--[[ TechAge ======= Copyright (C) 2019 Joachim Stolberg AGPL v3 See LICENSE.txt for more information Hammer to convert stone into gravel ]]-- local S = techage.S local function handler(player_name, node, itemstack, digparams) local pos = techage.dug_node[player_name] if not pos then return end if minetest.is_protected(pos, player_name) then minetest.record_protection_violation(pos, player_name) return end if minetest.get_item_group(node.name, "stone") > 0 then -- Remove item from players inventory or from the world local ndef = minetest.registered_nodes[node.name] if ndef then local item = ItemStack(ndef.drop or node.name) local inv = minetest.get_inventory({type="player", name=player_name}) if inv and inv:room_for_item("main", item) then local taken = inv:remove_item("main", item) else for _,obj in ipairs(minetest.get_objects_inside_radius(pos, 1)) do obj:remove() break end end end if node.name == "techage:basalt_stone" or node.name == "techage:basalt_cobble" then node.name = "techage:basalt_gravel" else node.name = "default:gravel" end minetest.swap_node(pos, node) minetest.check_single_for_falling(pos) end end minetest.register_tool("techage:hammer_stone", { description = S("TA1 Stone Hammer (smash stone to gravel)"), inventory_image = "techage_tool_hammer_stone.png", tool_capabilities = { full_punch_interval = 1.0, max_drop_level=1, groupcaps={ cracky = {times={[1]=6.00, [2]=2.5, [3]=1.2}, uses=30, maxlevel=2}, }, damage_groups = {fleshy=4}, }, sound = {breaks = "default_tool_breaks"}, after_use = function(itemstack, user, node, digparams) minetest.after(0.01, handler, user:get_player_name(), node) itemstack:add_wear(digparams.wear) return itemstack end, }) minetest.register_tool("techage:hammer_bronze", { description = S("TA1 Bronze Hammer (smash stone to gravel)"), inventory_image = "techage_tool_hammer_bronze.png", tool_capabilities = { full_punch_interval = 1.0, max_drop_level=1, groupcaps={ cracky = {times={[1]=5.00, [2]=2.0, [3]=1.0}, uses=40, maxlevel=2}, }, damage_groups = {fleshy=4}, }, sound = {breaks = "default_tool_breaks"}, after_use = function(itemstack, user, node, digparams) minetest.after(0.01, handler, user:get_player_name(), node) itemstack:add_wear(digparams.wear) return itemstack end, }) minetest.register_tool("techage:hammer_steel", { description = S("TA1 Steel Hammer (smash stone to gravel)"), inventory_image = "techage_tool_hammer_steel.png", tool_capabilities = { full_punch_interval = 1.0, max_drop_level=1, groupcaps={ cracky = {times={[1]=4.00, [2]=1.60, [3]=0.80}, uses=50, maxlevel=2}, }, damage_groups = {fleshy=4}, }, sound = {breaks = "default_tool_breaks"}, after_use = function(itemstack, user, node, digparams) minetest.after(0.01, handler, user:get_player_name(), node) itemstack:add_wear(digparams.wear) return itemstack end, }) minetest.register_tool("techage:hammer_mese", { description = S("TA1 Mese Hammer (smash stone to gravel)"), inventory_image = "techage_tool_hammer_mese.png", tool_capabilities = { full_punch_interval = 0.9, max_drop_level=3, groupcaps={ cracky = {times={[1]=2.4, [2]=1.2, [3]=0.60}, uses=60, maxlevel=3}, }, damage_groups = {fleshy=5}, }, sound = {breaks = "default_tool_breaks"}, after_use = function(itemstack, user, node, digparams) minetest.after(0.01, handler, user:get_player_name(), node) itemstack:add_wear(digparams.wear) return itemstack end, }) minetest.register_tool("techage:hammer_diamond", { description = S("TA1 Diamond Hammer (smash stone to gravel)"), inventory_image = "techage_tool_hammer_diamond.png", tool_capabilities = { full_punch_interval = 0.9, max_drop_level=3, groupcaps={ cracky = {times={[1]=2.0, [2]=1.0, [3]=0.50}, uses=70, maxlevel=3}, }, damage_groups = {fleshy=5}, }, sound = {breaks = "default_tool_breaks"}, after_use = function(itemstack, user, node, digparams) minetest.after(0.01, handler, user:get_player_name(), node) itemstack:add_wear(digparams.wear) return itemstack end, }) if minetest.global_exists("wielded_light") then minetest.register_tool("techage:hammer_meridium", { description = S("TA1 Meridium Hammer (smash stone to gravel)"), inventory_image = "techage_tool_hammer_meridium.png", tool_capabilities = { full_punch_interval = 1.0, max_drop_level=1, groupcaps={ cracky = {times={[1]=4.00, [2]=1.60, [3]=0.80}, uses=60, maxlevel=2}, }, damage_groups = {fleshy=4}, }, sound = {breaks = "default_tool_breaks"}, light_source = 12, after_use = function(itemstack, user, node, digparams) minetest.after(0.01, handler, user:get_player_name(), node) itemstack:add_wear(digparams.wear) return itemstack end, }) minetest.register_craft({ output = "techage:hammer_meridium 2", recipe = { {"techage:meridium_ingot", "group:stick", "techage:meridium_ingot"}, {"techage:meridium_ingot", "group:stick", "techage:meridium_ingot"}, {"", "group:stick", ""}, } }) end minetest.register_craft({ output = "techage:hammer_stone 2", recipe = { {"default:cobble", "group:stick", "default:cobble"}, {"default:cobble", "group:stick", "default:cobble"}, {"", "group:stick", ""}, } }) minetest.register_craft({ output = "techage:hammer_bronze 2", recipe = { {"default:bronze_ingot", "group:stick", "default:bronze_ingot"}, {"default:bronze_ingot", "group:stick", "default:bronze_ingot"}, {"", "group:stick", ""}, } }) minetest.register_craft({ output = "techage:hammer_steel 2", recipe = { {"default:steel_ingot", "group:stick", "default:steel_ingot"}, {"default:steel_ingot", "group:stick", "default:steel_ingot"}, {"", "group:stick", ""}, } }) minetest.register_craft({ output = "techage:hammer_mese 2", recipe = { {"default:mese_crystal", "group:stick", "default:mese_crystal"}, {"default:mese_crystal", "group:stick", "default:mese_crystal"}, {"", "group:stick", ""}, } }) minetest.register_craft({ output = "techage:hammer_diamond 2", recipe = { {"default:diamond", "group:stick", "default:diamond"}, {"default:diamond", "group:stick", "default:diamond"}, {"", "group:stick", ""}, } })