICENSE.txt for more information
]]--
-- for lazy programmers
local M = minetest.get_meta
local S = techage.S
local P2S = function(pos) if pos then return minetest.pos_to_string(pos) end end
local InvalidBlocks = {}
local function base_checks(user, pointed_thing, place)
if pointed_thing.type ~= "node" then
return false
end
if not user then
return false
end
local pos = place and pointed_thing.above or pointed_thing.under
local player_name = user:get_player_name()
if minetest.is_protected(pos, player_name) then
return false
end
return true, pos, player_name
end
----------------------------------------------------------------------------
local function add_to_inventory(pos, item, user)
local inv = user:get_inventory()
if inv and item and inv:room_for_item("main", item) then
inv:add_item("main", item)
else
minetest.item_drop(item, user, pos)
end
end
local function take_from_inventory(user)
local inv = user:get_inventory()
local stack = inv:get_stack("main", 1)
local taken = stack:take_item(1)
if taken:get_count() == 1 then
local imeta = taken:get_meta()
if imeta:get_string("node_number") ~= "" then
inv:set_stack("main", 1, stack)
return taken
end
end
end
-----------------------------------------------------------------------------
local function remove_node(pos, digger)
local node = minetest.get_node(pos)
local number = M(pos):get_string("node_number")
local item = ItemStack(node.name)
local imeta = item:get_meta()
local ndef = minetest.registered_nodes[node.name]
local oldmetadata = minetest.get_meta(pos):to_table()
if InvalidBlocks[node.name] then
return
end
if number ~= "" and ndef and ndef.after_dig_node then
minetest.remove_node(pos)
ndef.after_dig_node(pos, node, oldmetadata, digger)
techage.post_remove_node(pos)
imeta:set_string("node_number", number)
imeta:set_string("description", ndef.description .. " : " .. number)
return item
end
end
local function place_node(pos, item, placer, pointed_thing)
local imeta = item:get_meta()
local number = imeta:get_string("node_number")
local name = item:get_name()
local param2 = minetest.dir_to_facedir(placer:get_look_dir())
local ndef = minetest.registered_nodes[name]
if number ~= "" and ndef and ndef.after_place_node then
techage.pre_add_node(pos, number)
minetest.add_node(pos, {name = name, param2 = param2})
ndef.after_place_node(pos, placer, item, pointed_thing)
return true
end
end
----------------------------------------------------------------------------
local function on_place_node(itemstack, pos, user, player_name, pointed_thing)
local item = take_from_inventory(user)
if item then
if place_node(pos, item, user, pointed_thing) then
itemstack:add_wear(65636/200)
minetest.sound_play("techage_tool2", {
pos = pos,
gain = 1,
max_hear_distance = 10})
return itemstack
else
add_to_inventory(pos, item, user)
end
end
end
local function on_remove_node(itemstack, pos, user, player_name)
local item = remove_node(pos, user)
if item then
add_to_inventory(pos, item, user)
itemstack:add_wear(65636/200)
minetest.sound_play("techage_tool1", {
pos = pos,
gain = 1,
max_hear_distance = 10})
end
return itemstack
end
----------------------------------------------------------------------------
local function on_place(itemstack, user, pointed_thing)
local res, pos, player_name = base_checks(user, pointed_thing, true)
if res then
return on_place_node(itemstack, pos, user, player_name, pointed_thing)
end
end
local function on_use(itemstack, user, pointed_thing)
local res, pos, player_name = base_checks(user, pointed_thing, false)
if res then
return on_remove_node(itemstack, pos, user, player_name)
end
end
----------------------------------------------------------------------------
minetest.register_tool("techage:assembly_tool", {
description = S("TechAge Assembly Tool"),
inventory_image = "techage_repairkit.png",
wield_image = "techage_repairkit.png^[transformR270",
groups = {cracky=1, book=1},
on_use = on_use,
on_place = on_place,
node_placement_prediction = "",
stack_max = 1,
})
minetest.register_craft({
output = "techage:assembly_tool",
recipe = {
{"", "techage:screwdriver", ""},
{"basic_materials:plastic_sheet", "basic_materials:plastic_strip", "basic_materials:plastic_sheet"},
{"", "techage:end_wrench", ""},
},
})
minetest.register_alias("techage:repairkit", "techage:assembly_tool")
function techage.disable_block_for_assembly_tool(block_name)
InvalidBlocks[block_name] = true
end