--[[ TechAge ======= Copyright (C) 2019-2021 Joachim Stolberg AGPL v3 See LICENSE.txt for more information TA4 Pipe Inlet ]]-- -- for lazy programmers local P2S = function(pos) if pos then return minetest.pos_to_string(pos) end end local S2P = minetest.string_to_pos local M = minetest.get_meta local M = minetest.get_meta local S = techage.S local Pipe = techage.LiquidPipe local function after_place_node(pos, placer, itemstack) Pipe:after_place_node(pos) end local function after_dig_node(pos, oldnode, oldmetadata, digger) Pipe:after_dig_node(pos) end minetest.register_node("techage:ta4_pipe_inlet", { description = S("TA4 Pipe Inlet"), tiles = { -- up, down, right, left, back, front "basic_materials_concrete_block.png", "basic_materials_concrete_block.png", "basic_materials_concrete_block.png", "basic_materials_concrete_block.png", "basic_materials_concrete_block.png^techage_tes_inlet.png", "basic_materials_concrete_block.png^techage_tes_inlet.png", }, after_place_node = after_place_node, after_dig_node = after_dig_node, networks = { pipe2 = {}, }, paramtype2 = "facedir", -- important! on_rotate = screwdriver.disallow, -- important! groups = {crumbly = 2, cracky = 2, snappy = 2}, is_ground_content = false, sounds = default.node_sound_metal_defaults(), }) Pipe:add_secondary_node_names({"techage:ta4_pipe_inlet"}) local Numbers = { shell = { [2] = 96, -- 5x5x2 + 3x5x2 + 3x3x2 - 2 [3] = 216, -- 7x7x2 + 5x7x2 + 5x5x2 - 2 [4] = 384, -- 9x9x2 + 7x9x2 + 7x7x2 - 2 }, filling = { [2] = 27, -- 3x3x3 [3] = 125, -- 5x5x5 [4] = 343, -- 7x7x7 } } local function get_diameter(pos, in_dir) local dir = tubelib2.Dir6dToVector[in_dir] local pos2, node pos2 = vector.add(pos, vector.multiply(dir, 4)) node = minetest.get_node(pos2) if node.name == "techage:ta3_pipe_wall_entry" then return end if node.name == "techage:ta4_pipe_inlet" then return 5 end pos2 = vector.add(pos, vector.multiply(dir, 6)) node = minetest.get_node(pos2) if node.name == "techage:ta3_pipe_wall_entry" then return end if node.name == "techage:ta4_pipe_inlet" then return 7 end pos2 = vector.add(pos, vector.multiply(dir, 8)) node = minetest.get_node(pos2) if node.name == "techage:ta3_pipe_wall_entry" then return end if node.name == "techage:ta4_pipe_inlet" then return 9 end pos2 = vector.add(pos, vector.multiply(dir, 10)) local poses = minetest.find_nodes_in_area(pos, pos2, {"techage:ta4_pipe_inlet"}) if #poses > 1 then return vector.distance(pos, poses[2]) + 1 end end local function check_volume(pos, in_dir, owner) local diameter = get_diameter(pos, in_dir) if diameter then local radius = (diameter - 1) / 2 local dir = tubelib2.Dir6dToVector[in_dir] local cpos = vector.add(pos, vector.multiply(dir, radius)) -- calculate size local pos1 = {x = cpos.x - radius, y = cpos.y - radius, z = cpos.z - radius} local pos2 = {x = cpos.x + radius, y = cpos.y + radius, z = cpos.z + radius} local _, node_tbl = minetest.find_nodes_in_area(pos1, pos2, {"default:gravel", "techage:ta4_pipe_inlet", "basic_materials:concrete_block", "default:obsidian_glass", "techage:glow_gravel"}) if node_tbl["default:obsidian_glass"] > 1 then return S("one window maximum") elseif node_tbl["default:obsidian_glass"] + node_tbl["basic_materials:concrete_block"] ~= Numbers.shell[radius] then return S("wrong number of shell nodes") elseif node_tbl["default:gravel"] + node_tbl["techage:glow_gravel"] ~= Numbers.filling[radius] then return S("wrong number of gravel nodes") end else return S("wrong diameter (should be 5, 7, or 9)") end return true end -- provide position behind the obsidian_glass local function check_window(pos, in_dir) local diameter = get_diameter(pos, in_dir) if diameter then local radius = (diameter - 1) / 2 local dir = tubelib2.Dir6dToVector[in_dir] local cpos = vector.add(pos, vector.multiply(dir, radius)) -- calculate size local pos1 = {x = cpos.x - radius, y = cpos.y - radius, z = cpos.z - radius} local pos2 = {x = cpos.x + radius, y = cpos.y + radius, z = cpos.z + radius} local poses,_ = minetest.find_nodes_in_area(pos1, pos2, {"default:obsidian_glass"}) if #poses == 1 then local ndir = vector.direction(poses[1], cpos) ndir = vector.normalize(ndir) local npos = vector.add(poses[1], ndir) return npos end end end -- for logical communication techage.register_node({"techage:ta4_pipe_inlet"}, { on_transfer = function(pos, in_dir, topic, payload) if topic == "diameter" then return get_diameter(pos, in_dir) elseif topic == "volume" then return check_volume(pos, in_dir, payload) elseif topic == "window" then return check_window(pos, in_dir) end return false end }) minetest.register_craft({ type = 'shapeless', output = "techage:ta4_pipe_inlet", recipe = {"basic_materials:concrete_block", "techage:ta4_pipeS"}, })